Sobek

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Sobek
SkinArt Sobek Default.jpg
Summary
Title: God of the Nile
Pantheon: NewUI Pantheon Egyptian.png Egyptian
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Crowd Control, High Defense
Difficulty: Easy
Release date: May 31, 2012
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Sobek voicelines
Voice actor: Brandon Potter
Stats
Health: 490 (+81)
Mana: 210 (+35)
Speed: 365 (+0)
Range: 12 (+0)
Attack/Sec: 0.85 (+1.4%)
Basic Attack
Damage: 38 (+ 1.5)
+ 20% of Magical Power
Progression: None
Protection
Physical: 19 (+3)
Magical: 30 (+0.9)
Regen
HP5: 6 (+0.75)
MP5: 4.5 (+0.43)
*Numbers in parentheses are the amount gained at each level

Sobek is one of the playable Gods in SMITE.

Lore[edit | edit source]

Hunter, guardian, destroyer, menace; the Crocodile God, Sobek, swims where the Nile takes him and owes allegiance to no one.

Some say that Sobek was there when only the Dark Waters existed, so he helped create the world. Some say that Sobek made the Nile with his sweat and protects those that travel it if they pay him tribute, otherwise he destroys them. Some say that Sobek ushers the worthy dead down the Nile to the afterlife and aids in their rebirth, restoring sight and strength. Some say he is evil and hateful, ravaging those along the shores and terrorizing villages. Sobek, in truth, is all of these things and none.

Sobek is not a God of good or evil, of benevolence or malice, but a God of solitary neutrality, unless disturbed; a God that tends to his mighty river and performs his responsibilities to passing souls. The rest of the time, he does what he wishes. For his protection to the living and the dead, he is to be worshipped and respected. For his power, ferocity, and ruthlessness, he is to be rightfully feared.

Abilities[edit | edit source]

Passive - Blessing of the Nile
Sobek's basic attacks and abilities that hit an enemy grant him protections for a short time. Notes:
 Bullet.png Grants 21 bonus Protections at max stacks.
 Bullet.png Abilities only grant one stack regardless of how many targets were hit.
 Bullet.png Protections: 7  Bullet.png Lifetime: 6s
 Bullet.png Max Stacks: 3  Bullet.png Ability Type: Buff

Ability Video

1st Ability - Charge Prey
Sobek charges forward at a frenzied pace. If Sobek hits an enemy, he does damage and throws the enemy behind himself. Sobek is immune to knockups while dashing. Notes:
 Bullet.png Damage: 70/110/150/190/230 (+50% of your magical power)  Bullet.png Ability Type: Dash
 Bullet.png Cooldown: 15 seconds  Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

2nd Ability - Tail Whip
Sobek whips around in a circle, knocking enemies back and doing damage. Notes:
 Bullet.png Damage: 80/125/170/215/260 (+40% of your magical power)  Bullet.png Ability Type: Area
 Bullet.png Radius: 20  Bullet.png Cooldown: 12 seconds
 Bullet.png Cost: 70/80/90/100/110 mana

Ability Video

3rd Ability - Sickening Strike
Sobek does an axe attack that damages all enemies in front of him and lowers their healing received. In addition, Sobek heals for each enemy hit, up to 3. Notes:
 Bullet.png Can heal for up to 60/90/120/150/180 (+30% of your magical power).
 Bullet.png Damage: 60/100/140/180/220 (+30% of your magical power)  Bullet.png Healing Reduction: 50%
 Bullet.png Healing Reduction Lifetime: 4s  Bullet.png Heal: 20/30/40/50/60 (+10% of your magical power)
 Bullet.png Ability Type: Cone  Bullet.png Cooldown: 13 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

Ultimate - Lurking in the Waters
Sobek submerges himself, where he gains 30% protections, regens mana, is immune to crowd control and he slows all enemies. When Sobek emerges, he damages all enemies in the radius. Cancelling the ability decreases the damage. Notes:
 Bullet.png Damage: 350/500/650/800/950 (+80% of your magical power)  Bullet.png Submerge Slow: 20/25/30/35/40%
 Bullet.png Submerge Lifetime: 4s  Bullet.png Submerge Mana Regen: 10% per second
 Bullet.png Ability Type: Area  Bullet.png Radius: 30
 Bullet.png Cooldown: 90 seconds  Bullet.png Cost: 80/90/100/110/120 mana

Ability Video

Recommended Items[edit | edit source]

Starter

Purification Relic.png

Purification Beads

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.

Active Cooldown
160 seconds

Starter Support 01.png

Watcher's Gift

Starter Support 01.png Watcher's Gift
+100 Health

+5 Physical Protection

+5 Magical Protection

+5 MP5

Passive Effect
Being within assist range of a minion or jungle camp monster death without dealing the killing blow awards 5 bonus gold, and also restores +12 Health and +10 Mana.

Container ChaliceofMana.png

Chalice of Mana

Container ChaliceofMana.png Chalice of Mana
Active Effect
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

Core

M ReinforcedGreaves.png

Reinforced Shoes

M ReinforcedGreaves.png Reinforced Shoes
+20 Magical Power

+75 Health

+20% Crowd Control Reduction

+18% Movement Speed

Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 6 times, Lasts 6s

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+200 Health

+40 Physical Protection

Passive Effect
Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+45 Magical Protection

+200 Health

Passive Effect
Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 20.

Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+150 Health

+20 Magical Power

+70 Magical Protection

Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+100 Magical Power

+300 Mana

Passive Effect
When a god takes damage from your abilities, they take 10% of their maximum Health in additional True damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum Health. This can only occur once every 40 seconds.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power

+200 Health

+20% Crowd Control Reduction

Passive Effect
Your abilities deal bonus Magical damage to enemy gods equal to 5% of their max Health. This effect can only happen once every 10s.

Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection

+15 Magical Protection

+350 Health

Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health

+20% Crowd Control Reduction

+10% Movement Speed

Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection

+60 Magical Protection

+10% Cooldown Reduction

Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Relic

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.

Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 30% for 5s and makes them immune to Slows.

Active Cooldown
140 seconds

Shell Relic.png

Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s.

Active Cooldown
150 seconds

Purification UpgradedRelic.png

Purification Beads Upgrade

Purification UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.

Active Cooldown
130 seconds

Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

ElixirofPower T3.png

Elixir of Power

ElixirofPower T3.png Elixir of Power
Active Effect
This consumable increases your Magical and Physical Power by 25% for 5 minutes or until you are killed.

Core

M ReinforcedGreaves.png

Reinforced Shoes

M ReinforcedGreaves.png Reinforced Shoes
+20 Magical Power

+75 Health

+20% Crowd Control Reduction

+18% Movement Speed

Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 6 times, Lasts 6s

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+200 Health

+40 Physical Protection

Passive Effect
Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+45 Magical Protection

+200 Health

Passive Effect
Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 20.

Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+150 Health

+20 Magical Power

+70 Magical Protection

Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+100 Magical Power

+300 Mana

Passive Effect
When a god takes damage from your abilities, they take 10% of their maximum Health in additional True damage. If multiple gods are hit, the damage is applied to the one with the greatest maximum Health. This can only occur once every 40 seconds.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power

+200 Health

+20% Crowd Control Reduction

Passive Effect
Your abilities deal bonus Magical damage to enemy gods equal to 5% of their max Health. This effect can only happen once every 10s.

Defensive

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health

+20% Crowd Control Reduction

+10% Movement Speed

Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection

+60 Magical Protection

+10% Cooldown Reduction

Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection

+15 Magical Protection

+350 Health

Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

Relic

Purification Relic.png

Purification Beads

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.

Active Cooldown
160 seconds

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.

Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 30% for 5s and makes them immune to Slows.

Active Cooldown
140 seconds

Purification UpgradedRelic.png

Purification Beads Upgrade

Purification UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.

Active Cooldown
130 seconds

Consumable

MagicPowerBuff 01.png

Potion of Magical Might

MagicPowerBuff 01.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

ElixirofPower T3.png

Elixir of Power

ElixirofPower T3.png Elixir of Power
Active Effect
This consumable increases your Magical and Physical Power by 25% for 5 minutes or until you are killed.

ElixirofDefense T3.png

Elixir of Defense

ElixirofDefense T3.png Elixir of Defense
Active Effect
This consumable increases your Magical and Physical Protections by 50 for 5 minutes or until you are killed.

Achievements[edit | edit source]

Achievement Combat Sobek ArentYouATank.png
Aren't You a Tank?
As Sobek use all four of your abilities to kill an enemy within 10 seconds.
Achievement Combat Sobek GetPlucked.png
Get Plucked
As Sobek pluck fifteen Enemy Gods with Charge Prey in a single match.


Trivia[edit | edit source]

  • Sobek's High Seas skin was the first one with new effects, animations and voicework to be released in Smite.
  • Sobek's jump animation could possibly be a reference to Donkey Kong Country when an enemy Krusha is killed.
  • Sobek's Crikeydile skin is a reference to the late Steve Irwin, a wildlife expert and TV personality who was well-known in dealing with crocodiles and frequently used the phrase, "Crikey!".
  • Sobek's dance emote is a reference to the dance featured in the music video of "Walk the Dinosaur" by Was (Not Was).

Skins[edit | edit source]

Default
Default Skin card Release Date May 31, 2012
Type Standard
Cost Free
Requirements
Voicelines Sobek voicelines
In Game Model
Extra Information

Death Dealer
Death Dealer Skin card Release Date October 4, 2012
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Sobek voicelines
In Game Model
Extra Information

Nile Stalker
Nile Stalker Skin card Release Date June 7, 2016
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Sobek voicelines
In Game Model
Extra Information

High Seas
High Seas Skin card Release Date October 4, 2012
Type Standard
Cost 600 Gems.png
Requirements
Voicelines High Seas Sobek voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.

Crikeydile
Crikeydile Skin card Release Date June 2, 2015
Type Exclusive
Cost 200 Gems.png (Spectacular Chest)
Requirements
Voicelines Crikeydile Sobek voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Kaiju
Kaiju Skin card Release Date January 13, 2016
Type Exclusive
Cost 400 Gems.png
Requirements
Voicelines Kaiju Sobek voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Rising Dawn event.

Land Shark
Land Shark Skin card Release Date July 19, 2016
Type Exclusive
Cost 400 Gems.png
Requirements
Voicelines Land Shark Sobek voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Summer of Smite 2016 event.

SoaRbek
SoaRbek Skin card Release Date October 25, 2016
Type Exclusive
Cost 400 Gems.png (SoaR Bundle)
Requirements
Voicelines Sobek voicelines
In Game Model
Extra Information

Golden
Golden Skin card Release Date November 13, 2013
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date November 13, 2013
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

Achievements Thumb Summary.png

SMITE Version 4.13.4202 (July 18, 2017)

  • Icons Sobek Passive.png Blessing of the Nile
  • Increase Duration of the Protection Buff from 3s → 6s.

SMITE Version 3.15.3572 (August 16, 2016)

  • General
  • Fixed the High Seas skin missing some VGS audio.

SMITE Version 2.15.3015 (October 9, 2015)

  • Icons Sobek Passive.png Blessing of the Nile
  • Changed the tooltip to accurately reflect the buff’s 3s duration.
  • Icons Sobek SickeningStrike.png Sickening Strike
  • Fixed an issue with rank 5 of this ability costing 85 mana instead of the intended 80.

SMITE Version 2.15.3014 (October 6, 2015)

  • Icons Sobek ChargePrey.png Charge Prey
  • Reduced Mana cost from 70/80/90/100/110 → 70/75/80/85/90.
  • Icons Sobek SickeningStrike.png Sickening Strike
  • Reduced Mana cost from 70/80/90/110/110 → 60/65/70/75/80.
  • Icons Sobek LurkingWaters.png Lurking in the Waters
  • Sobek now increases his Protections by 30% while submerged.
  • Slow increased from 15/20/25/30/35% → 20/25/30/35/40%.

SMITE Version 2.8.2806 (June 16, 2015)

  • Icons Sobek TailWhip.png Tail Whip
  • Fixed issue where ability would not go on Cooldown if interrupted.

SMITE Version 2.0.2573.3 (February 11, 2015)

  • Icons Sobek Passive.png Blessing of the Nile
  • Increased protections from 5 to 7 per stack.
  • Icons Sobek LurkingWaters.png Lurking in the Waters
  • Slow increased from 15% to 15/20/25/30/35%.

SMITE Version 1.0.2347.1 (October 15, 2014)

  • Icons Sobek Passive.png Blessing of the Nile
  • Fixed an issue with his passive activating when using Health and Mana potions.

SMITE Version 1.0.2326 (October 1, 2014)

  • Icons Sobek Passive.png Blessing of the Nile
  • A new Passive meter has been added.
  • This ability now builds stacks on successful hits from basic attacks and abilities. Abilities will only grant one stack even if multiple targets are hit.

SMITE Version 1.0.2215.6 (July 15, 2014)

  • General
  • Updated targeters for High Seas.

SMITE Version 1.0.2135.1 (May 14, 2014)

  • Icons Sobek SickeningStrike.png Sickening Strike
  • The healing debuff from this ability now stacks properly with healing debuffs from items.

SMITE Beta Version 0.1.2044.1 (March 19, 2014)

  • General
  • Auto-buy items have been updated.

SMITE Beta Version 0.1.2015.1 (March 5, 2014)

  • Icons Sobek ChargePrey.png Charge Prey
  • Visual modifications to the targeter.
  • Updated tooltip to indicate he is immune to knock ups while dashing.

SMITE Beta Version 0.1.1948 (January 29, 2014)

  • Icons Sobek TailWhip.png Tail Whip
  • Post-Hit delay reduced from 0.4 to 0.1.
  • Icons Sobek SickeningStrike.png Sickening Strike
  • Post-Hit delay reduced from 0.32 to 0.1.

SMITE Beta Version 0.1.1868.3 (December 5, 2013)

  • Icons Sobek LurkingWaters.png Lurking in the Water - High Seas Skin
  • Fixed an issue in which the canons were not playing their FX when damage occurred.

SMITE Beta Version 0.1.1850 (November 20, 2013)

  • General
  • High Seas skin turned the lifetime of the mist particles to 1s down from 3s.

SMITE Beta Version 0.1.1705 (August 27, 2013)

  • General
  • Loading Screen card art updated.

SMITE Beta Version 0.1.1666 (August 7, 2013)

  • General
  • Basic attacks switched from dealing/scaling physical damage to magical.
  • Some abilities have seen FX improvements.
  • Icons Sobek TailWhip.png Tail Whip
  • The distance that enemies are knocked back has been reduced.
  • The amount of time that enemies can be knocked back has been reduced.

SMITE Beta Version 0.1.1640 (July 23, 2013)

  • General
  • Minor visual improvements to his model.
  • New inhand weapon and animation.
  • Now has an out of combat stance.
  • Icons Sobek SickeningStrike.png Sickening Strike
  • Sickening Strike has a new animation.
  • Icons Sobek LurkingWaters.png Lurking in the Waters
  • Sobek is now immune to CC while emerging from Lurking in the Waters as intended.

SMITE Beta Version 0.1.1543 (May 30, 2013)

  • General
  • Sobek’s model has undergone visual improvements.


NewUI Pantheon Celtic.png Celtic Artio  Bullet.png  Cernunnos  Bullet.png  Cu Chulainn  Bullet.png  The Morrigan
NewUI Pantheon Chinese.png Chinese Ao Kuang  Bullet.png  Chang'e  Bullet.png  Da Ji  Bullet.png  Erlang Shen  Bullet.png Guan Yu  Bullet.png  He Bo  Bullet.png  Hou Yi  Bullet.png  Jing Wei  Bullet.png  Ne Zha  Bullet.png  Nu Wa  Bullet.png  Sun Wukong  Bullet.png  Xing Tian  Bullet.png  Zhong Kui
NewUI Pantheon Egyptian.png Egyptian Anhur  Bullet.png  Anubis  Bullet.png  Bastet  Bullet.png  Geb  Bullet.png  Isis  Bullet.png  Khepri  Bullet.png  Neith  Bullet.png  Osiris  Bullet.png  Ra  Bullet.png  Serqet  Bullet.png  Sobek  Bullet.png  Thoth
NewUI Pantheon Greek.png Greek Aphrodite  Bullet.png  Apollo  Bullet.png  Arachne  Bullet.png  Ares  Bullet.png  Artemis  Bullet.png  Athena  Bullet.png  Chiron  Bullet.png  Chronos  Bullet.png  Hades  Bullet.png  Medusa  Bullet.png  Nemesis  Bullet.png  Nike  Bullet.png  Poseidon  Bullet.png  Scylla  Bullet.png  Thanatos  Bullet.png  Zeus
NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Ganesha  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
NewUI Pantheon Japanese.png Japanese Amaterasu  Bullet.png  Hachiman  Bullet.png  Izanami  Bullet.png  Kuzenbo  Bullet.png  Raijin  Bullet.png  Susano
NewUI Pantheon Mayan.png Mayan Ah Muzen Cab  Bullet.png  Ah Puch  Bullet.png  Awilix  Bullet.png  Cabrakan  Bullet.png  Camazotz  Bullet.png  Chaac  Bullet.png  Hun Batz  Bullet.png  Kukulkan  Bullet.png  Xbalanque
NewUI Pantheon Norse.png Norse Fafnir  Bullet.png  Fenrir  Bullet.png  Freya  Bullet.png  Hel  Bullet.png  Loki  Bullet.png  Odin  Bullet.png  Ratatoskr  Bullet.png  Skadi  Bullet.png  Sol  Bullet.png  Thor  Bullet.png  Tyr  Bullet.png  Ullr  Bullet.png  Ymir
NewUI Pantheon Roman.png Roman Bacchus  Bullet.png  Bellona  Bullet.png  Cupid  Bullet.png  Discordia  Bullet.png  Hercules  Bullet.png  Janus  Bullet.png  Mercury  Bullet.png  Nox  Bullet.png  Sylvanus  Bullet.png  Terra  Bullet.png  Vulcan