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SMITE Beta Version 0.1.1459
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SMITE Beta Version 0.1.1459
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== Gods == === [[Image:T_Anhur_Default_Icon.png|30px|link=Anhur]] Anhur === :* FX have been updated for visuals and performance. === [[Image:T_Anubis_Default_Icon Old.png|30px|link=Anubis]] Anubis === :* FX have been updated for visuals and performance. === [[Image:T_AoKuang_Default_Icon_Old.png|30px|link=Ao Kuang]] Ao Kuang === :[[Image:Icons_AoKuang_Slither.png|30px]] Slither ::* Fixed an issue with animations on some abilities not playing correctly if fired while using the Slither ability. === [[Image:T_Apollo_Default_Icon.png|30px|link=Apollo]] Apollo === :[[Image:Icons_Apollo_A04.png|30px]] Across The Sky ::* The base damage per tick (4 ticks) has been increased from 60/75/90/105/120 to 70/95/120/145/170. === [[Image:T_Arachne_Default_Icon.png|30px|link=Arachne]] Arachne === :[[Image:Icons_Arachne_Broodlings.png|30px]] Broodlings ::* If the eggs are broken by damage, 1 spiderling is spawned instead of 2. ::* The spiderlings will now attack enemy that caused the eggs to burst. :[[Image:Icons_Arachne_TangledWeb.png|30px]] Tangled Web ::* The radius of the web has been reduced from 25 to 20 ft ::* The web now cripples enemies that are within its radius, preventing movement based abilies from being used. ::* The lifetime of the web has been changed from 7s at all ranks to 3/3.5/4/4.5/5s. ::* The speed at which the web is fired has been increased. The web will now deploy immediately if fired at her feet === [[Image:T_Cupid_Default_Icon.png|30px|link=Cupid]] Cupid === :[[Image:Icons_Cupid_Fields.png|30px]] Fields of Love ::* Fixed a description problem where the damage values in the game lobby and on tooltips was incorrect. ::* The base damage has been increased from 175/225/275/325/375 to 220/300/380/460/540. === [[Image:T_HeBo_Default_Icon_Old.png|30px|link=He_Bo]] He Bo === :[[Image:Icons_HeBo_FloodWaters_Old.png|30px]] Flood Waters ::* The flood waters now give allies the movement speed increase as well as himself. === [[Image:T_Kali_Default_Icon_Old.png|30px|link=Kali]] Kali === :[[Image:Icons_Kali_Rage.png|30px]] Kali Rage ::* While this buff is active, her basic attacks, Blood Lash and Frenzy also cause her targets to Bleed for 5/10/15/20/25 physical damage every .5s for 2s :[[Image:Icons_Kali_SiphonBlood.png|30px]] Siphon Blood ::* Kali now heals an additional 20% from any targets hit that were affected by her Bleed. ::* The delay between the damage being done and the heal being applied to Kali has been removed. :[[Image:Icons_Kali_Frenzy.png|30px]] Frenzy ::* The damage per tick has been increased from 60/75/90/105/120 to 60/80/100/120/140. ::* The physical power contribution per tick has been increased from 15% to 20%. === [[Image:T_Loki_Default_Icon Old.png|30px|link=Loki]] Loki === :[[Image:Icons_Loki_A03 Old.png|30px]] Aimed Strike ::* The physical power contribution has been decreased from 150% to 100%. === [[Image:T_Neith_Default_Icon.png|30px|link=Neith]] Neith === :[[Image:Icons_Neith_A03.png|30px]] Backflip ::* A slight build has been added to the beginning of this ability before firing, similar to other leaps. === [[Image:T_Xbalanque_Default_Icon.png|30px|link=Xbalanque]] Xbalanque === :[[Image:Icons_Xbalanque_A01.png|30px]] Branching Bola ::* Fixed an issue where the branching bola’s were doing slightly more damage than intended. [http://forum.hirezstudios.com/phpbb/viewtopic.php?f=336&t=107320 Source] [[Category:Patch notes|0.1.1459]]
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