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Geb

Geb is one of the playable Gods in SMITE.

Geb
SkinArt Geb Default.jpg
Summary
Title: God of Earth
Pantheon: NewUI Pantheon Egyptian.png Egyptian
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Crowd Control, High Defense
Difficulty: Average
Release date: January 16, 2014
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Geb voicelines
Voice actor: Christopher Sabat
Stats
Health: 510 (+90)
Mana: 190 (+34)
Speed: 360 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+1.2%)
Basic Attack
Damage: 38 (+ 1.5)
+ 20% of Magical Power
Progression: 1/1/1/1x damage
Protection
Physical: 19 (+3)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.8)
MP5: 4.6 (+0.4)
*Numbers in parentheses are the amount gained at each level

LoreEdit

Behold the rumble from the deep, for it is the bellow of rock and stone. A titan of immortal ages has awoken from fitful slumber to crush all who tread upon his realm. A lumbering giant, patient, deliberate, unmovable; he is Geb, God of Earth.

When a mortal’s heart is weighed in the halls of Ma’at, Geb sits among the Gods in judgment. Those burdened with guilt and regret are claimed by Geb and dragged through the earthen crust to the underworld. Hearts free of such heaviness are taught words of power and ascend to the sky.

Ah, the sky.

It is but the one thing Geb longs for. In his eye, she is glorious sapphire, an unreachable object. But it was not always so. Once, the earth and sky were as one, Geb and Nut, Goddess of the Sky, locked in a lover’s embrace. Ra deemed their union unfit and sent Shu, God of Wind, between them. In his rage, Geb thundered and broke the earth, but for naught, Nut was now forever out of reach.

Though his desire has not weathered with the ages, Geb has rested peacefully for time immemorial, nurturing Mankind through bountiful harvest and stable ground for pyramids and palaces. It is the clash of Gods upon his surface that stirs him. He has risen to war, though his motives are unclear. Does he fight to prevent the destruction of his realm, or will he seize the chance to shatter the wind and reunite the earth and sky? Whatever the outcome, the earth will always remain.

AbilitiesEdit

Passive - Hard as Rock
Crits only do +25% damage to Geb, rather than the normal +100%. Notes:
   It only reduces the base critical hit multiplier; Effects like Deathbringer's passive remain unaffected.
   Ability Type: Buff

Ability Video

1st Ability - Roll Out
Geb turns into a mass of rolling earth, damaging and Slowing enemies he encounters, stopping at the first god he hits. He increases speed as he travels, his damage scaling from 50% to maximum over 3s. Once at his top speed, Geb becomes CC immune, and will also Knockback enemy gods. Notes:
   Geb has a slower turn rate while rolling.
   Damage: 100/175/250/325/400 (+50% of your magical power)    Slow: 30%
   Slow Duration: 1/1.25/1.5/1.75/2s    Ability Type: Line
   Cooldown: 14/13/12/11/10 seconds    Cost: 50/55/60/65/70 mana

Ability Video

2nd Ability - Shock Wave
Geb creates a shock wave, which ripples out from him in a cone, causing damage and Knockup to all enemies. The damage decreases the further the enemy is from Geb, down to 50% at the maximum range. Notes:
   Damage: 90/160/230/300/370 (+50% of your magical power)    Ability Type: Cone
   Radius: 45    Cooldown: 15 seconds
   Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Stone Shield
Geb targets himself or an ally to put a Shield around. The Shield blocks all damage and lasts until its time expires or it takes enough damage to be destroyed. The Shield also cleanses any CC when applied. Notes:
   Does not protect from execute effects.
   The shield can have up to 650 health.
   Shield Health: 50/100/150/200/250 +20 per Geb's Level    Shield Duration: 3/3.5/4/4.5/5
   Ability Type: Shield    Cooldown: 18 seconds
   Cost: 60 mana

Ability Video

Ultimate - Cataclysm
Geb pulls apart the earth, dealing Magical damage to all enemy gods based on a percent of their current Health, and Stunning them. Notes:
   Damage: 15/20/25/30/35% of current target's Health    Stun Duration: 1.6/1.7/1.8/1.9/2s
   Ability Type: Ground Target    Radius: 30
   Cooldown: 90 seconds    Cost: 100 mana

Ability Video

Recommended ItemsEdit

Starter

 

Guardian's Blessing

  Guardian's Blessing
+100 Health
+5 Physical Protection and Magical Protection
+7 HP and Mana Restore per Lane Minion Assisted
+5 MP5
+3 Gold Per Minion Assisted
Passive Effect
ROLE QUEST: SUPPORT<br>Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining bonus 4 Gold Per 5s.

 

Chalice of Mana

  Chalice of Mana
Active Effect
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

 

Healing Potion

  Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.
Core

 

Reinforced Shoes

  Reinforced Shoes
+20 Magical Power
+100 Health
+20% Crowd Control Reduction
+18% Movement Speed
Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

 

Gauntlet of Thebes

  Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

 

Sovereignty

  Sovereignty
+250 Health
+45 Physical Protection
Passive Effect
Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Damage

 

Void Stone

  Void Stone
+150 Health
+20 Magical Power
+60 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

 

Soul Reaver

  Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

 

Ethereal Staff

  Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 4% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

 

Mantle of Discord

  Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

 

Heartward Amulet

  Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

 

Spirit Robe

  Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.
Relic

 

Meditation Cloak

  Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

 

Purification Beads

  Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

 

Aegis Amulet

  Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds
Consumable

 

Ward

  Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

 

Potion of Magical Might

  Potion of Magical Might
Active Effect
Unlocks at level 10.<br><br>This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

 

Sentry Ward

  Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Core

 

Reinforced Shoes

  Reinforced Shoes
+20 Magical Power
+100 Health
+20% Crowd Control Reduction
+18% Movement Speed
Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

 

Gauntlet of Thebes

  Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

 

Sovereignty

  Sovereignty
+250 Health
+45 Physical Protection
Passive Effect
Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Damage

 

Void Stone

  Void Stone
+150 Health
+20 Magical Power
+60 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

 

Soul Reaver

  Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

 

Ethereal Staff

  Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 4% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

 

Heartward Amulet

  Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

 

Spirit Robe

  Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

 

Mantle of Discord

  Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.
Relic

 

Meditation Cloak

  Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

 

Heavenly Wings

  Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds
Consumable

 

Potion of Magical Might

  Potion of Magical Might
Active Effect
Unlocks at level 10.<br><br>This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

 

Healing Potion

  Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

 

Mana Potion

  Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

VideosEdit

God RevealEdit

AchievementsEdit

 
Cataclyzed
As Geb hit three or more enemy gods with Cataclysm.
 
I'll Protect You
As Geb cleanse a teammate using Stone Shield on an ally that is below 20% Health.


TriviaEdit

  • The name of Geb's first ability, Roll Out, might be a reference to the Transformers franchise. It could also be a reference to the Rock-type move with the same name in Pokémon franchise.
  • Geb's G.E.B. 1 skin could also be a reference to Transformers and giant robots/Mechas.
  • One of G.E.B. 1's jokes, "Safety regulations require me to inform you that.. You know what? Nevermind.", is possibly a reference to GLaDOS from in the Portal videogame series.

SkinsEdit

Default
  Release Date January 16, 2014
Type Standard
Cost Free
Requirements
Voicelines Geb voicelines
In Game Model
Extra Information
Molten Fury
  Release Date January 16, 2014
Type Standard
Cost 100   or 9500  
Requirements
Voicelines Geb voicelines
In Game Model
Extra Information
G.E.B. 1
  Release Date May 14, 2014
Type Standard
Cost 600  
Requirements
Voicelines G.E.B. 1 voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
Life's a Beach
  Release Date July 7, 2015
Type Exclusive
Cost 500  
Requirements
Voicelines Life's a Beach Geb voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin was part of the Summer of Smite 2015 event.
Snowman
  Release Date November 21, 2016
Type Exclusive
Cost 400   (Winter Holiday Chest)
Requirements
Voicelines Snowman Geb voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin can only be obtained as a rare roll from certain Treasure Chests.
Druid Stone
  Release Date November 20, 2017
Type Exclusive
Cost 500  
Requirements
Voicelines Druid Stone Geb voicelines
In Game Model
Extra Information
   This skin comes with custom character animations and ability effects.
   This skin was part of the Odyssey 2018 event.
Golden
  Release Date March 5, 2014
Type Standard
Cost 200   or 9500  
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
  Release Date March 5, 2014
Type Standard
Cost 300   or 12500  
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
  Release Date August 19, 2014
Type Standard
Cost 400   or 15000  
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

ChangelogEdit

 

SMITE Version 3.15.3572 (August 16, 2016)

  •   Cataclysm
  • Increased Stun duration from 1/1.2/1.4/1.6/1.8s → 1.6/1.7/1.8/1.9/2s.

SMITE Version 2.9.2833.1 (June 30, 2015)

  •   Roll Out
  • Fixed Geb loosing movement speed after gaining crowd control immunity.

SMITE Version 2.2.2636 (March 18, 2015)

  • General
  • Fixed some graphical issues with his hanging roots on Golden/Legendary skins.

SMITE Version 1.0.2379.3 (October 29, 2014)

  •   Stone Shield
  • This shield no longer provides Knockback protection.

SMITE Version 1.0.2173 (June 12, 2014)

  •   Roll Out
  • Fixed a bug that would prevent Xbalanque's Darkest of Nights timer from showing while geb was rolling.

SMITE Version 1.0.2151.3 (May 28, 2014)

  • General
  • Molten Fury skin - Removed the waterfall on his left shoulder and added lava.

SMITE Version 1.0.2125 (May 6, 2014)

  •   Cataclysm
  • Corrected tooltip error.

SMITE Beta Version 0.1.2027.1 (March 12, 2014)

  •   Stone Shield
  • This ability no longer scales off of Geb’s maximum health, instead providing 50/100/150/200/250 +20 Health per Geb’s level.
  • This provides a maximum of 650 health for the shield, and prevents Geb from ‘double-dipping’ when using the shield on himself, buying health items and also getting additional temporary health for it.
  •   Cataclysm
  • Damage reduced from 30/35/40/45/50% to 15/20/25/30/35% of an enemies current health.

SMITE Beta Version 0.1.2015.1 (March 5, 2014)

  •   Stone Shield
  • Scaling reduced from 18% to 15% of Geb's Health.

SMITE Beta Version 0.1.1988.3 (February 19, 2014)

  •   Roll Out
  • Increased cooldown from 10 to 14/13/12/11/10.
  • Decreased duration of Roll Out from 7s to 6s. (3s building speed, 3s at max speed).
  • Fix an issue in which Geb did not ignore slows when he became CC immune at top speed.

SMITE Beta Version 0.1.1948 (January 29, 2014)

  • General
  • Geb health gained per level reduced from 104 to 90, which reduced his default health at level 20 from 2590 to 2310.
  •   Stone Shield
  • Duration reduced from 4/4.5/5/5.5/6 to 3/3.5/4/4.5/5.
  • Post-Hit delay reduced from 0.25 to 0.1.

SMITE Beta Version 0.1.1930 (January 22, 2014)

  • General'
  • Fixed an issue in which Geb would not see the timer on XBalanque’s ultimate.
  • Fixed an issue in which Artemis’ trap would leave a slow on Geb after he rolled into a trap and after the trap slow expired.
  • Fixed an issue in which Geb couldn’t target stealthed enemies.
  • Fixed a groundspeed UI bug.
  •   Roll Out
  • Base damage reduced from 125/200/275/350/425 to 100/175/250/325/400.
  • Scaling reduced from 70% to 50% of your magical power.
  •   Stone Shield
  • Base shield health reduced from 0/100/200/300/400 to 0/50/100/150/200.
  • Shield scaling reduced from 20% of Geb’s max health, to 18% of Geb’s max health.

SMITE Beta Version 0.1.1928.2 (January 16, 2014)

  • Geb has been added to the game.


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