Smite Wiki
Register
Advertisement
Rama
SkinArt Rama Default
Summary
Title: Seventh Avatar of Vishnu
Pantheon: NewUI Pantheon Hindu Hindu
Type: Ranged,Physical
Class: NewUI Class Hunter Hunter
Pros: High Mobility, High Attack Speed
Difficulty: Average
Release date: June 24, 2014
Favor: 5,500 Favor
Gems: 200 Gems
Voicelines: Rama voicelines
Voice actor: Nick Landis
Stats
Health: 460 (+76)
Mana: 205 (+34)
Speed: 365 (+0)
Range: 55 (+0)
Attack/Sec: 0.95 (+1.7%)
Basic Attack
Damage: 40 (+ 2.5)
+ 100% of Physical Power
Progression: None
Protection
Physical: 12 (+2.8)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.65)
MP5: 4.5 (+0.25)
*Numbers in parentheses are the amount gained at each level

"Pick up and fire piercing astral arrows, make each one count."

Rama is one of the playable Gods in SMITE.

Lore

Ravana's immortal reign subjugates the people. Shiva's boon grants the demon-king invulnerability against gods and beasts. Only mortal men stand a chance of defeating him, but Ravana's might is too potent for a mere man to overcome. All seems lost.

To save us, Vishnu took human form. Rama, prince of Ayodhya.

At age 16 he was already the perfect embodiment of man. Strong, humble, handsome, patient, devout; he is what mankind strives to be, yet, for all our flaws, can never reach.

When a neighboring kingdom, cursed by Ravana's magic, asked for aid, Rama answered, despite the misgivings of his father. With his brother Laksharma, Rama set out and slew a horde of demons. At the palace, Rama cleansed the curse by freeing the queen from stone. The city celebrated and Rama was invited to string Shiva's bow – with the prize princess Sita's hand in marriage. Shiva's bow could not be lifted by any man, let alone strung, but Rama broke the bow in half. He and Sita wed immediately.

Returning home, Rama was to be crown prince, but the jealousy of queen Kaikeyi forced Rama into exile, where he's remained these past fourteen years.

Yet Rama was recently seen on the field of battle. Word is, Ravana stole Rama's wife, and Rama left exile to embrace his destiny. He must defeat Ravana, free his wife, and set mankind on a path for peace, else darkness and evil will conquer all.

Abilities

Passive - Astral Quiver
Rama's Astral Quiver generates an Astral Arrow every 12s. Also, every basic attack that Rama lands will reduce the amount of time to generate an arrow by 2s. Astral Arrows are used with his other abilities. Notes:

Ability Video

1st Ability - Astral Strike
Rama switches to a more powerful arrow that pierces and slows enemies. This ability consumes 1 of Rama's Astral Arrows and deals bonus damage with every shot. Damage from this ability is reduced to 75% for each enemy hit after the first. Rama cannot toggle this ability if he has no Astral Arrows.

The slow can be stacked up to 3 times.

Notes:
 Bullet Slow %: 10%  Bullet Time Slowed: 2s
 Bullet Bonus Damage: 10/20/30/40/50  Bullet Ability Type: Buff
 Bullet Cost: 20 mana + 1 arrow per shot

Ability Video

2nd Ability - Pick Me Up
Passive: Any time an enemy is hit by an Astral Arrow there is a % chance that an Astral Arrow pickup will appear on the ground (Only procs on the first enemy hit by Astral Strike). The pickup adds one Arrow to Rama's Astral Arrow count.

Active: Rama gains increased attack speed.

Notes:
 Bullet Drop chance for Arrow Pickup: 10/20/30/40/50%  Bullet Attack Speed Increase: 30/35/40/45/50% for 5s.
 Bullet Ability Type: Buff, Pickup  Bullet Cooldown: 15/14/13/12/11 seconds
 Bullet Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Rolling Assault
Rama performs a roll in the direction he is currently traveling. After performing a dodge roll, for 5s Rama's next basic attack will consume an astral arrow that cripples the target and deals bonus damage. Rama incurs no movement penalty during this shot. Notes:
 Bullet Cripple Duration: 1/1.25/1.5/1.75/2s  Bullet Bonus Damage: 20/40/60/80/100
 Bullet Ability Type: Dash  Bullet Cooldown: 11 seconds
 Bullet Cost: 70/75/80/85/90 mana

Ability Video

Ultimate - Astral Barrage
Rama launches into the air and shoots 3 powerful arrows at the ground, each successive shot increasing in damage: 70%, 85%, 100% and decreasing in AOE size: 30, 20, 15. Notes:
 Bullet Rama will fall down as soon as the 3 arrows have been used, or after 5s have passed.
 Bullet Rama is untargetable for the duration.
 Bullet Can deal up to 459/668/918/1147/1377 (+135% of your physical power) damage.
 Bullet Damage: 180/270/360/450/540 (+55% of your physical power)  Bullet Ability Type: AOE
 Bullet Radius: 15/10/7.5  Bullet Cooldown: 90 seconds
 Bullet Cost: 100/110/120/130/140 mana

Ability Video

Recommended Items

Videos

God Reveal

Achievements

Achievement Combat Rama ImaPro
I'm a Pro
As Rama kill two enemy gods while in your ultimate.
Achievement Combat Rama Ouch
Ouch!
As Rama cripple 3 or more enemy gods in a match using Rolling Assault.


Trivia

General

God Skins

  • Nature's Guardian
  • Orbital Strike
  • This skin was originally going to be called FutuRama to reference the TV series of the same name.
  • This skin was also voiced by Nick Landis.
  • One of this skin joke line "Why isn't my shield regenerating after I take damage?" is a reference to a mechaninc in shooters games.
  • One of this skin joke line "Do a barrel roll!" is a reference to the game Star Fox.
  • The Marksman
  • Last Commando

Skins

Default
Default Skin card Release Date June 24, 2014
Type Standard
Cost Free
Requirements
Voicelines Rama voicelines
In Game Model
Extra Information

Valiant One
Valiant One Skin card Release Date June 24, 2014
Type Standard
Cost 100 Gems or 9500 Favor
Requirements
Voicelines Rama voicelines
In Game Model
Extra Information

Nature's Guardian
Nature's Guardian Skin card Release Date October 25, 2016
Type Standard
Cost 400 Gems
Requirements
Voicelines Nature's Guardian Rama voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom character animations and ability effects.

Orbital Strike
Orbital Strike Skin card Release Date October 29, 2014
Type Exclusive
Cost 600 Gems
Requirements
Voicelines Orbital Strike Rama voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom ability effects.
 Bullet This skin was part of the Odyssey 2015 event.

Dignitas
Dignitas Skin card Release Date May 12, 2015
Type Exclusive
Cost 400 Gems (Dignitas Bundle)
Requirements
Voicelines Rama voicelines
In Game Model
Extra Information
 Bullet This skin could also be obtained as a rare roll from the Dignitas Chest.

The Marksman
The Marksman Skin card Release Date June 6, 2017
Type Exclusive
Cost 400 Gems (Superhero Chest)
Requirements
Voicelines The Marksman Rama voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom character animations and ability effects.
 Bullet This skin can only be obtained as a rare roll from certain Treasure Chests.

Last Commando
Last Commando Skin card Release Date March 15, 2016
Type Limited
Cost None (Undying Chest)
Requirements
Voicelines Last Commando Rama voicelines
In Game Model
Extra Information
 Bullet This skin comes with custom character animations and ability effects.
 Bullet This skin could only be obtained as a rare roll from certain Treasure Chests.

Golden
Golden Skin card Release Date August 19, 2014
Type Standard
Cost 200 Gems or 9500 Favor
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date August 19, 2014
Type Standard
Cost 300 Gems or 12500 Favor
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems or 15000 Favor
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog

SMITE Version 6.8.5557.1 (July 24, 2019)

  • Icons Ram A04 Astral barrage
  • Shifted the damage each successive shot does from 50/75/100% to 70/85/100%
  • Reduced damage from 200/300/400/500/600 (+60% of your physical power) to 180/270/360/450/540 (+55% of your physical power)
    • Note that this keeps the total damage from all 3 shots very close to before and after this change.

SMITE Version 6.4.5372.6 (April 2, 2019)

  • Icons Ram A02 Pick Me Up
  • Decreased Mana Cost from 80/85/90/95/100 to 60/65/70/75/80

SMITE Version 5.13.4890 (July 24, 2018)

  • Icons Ram A04 Astral barrage
  • Adjusted the FX for this targeter to help it remain visible to the player firing, while also conveying the amount of shots left.

SMITE Version 4.15.4255 (August 16, 2017)

  • Icons Ram A01 Astral Strike
  • Decreased Bonus Damage from 15/25/35/45/55 → 10/20/30/40/50.

SMITE Version 4.1.3882 (February 1, 2017)

  • Icons Ram A03 Rolling Assault
  • Cooldown increased from 12/11/10/9/8 → 11s at all ranks.

SMITE Version 3.13.3518 (July 19, 2016)

  • Icons Ram A01 Astral Strike
  • Increased bonus damage from 10/20/30/40/50 → 15/25/35/45/55.
  • Increased Slow duration from 1s → 2s.

SMITE Version 3.4.3299 (March 15, 2016)

  • Icons Ram Passive Astral Quiver
  • Increased rate of Astral Arrow regeneration from one arrow every 15s → every 12s.
  • Icons Ram A01 Astral Strike
  • Reduced mana cost per arrow from 25 → 20 per arrow.

SMITE Version 2.17.3071 (November 3, 2015)

  • General
  • Fixed Rama unable to use Basic Attacks if running out of Mana while Astral Strike is active.
  • Icons Ram A03 Rolling Assault
  • Fixed bonus damage not applying if fired at point blank range.
  • Icons Ram A04 Astral Barrage
  • Fixed an issue where Rama would become Knockup/back immune.

SMITE Version 2.7.2766 (June 2, 2015)

  • Icons Ram A01 Astral Strike
  • Fixed the Piercing sound fx not playing.

SMITE Version 2.4.2684.1 (April 15, 2015)

  • Icons Ram A04 Astral Barrage
  • Added timer on the ground targeter indicating when the ability will expire and Rama will be forced to land.

SMITE Version 2.2.2636 (March 18, 2015)

  • Icons Ram A02 Pick Me Up
  • Added new sound and fx for when Rama picks up the dropped arrows.

SMITE Version 2.0.2573.3 (February 11, 2015)

  • General
  • Base Attack Speed increased from 0.92 to 0.95.
  • Attack Speed per level increased from 1.4% to 1.7%.
  • Icons Ram A01 Astral Strike
  • Damage from this ability is now reduced to 75% for each enemy hit after the first.

SMITE Version 1.0.2418 (November 19, 2014)

  • Icons Ram A04 Astral Strike
  • Fixed an issue where Astral Strike could be disabled during Astral Barrage.

SMITE Version 1.0.2347.1 (October 15, 2014)

  • General
  • Fixed Diamond card using default image background.
  • Icons Ram A03 Rolling Assault
  • Fixed a condition where an Astral Arrow gained while using this ability would not deal bonus damage or cripple when consumed.
  • Icons Ram A04 Astral Barrage
  • Reduced base damage from 250/350/450/550/650 to 200/300/400/500/600.
  • Reduced physical power scaling from 80% to 60%.

SMITE Version 1.0.2298.3 (September 10, 2014)

  • Icons Ram A04 Astral Barrage
  • Fixed an issue that caused the camera to stay zoomed in after coming down from the sky.

SMITE Version 1.0.2247 (August 5, 2014)

  • General
  • Fixed an issue with his ability targeters starting out faint and loading in over a short time.
  • Icons Ram A01 Astral Strike
  • Slow now stacks up to 3 times, changed from 20/25/30/35/40 to 10% at all ranks.
  • Now costs 25 mana per shot.

SMITE Version 1.0.2215.6 (July 15, 2014)

  • General
  • Fixed a number of icon, messaging, sound, and tooltip issues.
  • Basic attacks have had their effects updated to originate from his bow instead of his stomach.
  • Improved visual FX dropping and picking up Astral Arrows, and what Astral Arrows look like while firing.
  • Icons Ram A01 Astral Strike
  • FX added to bow to indicate when Astral Strike is in toggled on state.
  • Icons Ram A04 Astral Barrage
  • Fixed an issue with this ability dropping astral arrows.

SMITE Version 1.0.2189 (June 27, 2014)

  • Icons Ram A01 Astral Strike
  • Fixed an issue where Rama would have infinite arrows.
  • Fixed an issue with ranks 1-4 slowing for 2s instead of 1s.
  • Fixed an issue where the ability can't be toggled with less than 9 mana.
  • Icons Ram A02 Pick Me Up
  • Rama's allies can no longer pick up his arrows for him.
  • Icons Ram A04 Astral Barrage
  • Fixed rank 2 applying a slow.

SMITE Version 1.0.2188.3 (June 24, 2014)

  • Rama has been added to the game.

Pre-release

  • General
  • Updated title to “Seventh” instead of “7th.”
  • Icons Ram A01 Astral Strike
  • This ability now does item on-hit effects only for the first target hit. Items like Golden Bow will not trigger for every enemy in the line.
  • This ability now does 100% lifesteal on the first target hit.
  • Bonus damage now applies to objectives.
  • Icons Ram A02 Pick Me Up
  • Rama’s teammates can now pick up drops of Astral Arrows for him.


Advertisement