View table: Items

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Table structure:

  • Name - String
  • Icon - String
  • Stat1 - String
  • Stat2 - String
  • Stat3 - String
  • Stat4 - String
  • Stat5 - String
  • Stat6 - String
  • Active_effect - Text
  • Passive_effect - Text
  • Active_cooldown - String
  • Passive_cooldown - String
  • Cost - Integer
  • Total_cost - Integer

This table has 467 rows altogether.

Page Name Icon Stat1 Stat2 Stat3 Stat4 Stat5 Stat6 Active effect Passive effect Active cooldown Passive cooldown Cost Total cost
(M) Guard Boots Guard Boots M Boots Guard.png +50 Health +12% Movement Speed 600 900
(M) Midas' Boots Midas' Boots M Boots Midas.png +100 Health +100 Mana +18% Movement Speed.<br>Gold per 5 is increased by 5. 800 1,700
(P) Guard Boots Guard Boots P Boots Guard.png +50 Health +12% Movement Speed 600 900
(P) Midas' Boots Midas' Boots P Boots Midas.png +100 Health +100 Mana +18% Movement Speed.<br>Gold per 5 is increased by 5. 800 1,700
8-Pointed Shuriken 8-Pointed Shuriken 8-PointedShuriken T2.png +25 Physical Power +7% Attack Speed 750 1,400
Achilles' Spear Achilles' Spear AchillesSpear T2.png Upon activation you gain +30% Attack Speed, +35% Lifesteal, and 30% Movement Speed for 5s. You take +30% additional damage from enemy gods while this is active. 30 seconds 600 600
Acorn of Swiftness Acorn of Swiftness BlueAcorn T2.png +10 Physical Power +10% Movement Speed 700 700
Acorn of Yggdrasil Acorn of Yggdrasil OpalAcorn T3.png +50 Physical Power +20% Movement Speed Any time Ratatoskr uses an ability that successfully hits any target, he is healed. 900 1,600
Adventurer's Blade Adventurer's Blade AdventurersBlade T2.png +100 Health +7% Movement Speed 600 1,150
Aegis Amulet Aegis Amulet Sanctuary Relic.png Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. 180 seconds
Aegis Amulet (Active) Aegis Amulet AegisAmulet T1.png Using this item makes you invulnerable to damage for 1s, preventing you from taking action. 180 seconds 300 300
Aegis Amulet Upgrade Aegis Amulet Upgrade Sanctuary UpgradedRelic.png Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. 150 seconds 500 500
Aegis Pendant Aegis Pendant Aegis T3.png Using this item makes you invulnerable to damage for 2s, preventing you from attacking but allowing you to move. 120 seconds 300 900
Ancient Blade Ancient Blade AncientBlade T1.png +50 Health +5% Movement Speed 550 550
Ancile Ancile Ancile T3.png +40 Physical Power +50 Magical Protection +10% Cooldown Reduction Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. 1,000 2,150
Animosity Animosity Starter Animosity T2.png +400 Health +20 HP5 +20 MP5 Your Basic Attack deals bonus damage equal to 4% of your Maximum Health as Magical Damage to enemies and structures. 1,500 2,100
Ankh Ankh Ankh Base.png +15 Physical Protection +150 Health 670 670
Ankh of the Golem Ankh of the Golem Ankh Forge.png +25 Physical Protection +350 Health +15% Attack Speed 1% of your maximum health is converted to physical power. 1,050 2,100
Ankh of the Reborn Ankh of the Reborn Ankh Reborn.png +50 Physical Protection +450 Health Your HP5 is doubled for 10 seconds when hit by a basic attack. Can only occur once every 60 seconds. 985 2,135
Apprentice Staff Apprentice Staff ApprenticeStaff T2.png +50 Magical Power +10% Cooldown Reduction 700 1,600
Archmage's Gem Archmage's Gem Starter ArchmagesGem T2.png +100 Magical Power +25 MP5 Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 2% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times. 1,500 2,200
Armored Cloak Armored Cloak ArmoredHide T2.png +25 Physical Protection +25 Magical Protection +125 Health +125 Mana 900 1,550
Arondight Arondight Arondight T3.png +75 Physical Power +10% Cooldown Reduction When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds. 1,000 2,600
Ascendence Ascendence Transcendence T3 Old.png +35 Physical Power +300 Mana +6 MP5 You gain 50 mana per stack, and receive 1 stack per minute (max. 10 stacks). In addition, 2% of your maximum mana is converted to physical power. 885 2,700
Asi Asi Asi T3.png +20 Physical Power +20% Physical Lifesteal +25% Attack Speed +15 Physical Penetration If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds. 1,300 2,550
Assassin's Blessing Assassin's Blessing AssassinsBlessing T1.png +7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration and 5% Movement speed. 700 700
Atalanta's Bow Atalanta's Bow AtalantasBow T3.png +25 Physical Power +25% Attack Speed +10% Physical Penetration Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%. 1,000 2,200
Attacker's Blessing Attacker's Blessing AttackersBlessing T1.png +20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE<br>Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration. 700 700
Baba's Brew Baba's Brew BabasBrew.png A potion swirling with undetermined magics brewed by Baba Yaga. 0 0
Balanced Blade Balanced Blade Balanced Blade.png +15 Physical Power +15% Attack Speed 650 1,250
Bancroft's Talon Bancroft's Talon BancroftsTalon T3.png +100 Magical Power +15% Magical Lifesteal +150 Mana You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health. 1,100 2,500
Baron's Brew Baron's Brew BaronsBrew.png Rum from Baron Samedi's personal cabinet. This consumable heals 140 Health and 100 Mana over 20 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold. 150 150
Belt of Frenzy Belt of Frenzy Frenzy Relic.png Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 15% Attack Speed increase for 5 seconds. 120 seconds
Belt of Frenzy Upgrade Belt of Frenzy Upgrade Frenzy UpgradedRelic.png Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 15% Attack Speed increase for 8 seconds. While active they also gain +10 Penetration. 120 seconds 500 500
Benevolence Benevolence Starter Benevolence T1.png +75 Health +10 MP5 +7 HP5 You gain +2 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an ally is nearby you give the lost 10% to that ally. Can be upgraded at level 17. 600 600
Berserker's Shield Berserker's Shield BerserkersShield T2.png +50 Physical Power +20 Physical Protection +20% Attack Speed +10% Physical Penetration If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed. 1,350 2,500
Blackthorn Hammer Blackthorn Hammer BlackthornHammer T3.png +35 Physical Power +350 Health +200 Mana While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5. 900 2,200
Blessed Ankh Blessed Ankh Ankh Blessed.png +30 Physical Protection +300 Health 480 1,150
Blink (Active) Blink Blink 01.png Using this item will allow you to teleport short distances instantly. You must have not dealt or taken damage for 5s before it can be used. 150 seconds 300 300
Blink Rune Blink Rune BlinkRune Relic.png Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. 140 seconds
Blink Rune Upgrade Blink Rune Upgrade BlinkRune UpgradedRelic.png Using this item will allow you to teleport up to 45 units away instantly. After using this item you gain a 10% Damage Mitigation buff for 2s. This item can not be used if you have taken or dealt damage in the last 3s. 120 seconds 500 500
Blood-soaked Shroud Blood-soaked Shroud Starter Blood-soakedShroud T2.png +75 Magical Power +40 Physical Protection +200 Health +15% Magical Lifesteal Damaging any enemy with an ability restores 12 Health, 6 Mana and provides a stack of 1% Magical Lifesteal for 6s. This can stack infinitely. Can only trigger once per target per ability. 1,500 2,350
Bloodforge Bloodforge Bloodforge T3.png +75 Physical Power +15% Physical Lifesteal Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed. 1,400 2,800
Blue Acorn Blue Acorn BlueAcorn T2.png +25 Physical Power Flurry of Acorns now slows all targets hit. 850 850
Bluestone Brooch Bluestone Brooch Starter BluestoneBrooch T2.png +45 Physical Power +200 Health +30 HP5 +30 MP5 Enemies hit by your damaging abilities take an additional 25 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks) 1,500 2,300
Bluestone Pendant Bluestone Pendant Starter BluestonePendant T1.png +10 Physical Power +20 HP5 +10 MP5 Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20. 800 800
Bluestone Pendant (Original) Bluestone Pendant BluestonePendant T1.png +15 Physical Power +50 Mana +5 MP5 Enemies hit by your damaging Abilities take an additional 30 Physical Damage over 2s. (Max 2 Stacks) 800 800
Book of Souls Book of Souls BookofSouls T2.png +55 Magical Power +125 Mana 700 1,350
Book of the Dead Book of the Dead BookoftheDead T3.png +100 Magical Power +200 Mana If you drop below 40% Health, you gain a shield equal to 20% of your maximum Mana. The shield lasts 6s. This effect can only occur once every 90s. 1,250 2,600
Book of Thoth Book of Thoth BookofThoth T3.png +80 Magical Power +250 Mana +15 MP5 You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 6% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion. 1,150 2,500
Boots Boots P Boots Basic.png +6% Movement Speed 500 500
Boots (Original) Boots Boots Base.png +25 Health +25 Mana +6% Speed (speed does not stack with other boots). 450 450
Boots of Celerity Boots of Celerity Boots Celerity.png +95 Health +95 Mana +22% Speed while in combat / +35% Speed while out of combat (Speed does not stack with other boots). 575 1,425
Bound Gauntlet Bound Gauntlet BoundGuantlet T2.png +15 Physical Power +75 Mana +10% Physical Lifesteal 450 1,050
Bracer of Replenishment Bracer of Replenishment ItemIcon Bracer 01.png +15 HP5 +250 Mana +9 MP5 The HP5 is increased by 20 and MP5 is increased by 10 of allies within 70 units. 950 1,850
Bracer of Undoing Bracer of Undoing BracerofUndoing Relic.png Using this item restores 40% Health and Mana lost within the last 5s. 120 seconds
Bracer of Undoing Upgrade Bracer of Undoing Upgrade BracerofUndoing UpgradedRelic.png Using this item subtracts 3s from all abilities currently on Cooldown and restores 40% Health and Mana lost within the last 5s. 100 seconds 500 500
Brawler's Beat Stick Brawler's Beat Stick BrawlersBeatStick T3.png +40 Physical Power +15 Physical Penetration Enemies hit by your Abilities have 30% reduced healing for 6 seconds. 800 2,350
Brawler's Cudgel Brawler's Cudgel Brawlers Beat Stick T3.png +25 Physical Power +15% Physical Lifesteal +250 Health Enemies hit by your abilities have 25% reduced healing and regeneration for 3 seconds (max 2 stacks). 1,100 2,100
Breastplate Breastplate Breastplate T1.png +20 Physical Protection 600 600
Breastplate of Valor Breastplate of Valor BreastPlateofValor T3.png +65 Physical Protection +300 Mana +10 MP5 +20% Cooldown Reduction 1,250 2,300
Bristlebush Acorn Bristlebush Acorn BristlebushAcorn T3.png +35 Physical Power +20% Movement Speed +20% Critical Strike Chance Dart deals 35% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 10% Physical Lifesteal and 10% Basic Attack damage for 6s. 1,350 2,050
Bulwark of Hope Bulwark of Hope BulwarkofHope T3.png +60 Magical Protection +250 Health +20% Crowd Control Reduction When you take damage and are below 40% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s. 1,050 2,300
Bumba's Dagger Bumba's Dagger Starter BumbasDagger T1.png +50 Health +50 Mana Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20. 600 600
Bumba's Hammer Bumba's Hammer Starter BumbasHammer T2.png +200 Health +200 Mana +10% Penetration +20% Cooldown Reduction After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba's Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health. 1,500 2,100
Bumba's Mask Bumba's Mask BumbasMask T3.png +30 Physical Power +65 Magical Power +10% Cooldown Reduction GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE<br>+35% Movement Speed<br>+15% Damage Taken<br>-15% Damage Dealt 1,300 2,500
Bumba's Mask (Starter) Bumba's Mask BumbasMask 128.png +50 Health +50 Mana Your Basic Attacks deal +15 True Damage and your Abilities +15% Damage versus Jungle Camps. When a jungle monster is killed: only the closest ally god in assist range with Bumba's Mask will be healed for 10% of the monster's health, restored 25 Mana, and given an additional 4 gold. 500 500
Bumba's Spear Bumba's Spear Starter BumbasSpear T2.png +60 Physical Power +90 Magical Power +200 Health +200 Mana Your Basic Attacks deal +50 True Damage and your Abilities deal +50% damage against Jungle Camps, Structures, and Jungle Bosses. When any of these die you are healed for 10% of their Health, 10% of your Mana, and are given 10 gold. 1,500 2,100
Caduceus Shield Caduceus Shield CaduceusShield T3.png +30 Physical Power +35 Physical Protection +35 Magical Protection +100 Health Allied gods within 70 units have their Healing increased by 20%. This does not stack with similar Auras. 1,350 2,500
Celestial Legion Helm Celestial Legion Helm CelestialLegionHelm T3.png +70 Magical Power +40 Physical Protection +20 MP5 Every 2s you receive a stack of 7 Physical Protection, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 2s. 950 2,150
Chalice of Healing Chalice of Healing Container ChaliceofHealing.png This consumable heals 250 Health over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold. 300 300
Chalice of Mana Chalice of Mana Container ChaliceofMana.png This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold 300 300
Chalice of the Oracle Chalice of the Oracle Container ChaliceoftheOracle.png This consumable places a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Comes with 2 uses that are refilled if you enter the Fountain, sells for 0 gold. 400 400
Charged Bow Charged Bow ChargedBow T2.png +20% Attack Speed Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power. 550 1,200
Charged Morningstar Charged Morningstar ChargedMorningStar T2.png +20 Physical Power +150 Mana +7 MP5 600 1,200
Charon's Coin Charon's Coin CharonsCoin T3.png +80 Magical Power +20% Magical Penetration +7 HP5 +20 MP5 On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped. 1,100 2,500
Chronos' Pendant Chronos' Pendant ChronosPendant T3.png +100 Magical Power +20 MP5 +20% Cooldown Reduction Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain. 1,300 2,700
Circlet of Focus Circlet of Focus FocusEnergy 01.png +300 Health +15 HP5 +15 MP5 +30 Focus Using an ability gives you +10 Focus for 5 seconds. (max. 2 stacks) 565 2,265
Cleric's Cloak Cleric's Cloak MagisCloak T2.png +10 Physical Protection +10 Magical Protection +200 Health 500 1,150
Cloak Cloak Cloak T1.png +10 Physical Protection +10 Magical Protection 650 650
Cloak of Concentration Cloak of Concentration CloakofConcentration T2.png +30 Physical Protection +30 Magical Protection +7% Cooldown Reduction 850 1,500
Cloak of Invisibility Cloak of Invisibility TempItem PH.png Using this item grants you invisibility and an additional 15% movement speed for 12 seconds. The effect is broken once you attack or use an ability. Not usable in combat. 45 seconds 300 900
Combat Blink Combat Blink Blink Combat 01.png Using this item will allow you to teleport short distances instantly, even when in combat. 180 seconds 300 900
Combat Boots Combat Boots P Boots Combat.png +10 Physical Power +12% Movement Speed 400 900
Compassion Compassion Starter Compassion T2.png +40 Magical Protection +300 Health +30 HP5 +15 MP5 Damage taken by nearby allies is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected. 1,500 2,100
Conduit Gem Conduit Gem Starter ConduitGem T1.png +25 Magical Power +10 MP5 Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20. 700 700
Contagion Contagion Contagion T3.png +60 Physical Protection +150 Health +250 Mana +15 MP5 Enemy gods within 55 units have their healing reduced by 20%. This does not stack with similar Auras. 1,000 2,050
Corrupted Bluestone Corrupted Bluestone Starter CorruptedBluestone T2.png +60 Physical Power +20 HP5 +20 MP5 Enemies hit by your damaging Abilities take an additional 75 Physical Damage over 5s and have their Attack Speed reduced 10%. (Max 2 Stacks). For every enemy corrupted you gain 15% Attacks Speed up to a Maximum of 5 enemies. 1,500 2,300
Creepier Curse Creepier Curse EnemyMovementDebuff 01.png Using this item reduces all enemies ground speed by 30% in a 55 foot radius around you for 5 seconds. 90 seconds 300 600
Creeping Curse Creeping Curse EnemyMovementDebuff 01.png Using this item reduces all enemies ground speed by 20% in a 55 foot radius around you for 5 seconds. 120 seconds 300 300
Crippling Curse Crippling Curse Creeping Curse Rank3 c.png Using this item applies Cripple to all enemies for 3s. 90 seconds 300 900
Cruel Wind Cruel Wind CruelWind Relic.png Using this item fires a gust that travels 70 units, knocking back all enemies. 135 seconds
Cruel Wind Upgrade Cruel Wind Upgrade CruelWind UpgradedRelic.png Using this item fires a gust that travels 70 units, knocking back all enemies and increasing damage taken by the first god hit by 20% for 5s. 135 seconds 500 500
Cudgel Cudgel Cudgel T1.png +10 Physical Power +75 Health 650 650
Cursed Ankh Cursed Ankh CursedAnkh Relic.png Using this item reduces the Healing received by all enemy gods within 55 units by 45% for 6s and removes 50% of any currently applied shield. 120 seconds
Cursed Ankh Upgrade Cursed Ankh Upgrade CursedAnkh UpgradedRelic.png Using this item reduces the Healing received by all enemy gods within 55 units by 45% for 8s and removes 50% of any currently applied shield. Enemies that are healed by god abilities while affected by this curse take 20% more damage from all sources for the duration of the curse. 120 seconds 500 500
Cursed Blade Cursed Blade CursedBlade T2.png +75 Health +10% Attack Speed +5% Movement Speed 700 1,250
Cursed Gauntlet Cursed Gauntlet CursedGauntlet T2.png +20 Physical Power +10% Physical Lifesteal 800 1,400
Cursed Orb Cursed Orb RadiantOrb T2.png +55 Magical Power +75 Mana +15 MP5 +2% Movement Speed Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks. 1,050 1,600
Death's Embrace Death's Embrace Starter DeathsEmbrace T2.png +65 Physical Power +110 Magical Power +200 Health Hitting an enemy with a Basic Attack restores 3% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20. 1,500 2,250

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