SMITE Beta Version 0.1.1721

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T Odin Default Card.png

T Odin Default Icon.png Re-Arted God: Odin[edit | edit source]

Odin has undergone a significant revision of his 3D Model, FX, animations and loading screen card.
The Huntsman skin has also been reworked. The Mountain Man skin will be improved in future releases.

New Skins[edit | edit source]

Infiltrator Loki Chang'e Golden Aphrodite Golden
Infiltrator Loki Golden Chang'e Golden Aphrodite

Voicepacks[edit | edit source]

  • T Odin Default Icon.png Odin


General[edit | edit source]

  • The Arena map has undergone another round of artistic improvements, bug fixes, collision fixes, and layout adjustments.
  • On the main menu user interface, the “HOME” button has been moved. It is now adjacent to the other options on the main menu navigation.
  • A "Party" button now always appears on the right side of the chat bar. Your current party members are also now always listed within this panel (previously, this panel would show current channel members in chat).
  • A variety of other cleanups, bug fixes and usability improvements have been made to the front-end User Interface.
  • When selecting Match Details on the Stats page, a new screen displays the data (no longer goes to external website).
  • A new video has been added after login that briefly promotes the state of Georgia. We love tax breaks! Left click to progress past the video immediately.
  • Fixed an issue with some ground targeters rotation being delayed after dashing (i.e. T Agni Default Icon Old.png Agni Icons Agni PathofFlames Old.png Path of Flames into Icons Agni NoxiousFumes Old.png Noxious Fumes).
  • T Poseidon Default Icon Old.png Poseidon, T Anhur Default Icon Old.png Anhur, T NeZha Default Icon Old.png Ne Zha and T ChangE Default Icon.png Chang’e are now available as potential Bot Enemies in Practice Arena.
  • The free god rotation is now T Cupid Default Icon.pngCupid, T Fenrir Default Icon.png Fenrir, T Freya Default Icon Old.png Freya, T Vulcan Default Icon.png Vulcan and T Zeus Default Icon Old.png Zeus.

Spectator[edit | edit source]

  • Several bug fixes and minor visual cleanups.


Items[edit | edit source]

Aoeminiondamage.pngHandoftheGods Fist 01.png Hand of the Gods / Fist of the Gods[edit | edit source]

  • Pricing reduced to 250/300/350 gold per tier.
  • Radius increased to 15ft on every tier.
  • Cooldowns set to 60s on every tier.

EnemyMovementDebuff 01.png Creeping Curse[edit | edit source]

  • Pricing reduced to 250/300/350 gold per tier.
  • Radius increased to 55ft on each tier.
  • The slow has been reduced from 30/40/50% to 20/30/40%.
  • New branching option:
Creeping Curse Rank3.png Enfeebling Curse:
  • Reduces enemy ground speed by 40%.
  • Reduces enemy attack speed by 30%.

Blink 01.png Blink[edit | edit source]

  • Pricing reduced to 250/300/350 gold per tier.
  • Cooldown reduced from 180/90/45s TO 60/45/30s per tier.
  • You now must be out of combat 5/4/3s, changing per tier, to use Blink.
Blink Combat 01.png Combat Blink:
  • Cooldown reduced from 240s to 120s.

DamageBuff 01.pngGirdleofMight Self.png Girdle of Might / Girdle of Inner Power[edit | edit source]

  • Cooldown reduced to 60s on every tier.
  • Radius increased to 70ft.

SpeedBuff 01 Rank1.png Sprint[edit | edit source]

  • Speed buff changed to 30/35/40% increase per tier.
  • Lifetime per tier reduced to 3/4/5s.
  • Slow immunity now lasts the entire lifetime.
  • Cooldown reduced from 240/180/120s to 60s.
FriendlyMovementBuff 01.png Heavenly Agility:
  • Reduced to a 40% speed buff.
  • Radius increased to 70 ft.
  • Cooldown ont his tier remains at 90s.

Meditation Salvation 01.png Salvation[edit | edit source]

  • MP5 buff increased to 45%.

Cleanse 01.png Purification Beads[edit | edit source]

  • Cooldown reduced to 180/135/90 per tier.

Shielded Recall 01.pngProtected Recall Rank3.png Shielded Recall / Protected Recall[edit | edit source]

  • Pricing reduced to 250/300/350 gold per tier.
  • Cooldown reduced to 120/90/60s per tier.
ShieldedRecall Teleport 01.png Shielded Teleport:
  • Reduced to 350g

Shard 01.pngRestorationShard 01.pngStaticShard 01.png Shard / Restoration Shard / Static Shard[edit | edit source]

  • Pricing reduced to 250/300/350 gold per tier.

Shell 01.pngSpikedShell 01.pngShellofAbsorption 01.png Shell / Spiked Shell / Shell of Absorption[edit | edit source]

  • Pricing reduced to 250/300/350 gold per tier.

Teleport 01.png Teleport[edit | edit source]

  • Price increased to 150g.

Oracle Rank03.png Eye of Providence[edit | edit source]

  • Pricing reduced to 250/300/350 gold per tier.
  • Cooldown reduced to 90/60/60 per tier.


Gods[edit | edit source]

T Anubis Default Icon Old.png Anubis[edit | edit source]

  • Model has undergone visual improvements.

T Athena Default Icon.png Athena[edit | edit source]

  • Fix for bug that would make Athena go invisible.

T Fenrir Default Icon.png Fenrir[edit | edit source]

  • Ground targeters modified.

T GuanYu Default Icon.png Guan Yu[edit | edit source]

  • Icons GuanYu A03.png Taolu Assault protection buff and debuff now scales 6/7/8/9/10 per rank, rather than being 10 at all ranks.
  • Guan Yu’s basic attack progression now uses the same standard hit cone on the final hit as the first three. This should remove inconsistencies in target selection between hits.

T HunBatz Default Icon.png Hun Batz[edit | edit source]

  • Icons HunBatz A03.png Sacred Monkey no longer allows Hun Batz to teleport out of Fenrir’s mouth during Ragnarok.
  • Icons HunBatz Passive.png Infused Strikes increased from +20% physical power scaling to +25% physical power scaling.

T NeZha Default Icon Old.png Ne Zha[edit | edit source]

  • Fixed an issue with his Ult where players could get caught on top of map walls.

T Odin Default Icon.png Odin[edit | edit source]

  • Odin’s basic attacks now use a hit progression with a 1/1/1/1.5x timing and damage scale
  • Icons Odin A03 Old.png Gungnir's Might:
  • Now hits twice in the same time period, dealing its original damage distributed across both hits. The first hit occurs 0.4s sooner than previously and inflicts the slow, and the second hit does the majority of the damage. Hit damage values are 40/65/90/115/140 (+40% of physical power) and 50/80/110/140/170 (+60% of physical power).
  • The slow amount was increased from 25% to 30%.
  • The Cooldown was adjusted from 15/14/13/12/11 to 12 across all ranks

T Tyr Default Icon.png Tyr[edit | edit source]

  • Icons Tyr A02.png Power Cleave
  • The physical power scaling was reduced from +80% physical power to +50% physical power.
  • Increased the Knockback from 200 to 300. (Was 400 before the previous nerf).
  • Icons Tyr A01.png Fearless
  • The base damage was reduced from 50/110/170/230/290 to 40/90/140/190/240.
  • Increased the Knockback in guard stance from 200 to 300. (Was 400 before previous nerf).
  • Fixed a bug with Tyr’s passive stance icons not displaying correctly.

T ZhongKui Default Icon.png Zhong Kui[edit | edit source]

  • Icons ZhongKui A01.png Expose Evil
  • The duration of the mark has been reduced from 6 to 5s.
  • Icons ZhongKui A03.png Book of Demons
  • The magical power contribution was reduced from 70% to 50%.


Source

Promotional Content