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Skadi
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==Abilities== {| |{{God ability |abilityname=Kaldr, The Winter Wolf |abilityicon=Icons Skadi Passive.png |abilityslot=Passive |abilitydesc=Kaldr has 2 forms: Beast and Elemental. While in Beast form he can attack enemies and be attacked. While Elemental he is immune to attacks and gains 1 HP every 4s. He can be controlled with Rune of the Hunt but will revert into Elemental form if he loses all HP. Skadi also gains 10% Physical Power when Kaldr has no HP. |abilitymisc1={{*}}Minion Damage: 1 HP lost per 5 hits |abilitymisc2={{*}}Other Source Damage: 1 HP lost from any attack or ability |abilitymisc3={{*}}Ability Type: Buff |abilityvideo=B6HjeAgxd8k |abilityextra={{*}}The physical power buff is called "Lone Wolf".<br>{{*}}Kaldr has 50% of Skadi's Attack Speed as well as 110% of Skadi's Movement Speed.{{*}}<br>{{*}}Takes a total of 25 hits from minions before Kaldr is reverted to elemental form and a maximum time of 24s for him to fully heal (max 5 hit points).<br>{{*}}Kaldr doesn't remove backdoor protections from towers and phoenixes. }} {{God ability |abilityname=Piercing Cold |abilityicon=Icons Skadi A01.png |abilityslot=1st Ability |abilitydesc=Skadi throws an icy spear forward, dealing damage to enemies and Slowing them for 3s. Kaldr's basic attacks deal double damage to targets afflicted by Piercing Cold. |abilitymisc1={{*}}Damage: 90/145/200/255/310 (+80% of your Physical Power) |abilitymisc2={{*}}Slow: 20/25/30/35/40% |abilitymisc3={{*}}Ability Type: Line, Slow, Damage |abilitymisc4={{*}}Range: 55 |abilitymisc5={{*}}Cost: 70/75/80/85/90 mana |abilitymisc6={{*}}Cooldown: 12 seconds |abilityvideo=6J2r5vCQ3Bw |abilityextra={{*}}Kaldr's basic attacks deal 100/115/130/145/160% of Skadi's basic attack damage to targets afflicted by the ability. }} {{God ability |abilityname=Rune of the Hunt |abilityicon=Icons Skadi A02.png |abilityslot=2nd Ability |abilitydesc=Toggle: Skadi marks an enemy for Kaldr to hunt. While toggled on, Kaldr assumes Beast form, chasing and attacking the marked enemy. If a marked enemy dies Kaldr attacks other enemies nearby. When toggled off, Kaldr stops attacking and returns to Skadi, reverting to his Elemental form on the way. This ability can be activated at rank 0 and Kaldr gains new skills as it ranks up. |abilitymisc1={{*}}Basic Attack: 50/57.5/65/72.5/80% of Skadi's |abilitymisc2={{*}}Rank 1: Kaldr gains a dash attack dealing 70/85/100/115/130% Basic Attack Damage |abilitymisc3={{*}}Rank 3: Kaldr's kills heal him |abilitymisc4={{*}}Rank 5: Kaldr's attacks give Skadi 10% increased movement speed |abilitymisc5={{*}}Ability Type: Target, Debuff |abilitymisc6={{*}}Range/Radius: 70/10 |abilitymisc7={{*}}Cost: None |abilitymisc8={{*}}Cooldown: .5 seconds |abilityvideo=O2KZ_VYi67o |abilityextra={{*}}Kaldr deals 50% of Skadi's Basic Attack damage by default.<br>{{*}}Kaldr's dash attack has a 5s cooldown and a range of 20.<br>{{*}}The movement speed buff lasts 3s and refreshes each time Kaldr hits an enemy. }} {{God ability |abilityname=Permafrost |abilityicon=Icons Skadi A03.png |abilityslot=3rd Ability |abilitydesc=Skadi freezes the ground for 5s at a target location. The icy area deals damage to enemies that touch it and continues to deal additional damage every .5s they stay on it. Gods who step on the ice are slowed and lose control of their movement while sliding across. Also, Skadi gains Movement Speed and Slow immunity while standing on the area and persists for 3s after it fades or she leaves. |abilitymisc1={{*}}Initial Damage: 70/100/130/160/190 (+50% of your Physical Power) |abilitymisc2={{*}}Damage Per Tick: 5/10/15/20/25 (+5% of your Physical Power) |abilitymisc3={{*}}Movement Speed: 20/25/30/35/40% |abilitymisc4={{*}}Slow: 15% |abilitymisc5={{*}}Radius: 16/16/18/18/20 |abilitymisc6={{*}}Ability Type: Circle, Crowd Control, Damage |abilitymisc7={{*}}Range/Radius: 55/20 |abilitymisc8={{*}}Cost: 70/75/80/85/90 mana |abilitymisc9={{*}}Cooldown: 16 seconds |abilityvideo=xNs13XrRk7s |abilityextra={{*}}Can deal up to 115/190/265/340/415 (+95% of your Physical Power) damage. }} {{God ability |abilityname=Winter's Grasp |abilityicon=Icons Skadi A04.png |abilityslot=Ultimate |abilitydesc=A snowstorm surrounds Skadi as she chooses a location for Kaldr to attack. If Kaldr is too far he will leap there. Upon reaching the location a snowstorm also surrounds Kaldr. The initial hit of either snowstorm Roots enemies in the area and Kaldr is restored to full health. The storms persist for 4s while dealing damage to enemies every .5s. |abilitymisc1={{*}}Initial Damage: 45/85/125/165/205 (+35% of your Physical Power) |abilitymisc2={{*}}Damage Per Tick: 5/10/15/20/25 (+5% of your Physical Power) |abilitymisc3={{*}}Root Duration: 1/1.25/1.5/1.75/2s |abilitymisc4={{*}}Ability Type: Circle, Root, Damage |abilitymisc5={{*}}Range/Radius: 70/20 |abilitymisc6={{*}}Cost: 80/90/00/110/120 mana |abilitymisc7={{*}}Cooldown: 90 seconds |abilityvideo= |abilityextra={{*}}Each snowstorm deals up to 85/165/245/325/405 (+75% of your Physical Power) damage and with both dealing 170/330/490/650/810 (+140% of your Physical Power) total damage.<br>{{*}}The snowstorms despawn when Skadi dies. }} |}
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