SMITE Season 2 PTS Changes 2

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Contents

For the first Season 2 PTS, see the list of changes here: SMITE Season 2 PTS Changes 1
For the third Season 2 PTS, see the list of changes here: SMITE Season 2 PTS Changes 3

New Conquest Map

  • Chaos side is lighter. Fixed lighting bug on trees that was causing Chaos side's dark areas to go to black and added some additional bounce lights throughout map.
  • Order side is brighter. Bumped up lighting on Order side to make it more vibrant.
  • Added some basic wildlife (not final yet).
  • Updated volcano's ash cloud, added value ramp so it gets brighter as it approaches the Order side and reworked cloud for visual improvement on low settings
  • Added temporary stubs for Pantheon flags and god icon spawn pads, but these are not fully setup, and have several known bugs.
  • Fixed bug so that camp leash volume indicators (rock rings) no longer disappear on lower graphic settings.
  • Assist text for the Speed Attack Camp has been updated to be accurate.
  • Various performance related changes.

Misc

  • You can now type a “tag” into the search box on the god screen to filter by other criteria (IE:Roman, Ranged). The filter will not show any gods until the full word is typed in the box.
  • Added a new option under Video Settings called Shader Quality.
  • A new feature has put in place to automatically detect optimized settings for your hardware on a new install of Smite. A new button has also been added under Video Settings to allow existing installs to utilize the suggested settings.
  • Buff camps and minions will no longer target each other.
  • Buff camps are undergoing a new visual treatment for buff belts, which is not yet fully implemented. There may be some oddities!

General Gameplay

  • Titans:
  • Titans will no longer take damage from any source outside of it's leashing range while being leashed or standing at it's spawn point.
  • Lane Mechanics:
  • “Tagging” or dealing damage to a lane minion or jungle monster will once again reward XP and Gold regardless of if the player has moved out of reward range when it dies. (Reverted from PTS 1)
  • Towers once again remove all gold reward from minions they damage. (Reverted from PTS 1).
  • Note that: Assist reward range is still reduced from 80 to 60.

New Items (Item names are not final)

ManikinScepter T1.png Manikin Scepter (Starter Item)

  • +20 Physical Power. Enemies hit by your basic attacks are burned, taking 10 physical damage every 1s for 2s, and are slowed 8% for the duration. This effect stacks up to 3 times. Cost: 800.

LotusCrown T3.png Lotus Crown

  • +40 Magic Power, +30 Physical Protection, +20 MP5, PASSIVE: Allied gods affected by your heals gain +15 Physical Protection for 3 seconds. Cannot activate on the same target again for 10s. Cost: 2250.
  • This is a new Tier 3 item that branches from Jade Mountain Helm.

TemporalPurification T3.png Temporal Purification

  • Using this item removes crowd control effects and makes you immune to new ones for 1s. In addition your ability cooldowns are reduced by 5s. Cooldown: 90s. Cost: 1000.
  • This is a new active item branching from Improved Purification.

ShieldoftheUnderworld T1.png Shield of the Underworld

  • Upon activation you reflect 40% of all damage you take for the next 5s back to it's owner as True Damage. While this is active, enemies cannot lifesteal from you. Cooldown 60s. Cost: 600.
  • This is a new Active item in it's own tree.
  • Known issue: The special FX and sound is temporary. This will be updated in a future patch for clarity.

Heartseeker T3.png Achilles' Spear

  • Upon activation gain +25% attack speed and +35% Physical Lifesteal for 5s. You take +30% additional damage from all sources while this is active. Cost 600.
  • This is a new item in it's own tree, and only available to Physical gods.
  • Known issue: The special FX and sound is temporary. This will be updated in a future patch for clarity.

HeartwardAmulet T3.png Heartward Amulet

  • 60 Magical Protection, 300 Health, Passive - AURA - All allies within 70 units gain +20 Physical Protections and +20 MP5. Cost 2100.
  • This is a new item that branches off of Silver Talisman.

SoulStone T1.png Soul Stone (Starter Item)

  • +30 Magic Power, +90 Health, Passive - Your next damaging ability against an enemy god applies a damage over time effect that deals magic damage equal to 2% of the target's current health every second for 2 seconds. This effect cannot occur more than once every 10 seconds. Cost 800.

BluestonePendant T1.png Bluestone Pendant (Starter Item)

  • +15 Physical Power, +90 Health, Passive - Restores 4% of your missing mana every 5 seconds. Cost: 800

TheCrusher T3.png The Crusher

  • +40 Physical Power, +20 Physical Penetration, Passive - Each of your basic attack against towers and phoenixes grants a stack that increases your Attack Speed by 6% and Movement Speed by 3% for 2 seconds. (Max 5 stacks). Cost: 2300.
  • This item goes into the Mace tree, building off of Heavy Mace.

Item Changes

Physical Boots Tree Changes

P Boots Basic.png Boots (Tier 1)

  • +6% Movement Speed, Cost 300.

P Boots Combat.png Combat Boots (Tier 2)

  • +12 Movement Speed, +10 Physical Power, Cost: 900

P WarriorTabi.png Warrior Tabi (Tier 3)

  • +18% Movement Speed, +30 Physical Power, +12% Attack Speed. Cost: 1550.

P ReinforcedGreaves.png Reinforced Greaves (Tier 3)

  • +18% Movement Speed, +15 Physical Power, +100 Health, 30% Reduction to all crowd control durations. Cost: 1400.

P NinjaTabi.png Ninja Tabi (Tier 3)

  • +18% Movement Speed, +30 Physical Power, +15% Cooldown Reduction. Cost: 1500.

TalariaBoots T3.png Talaria Boots (Tier 3)

  • +18% Movement Speed, +10 Physical Power, +28% Movement Speed and 25 HP5 while out of combat. Cost: 1500.

Magical Shoes Tree Changes

M Shoes Basic.png Shoes (Tier 1)

  • +6% Movement Speed, Cost 300.

M Shoes Magic.png Magic Shoes (Tier 2)

  • +12 Movement Speed, +20 Magical Power, Cost: 900

M Shoes oftheMagi.png Shoes of the Magi (Tier 3)

  • +18% Movement Speed, +50 Magical Power, +250 Mana, Cost: 1550.

M ReinforcedGreaves.png Reinforced Shoes (Tier 3)

  • +18% Movement Speed, +20 Magical Power, +100 Health, 30% Reduction to all crowd control durations. Cost: 1450.

M Shoes ofFocus.png Shoes of Focus (Tier 3)

  • +18% Movement Speed, +30 Magical Power, +15% Cooldown Reduction. Cost: 1500.

TravelersShoes T3.png Travelers Shoes (Tier 3)

  • +18% Movement Speed, +30 Magical Power, +28% Movement Speed and +25 HP5 while out of combat. Cost: 1400.

Aegis T3.png Aegis Pendant

  • No longer provides damage reduction after the invulnerability effect fades.

Ancile T3.png Ancile

  • Now provides 8% Cooldown Reduction at base.
  • Cooldown Reduction per stack reduced from 0.25% to 0.2%.

Asi T3.png Asi

  • This is now a Tier 2 Item.
  • Cost reduced from 1850 to 1780.

CelestialLegionHelm T3.png Celestial Legion Helm

  • The passive for this item has changed: Absorbs the next hit of critical strike damage you would take. This effect cannot occur more than every 15 seconds. When this occurs, you gain +40 Magical Power for 3 seconds.
  • Cost reduced from 3250 to 2850.

ChargedBow T2.png Charged Bow

  • Reduced Attack Speed from 25% to 20%.
  • Reduced cost from 1350 to 1200.

ChargedMorningStar T2.png Charged Morningstar

  • This item no longer provides MP5.
  • Physical Power reduced from 25 to 20.
  • Mana reduced from 200 to 150.
  • Cost reduced from 1715 to 1200.

Cloak T1.png Cloak

  • Removed Health from this item.
  • Reduced price to 700G.

Deathstoll.png Death's Toll

  • This item no longer provides 3% Attack Speed.

DoomOrb T3.png Doom Orb

  • Cost reduced from 1900 to 1790.
  • This is now a Tier 2 Item.

Draining Blade.png Draining Blade

  • Removed from the game, as Asi was brought down to a Tier 2 item.

DynastyPlateHelm T3.png Dynasty Plate Helm

  • This item is now a Tier 2 item.
  • Cost reduced from 1900 to 1750.

HandoftheGods Fist 01.png Fist of the Gods

  • This item is now in it's own tree, and has been changed.
  • Using this item will stun a single god in the target area for 1s. Cooldown 90. Cost: 700.
  • Known issue: The special FX and sound is temporary. This will be updated in a future patch for clarity.

FrostboundHammer T3.png Frostbound Hammer

  • Heath reduced from 400 to 300.
  • Enemies hit by your basic attacks now also have their attack speed slowed by 15%. This will not stack with other Attack Speed slows from items.

GreaterAegis T3.png Greater Aegis

  • No longer can be used while under the effects of crowd control.

GreaterPurification T3.png Greater Purification

  • This item no longer reduces cooldown times by 5s.
  • Cost reduced from 900 to 800.

HuntersBow T2 Old2.png Hunter's Bow

  • Removed from the game, as it's Tier 3 item has been moved to Tier 2.

HydrasLament T3.png Hydra's Lament

  • Cost reduced from 2850g to 2150g.
  • Reduced Physical Power from +50 to +30.
  • Recharge time reduced from 4s to every 3s.
  • Passive changed to increase the damage from your next basic attack by +25% after using an ability.
  • This proc now only works on next basic attack, not next successful basic attack.

HydrasStar T2.png Hydra's Star

  • Cost reduced from 1400g to 1000g.
  • Reduced Physical Power from +30 to +20.
  • Recharge time reduced from 4s to every 3s.
  • Passive changed to increase the damage from your next basic attack by +10% after using an ability.
  • This proc now only works on next basic attack, not next successful basic attack.

Ichaival T3.png Ichaival

  • Now provides +10 Physical Penetration.
  • Price increased from 1650 to 1700.
  • This is now a tier 2 item.

Light Blade.png Light Blade

  • Attack Speed increased from +10% to +15%.

MarkoftheVanguard T1.png Mark of the Vanguard

  • Health increased from 100 to 150. Boom.

MorningStarofSpeed T2.png Morningstar of Speed

  • Removed from the game as it's tier 3 was lowered to tier 2.

OdysseusBow T3.png Odysseus' Bow

  • Price reduced from 2650 to 2450.

Polynomicon T3.png Polynomicon

  • Recharge period reduced from every 4s to 3s.
  • Additional damage on inhand increased from 50% to 60%.
  • This proc now only works on next basic attack, not next successful basic attack.

Protected Recall Rank3.png Protected Recall

  • Removed from the game.

PythagoremsPiece T3.png Pythagorem's Piece

  • This item no longer provides Mana.
  • Now provides +10% Cooldown Reduction.
  • Now branches off of Talon Trinket.

Qins Sais.png Qin's Sais

  • Reduced Attack Speed from 25% to 15%.
  • Reduced passive effect from 5% to 4% of maximum health.

RadiantOrb T2.png Radiant Orb

  • Removed from the game as it's tier 3 was lowered to tier 2.

RunicShield T3.png Runic Shield

  • This item has a new passive.
  • Passive Aura - All enemies within range 55 have their attack speed reduced by 15% and their Magical Power reduced by 50. Will not stack with other Attack Speed slows from items.

ShieldofRegrowth T3.png Shield of Regrowth

  • The item has been changed, and moved into the Round Shield tree as a Tier 2 item.
  • +20 Physical Power, +20 Physical Protection, +10% Cooldown Reduction. PASSIVE: After healing yourself from an ability, you gain +25% Movement Speed for 2 seconds. This cannot occur more than once every 10 seconds. Cost 1800.

SpikedShell 01.png Spiked Shell

  • Removed from the game.

SpiritRobe T3.png Spirit Robe

  • Physical Protection increased from +10 to +45
  • Magical Protection reduced from +55 to +45
  • No longer provides Health.

Sovereignty T3.png Sovereignty

  • Physical Protection reduced from 65 to 30.
  • Health reduced from 450 to 200.
  • Price reduced from 2550 to 2050.
  • Aura now provides +25 HP5 in addition to +20 Magical Protection.

TowerShield T2.png Tower Shield

  • This item no longer has Magical Protection.
  • Physical Power reduced from 30 to 20.
  • Cost reduced from 1500 to 1200.

Transcendence T3.png Transcendence

  • This item no longer provides MP5.

VoidShield T3.png Void Shield

  • Cost reduced from 2700 to 2600.

WarlocksSash T3.png Warlock's Sash

  • Starting Health reduced from 300 to 200.
  • Health per stack increased from +3 to +4.
  • Power per stack decreased from 0.6 to 0.5.

Starter Support 01.png Watcher's Gift

  • This item has re-worked.
  • +100 Health, Passive: Being within range 60 of a minion death without dealing the killing blow awards +4 bonus gold and +10 health.

WingedBlade T3.png Winged Blade

  • Health reduced from 350 to 300.

Witchblade T3.png Witchblade

  • Adjusted so it no longer stacks with Attack Speed slows from other items.


Gods - Balance/Updates/Fixes

T Anhur Default Icon.png Anhur

  • Icons Anhur A02.png Impale
  • Damage from the spear is now reduced by 50% for any enemy hit after the first.
  • Mana cost increased from 70/75/80/85/90 to 70/80/90/100/110.

T AoKuang Default Icon.png Ao Kuang

  • Icons AoKuang A02.png Dragon Call
  • Reduced Magical Scaling on basic attacks from 28% to 20%.

T Apollo Default Icon.png Apollo

  • General
  • Attack speed per level increased from 1.2% to 1.5%.
  • Icons Apollo A01.png So Beautiful
  • Damage from this ability is now reduced 25% for each enemy hit after the first.
  • Mana cost increased from 70/75/80/85/90 to 70/80/90/100/110.
  • Icons Apollo A04.png Across the Sky
  • This ability no longer knocks up enemies.

T Chronos Default Icon.png Chronos

  • Icons Chronos A01.png Stop Time
  • Stop Tim can no longer be cleansed by slow immunity, and is considered a Stun for the purposes of CC removal.
  • Stop Time now reduces target attack speed by 25%.
  • Cooldown increased from 16/15/14/13/12 to 18/17/16/15/14.

T Cupid Default Icon.png Cupid

  • Icons Cupid Share.png Share the Love
  • Mana cost reduced from 60/65/70/75/80 to 50 at all ranks.
  • Icons Cupid Flutter.png Flutter
  • Known Issue: Ranks 1 and 2 do not provide an attack speed bonus. This will be fixed in a future PTS patch.
  • Icons Cupid Fields.png Fields of Love
  • This ability no longer causes diminishing returns on itself when it stuns and mesmerizes at the same time.

T HouYi Default Icon.png Hou Yi

  • Icons HouYi A01.png Ricochet
  • Increased projectile speed.
  • Icons HouYi A03.png Divebomb
  • Hou Yi no longer becomes immune to damage and healing while airborne.

T Kukulkan Default Icon.png Kukulkan

  • Icons Kukulkan 03.png Whirlwind
  • Duration of damage over time effect increased from 2 to 2.5s.

T Neith Default Icon.png Neith

  • Icons Neith A01.png Spirit Arrow
  • This ability no longer has its damage and root reduced for successive enemies hit after the first.

T Nox Default Icon.png Nox

  • Icons Nox A03 Old.png Siphon Darkness
  • Increased cooldown from 3s to 4s.
  • Reduced Magical Power scaling from 60% to 50%.
  • Icons Nox A04 Old.png Night Terror
  • Casting time for this ability increased from 0.25s to 1s.
  • Significant updates to special FX and sounds have been made for clarity.

T Ram Default Icon.png Rama

  • Icons Ram A01.png Astral Strike
  • Damage from this ability is now reduced to 75% for each enemy hit after the first.

T Sobek Default Icon.png Sobek

  • Icons Sobek Passive.png Blessing of the Nile
  • Increasing protection from 5 to 7 per stack.
  • Icons Sobek LurkingWaters.png Lurking in the Waters
  • Slow increased from 15% to 15/20/25/30/35%.

T Xbalanque Default Icon.png Xbalanque

  • Icons Xbalanque A01.png Branching Bolas
  • This ability no longer toggles off when under the effects of crowd control.



Source