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SMITE Version 2.2.2636
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SMITE Version 2.2.2636
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== UI == *The Notifications page has been reworked. *The Profile page has been reworked. :*This section is currently still under development and will be completed in coming patches. *Changed the COMPETITIVE tab to LEAGUE. *Added new colorblind options in User Interface (Protanope, Deuteranope, and Trianope). *Security question pop up has been updated with new art. *Match Rating pop up has been updated with new art. *Added duo queueing information to League descriptions. *Addressed crashing from opening the T-screen. *Fixed not being able to select gods if having an Emote purchase dialog open while transitioning into match lobby. *Fixed a case where pop ups and purchase dialogs would slowly load in while in match lobby. *Fixed HOME button appearing behind the in queue timer when the party leader puts you in queue. *Fixed Friend Request not showing properly when logging in. *Fixed God Building Skills showing the wrong mana cost and showing cooldown instead. *Fixed a typo in Bellona's lore that read “Ballona”. *Fixed typo “Views” in the Social tooltip. *Fixed some in match prompts not properly scaling when changing window sizes. *Fixed missing icons for new god bundles. *Fixed the friends list player icon moving up and not opening loadouts. *Fixed the queue timer showing over the Home button at end of match lobby for party members. *Fixed Recently Played list not showing which Gods they played. *Fixed mouse over for friends not displaying in match time correctly. *Fixed names showing up incorrectly when inviting players that are already in a match. *Fixed the missing scroll bar the first time opening the lore tab. *Fixed not seeing login screen elements if you disconnect from the server at the end of match lobby. *Fixed Recently Played tooltips showing pending friend request data. *Fixed Player tooltips showing ‘undefined’ when not properly handling data. *Fixed Key Bindings menu showing missing data for Abilities 1-4. *Fixed some cases of incorrect number of available emotes being displayed. *Fixed the queued label persisting into match lobby. *Fixed rare cases where players sometimes would not show on the scoreboard.
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