Uncommon Staff

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Uncommon Staff
UncommonStaff T1.png
Details
Item Type: Offensive, Defensive
Item Tier: Tier 1
Cost: 650
Total Cost:
Stats: +15 Magical Power
+75 Health
Active Effect:
Passive Effect:
Active Cooldown:
Passive Cooldown:

Uncommon Staff is one of the Items in SMITE.

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
UncommonStaff T1.png
Uncommon Staff
650 +15 Magical Power
+75 Health
None
FortifiedScepter T2.png
Fortified Scepter
700
(1350)
+50 Magical Power
+150 Health
+5% Crowd Control Reduction
None
GemofIsolation T3.png
Gem of Isolation
1350
(2700)
+90 Magical Power
+200 Health
+10% Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.

Item Cost /
Total Cost
Stats Passive Effect
UncommonStaff T1.png
Uncommon Staff
650 +15 Magical Power
+75 Health
None
FortifiedScepter T2.png
Fortified Scepter
700
(1350)
+50 Magical Power
+150 Health
+5% Crowd Control Reduction
None
EtherealStaff T3.png
Ethereal Staff
1250
(2600)
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Item Cost /
Total Cost
Stats Passive Effect
UncommonStaff T1.png
Uncommon Staff
650 +15 Magical Power
+75 Health
None
RodofHealing T2.png
Rod of Healing
850
(1500)
+45 Magical Power
+100 Health
+5% Movement Speed
AURA - Allied gods within 70 units have their Healing increased by 5%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 5%.
RodofAscelpius T3.png
Rod of Asclepius
1100
(2600)
+90 Magical Power
+200 Health
+7% Movement Speed
AURA - Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%.

Item Cost /
Total Cost
Stats Passive Effect
UncommonStaff T1.png
Uncommon Staff
650 +15 Magical Power
+75 Health
None
SorcerersStaff T2.png
Sorcerer's Staff
700
(1350)
+30 Magical Power
+175 Health
+100 Mana
None
WarlocksStaff T3.png
Warlock's Staff
1300
(2650)
+65 Magical Power
+200 Health
+200 Mana
PASSIVE - You permanently gain +3 Health and +.5 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 100 Stacks)


Consumable items
HealthPotion.pngHealing Potion ManaPotion.pngMana Potion MultiPotion.pngMulti Potion Icons Wards Basic 01.pngWard
Icons Wards Consumable 01.pngSentry Ward BaronsBrew.pngBaron's Brew Container ChaliceofHealing.pngChalice of Healing Container ChaliceofMana.pngChalice of Mana
Container ChaliceoftheOracle.pngChalice of the Oracle PotionofMagicalMight.pngPotion of Magical Might PotionofPhysicalMight.pngPotion of Physical Might ElixirofSpeed T3.pngElixir of Speed
ElixirofDefense T3.pngElixir of Defense ElixirofPower T3.pngElixir of Power

Relics

Passive items