Do not pass the black expanse of the river Styx if blood still flows in your veins. For there, upon the opposing shore, stands guard a beast of impossible animosity. Three fanged wolf heads will be your welcome, hackles raised, eyes like embers, burning green with ghostly flame. A sinuous tail whips with a mind all its own, barbed with the head of a serpent, forked tongue tasting the air. Should your body still be warm with life's glow when you dare set foot upon the shore, Cerberus, Hound of Hell, will feast upon your flesh, consuming both body and soul.
No mercy resides in this creature. He is a monster, brought into this world by the Mother of Monsters, Echidna, for no other purpose than to guard the gates of hell. There he remains, eternally chained to the shrouded passage. None of the living may enter. None of the dead may leave.
Hades, master to Cerberus, has unbound his servant to the battlefield of the Gods. With his poisonous breath, his acidic spittle, his gaze that can turn flesh to stone, Cerberus now hunts freely in the world of the living, eager to drag everyone back down to hell.
Abilities
Passive -Spirit of Death
Any time an Enemy God within 40 units of Cerberus is healed, that healing is reduced by 20% and Cerberus receives 40% of the heal.
Notes:
Heal Steal: 40%
Ability Type: Buff
Ability Video
1st Ability -Paralyzing Spit
Cerberus's snake tail spits venom that passes through and damages Enemies. If Cerberus's dog heads are Alert, they then also spit venom when the ability is fired. Each head is alerted upon hitting an Enemy with a Basic Attack, and all are alerted after Ghastly Breath. Each projectile that hits the same target deals 20% less damage, but hitting an Enemy with all 4 Stuns them.
Notes: Can do 170/272/374/476/578 (+68% of your magical power) damage if all 4 projectiles hit
Damage: 50/80/110/140/170 (+20% of your magical power)
Stun Duration: 1/1.2/1.4/1.6/1.8s
Ability Type: Projectile
Range: 50
Cooldown: 16 seconds
Cost: 60/65/70/75/80 mana
Ability Video
2nd Ability -Ghastly Breath
Each of Cerberus's 3 heads releases a cone of noxious breath in front of them, damaging all enemies in range 7 times over 2.4s and reducing their Magical Protections up to three times. Enemies in the center of his breath are also Slowed up to three times. This attack immediately puts all three of Cerberus's heads on Alert for Paralyzing Spit.
Notes:
Damage Per Tick: 20/30/40/50/60 (+12.5% of your magical power)
Slow Per Tick: 8/9/10/11/12%
Protection Reduction: 6/8/10/12/14
Slow Duration: 2s
Max Stacks: 3
Ability Type: Cone
Range: 35
Cooldown: 15 seconds
Cost: 60/65/70/75/80 mana
Ability Video
3rd Ability -Soul Expulsion
Cerberus leaps a short distance forward, dealing damage on impact and severing the souls of Enemies. These souls will not block Cerberus's attacks, and killing the souls heals Cerberus.
Notes: Has a range of 55.
Damage: 60/100/140/180/220 (+60% of your magical power)
Soul Health: 95/130/165/200/235
Heal Per Minion: 15/25/35/45/55 (+25% of your magical power)
Heal Per God: 30/50/70/90/110 (+25% of your magical power)
Ability Type: Leap
Radius: 15
Cooldown: 18 seconds
Cost: 55 mana
Ability Video
Ultimate -Stygian Torment
Cerberus's haunting wail summons below him the souls of the damned, which then knockup all Enemy Gods into the air while stretching the link between their bodies and souls, Damaging them. This knockup can be cleansed. A short time later, Cerberus uses this link to pull the Enemies to him.
Notes: Has a postfire of 0.1s. Goes through walls. Cerberus is crippled but also becomes knockback/knockup immune for 1.2s after firing. Puts all heads on alert for Paralyzing Spit.
Damage: 160/230/300/370/440 (+55% of your magical power)
This ability has had numerous adjustments to better reflect the targeter. Players should notice this ability feels more accurate to the FX and targeter.
The range has been increased from 45 to 50.
The radius of each projectile has been increased from 3 to 3.5.
The stun from this ability is now subject to diminishing returns.
Decreased stun duration from 1/1.3/1.6/1.9/2.2s to 1/1.2/1.4/1.6/1.8.
Reduced scaling from 25% to 20%.
Ghastly Breath
Reduced Penetration from 8/11/14/17/20 (24 to 60) to 6/8/10/12/14. (18 to 42).
Soul Expulsion
Increased range from 50 to 55.
Adjusted soul health from 33% to 95/130/165/200/235.
Stygian Torment
No longer requires Line of Sight to afflict enemies.