Terra

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Terra
SkinArt Terra Default.jpg
Summary
Title: The Earth Mother
Pantheon: NewUI Pantheon Roman.png Roman
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Sustain, High Area Damage
Difficulty: Hard
Release date: August 2, 2016
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Terra voicelines
Voice actor: Erica Lindbeck
Stats
Health: 500 (+95)
Mana: 200 (+35)
Speed: 365 (+0)
Range: 12 (+0)
Attack/Sec: 0.90 (+1.4%)
Basic Attack
Damage: 38 (+ 1.55)
+ 20% of Magical Power
Progression: 1/1/1/1x damage and swing time
Protection
Physical: 20 (+3.2)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.8)
MP5: 4.6 (+0.4)
*Numbers in parentheses are the amount gained at each level

Terra is one of the playable Gods in SMITE.

Lore[edit | edit source]

Terra Mater, quite literally the mother Earth, rests dormant beneath every living thing. Upon her flesh, trees stand like hairs, rivers weave like veins, and oceans lap against her sides. Long has she slept; since her son, the Titan Saturn, was cast down by his own son. It had all gone so wrong.

At the forging of creation, Terra was split from all other primordial matter to form the earth. Above her, Ouranos, the sky, suspended angelically. She loved him immediately and made him her king. Their children were Titans, beings even more powerful than they. In his fear and jealousy, Ouranos buried the Titans within the earth. Terra began to see the arrogance, the vanity, the hatred in her husband. Conspiring with her children, she freed them and overthrew Ouranos.

Youngest of the Titans, Saturn ruled next. Terra could not have been more proud, but prophecies claimed Saturn would be defeated by his children, just as Ouranos had. To prevent this, Saturn consumed his offspring. All but one. Jupiter escaped, and with righteous fury split Saturn open, unleashing his swallowed siblings. Violently, they defeated the Titans, Terra's children, and claimed the world as their own. Mournful of the children she lost, Terra slept. And ages passed.

But the ravages of a new war have scarred her skin. Her grandchildren, those arrogant, vain, treacherous Gods that stole the world from her son, those Gods, so reminiscent of Ouranos, bleed into her bones with every battle. Now, she finally rises from her slumber. She rises to claim the throne for herself.

Abilities[edit | edit source]

Passive - Standing Stones
Terra's abilities create Standing Stones. As long as any Standing Stones are on the battleground Terra becomes Knockup immune and her Basic Attacks will Slow enemies and deal bonus Basic Attack damage. This bonus damage will trigger Basic Attack Item Effects, but not Ability ones. If Terra Shatters any stones she will retain this buff for an additional 3s after all of the stones are gone. Notes:
 Bullet.png The stones function as walls and will block player movement.
 Bullet.png The stones show a cracked texture when they are about to fade.
 Bullet.png Slow: 30% for 1.25s  Bullet.png Bonus Damage: 7 (+10% of your magical power)
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - Force of Nature
Terra gains momentum, causing her to dash forward and deal damage to enemies she passes through.

Terra may charge through her own Standing Stones to Shatter them. If she does she may charge one more time within the next 3s.

Notes:
 Bullet.png Only one extra dash is granted regardless of how many stones are shattered.
 Bullet.png Damage: 60/110/160/210/260 (+30% of your magical power)  Bullet.png Ability Type: Dash
 Bullet.png Range: 35  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 50 mana

Ability Video

2nd Ability - Crushing Earth
Terra raises up two Standing Stone walls on either side of a target location. As long as both stones stand, Terra may activate this ability again to slam the stones together, damaging and Stunning enemies in between for 1.5s.

These stones can be Shattered into a cone of shrapnel with Force of Nature, damaging enemies in the area.

Notes:
 Bullet.png Has a casting time of .7s
 Bullet.png Damage is dealt when the moving walls touch the target.
 Bullet.png Wall Duration: 5s  Bullet.png Damage Per Wall: 50/85/120/155/190 (+35% of your magical power)
 Bullet.png Shatter Damage: 60/110/160/210/260 (+35% of your magical power)  Bullet.png Ability Type: Ground Target
 Bullet.png Range: 55  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Monolith
Terra summons a Standing Stone monolith surging with natural energy. The monolith heals nearby allied gods every .5s for the duration but can be detroyed early if hit by 3 enemy basic attacks.

Terra can Shatter this stone with Force of Nature to Root enemies in the area for 1s and create a damaging area that lasts 5s.

Notes:
 Bullet.png Monolith Duration: 10s  Bullet.png Heal Per Tick: 3/6/9/12/15 (+5% of your magical power)
 Bullet.png Shatter Damage: 70/100/130/170/200 (+50% of your magical power)  Bullet.png Root: 1s
 Bullet.png Damage Per Tick: 10/12/14/16/18 (+5% of your magical power)  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 30  Bullet.png Cooldown: 18 seconds
 Bullet.png Cost: 60/70/80/90/100 mana

Ability Video

Ultimate - Earthen Fury
Terra channels her strength into the world around her, buffing her allies and debuffing enemies for 10s.
Allies gain 5% damage mitigation and protective stones that heal the ally if all 4 are activated as well as a Heal over Time.
Enemies receive 5% more damage from all sources and harmful stones that damage the enemy if all 4 are activated.
Stones are activated when an ally or enemy receives damage.
Notes:
 Bullet.png Heal: 100/150/200/250/300 (+30% of your magical power)  Bullet.png Damage: 200/250/300/350/400 (+60% of your magical power)
 Bullet.png Heal Over Time: 5/8/11/14/17 (+2% of your magical power) every 0.5s for 10s  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 55  Bullet.png Cooldown: 90 seconds
 Bullet.png Cost: 100 mana

Ability Video

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Recommended Items[edit | edit source]

Starter

Shell Relic.png

Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s.
Active Cooldown
150 seconds

GuardiansBlessing T1.png

Guardian's Blessing

GuardiansBlessing T1.png Guardian's Blessing
+100 Health
+5 Physical Protection and Magical Protection
+7 HP and Mana Restore per Lane Minion Assisted
+5 MP5
+3 Gold Per Minion Assisted
Passive Effect
ROLE QUEST: SUPPORT<br>Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining bonus 4 Gold Per 5s.

Container ChaliceofMana.png

Chalice of Mana

Container ChaliceofMana.png Chalice of Mana
Active Effect
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+55 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

GauntletofThebes T3.png

Gauntlet of Thebes

GauntletofThebes T3.png Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.
Damage

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+90 Magical Power
+200 Health
+7% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 4% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.
Relic

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

Shell UpgradedRelic.png

Magic Shell Upgrade

Shell UpgradedRelic.png Magic Shell Upgrade
Active Effect
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies receive 2 stacks of Block, absorbing the next 2 Basic Attacks.
Active Cooldown
150 seconds
Shell UpgradedRelic.png Magic Shell Upgrade
Active Effect
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies receive 2 stacks of Block, absorbing the next 2 Basic Attacks.
Active Cooldown
150 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.<br><br>This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+55 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

GauntletofThebes T3.png

Gauntlet of Thebes

GauntletofThebes T3.png Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.
Damage

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+90 Magical Power
+200 Health
+7% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 4% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction
Relic

Shell Relic.png

Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s.
Active Cooldown
150 seconds

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

Shell UpgradedRelic.png

Magic Shell Upgrade

Shell UpgradedRelic.png Magic Shell Upgrade
Active Effect
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies receive 2 stacks of Block, absorbing the next 2 Basic Attacks.
Active Cooldown
150 seconds
Shell UpgradedRelic.png Magic Shell Upgrade
Active Effect
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies receive 2 stacks of Block, absorbing the next 2 Basic Attacks.
Active Cooldown
150 seconds
Consumable

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.<br><br>This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Terra BleeYouAll.png
Bless You All
As Terra have Terra's Blessing trigger on 5 allies in a single cast.
Achievement Combat Terra ShatteredMonolith.png
Shattered Monolith
As Terra root 3 or more enemies using the Monolith ability.


Trivia[edit | edit source]

  • Terra's directed taunt to Sylvanus, "Now you truly know my wrath!", is a reference to the name of Sylvanus' ultimate ability, Wrath of Terra.

Skins[edit | edit source]

Default
Default Skin card Release Date August 2, 2016
Type Standard
Cost Free
Requirements
Voicelines Terra voicelines
In Game Model
Extra Information
Firma
Firma Skin card Release Date August 2, 2016
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Terra voicelines
In Game Model
Extra Information
Crystalline
Crystalline Skin card Release Date August 1, 2017
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Terra voicelines
In Game Model
Extra Information
Igneous
Igneous Skin card Release Date November 8, 2016
Type Exclusive
Cost 500 Gems.png
Requirements
Voicelines Igneous Terra voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Odyssey 2017 event.
Spriggan
Spriggan Skin card Release Date Janury 17, 2017
Type Exclusive
Cost 1000 Gems.png (PotPQ Pass)
Requirements
Voicelines Spriggan Terra voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Path of the Phantom Queen event.
Dropkick
Dropkick Skin card Release Date August 29, 2017
Type Exclusive
Cost 450 Gems.png (Dropkick Bundle)
Requirements
Voicelines Dropkick Terra voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Dropkick bundle.
Golden
Golden Skin card Release Date September 13, 2016
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date September 13, 2016
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date September 13, 2016
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 5.8.4766.4 (May 15, 2018)

  • Icons Terra A03.png Monolith
  • Decreased amount of hits it takes to destroy Monolith from 5 to 3.
  • Icons Terra A04.png Earthen Fury
  • Decreased Damage Mitigation from 10% to 5%.
  • Decreased Damage Amplification from 10% to 5%.

SMITE Version 5.6.4707.1 (April 11, 2018)

  • Icons Terra A03.png Monolith
  • This ability now roots enemies when shattered.
  • Icons Terra A04.png New Ultimate – Earthen Fury
  • Terra channels her strength into the world around her, buffing her allies and debuffing enemies for 10s. Allies gain 10% damage mitigation as well as a Heal over Time and protective stones that heal the ally if all 4 are activated. Enemies receive 10% more damage from all sources and harmful stones that damage the enemy if all 4 are activated. Stones are activated when an ally or enemy takes damage.
  • Radius: 55 ft
  • HoT: 5/8/11/14/17 (+2% of your magical power) every 0.5s for 10s
  • Heal: 100/150/200/250/300 (+30% of your magical power)
  • Damage: 200/250/300/350/400 (+60% of your magical power)
  • Cooldown: 90 seconds
  • Cost: 100 mana

SMITE Version 5.1.4571.1 (January 30, 2018)

  • Icons Terra Passive.png Standing Stones
  • This ability has been adjusted to deal only basic attack damage, and thus only trigger basic attack item effects.

SMITE Version 4.25.4533 (January 9, 2018)

  • Icons Terra A03.png Monolith
  • Increased slow from Shattering Monolith from 30% to 40%.
  • Increased slow duration from Shattering Monolith from 1.5s to 2s.

SMITE Version 4.18.4332 (September 26, 2017)

  • Icons Terra A03.png Monolith
  • Removed Root from Monolith Shatter.
  • Monolith Shatter now Slows enemies by 30% for 1.5s.
  • Increased Monolith's hit points from 3 to 5.

SMITE Version 4.8.4062.1 (May 9, 2017)

  • Icons Terra A04.png Terra's Blessing
  • Decreased Movement Speed Buff from 30% → 20%.

SMITE Version 4.3.3934 (March 1, 2017)

  • Icons Terra A03.png Monolith
  • Monolith now deals 70/100/130/170/200 (+50 of your Magical Power) immediately when broken by Force of Nature.
  • Reduced the Damage Per Tick from 15/20/25/30/35 → 10/12/14/16/18.
  • Overall, Monolith now deals 20 more Base Damage at all Ranks.
  • Fixed an issue where Monolith could be damaged by Minions or Jungle Monsters.

SMITE Version 4.1.3882 (February 1, 2017)

  • Icons Terra A01.png Force of Nature
  • Increased Base Damage from 60/100/140/180/220 → 60/110/160/210/260.
  • Icons Terra A03.png Monolith
  • Decreased Base Healing from 5/10/15/20/25 → 3/6/9/12/15 per tick.
  • Icons Terra A04.png Terra's Blessing
  • Decreased Base Healing from 100/200/300/400/500 → 100/150/200/250/300.

SMITE Version 3.23.3779.1 (December 6, 2016)

  • Icons Terra A04.png Terra's Blessing
  • Cooldown Increased from 110/105/100/95/90 → 110s at all ranks.

SMITE Version 3.21.3730 (November 8, 2016)

  • Icons Terra A03.png Monolith
  • Can now be destroyed by players by using 3 Basic Attacks.

SMITE Version 3.18.3651 (September 27, 2016)

  • Icons Terra Passive.png Standing Stones
  • Fixed an issue where the bonus damage was being calculated as true damage.
  • Icons Terra A02.png Crushing Earth
  • No longer has a slow for enemies standing between the standing stones.
  • Icons Terra A03.png Monolith
  • Root duration decreased from 1.5s → 1s.
  • Icons Terra A04.png Terra's Blessing
  • Cooldown increased from 90s → 110/105/100/95/90s.

SMITE Version 3.17.3628 (September 13, 2016)

  • General
  • Terra's Standing Stones will now show a cracked texture when they are about to fade.

SMITE Version 3.15.3572 (August 16, 2016)

  • Icons Terra Passive.png Standing Stones
  • Added bonus damage equal to 7 + 10% of your Magical Power to Terra's basic attacks while Standing Stones is active.
  • Icons Terra A02.png Crushing Earth
  • Fixed this ability stunning players who were running or strafing into the walls from the outside.
  • Fixed this ability where players were getting blocked before the walls were actually visible.
  • Reduced casting time from 1.1s → .7s

SMITE Version 3.14.3548.1 (August 4, 2016)

  • Icons Terra A04.png Terra's Blessing
  • Fixed Terra's ultimate not triggering "on ability cast" effects.
  • Fixed Ranks 1-3 of Terra's ultimate leaving its ground timer on stealthed allies for enemy clients.

SMITE Version 3.14.3547.1 (August 2, 2016)

  • Terra has been added to the game.


Replaced abilities[edit | edit source]

Ultimate - Terra's Blessing
Terra channels her strength into the entire world, buffing all of her allies for 10s. While active, Terra and her allies gain increased Movement Speed, reduction of Mana costs for abilities, and increased Cooldown Reduction.

Terra also summons 4 stone around herself and each of her teammates. If any one of them take damage 4 times the stones will activate and heal that god.

Notes:
 Bullet.png The cooldown reduction effect will only add up to the 40% cap.
 Bullet.png Movement Speed: 20%  Bullet.png Mana Cost Reduction: 100% Reduced Mana Costs
 Bullet.png CDR: 20/25/30/35/40%  Bullet.png Heal: 100/150/200/250/300 (+30% of your magical power)
 Bullet.png Ability Type: Global Buff  Bullet.png Cooldown: 110 seconds
 Bullet.png Cost: 100 mana

Ability Video


NewUI Pantheon Celtic.png Celtic Artio  Bullet.png  Cernunnos  Bullet.png  Cu Chulainn  Bullet.png  The Morrigan
NewUI Pantheon Chinese.png Chinese Ao Kuang  Bullet.png  Chang'e  Bullet.png  Da Ji  Bullet.png  Erlang Shen  Bullet.png Guan Yu  Bullet.png  He Bo  Bullet.png  Hou Yi  Bullet.png  Jing Wei  Bullet.png  Ne Zha  Bullet.png  Nu Wa  Bullet.png  Sun Wukong  Bullet.png  Xing Tian  Bullet.png  Zhong Kui
NewUI Pantheon Egyptian.png Egyptian Anhur  Bullet.png  Anubis  Bullet.png  Bastet  Bullet.png  Geb  Bullet.png  Isis  Bullet.png  Khepri  Bullet.png  Neith  Bullet.png  Osiris  Bullet.png  Ra  Bullet.png  Serqet  Bullet.png  Sobek  Bullet.png  Thoth
NewUI Pantheon Greek.png Greek Achilles  Bullet.png  Aphrodite  Bullet.png  Apollo  Bullet.png  Arachne  Bullet.png  Ares  Bullet.png  Artemis  Bullet.png  Athena  Bullet.png  Cerberus  Bullet.png  Chiron  Bullet.png  Chronos  Bullet.png  Hades  Bullet.png  Hera  Bullet.png  Medusa  Bullet.png  Nemesis  Bullet.png  Nike  Bullet.png  Poseidon  Bullet.png  Scylla  Bullet.png  Thanatos  Bullet.png  Zeus
NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Ganesha  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
NewUI Pantheon Japanese.png Japanese Amaterasu  Bullet.png  Hachiman  Bullet.png  Izanami  Bullet.png  Kuzenbo  Bullet.png  Raijin  Bullet.png  Susano
NewUI Pantheon Mayan.png Mayan Ah Muzen Cab  Bullet.png  Ah Puch  Bullet.png  Awilix  Bullet.png  Cabrakan  Bullet.png  Camazotz  Bullet.png  Chaac  Bullet.png  Hun Batz  Bullet.png  Kukulkan  Bullet.png  Xbalanque
NewUI Pantheon Norse.png Norse Fafnir  Bullet.png  Fenrir  Bullet.png  Freya  Bullet.png  Hel  Bullet.png  Loki  Bullet.png  Odin  Bullet.png  Ratatoskr  Bullet.png  Skadi  Bullet.png  Sol  Bullet.png  Thor  Bullet.png  Tyr  Bullet.png  Ullr  Bullet.png  Ymir
NewUI Pantheon Polynesian.png Polynesian Pele
NewUI Pantheon Roman.png Roman Bacchus  Bullet.png  Bellona  Bullet.png  Cupid  Bullet.png  Discordia  Bullet.png  Hercules  Bullet.png  Janus  Bullet.png  Mercury  Bullet.png  Nox  Bullet.png  Sylvanus  Bullet.png  Terra  Bullet.png  Vulcan
NewUI Pantheon Slavic.png Slavic Chernobog
NewUI Pantheon Voodoo.png Voodoo Baron Samedi
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