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SMITE Beta Version 0.1.1666
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SMITE Beta Version 0.1.1666
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== General == :* The front-end user interface has undergone major changes. All screens in the front-end UI have been modified. :* Context Pinging changed from VQ... to a new targeter system. Pressing V will now bring up a targeter. If left-mouse button is pressed, the location is pinged on the map. Using the targeter while in various sub-menus will change the targeter to a specific type and create a marker in the world for teammates to see. :* The character cards on the loading screen now show your God Rank and overall Mastery Level for all users. Gold Cards also show Wins, Kills and Assists. :* The mini-map now shows when you have a buff on the ground. :* Right-mouse button will exit the VGS menu. :* Various ability ground targeters are now visible through walls for easier placement. :* Joust Challenge matches now use the respawn times used in 3v3 Joust, versus the shorter 1v1 Joust timers. :* Several character cards have been updated for improved artistic presentation. :* Various animation polish passes for stuns. :* Simple shadows (decals) now appear when on Medium Shadow detail. :* A variety of technical changes have been made to the AI system used by NPC. :* The tutorial has undergone various changes and now features [[Image:T_Neith_Default_Icon.png|20px|link=Neith]] Neith (previously [[Image:T_Ra_Default_Icon.png|20px|link=Ra]] Ra). :* A bug was fixed with the animation of Furies when stunned. :* Fixed an issue in which players the camera would go “inside” a players’ mesh. :* The new god rotation is [[Image:T_AoKuang_Default_Icon_Old.png|20px|link=Ao Kuang]] Ao Kuang, [[Image:T_Hades_Default_Icon.png|20px|link=Hades]] Hades, [[Image:T_Kali_Default_Icon_Old.png|20px|link=Kali]] Kali, [[Image:T_NeZha_Default_Icon Old.png|20px|link=Ne Zha]] Ne Zha and [[Image:T_Xbalanque_Default_Icon.png|20px|link=Xbalanque]] Xbalanque.
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