SMITE Version 3.22.3756.1

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3.22 - Fafnir's Wonderland | November 21, 2016

New God Skins

New Voice Packs

New Emotes

  • I Emote Dance.png Mercury Dance Emote

New Avatars

Achievements

Thoth

Achievement Combat Thoth NarrowEscape.png
Narrow Escape
As Thoth use Evade and Punish to kill an enemy god while you are at 25% or lower HP.
Achievement Combat Thoth WallofDeath.png
Wall Of Death
As Thoth use a single Glyph of Pain to augment the Basic Attacks of at least 2 of your teammates to one tower or objective.


Icon Odyssey2017.png Odyssey 2017

  • New Odyssey content being added in 3.21:
  • Barbarian Thor
  • Hail to the King Tyr
  • Rat n Roll Avatar
  • Odyssey Reward: Demonic Pact HUD Theme (Limited)

Accolade Event FafnirsWonderland.png Fafnir's Wonderland

  • Brand New Encounters
  • Fafnir's Wonderland brings 15 all-new encounters where players will battle against all of the Winter Holiday skins.
  • Easy vs Hard Mode
  • All 15 encounters are broken into Tier 1 and Tier 2 versions. Tier 2 versions add additional elements to the encounter, making them more challenging.
  • Easy Mode
  • You begin round 1 fighting each of the 15 encounters on Tier 1.
  • On round 16, you change to Tier 2 encounters.
  • Players start at Round 1 fighting each of the 15 new encounters on their Tier 1 difficulty.
  • Upon reaching Round 16, the encounters change to their Tier 2 versions and scale in difficulty from there.
  • Hard Mode
  • Players start at Round 1 fighting each of the 15 encounters on their Tier 2 difficulty.
  • Hard Mode is locked until you complete round 15 on Easy.
  • New Achievement
  • By playing Fafnir's Wonderland, you will earn points towards an Achievement. This achievement has 5 Tiers and provides rewards at each Tier.
  • Earning Achievement Points:
  • Completing rounds on Easy will earn you 5 points per round.
  • Completing rounds on Hard will earn you 15 points per round.
  • There will be quests during the weekends of Fafnir's Wonderland that will provide up to 100 points towards the achievements.
  • Rewards
  • Each Tier of the Achievement will grant the player Odyssey points.
  • The 5th Tier will also give a Cutesy Avatar Chest roll (with the new Cutesy Fafnir added to the chest).
  • Leaderboards will be broken into Easy and Hard modes.

Miscellaneous

  • Updated High Noon Sylvanus' Basic Attack SFX
  • Updated Baron Frostchild Ymir's Basic Attack SFX

Item Changes

OdysseusBow T3.png Odysseus' Bow

Odysseus’ Bow was often too expensive to compete with other bridge Attack Speed items. Now it can more easily be mixed into early builds for players who want to maximize Attack Speed while supplementing their lane clear and poke.

  • Reduced Cost from 2450 → 2100.

EnvenomedShuriken T3.png Poisoned Star

Upon release, Poisoned Star received some early adjustments to ensure it did not become an instant “must buy” item. It serves a unique purpose as a utility critical item, and after some time to experiment, it is clear that the power level was too low to justify getting it on most gods.

  • Increased Physical Power from 30 → 40.

God Changes

T Bellona Default Icon.png Bellona

Bellona brings the weapon of her choice to the battlefield. In her early laning phase, she usually is using Bludgeon or Scourge, however, Bludgeon overshadowed Scourge even in unfavorable matchups. With this change, the two abilities should be closer to each other in strength, rewarding Bellona players who pick the right weapon for the right situation.

  • Icons Bellona A03.png Scourge
  • Cooldown changed from 18s → 20/19/18/17/16.
  • Increased Base Damage from 60/100/140/180/220 → 80/115/150/185/220.

T Fenrir Default Icon.png Fenrir

Throughout the season, we have been looking at percentage base abilities. These abilities already scale over the course of the game due to them working off your other stats, so this “extra” scaling isn't always needed. Fenrir's Seething Howl is a great example of an ability that was being hindered by this double scaling and seeing a wild difference in power based on its rank and Fenrir's build. Removing the per-rank scaling will make his jungle sustain more consistent and allow for more flexibility in his builds.

  • Icons Fenrir A02.png Seething Howl
  • Lifesteal changed from 15/20/25/30/35 → 30% at all ranks.

T Izanami Default Icon.png Izanami

The Matron of the Dead has a unique type of Basic Attack that is very difficult to confirm. An attack this difficult to use should have an additional payoff, so her Basic Attack damage is being increased.

  • General
  • Base Damage increased from 36 → 40.
  • Basic Attack Damage per Level increased from 2.05 → 2.4.

T Mercury Default Icon.png Mercury

The Fastest God Alive will finally regain his title! Mercury has had a wild ride over the seasons of Smite, but his theme and playstyle should obviously include more Movement Speed related perks.

  • General
  • Increased Movement Speed from 375 → 381.
  • Icons Mercury A02.png Maximum Velocity
  • Maximum Velocity now cleanses Slow and makes the player immune to Slows for the duration.

T Susano Default Icon.png Susano

  • Icons Susano A01.png Storm Kata
  • Fixed an issue where the first part of this skill could be missing FX.

T Thoth Default Icon.png Thoth

Thoth is a late game Mage who relies on solid positioning and accurate spellcasting to be effective. Evade and Punish are both receiving a late game buff to help Thoth players find chances to deal damage or escape in the end-game.

  • Icons Thoth A03.png Evade and Punish
  • Reduced Cooldown from 18s at all ranks → 16/15/14/13/12s.



Source