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SMITE Version 1.0.2125
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SMITE Version 1.0.2125
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== New Game Mode: Siege BETA == [[Image:SiegeThumb.jpg|700px|center]] Siege is a two lane conquest-style map, with standard towers, phoenixes, and Titans as objectives. As a new feature, teams will earn points towards spawning Siege Weapons as they play. *Killing a player is worth 5 points, a minion worth 1 point, and a jungle camp worth 9 points. *Once a team reaches 100 points, a friendly Siege Weapon will spawn and proceed down a lane towards enemy objectives. *Siege Weapons are kind of like Minions, except that they have massive amounts of health, deal more damage to objectives, and will prioritize objectives over other targets. *Players may teleport to a friendly Siege Weapon at any time, by entering the portal located in their base. *Kill the silver fury in the middle of the map, and you will immediately spawn a Siege Weapon for your team. Siege is in the very early stages of development, and we expect a lot of changes and revisions to it over the next several months. We look forward to hearing your feedback from this early Beta look!
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