Table structure:
- Name - String
- Icon - String
- Stat1 - String
- Stat2 - String
- Stat3 - String
- Stat4 - String
- Stat5 - String
- Stat6 - String
- Active_effect - Text
- Passive_effect - Text
- Active_cooldown - String
- Passive_cooldown - String
- Cost - Integer
- Total_cost - Integer
This table has 614 rows altogether.
Page | Name | Icon | Stat1 | Stat2 | Stat3 | Stat4 | Stat5 | Stat6 | Active effect | Passive effect | Active cooldown | Passive cooldown | Cost | Total cost |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(M) Guard Boots (edit) | Guard Boots | M Boots Guard.png | +50 Health | +12% Movement Speed | 600 | 900 | ||||||||
(M) Midas' Boots (edit) | Midas' Boots | M Boots Midas.png | +100 Health | +100 Mana | +18% Movement Speed.<br>Gold per 5 is increased by 5. | 800 | 1,700 | |||||||
(P) Guard Boots (edit) | Guard Boots | P Boots Guard.png | +50 Health | +12% Movement Speed | 600 | 900 | ||||||||
(P) Midas' Boots (edit) | Midas' Boots | P Boots Midas.png | +100 Health | +100 Mana | +18% Movement Speed.<br>Gold per 5 is increased by 5. | 800 | 1,700 | |||||||
8-Pointed Shuriken (edit) | 8-Pointed Shuriken | 8-PointedShuriken T2.png | +25 Physical Power | +7% Attack Speed | 750 | 1,400 | ||||||||
Absolution (edit) | Absolution | Absolution T3.png | +60 Magical Protection | +250 Health | +20% Crowd Control Reduction | PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s. | 1,000 | 2,250 | ||||||
Abyssal Stone (edit) | Abyssal Stone | AbyssalStone T3.png | +35 Physical Protection | +40 Magical Protection | +250 Health | PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s. | 950 | 2,350 | ||||||
Achilles' Spear (edit) | Achilles' Spear | AchillesSpear T2.png | Upon activation you gain +30% Attack Speed, +35% Lifesteal, and 30% Movement Speed for 5s. You take +30% additional damage from enemy gods while this is active. | 30 seconds | 600 | 600 | ||||||||
Acorn of Swiftness (edit) | Acorn of Swiftness | BlueAcorn T2.png | +10 Physical Power | +10% Movement Speed | 700 | 700 | ||||||||
Acorn of Yggdrasil (edit) | Acorn of Yggdrasil | OpalAcorn T3.png | +50 Physical Power | +20% Movement Speed | Any time Ratatoskr uses an ability that successfully hits any target, he is healed. | 900 | 1,600 | |||||||
Adventurer's Blade (edit) | Adventurer's Blade | AdventurersBlade T2.png | +100 Health | +7% Movement Speed | 600 | 1,150 | ||||||||
Aegis Amulet (edit) | Aegis Amulet | AegisAmulet Relic S9.png | Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s.<br><span style="color: #f59b56;">Kill or assist minions to upgrade this Relic for free.</span> | |||||||||||
Aegis Amulet (Active) (edit) | Aegis Amulet | AegisAmulet T1.png | Using this item makes you invulnerable to damage for 1s, preventing you from taking action. | 180 seconds | 300 | 300 | ||||||||
Aegis of Acceleration (edit) | Aegis of Acceleration | AegisofAcceleration Relic S9.png | Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. <span style="color:yellow;">Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times.</span> Cooldown - 140s. | 500 | 800 | |||||||||
Aegis of Judgement (edit) | Aegis of Judgement | AegisofJudgement Relic S9.png | Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. <span style="color:yellow;">At the end of the invulnerability, you explode dealing 100 + 50% of the Prevented Damage as Magical Damage in a 30 unit radius. The damage dealt by this effect is capped at 20% of the enemies' Maximum Health.</span> Cooldown - 140s. | 500 | 800 | |||||||||
Aegis Pendant (edit) | Aegis Pendant | Aegis T3.png | Using this item makes you invulnerable to damage for 2s, preventing you from attacking but allowing you to move. | 120 seconds | 300 | 900 | ||||||||
Amulet of Silence (edit) | Amulet of Silence | AmuletofSilence.png | +45 Magical Protection | +200 Health | AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <span style="color:yellow;">GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.</span> | 600 | 2,700 | |||||||
Amulet of the Stronghold (edit) | Amulet of the Stronghold | AmuletoftheStronghold.png | +45 Magical Protection | +200 Health | AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <span style="color:yellow;">GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.</span> | 600 | 2,700 | |||||||
Ancient Blade (edit) | Ancient Blade | AncientBlade T1.png | +50 Health | +5% Movement Speed | 550 | 550 | ||||||||
Ancile (edit) | Ancile | Ancile T3.png | +35 Physical Power | +30 Magical Protection | +10% Cooldown Reduction | PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. | 1,100 | 2,250 | ||||||
Ankh (edit) | Ankh | Ankh Base.png | +15 Physical Protection | +150 Health | 670 | 670 | ||||||||
Ankh of the Golem (edit) | Ankh of the Golem | Ankh Forge.png | +25 Physical Protection | +350 Health | +15% Attack Speed | 1% of your maximum health is converted to physical power. | 1,050 | 2,100 | ||||||
Ankh of the Reborn (edit) | Ankh of the Reborn | Ankh Reborn.png | +50 Physical Protection | +450 Health | Your HP5 is doubled for 10 seconds when hit by a basic attack. Can only occur once every 60 seconds. | 985 | 2,135 | |||||||
Apprentice Staff (edit) | Apprentice Staff | ApprenticeStaff T2.png | +50 Magical Power | +10% Cooldown Reduction | 700 | 1,600 | ||||||||
Archdruid's Fury (edit) | Archdruid's Fury | ArchdruidsFury T3.png | +35 Physical Protection | +35 Magical Protection | +250 Health | +15 MP5 | PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds. | 900 | 2,300 | |||||
Archmage's Gem (edit) | Archmage's Gem | Starter ArchmagesGem T2.png | +85 Magical Power | +200 Mana | +25 MP5 | PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times. | 1,500 | 2,200 | ||||||
Armored Cloak (edit) | Armored Cloak | ArmoredHide T2.png | +25 Physical Protection | +25 Magical Protection | +125 Health | +125 Mana | 900 | 1,550 | ||||||
Arondight (edit) | Arondight | Arondight T3.png | +50 Physical Power | +10% Cooldown Reduction | +7% Movement Speed | PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 20 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors. | 1,000 | 2,600 | ||||||
Arondight (edit) | Arondight | Arondight T3.png | +50 Physical Power | +10% Cooldown Reduction | +7% Movement Speed | PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors. | 900 | 2,500 | ||||||
Ascendence (edit) | Ascendence | Transcendence T3 Old.png | +35 Physical Power | +300 Mana | +6 MP5 | You gain 50 mana per stack, and receive 1 stack per minute (max. 10 stacks). In addition, 2% of your maximum mana is converted to physical power. | 885 | 2,700 | ||||||
Asi (edit) | Asi | Asi T3.png | +45 Physical Power | +18% Physical Lifesteal | +20% Attack Speed | PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds. | 1,150 | 2,400 | ||||||
Assassin's Blessing (edit) | Assassin's Blessing | AssassinsBlessing T1.png | +7 Power | +100 Health | +30% Damage vs. Jungle Monsters | +8% Health and 25 Mana Restored on Killing a Jungle Monster | ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration and 5% Movement speed. | 700 | 700 | |||||
Atalanta's Bow (edit) | Atalanta's Bow | AtalantasBow T3.png | +35 Physical Power | +25% Attack Speed | +10 Physical Penetration | PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%. | 1,100 | 2,300 | ||||||
Attacker's Blessing (edit) | Attacker's Blessing | AttackersBlessing T1.png | +20 Physical Power | +25 Magical Power | ROLE QUEST: DAMAGE<br>Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration. | 700 | 700 | |||||||
Axe of Animosity (edit) | Axe of Animosity | Starter HerosAxe T2.png | +30 Physical Protection | +30 Magical Protection | +300 Health | +30% Crowd Control Reduction | PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures. | 1,500 | 2,150 | |||||
Baba's Brew (edit) | Baba's Brew | BabasBrew.png | A potion swirling with undetermined magics brewed by Baba Yaga. | |||||||||||
Balanced Blade (edit) | Balanced Blade | Balanced Blade.png | +15 Physical Power | +15% Attack Speed | 650 | 1,250 | ||||||||
Bancroft's Claw (edit) | Bancroft's Claw | BancroftsClaw.png | +80 Magical Power | +200 Mana | +15% Magical Lifesteal | PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <span style="color:yellow;">GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.</span> | 600 | 3,100 | ||||||
Bancroft's Talon (edit) | Bancroft's Talon | BancroftsTalon T3.png | +80 Magical Power | +200 Mana | +15% Magical Lifesteal | PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. | 1,100 | 2,500 | ||||||
Baron's Brew (edit) | Baron's Brew | BaronsBrew.png | Rum from Baron Samedi's personal cabinet. This consumable heals 140 Health and 100 Mana over 20 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold. | 150 | 150 | |||||||||
Belt of Frenzy (edit) | Belt of Frenzy | BeltofFrenzy Relic S9.png | Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 25% Attack Speed increase for 6 seconds. Cooldown - 130s. | |||||||||||
Belt of Insatiable Hunger (edit) | Belt of Insatiable Hunger | BeltofInsatiableHunger Relic S9.png | Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 25% Attack Speed increase for <span style="color:yellow;">8</span> seconds. <span style="color:yellow;">If you gain a kill or assist on an Enemy God while this buff is active, the duration refreshes. This can only occur once per use.</span> Cooldown - 110s. | 500 | 800 | |||||||||
Belt of the Berserker (edit) | Belt of the Berserker | BeltoftheBerserker Relic S9.png | Using this item grants all allied gods within 70 units <span style="color:yellow;">20%</span> Increased Damage dealt to all targets, including objectives, and <span style="color:yellow;">40%</span> Attack Speed increase, <span style="color:yellow;">decaying every 0.5s</span> for 6 seconds. Cooldown - 110s. | 500 | 800 | |||||||||
Benevolence (edit) | Benevolence | Starter Benevolence T1.png | +75 Health | +10 MP5 | +10 HP5 | PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. <span style="color:yellow;">Can be upgraded at level 15.</span> | 600 | 600 | ||||||
Berserker's Shield (edit) | Berserker's Shield | BerserkersShield T2.png | +50 Physical Protection | +150 Health | +25% Attack Speed | +20 HP5 | PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds. | 1,100 | 2,250 | |||||
Bewitched Dagger (edit) | Bewitched Dagger | BewitchedDagger.png | +300 Health | +10% Cooldown Reduction | +10% Crowd Control Reduction | +7% Movement Speed | PASSIVE - Your relics receive 50s Cooldown Reduction. <span style="color:yellow;">GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.</span> | 600 | 2,450 | |||||
Blackthorn Hammer (edit) | Blackthorn Hammer | BlackthornHammer T3.png | +35 Physical Power | +300 Health | +200 Mana | PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5. | 850 | 2,200 | ||||||
Bladed Boomerang (edit) | Bladed Boomerang | BladedBoomerang T3.png | +30 Physical Power | +20% Attack Speed | +20% Critical Strike Chance | PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds. | 1,000 | 2,350 | ||||||
Blessed Ankh (edit) | Blessed Ankh | Ankh Blessed.png | +30 Physical Protection | +300 Health | 480 | 1,150 | ||||||||
Blessed Barrier (edit) | Blessed Barrier | BlessedBarrier Relic S11.png | Deploy a 40 unit wide wall of divine light that reduces the damage of all enemy Basic Attacks that pass through it by 30% <span style="color:yellow;">and increases the damage of all allied Basic Attacks by 10%.</span> Additionally, all enemies that pass through the barrier are Slowed by 30% for 3s. The barrier lasts for 30s. Cooldown - 90s. | 500 | 800 | |||||||||
Blessed Barrier (edit) | Blessed Barrier | BlessedBarrier Relic S11.png | Deploy a 40 unit wide wall of divine light that reduces the damage of all enemy Basic Attacks that pass through it by 30% <span style="color:yellow;">and increases the damage of all allied Basic Attacks by 15%.</span> Additionally, all enemies that pass through the barrier are Slowed by 30% for 3s. The barrier lasts for 30s. Cooldown - 80s. | 500 | 800 | |||||||||
Blessed Scepter (edit) | Blessed Scepter | BlessedScepter T1.png | +10 Physical Power | +50 Health | +5 MP5 | 650 | 650 | |||||||
Blighted Ankh (edit) | Blighted Ankh | BlightedAnkh Relic S9.png | Using this item reduces the Healing received by all enemy gods within 55 units by 60% for 10s and removes 75% of any currently applied shield. Enemies that are healed by god abilities while affected by this curse take <span style="color:yellow;">20%</span> more damage from all sources for the duration of the curse. <span style="color:yellow;">All healing reduced by this effect is instead distributed to your allies in a 40 unit radius around you.</span> Cooldown - 100s. | 500 | 800 | |||||||||
Blink (Active) (edit) | Blink | Blink 01.png | Using this item will allow you to teleport short distances instantly. You must have not dealt or taken damage for 5s before it can be used. | 150 seconds | 300 | 300 | ||||||||
Blink Rune (edit) | Blink Rune | BlinkRune Relic S9.png | Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.<br><span style="color: #f59b56;">Kill or assist minions to upgrade this Relic for free.</span> | |||||||||||
Blood-soaked Shroud (edit) | Blood-soaked Shroud | Starter Blood-soakedShroud T2.png | +70 Magical Power | +300 Health | +15 MP5 | +18% Magical Lifesteal | PASSIVE - Damaging any enemy with an ability restores 1% Health and Mana. Can only trigger once per target per ability. | 1,500 | 2,150 | |||||
Bloodforge (edit) | Bloodforge | Bloodforge T3.png | +50 Physical Power | +15% Physical Lifesteal | +7% Movement Speed | PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed. | 1,200 | 2,600 | ||||||
Blue Acorn (edit) | Blue Acorn | BlueAcorn T2.png | +25 Physical Power | Flurry of Acorns now slows all targets hit. | 850 | 850 | ||||||||
Bluestone Brooch (edit) | Bluestone Brooch | Starter BluestoneBrooch T2.png | +30 Physical Power | +150 Health | +30 HP5 | +30 MP5 | PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. | 1,500 | 2,150 | |||||
Bluestone Brooch (edit) | Bluestone Brooch | Starter BluestoneBrooch T2.png | +30 Physical Power | +150 Health | +30 HP5 | +30 MP5 | PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 12% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. | 1,500 | 2,150 | |||||
Bluestone Pendant (edit) | Bluestone Pendant | Starter BluestonePendant T1.png | +15 Physical Power | +15 HP5 | +10 MP5 | PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. <span style="color:yellow;">Can be upgraded at level 20.</span> | 650 | 650 | ||||||
Bluestone Pendant (Original) (edit) | Bluestone Pendant | BluestonePendant T1.png | +15 Physical Power | +50 Mana | +5 MP5 | Enemies hit by your damaging Abilities take an additional 30 Physical Damage over 2s. (Max 2 Stacks) | 800 | 800 | ||||||
Book of Souls (edit) | Book of Souls | BookofSouls T2.png | +55 Magical Power | +125 Mana | 700 | 1,350 | ||||||||
Book of the Dead (edit) | Book of the Dead | BookoftheDead T3.png | +120 Magical Power | +200 Mana | +20% Crowd Control Reduction | PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s. | 1,250 | 2,600 | ||||||
Book of Thoth (edit) | Book of Thoth | BookofThoth T3.png | +60 Magical Power | +200 Mana | +20 MP5 | PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%. | 1,150 | 2,500 | ||||||
Boots (edit) | Boots | P Boots Basic.png | +6% Movement Speed | 500 | 500 | |||||||||
Boots (Original) (edit) | Boots | Boots Base.png | +25 Health | +25 Mana | +6% Speed (speed does not stack with other boots). | 450 | 450 | |||||||
Boots of Celerity (edit) | Boots of Celerity | Boots Celerity.png | +95 Health | +95 Mana | +22% Speed while in combat / +35% Speed while out of combat (Speed does not stack with other boots). | 575 | 1,425 | |||||||
Bound Gauntlet (edit) | Bound Gauntlet | BoundGuantlet T2.png | +20 Physical Power | +9% Physical Lifesteal | 450 | 1,050 | ||||||||
Bountiful Bao (edit) | Bountiful Bao | BountifulBao.png | PASSIVE - When you use a non-ultimate ability, its cooldown is reduced by 1s. This effect may only occur once every 8s. | |||||||||||
Bracer of Brilliance (edit) | Bracer of Brilliance | BracerofBrilliance Relic S9.png | Place a radiant glow at a target location for 90s. Allies who move through this field gain 10% increased Power and <span style="color:yellow;">15%</span> Movement Speed for 6s. This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 100s. | 500 | 800 | |||||||||
Bracer of Illumination (edit) | Bracer of Illumination | BracerofIllumination Relic S9.png | Place a radiant glow at a target location for 90s. Allies who move through this field gain <span style="color:yellow;">10% increased Power if above half health or 10% Movement Speed if below Half Health for 12s.</span> This fragment acts as a Sentry Ward. If destroyed the cooldown of the relic is reduced by 20s. <span style="color:yellow;">On use, a light sprite appears that patrols back and forth on a 80 unit line, revealing enemies along the way.</span> Cooldown - 90s. | 500 | 800 | |||||||||
Bracer of Radiance (edit) | Bracer of Radiance | BracerofRadiance Relic S9.png | Place a radiant glow at a target location for 90s. Allies who move through this glow gain 10% increased Power if above half health or 10% Movement Speed if below Half Health for 6s. This fragment acts as a ward. If destroyed the cooldown of the relic is reduced by 20s. Cooldown - 120s.<br><span style="color: #f59b56;">Kill or assist minions to upgrade this Relic for free.</span> | |||||||||||
Bracer of Replenishment (edit) | Bracer of Replenishment | ItemIcon Bracer 01.png | +15 HP5 | +250 Mana | +9 MP5 | The HP5 is increased by 20 and MP5 is increased by 10 of allies within 70 units. | 950 | 1,850 | ||||||
Bracer of Undoing (edit) | Bracer of Undoing | BracerofUndoing Relic.png | Using this item restores 40% Health and Mana lost within the last 5s. | 120 seconds | ||||||||||
Bracer of Undoing Upgrade (edit) | Bracer of Undoing Upgrade | BracerofUndoing UpgradedRelic.png | Using this item subtracts 3s from all abilities currently on Cooldown and restores 40% Health and Mana lost within the last 5s. | 100 seconds | 500 | 500 | ||||||||
Brawler's Beat Stick (edit) | Brawler's Beat Stick | BrawlersBeatStick T3.png | +45 Physical Power | +15 Physical Penetration | PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds. | 950 | 2,400 | |||||||
Brawler's Cudgel (edit) | Brawler's Cudgel | Brawlers Beat Stick T3.png | +25 Physical Power | +15% Physical Lifesteal | +250 Health | Enemies hit by your abilities have 25% reduced healing and regeneration for 3 seconds (max 2 stacks). | 1,100 | 2,100 | ||||||
Breastplate (edit) | Breastplate | Breastplate T1.png | +20 Physical Protection | 600 | 600 | |||||||||
Breastplate of Determination (edit) | Breastplate of Determination | BreastplateofDetermination.png | +50 Physical Protection | +300 Mana | +15 MP5 | +20% Cooldown Reduction | <span style="color:yellow;">GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.</span> | 600 | 2,850 | |||||
Breastplate of Regrowth (edit) | Breastplate of Regrowth | BreastplateofRegrowth T3.png | +45 Physical Protection | +300 Mana | +15 MP5 | +10% Cooldown Reduction | PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds. | 1,200 | 2,250 | |||||
Breastplate of Valor (edit) | Breastplate of Valor | BreastPlateofValor T3.png | +50 Physical Protection | +300 Mana | +15 MP5 | +20% Cooldown Reduction | 1,200 | 2,250 | ||||||
Breastplate of Vigilance (edit) | Breastplate of Vigilance | BreastplateofVigilance.png | +50 Physical Protection | +300 Mana | +15 MP5 | +20% Cooldown Reduction | <span style="color:yellow;">GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.</span> | 600 | 2,850 | |||||
Bristlebush Acorn (edit) | Bristlebush Acorn | BristlebushAcorn T3.png | +40 Physical Power | +6% Movement Speed | +25% Critical Strike Chance | PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s. | 1,350 | 2,050 | ||||||
Bulwark of Hope (edit) | Bulwark of Hope | BulwarkofHope T3.png | +70 Magical Protection | +250 Health | +20% Crowd Control Reduction | PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s. | 1,050 | 2,300 | ||||||
Bumba's Dagger (edit) | Bumba's Dagger | Starter BumbasDagger T1.png | +13 Physical Power | +25 Magical Power | +50 Health | +50 Mana | PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. <span style="color:yellow;">Can be upgraded at level 20.</span> | 600 | 600 | |||||
Bumba's Hammer (edit) | Bumba's Hammer | Starter BumbasHammer T2.png | +45 Physical Power | +60 Magical Power | +100 Health | +10% Cooldown Reduction | PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health. | 1,500 | 2,100 | |||||
Bumba's Mask (edit) | Bumba's Mask | BumbasMask T3.png | +30 Physical Power | +65 Magical Power | +10% Cooldown Reduction | GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE<br>+35% Movement Speed<br>+15% Damage Taken<br>-15% Damage Dealt | 1,300 | 2,500 | ||||||
Bumba's Mask (Starter) (edit) | Bumba's Mask | BumbasMask 128.png | +50 Health | +50 Mana | Your Basic Attacks deal +15 True Damage and your Abilities +15% Damage versus Jungle Camps. When a jungle monster is killed: only the closest ally god in assist range with Bumba's Mask will be healed for 10% of the monster's health, restored 25 Mana, and given an additional 4 gold. | 500 | 500 | |||||||
Bumba's Spear (edit) | Bumba's Spear | Starter BumbasSpear T2.png | +50 Physical Power | +75 Magical Power | +10% Penetration | +10% Cooldown Reduction | PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When any of these die you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana. | 1,500 | 2,100 | |||||
Caduceus Club (edit) | Caduceus Club | CaduceusClub T3.png | +20 Physical Power | +200 Health | +20 MP5 | +10% Cooldown Reduction | PASSIVE - Healing Dealt is increased by 30%.<br><br>AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed. | 1,100 | 2,400 | |||||
Calamitous Rod of Tahuti (edit) | Calamitous Rod of Tahuti | CalamitousRodofTahuti.png | +110 Magical Power | +30 MP5 | +10% Magical Penetration | PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <span style="color:yellow;">GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.</span> | 600 | 3,450 | ||||||
Calamitous Rod of Tahuti (edit) | Calamitous Rod of Tahuti | CalamitousRodofTahuti.png | +115 Magical Power | +30 MP5 | +10% Magical Penetration | PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <span style="color:yellow;">GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.</span> | 600 | 3,450 | ||||||
Cannoneer's Cuirass (edit) | Cannoneer's Cuirass | CannoneersCuirass T3.png | +30 Physical Protection | +30 Magical Protection | +250 Health | +20 HP5 | PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s. | 750 | 2,000 | |||||
Carapace Shard (edit) | Carapace Shard | CarapaceShard Relic.png | Your next basic attack within 3s steals 20 Physical and Magical Protections from the next enemy god hit. Both the buff and debuff last for 3s. <span style="color:yellow;">Shard Relics can be upgraded to a new Relic once you reach Level 12.</span> Cooldown - 120s. | |||||||||||
Celestial Legion Helm (edit) | Celestial Legion Helm | CelestialLegionHelm T3.png | +55 Magical Power | +30 Physical Protection | +20 MP5 | PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s. | 950 | 2,150 | ||||||
Chalice of Healing (edit) | Chalice of Healing | Container ChaliceofHealing.png | This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold. | 300 | 300 | |||||||||
Chalice of Mana (edit) | Chalice of Mana | Container ChaliceofMana.png | This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold | 300 | 300 | |||||||||
Chalice of the Oracle (edit) | Chalice of the Oracle | Container ChaliceoftheOracle.png | This consumable places a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Comes with 2 uses that are refilled in Fountain, sells for 0 gold. | 400 | 400 | |||||||||
Chaotic Beads (edit) | Chaotic Beads | ChaoticBeads Relic S9.png | Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. <span style="color:yellow;">Any Hard Crowd Control Effect that is cleansed during this time, including on activation, sends out a homing projectile to the Enemy who applied it, dealing 5% of their Current Health as True Damage.</span> Cooldown - 140s. | 500 | 800 |