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SMITE Version 2.2.2636
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SMITE Version 2.2.2636
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== Misc == *Fixed an issue where twitch streaming minutes were not being recorded with in game streamer. *Fixed some missing end of match lobby assets for Bakasura, Hel, and Odin. *Fixed sound fx persisting if server goes down while at end of match lobby. *Fixed some texture quality issues when World Detail is set to Maximum then Minimum. *Fixed invisible towers sometimes occurring when rewinding in spectator. *Fixed some assets in Arena appearing black while spectating. *New Accolades have been added into the game, so that players can start earning stats in advance of upcoming systems. Some of these were existing awards in the game that previously did not save to profile accolades. Any stats we were previously recording had accolades retroactively awarded. :*Killing Spree ::*Awarded for killing 3 enemies in a row without dying. :*Rampage ::*Awarded for killing 5 enemies in a row without dying. :*Unstoppable ::*Awarded for killing 7 enemies in a row without dying. :*Divine ::*Awarded for killing 9 enemies in a row without dying. :*Immortal ::*Awarded for killing 11 enemies in a row without dying. :*Shut Down ::*Awarded for shutting down a player who was on a killing spree. :*Mission Accolades ::*A new accolade will be awarded for completing a match in the following game modes: Conquest, Arena, Assault, Joust (3v3), Siege, Match of the Day, Joust League, Conquest League. :*Gold Fury ::*Awarded for killing the Gold Fury in Conquest. :*Fire Giant ::*Awarded for killing the Fire Giant in Conquest :*Wild Juggernaut ::*Awarded for killing the Wild Juggernaut in Siege. :*Siege Juggernaut ::*Awarded for killing a Siege Juggernaut in Siege. :*Camps Cleared ::*Awarded for killing a Buff Camp monster in any game mode. :*Phoenix Kills ::*Awarded for killing a Phoenix in any game mode. :*Minion Kills ::*Awarded for killing a minion in any game mode. :*No Scope ::*Awarded for killing an enemy god that you did not have vision of. :*Hold the Line ::*Awarded for killing an enemy god diving your tower or phoenix. :*Tower Dive ::*Awarded for killing an enemy god while in the radius of one of their towers, without dying to the tower. :*Objective Steal ::*Awarded for killing the Fire Giant or Gold Fury when the enemy team did over 50% of the damage to it. :*Revenge ::*Awarded for killing the god who last killed you.
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