Death. If you think that it means the end, then allow me to introduce you to someone.
You thought it was all over, but Baron Samedi is going to change your mind. The only fire here is in the water, so share a drink with him. Let the sights and sounds entrance you. Join the celebration, feel your pulse pounding so hard you've forgotten your heart stopped beating.
Forget what you think you know. There is a life after death, and Baron Samedi will be your guide. So come along and let Baron Samedi show you the wonders of a whole new world, and that even a god of death can be the life of the party.
After all, what have you got to lose?
Abilities
Passive -Hysteria
Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 20% additional damage from Baron Samedi.
Notes: Stacks up to 70. Applies 2 stacks per Basic Attack. Each ability applies a unique amount of stacks. For information on the consumable item see: Baron's Brew
Ability Video
1st Ability -Vivid Gaze
Baron Samedi animates two skulls, both which briefly warm up before firing two beams of voodoo magic that damage enemies. The beams crossover wherever Baron Samedi was aiming. Enemies hit by both beams take 15% damage on the second hit.
If the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced.
Notes: Applies up to 20 hysteria.
Damage 60/105/150/195/240 (+60% of your magical power)
Power Reduction: 30%
Attack Speed Reduction: 30%
Hysteria per Hit: 10
Ability Type: Line
Range: 60
Cooldown: 9 seconds
Cost: 55/60/65/70/75 mana
Ability Video
2nd Ability -Consign Spirits
Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly the from the area and heal allies near the explosion or by Baron Samedi.
If the enemy god hit is above 30 Hysteria the friendly spirit cleanses ally slow effects, and increases their Movement Speed.
Notes:
Damage: 70/125/180/235/290 (+70% of your magical power)
Flat Heal 40/65/90/115/140 (+10% of your magical power)
Missing Health Heal: 12.5%
Ground Speed: 25%
Hysteria per Hit: 20
Ability Type: Ground Target
Radius: 18
Cooldown: 15/14/13/12/11 seconds
Cost: 60 mana
Ability Video
3rd Ability -Wrap It Up
Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 2.5s and applying a ramp to root.
If a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that ramp to root and deals the full damage over time immediately.
Notes: Applies up to 40 hysteria. Deals a total of 50/90/130/170/210 (+25% of your magical power).
Damage per Tick: 10/18/26/34/42 (+5% of your magical power)
Slow Duration: 1.75s
Root Duration: 0.75s
Hysteria per Hit: 5
Ability Type: Line
Range: 60
Cooldown: 14 seconds
Cost: 60/65/70/75/80 mana
Ability Video
Ultimate -Life of the Party
Baron Samedi pulls the souls of the living towards his Coffin, becoming CC Immune and taking 35% reduced damage. Enemy gods within range are pulled towards the Coffin and take damage every .33s. When an enemy god gets too close to the coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their total health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the coffin.
If targets being pulled are above 30 Hysteria, the pull strength is increased.
Notes: Applies up to 50 hysteria. Baron Samedi suffers a 60% Movement Speed Slow for the duration.
Damage per Tick: 17/24/31/38/45 (+6% of your magical power)
Damage on Hit: 100/170/240/310/380 (+50% of your magical power)
This skin comes with custom character animations and ability effects. This skin could only be obtained by unlocking all the contents of the Voodoo Chest from the Divine Uprising event.
The skull that appears to show a player is affected by Hysteria has now been offset to help players see while affected.
Vivid Gaze
Damage decreased from 80/130/180/230/280 to 60/105/150/195/240.
Scaling decreased from 70% to 60%.
Consign Spirits
Decreased Heal from +15% of a target's missing health to 12.5%.
Wrap It Up
Changed Slow to Root to a new CC term, Ramp to Root. The ramp up to the root is considered a root for all CC immunity purposes and if it is cleansed it will result in the full root not applying.
Decreased damage over time and Hysteria AoE duration from 4s to 2.5 to match the Ramp to Root FX.
This causes the overall damage this ability deals to go from 80/144/208/272/336 (+40% of your Magical Power) to 50/90/130/170/210 (+25% of your Magical Power).