Warding Sigil

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Warding Sigil
Starter WardingSigil T1.png
Details
Item Type: Starter, Defensive
Item Tier: Tier 1
Cost: 700
Total Cost:
Stats: +15 Magical Protection
+10 Physical Protection
+75 Health
Active Effect:
Passive Effect: Whenever you are hit by an ability you gain a stack of Dampening, decreasing damage taken by 5 for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
Active Cooldown:
Passive Cooldown:

Warding Sigil is one of the Items in SMITE.

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
Starter WardingSigil T1.png
Warding Sigil
700 +15 Magical Protection
+10 Physical Protection
+75 Health
PASSIVE - When you are hit by an ability you gain a stack of Dampening, decreasing damage taken by 5 for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
Starter SigiloftheOldGuard T2.png
Sigil of the Old Guard
1500
(2200)
+200 Health
+75 Magical Protection
+30 Physical Protection
PASSIVE - Whenever you are hit by an ability you gain a stack of Rebuke, decreasing damage taken by 4% for 5s. This occurs only once per ability cast. This can stack three times.

Item Cost /
Total Cost
Stats Passive Effect
Starter WardingSigil T1.png
Warding Sigil
700 +15 Magical Protection
+10 Physical Protection
+75 Health
PASSIVE - When you are hit by an ability you gain a stack of Dampening, decreasing damage taken by 5 for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.
Starter InfusedSigil T2.png
Infused Sigil
1500
(2200)
+350 Health
+25 Magical Protection
+25 Physical Protection
PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 500 Magical Damage to enemies within 30 units of you.