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SMITE Version 1.0.2069
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SMITE Version 1.0.2069
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__NOTOC__ [[Image:T Bastet Default Card.png|300px|link=Bastet|right]] == [[Image:T Bastet Default Icon.png|75px|link=Bastet]] Updated God: Bastet - Goddess of Cats | April 2, 2014 == {{#ev:youtube|HHxvnC31vQw|500}} === General === *Bastet’s visual presentation has been updated. This includes Loading Screen Art, 3D Model, Special FX, Voicepack and Animations. :*NOTE: The Dominatrix, Golden and Legendary skins have been updated for the new model. However, the loading screen cards are not yet updated. These updates will come in a future release. === Basic Attack === *Bastet now has a basic attack hit progression of 1/0.7/1.3. === [[Image:Icons Bastet A01.png|60px]] Pounce === *Casting time (before Bastet left the ground) has been reduced from 0.3 to 0.15. *Removed a short delay after landing before the ability could be triggered again for a return pounce. *Removed return pounce impact fx. === [[Image:Icons Bastet A02.png|60px]] Razor Claws (now Razor Whip) === *Is now a swiping sequence for hits (left to right), rather than an instant in the cone. *Increased the cone angle from 45 to 70. *Changed the visual treatment, and renamed to Razor Whip. === [[Image:Icons Bastet A03 Old.png|60px]] Nine Tails (now Declaw) === *Reduced the casting time from 0.66 to 0.3. *Changed the visual treatment, and renamed to Declaw. == Skins == {| class="wikitable" style="text-align:center" |- class="prettytable" ! style="width: 200px" | PrivaTyr ! style="width: 200px" | Golden Scylla |- | [[File:T Tyr Pirate Card.png|200px| PrivaTyr]] | [[File:T Scylla Gold Card.png|200px| Golden Nemesis]] |} === [[Image:T_Tyr_Pirate_Icon.png|30px|link=Tyr]] PrivaTyr=== *Note: If you also own the Tyr voicepack, you will have custom voice commands when playing this skin. === [[Image:T_Bakasura_Bunny_Icon.png|30px|link=Bakasura]] Feaster Bunny Bakasura=== *This seasonal skin is available to purchase until April 23, 2014. *Note: If you also own the Bakasura voicepack, you will have custom voice commands when playing this skin. == Player Icons == *The “HiRezTroll” Icon, featuring trollface HiRezBart, is priced at 64 gems. When purchased, you will also receive 1 gem. {| class="wikitable" style="text-align:center" |- class="prettytable" ! HiRezTroll |- | [[File:Icon Player WhatANoob.png| HiRezTroll Icon]] |} == General == *Several backend match-making changes have been implemented. Additional changes are expected in future releases. *Fixed an issue in which some passive bars on the HUD could cause your HUD to be incorrectly scaled. This most especially impacted Apollo. *Minor improvements to Fire Minion FX for performance and visibility. *Fixed an issue in which Worshipper counts would sometimes not update correctly on the UI. *Fixed several client crash conditions. *The Conquest map has received some modest performance optimizations. *Several UI elements have been optimized for performance (most especially the in-match scoreboard). *Improved support has been added for showing the SmiteTV broadcast on the homescreen in a less intrusive manner. *Fixed an issue in which team names would not show on Spectator HUD. *Fixed a few minor bugs in the new user tutorial. *Made changes to the “Highlight and Bracket 2” targeting option. *Fixed an issue in which the Twitch Broadcast overlay would overlap the enemy team bars on the in-match HUD. *Fixed a bug with multiple sound card sources. *Fixed an issue in which Pythagorem's Piece and Doom Orb were displaying the incorrect buff icons. *Your new God Rotation is: Isis, Athena, Odin, Anhur, and Loki. == Gameplay == *Root Immunity no longer provides Cripple Immunity in any place it is used. === Conquest === *The team gold awarded for killing outer towers has been reduced to 100 (previously 200). Inner towers are still 300. === Joust === *The minimum respawn time in any gamemode now is 5 seconds. Previously, Joust respawn times could be lower than this in some cases, which caused some animation anomalies. === Assault === *Fixed an issue with not being able to purchase Hydra’s Lament in Assault. == Items == === [[Image:Icons_Wards_Basic_01.png|30px|link=Ward]] Ward === *Ward health has been changed to be 100 hp + (20*level), and may still only be damaged by auto attacks. *Vision range reduced from 85 to 60. === [[Image:BrawlersBeatStick T3.png|30px|link=Brawler's Beat Stick]] Brawler's Beat Stick === *Fixed debuff icon being incorrect. === [[Image:DivineRuin T3.png|30px|link=Divine Ruin]] Divine Ruin === *Fixed debuff icon being incorrect. === [[Image:PythagoremsPiece T3.png|30px|link=Pythagorem's Piece]] Pythagorem's Piece === *Fixed debuff icon being incorrect. === [[Image:DoomOrb T3.png|30px|link=Doom Orb]] Doom Orb === *Fixed debuff icon being incorrect. === [[Image:GreaterSprint T3.png|30px|link=Sprint]][[Image:FriendlyMovementBuff 01.png|30px|link=Sprint]] Sprint/Heavenly Agility === *Increased tier price from 200/400/600 to 300/600/900. *Improved Sprint (Rank 2) now removes and provides protection from slows. == Gods == === [[Image:T_AoKuang_Default_Icon_Old.png|30px|link=Ao Kuang]] Ao Kuang === *[[Image:Icons AoKuang Tornadoes.png|20px]] Tornadoes :*FX modifications. === [[Image:T_Arachne_Default_Icon Old2.png|30px|link=Arachne]] Arachne === *General :*New loading screen card. === [[Image:T_Cupid_Default_Icon.png|30px|link=Cupid]] Cupid === *[[Image:Icons Cupid Passive.png|20px]] Lovestruck :*Fixed an issue in which the buff icon tooltip was incorrect. === [[Image:T_Chronos_Default_Icon.png|30px|link=Chronos]] Chronos === *[[Image:Icons Chronos A04.png|20px]] Rewind :*When using Blink or Teleport, Chronos will now regain the health and mana values from 8s ago. === [[Image:T_HunBatz_Default_Icon.png|30px|link=Hun Batz]] Hun Batz === *[[Image:Icons HunBatz A02.png|20px]] Overhand Smash :*Fixed incorrect tooltip scaling value. === [[Image:T_Kali_Default_Icon.png|30px|link=Kali]] Kali === *[[Image:Icons Kali A04.png|20px]] Destruction :*If under 15% health at the end of channeling this ability, Kali now heals to 15% of her maximum health. === [[Image:T_Loki_Default_Icon Old2.png|30px|link=Loki]] Loki === *[[Image:Icons Loki A04 Old.png|20px]] Assassinate :*Hit FX updated. === [[Image:T_Scylla_Default_Icon.png|30px|link=Scylla]] Scylla === *[[Image:Icons Scylla A03.png|20px]] Sentinel :*Increased base casting range from 55 to 65. *[[Image:Icons Scylla A04.png|20px]] I'm a Monster :*Reduced time to become the Monster from 0.8 to 0.5. === [[Image:T_SunWukong_Default_Icon.png|30px|link=Sun Wukong]] Sun Wukong === *[[Image:Icons SunWukong 03.png|20px]] 72 Transformations :*Eagle form no longer provides knockup Immunity, but still provides slow and root immunity. === [[Image:T_Ullr_Default_Icon.png|30px|link=Ullr]] Ullr === *General :*Fixed an issue with Ullr’s arrow flickering when in ranged stance. :*Fixed an issue where sometimes his arrow would be missing. *[[Image:Icons Ullr A04.png|20px]] Wield Axes/Wield Bow :*Fixed an issue where switching from Wield Axes to Wield Bow would allow Ullr to use both basic attacks simultaneously. :*Fixed an issue where switching stances would cancel the post fire slow from basic attacks. :*Fixed an issue where Ullr would still be partially in a previous stance. === [[Image:T_ZhongKui_Default_Icon.png|30px|link=Zhong Kui]] Zhong Kui === *[[Image:Icons ZhongKui A03.png|20px]] Book of Demons :*Cooldown increased from 10s to 15s. *[[Image:Icons ZhongKui A04.png|20px]] Recall Demons :*Reverted previous change that prevented Zhong Kui from using abilities while channeling this ability. He may now take all actions again. :*Zhong Kui is no longer CC immune while channeling this ability, however it will continue to channel while he is under the effects of CC. [http://www.hirezstudios.com/smite/latest-news/view/smite-blog/2014/04/02/new-in-smite-updated-bastet-and-privatyr Source] [[Category:Patch notes|1.0.2069]]
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