SMITE Version 1.0.2298.3

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T Kukulkan Default Card.png

T Kukulkan Default Icon.png Major God Update: Kukulkan/Ao Kuang[edit | edit source]

General[edit | edit source]

  • Ao Kuang has been artistically reworked into the Mayan god Kukulkan. Kukulkan has a new model, new animations, a new voice pack, and new special FX. His base kit and ability design has remained unchanged.
  • Player’s who owned Ao Kuang will continue to own Kukulkan, and all stats and mastery levels gained on Ao Kuang will transfer to Kukulkan.
  • Players who own the existing Ao Kuang Player Icon will automatically receive the Retro Ao Kuang Player Icon.
  • The Sacred Dragon skin remains as an option on Kukulcan, and retains Ao Kuang’s retro voice pack. Players who own that skin will continue to own it.
  • Players who purchased Ao Kuang’s voice pack will be refunded the Gem value.
  • Players who purchased Ao Kuang’s Typhoon skin will be refunded the Favor value.
  • Ao Kuang will return...
T Arachne Default Card Old2.png

T Arachne Default Icon Old2.png Major God Update: Arachne[edit | edit source]

General[edit | edit source]

  • Arachne has had her kit redesigned, to better fulfill her role as an Assassin.

Icons Arachne Passive.png Predator (Passive)[edit | edit source]

Arachne's basic attacks gain 1.5% physical damage for every 5% of a target's missing health.

Icons Arachne A01.png Venomous Bite[edit | edit source]

Upon activation, Arachne's next basic attack within 5s does 50/75/100/125/150 (+35% of your physical power) additional damage, and infects the target with Venom, dealing 10/20/30/40/50 (+10% of your physical power) damage and healing Arachne the same amount every 0.5s for 3s.
  • Cost: 60/65/70/75/80 mana.
  • Cooldown: 15/14/13/12/11 seconds.

Icons Arachne A02.png Cocoon[edit | edit source]

Arachne spindles her webbing, and her next 3 successful basic attacks are executed with 30/40/50/60/70% increased attack speed. If all three attacks hit the same target, that target is stunned for 1/1.1/1.2/1.3/1.4s.
  • Cost: 70 mana.
  • Cooldown: 15 seconds.

Icons Arachne A03.png Web[edit | edit source]

Arachne spins a wall of web. Enemies who pass through the web are slowed by 25% for 4/4.5/5/5.5/6s, revealed to Arachne, and leave a trail of web behind them that increases Arachne's movement speed and makes her immune to slows. Breaking the web also spawns 2 Broodling Spiders, which deal 20/30/40/50/60 damage per hit to nearby enemies. Arachne can only have 2 walls active at a time. 240s Lifetime.
  • Cost: 50/55/60/65/70 mana.
  • Cooldown: 18 seconds.

Icons Arachne A04.png Night Crawler[edit | edit source]

Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed by 40% for up to 7s. She may leap off the web to deal 150/250/350/450/550 (+100% of your physical power) damage to all enemies in the target area.
  • Cost: 100 mana.
  • Cooldown: 90/85/80/75/70 seconds.
T Odin Default Card.png

T Odin Default Icon.png Major God Update: Odin[edit | edit source]

General[edit | edit source]

  • Odin has had part of his kit redesigned, to help him better fulfill his role as a Warrior. Many of his base stats have been adjusted.

Icons Odin Passive.png The Allfather (Passive)[edit | edit source]

If an enemy dies in Odin's Ring of Spears, Odin permanently gains 5 physical power. This can stack up to 10 times.

Icons Odin A01.png Lunge[edit | edit source]

Odin lunges to his target location, doing 120/165/210/255/300 (+60% of yours physical power) damage to all nearby enemies.
  • Cost: 45/50/55/60/65 mana.
  • Cooldown: 15/14/13/12/11 seconds.

Icons Odin A02.png Raven Shout[edit | edit source]

Odin summons a flock of Ravens that create a shield around him that blocks up to 100/175/250/325/400 (+50% of your physical power) damage for 4s. When the shield expires it explodes outward, dealing damage to nearby enemies based on how much health it had remaining. If the shield is at full health, it deals 25% additional damage. The shield will not expire while Odin is using Lunge, and will always detonate upon landing.
  • Cost: 50/55/60/65/70 mana.
  • Cooldown: 15 seconds.

Icons Odin A03.png Gungnir's Might[edit | edit source]

Odin does a sweeping spear attack that hits twice dealing 35/50/65/80/95 (+30% of your physical power) damage and slowing all enemies around him by 40% for 2/2.2/2.4/2.6/2.8s on the first hit.
  • Cost: 70 mana.
  • Cooldown: 10 seconds.

Icons Odin A04.png Ring of Spears[edit | edit source]

Odin summons a wall of spears that blocks his and enemy movement, but allies may move freely through. It does not block attacks. Enemies inside the ring have their attack speed lowered by 20/30/40/50/60%, and are unable to heal. Odin is immune to Slow and Root effects while in his Ring.
  • Cost: 100 mana.
  • Cooldown: 60 seconds.

Skins[edit | edit source]

Typhoon Kukulkan Toxic Caress Arachne Pixel Buster Freya
Thypoon Kukulkan Toxic Caress Arachne Pixel Buster Freya
Lord Slashington III Fenrir The King Bacchus Golden Serqet
Lord Slashington III Fenrir The King Bacchus Golden Serqet

T Apollo TSM Icon.png Team SoloMid Apollo[edit | edit source]

  • The Team SoloMid Apollo skin will no longer be available for direct sale once this patch is released. Details to be announced soon regarding the TSM Invitational Tournament.

New Voice Packs[edit | edit source]

  • T Kukulkan Default Icon.png Kukulkan
  • T Bacchus TheKing Icon.png The King Bacchus
  • T Freya PixelBuster Icon.png Pixel Buster Freya
  • T Neith NaughtyNurse Icon.png Miss Diagnosis Neith

New Wards & Player Icons[edit | edit source]

Icons[edit | edit source]

  • Country Flags - Austria, Bulgaria, Croatia, Czech republic, Egypt, England, Hungary, Israel, Japan, Lithuania, Philippines, Romania, Scotland, Serbia, Singapore, Slovenia, Vietnam, and Wales!

New Emotes[edit | edit source]

The following gods have had emotes added, though not all emotes are available on every god yet.

  • Agni, Ah Muzen Cab, Anhur, Anubis, Aphrodite, Apollo, Arachne, Ares, Artemis, Athena, Bacchus, Bakasura, Cupid, Fenrir, Freya, Geb, Hebo, Hun Batz, Isis, Janus, Kali, Ne Zha, Neith, Osiris, Ra, Scylla, Serqet, Sobek, Xbalanque, and Ymir!

UI Features / Updates[edit | edit source]

  • Smite now features a new ingame HUD.
  • Top bar is more concise.
  • Team panels have vertical and horizontal alignment options.
  • Ability bar has been enhanced.
  • Stats / Items panel combination option is available.
  • A new Home Screen has been added, with promoted content, features, news and videos accessible from it. This screen can be minimized.
  • Diamond loading frames are now available.
  • If you are rank 5 or above you will now display the Legendary Frame when loading into a match
  • If you are rank 10 or above you will now display a Diamond Frame when loading into a match
  • There is a new option along the bottom menu bar to set Loading frames.
  • Default - Works as it always has, showing the frame for Mastery unlocks.
  • Hidden - Your loading frame always shows the regular unranked border.
  • Specific Named Frames - Frames that you own, such as the upcoming E-Sports supporter frame for the World Championship, will be selectable here.
  • There is a new option in the loading frame tool for users to hide their god stats.
  • The Georgia Peach intro has a new animation! Classy.
  • Your default god skin is now properly highlighted after locking in your god.
  • When you open a treasure chest and have all of the items, there is now feedback explaining what happened, and how awesome you are.

Misc[edit | edit source]

  • The New Player Experience (NPE) has been enhanced to include new tutorials for both Arena and Conquest.
  • The Favor rental system for gods has been enhanced, and now has options for multi-day rentals.
  • There is a new icon on the emotes tab of the god screen to indicate when emotes are available for a god.
  • Changing your Player Icon and Equipped icon after you’ve locked in your god is now working properly.
  • A variety of Diamond skins have had minor visual updates and improvements.
  • Stats will now appear on loading frames when a gold skin is purchased in the match lobby, versus in the god screen.
  • The gods lore page will now always reset to the beginning when selecting a new god.
  • The notification window now displays the user’s equipped player icon.
  • Minions now immediately despawn when reaching an enemy portal in Arena.
  • Fixed description on Siege Queue.
  • Fixed an issue where jumping would sometimes mute another player.
  • Fixed an issue where an item’s sell price would not update after leaving the fountain.
  • When using Auto Purchasing and Auto Leveling Skill, if you turn it off mid game, it will still be set to on when you start your next match.
  • If you manually level a skill while Auto Leveling is on, it will be disabled for the rest of the game.
  • Notifications no longer pop up during game play.
  • Your new God rotation is: Isis, Sobek, Chaac, Xbalanque, and Thanatos!

General Gameplay[edit | edit source]

  • Made adjustments to better equalize the number of Worshipers gained from playing conquest versus other game modes.
  • First Win of the Day has been removed from League queues.

Items[edit | edit source]

Icons Wards Basic 01.pngIcons Wards Consumable 01.png Wards/Sentry Wards[edit | edit source]

  • Sounds on Ward Skins now only play on deploy and death.
  • Wards and Sentry Wards can now only be hit by basic attacks, and always take 3 hits to destroy.

BulwarkofHope T3.png Bulwark of Hope[edit | edit source]

  • Fixed an issue that caused Bulwark’s passive to trigger on respawn, if purchased while dead.

New Items[edit | edit source]

OdysseusBow T3 Old2.png Odysseus' Bow[edit | edit source]

  • +40% Attack Speed. Passive: Every basic attack has a 25% chance to trigger chain lighting, damaging the target and up to 4 nearby enemies for 30 damage +50% of your total physical power. This cannot trigger more than once every 1s. Cost: 2300.
  • This item extends off of Balanced Blade.

ImperialHelmet T1.png Imperial Helmet[edit | edit source]

  • +10 Magical Power, +10 Physical Protection. Cost: 750.
  • This is a new Tier 1 item tree.

JadeMountainHelm T2.png Jade Mountain Helm[edit | edit source]

  • +20 Magical Power, +20 Physical Protection. Cost: 1250.
  • This is a new Tier 2 item in the Imperial Helmet tree.

DynastyPlateHelm T3.png Dynasty Plate Helm[edit | edit source]

  • +30 Magical Power, +30 Physical Protection. Passive: You gain 15 Magical Penetration. Cost: 1900.
  • This is a new Tier 3 item in the Imperial Helmet tree.

CelestialLegionHelm T3.png Celestial Legion Helm[edit | edit source]

  • +40 Magical Damage, +50 Physical Protection. Passive: If you are crit, you cannot be crit again for the next 3s, and gain 40 magical power. Cannot activate more than once every 20s. Cost: 3250.
  • This is a new Tier 3 item in the Imperial Helmet tree.

Gods - Balance/Updates/Fixes[edit | edit source]

T AMC Default Icon.png Ah Muzen Cab[edit | edit source]

  • Icons AMC A01.png Hive
  • Hives no longer provide lifesteal to enemies who attack them.

T Aphrodite Default Icon.png Aphrodite[edit | edit source]

  • Icons Aphrodite A02 Old.png Kiss
  • This ability now has a 3s cooldown if it hits a friendly target, rather than no cooldown at all.

T Cabrakan Default Icon.png Cabrakan[edit | edit source]

  • General
  • Increased base movement speed from 360 to 365.
  • Icons Cabrakan A02.png Refraction Shield
  • This ability has been changed to gain protections on each hit, rather than remove them. 4/5/6/7/8 per stack, max 5 stacks. Stacks are reset after 8s, or upon use of the active part of this ability.
  • This ability no longer gives passive protections.
  • Base damage increased from 90/140/190/240/290 to 90/160/200/260/330.
  • Icons Cabrakan A03.png Tremors
  • Magical Power scaling increased from 25% to 35%
  • Fixed an issue that caused the animation for Tremors to end without the ability being canceled.
  • Icons Cabrakan A04.png Tectonic Shift
  • Walls no longer have health, but instead take 2/3/4/5/6 hits for enemies to destroy. Walls can now only be destroyed by basic attacks.
  • Base damage increased from 100/200/250/300/350 to 150/250/350/450/550.

T ChangE Default Icon.png Chang'e[edit | edit source]

  • Icons ChangE Passive.png Jade Rabbit
  • Fixed an issue which caused him to be missing from the minimap. Silly Rabbit.

T Freya Default Icon.png Freya[edit | edit source]

  • General
  • Spent some time at the orthodontist and plastic surgeon.
  • Fixed Freya’s Basic Attack weapon trails getting out of sync at very high attack speed.

T GuanYu Default Icon.png Guan Yu[edit | edit source]

  • Icons GuanYu A01.png Conviction
  • Reduced cooldown from 14 to 10s.
  • Reduced mana cost from 60/70/80/90/100 to 60/65/70/75/80.
  • This ability no longer provides protections.
  • Icons GuanYu A03.png Taolu Assault
  • Physical and Magical protection debuff increased from 3/4/5/6/7 to 2/4/6/8/10.
  • This ability now (or once again) steals physical and magical protections per hit, granting the protections to Guan Yu, at the same rate as the protections debuff.

T HeBo Default Icon.png He Bo[edit | edit source]

  • Icons HeBo A01.png Water Cannon
  • Base damage reduced from 90/145/200/255/310 to 90/140/190/240/290.
  • Icons HeBo A03.png Water Cannon
  • This ability no longer slows when it knocks up enemies.

T Hercules Default Icon.png Hercules[edit | edit source]

  • Icons Hercules A03.png Mitigate Wounds
  • Damage returned as healing reduced from 30/50/70/90/110% to 30/45/60/75/90%.

T Kali Default Icon.png Kali[edit | edit source]

  • Icons Kali A02.png Lash
  • Damage increased from 30/40/50/60/70 to 35/45/55/65/75 per Blade.
  • Icons Kali A04.png Destruction
  • Damage increased from 20/25/30/35/40 to 25/30/35/40/45 per tick.

T NuWa Default Icon.png Nu Wa[edit | edit source]

  • Icons NuWa A01.png Mysterious Fog
  • Base Damage lowered from 50/100/150/200/250 to 50/75/100/125/150.
  • Icons NuWa A04.png Fire Shards
  • No longer deals damage to players who were dead when Nu Wa activated the ability, but respawned before damage was dealt.

T Ram Default Icon.png Rama[edit | edit source]

  • Icons Ram A04.png Astral Barrage
  • Fixed an issue that caused the camera to stay zoomed in after coming down from the sky.

T Scylla Default Icon.png Scylla[edit | edit source]

  • General
  • Fixed an issue where her dogs were missing from her lobby animations.

T SunWukong Default Icon.png Sun Wukong[edit | edit source]

  • Icons SunWukong 04.png Somersault Cloud
  • Fixed an issue which caused jumping from your cloud onto an enemy to activate the CC protections of Magi’s Blessing.



Source