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SMITE Beta Version 0.1.1629.0

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New Skins[edit | edit source]

Bacchus: Golden
Golden


General[edit | edit source]

  • Item Sellback
    • Item sellback has been rewritten to fix bugs that allowed sellback of items at full price when they had not been purchased during the last set of purchases.
    • Removed the 10 second rule.
    • Removed the constraint of only the last item. You can now sell back all items that have been purchased while at the store.
  • Removed English hardcoded queue names.
  • Fixed a bug where you couldn’t use ALT + number row keys for key binding.
  • Store item filters have been rearranged.
  • Starter Items now have their own filter.
  • To be considered in combat, you must now have either taken damage or dealt damage within the last 5 seconds.
  • The free god rotation has been changed to T Apollo Default Icon.png Apollo, T Freya Default Icon Old.png Freya, T GuanYu Default Icon.png Guan Yu, T Odin Default Icon Old.png Odin and T Sobek Default Icon.png Sobek.
  • 3v3 Joust Queue
    • New casual queue
    • Parties up to 3
    • Added new first win of the day


Conquest Map[edit | edit source]

  • Map Changes
    • The side lane towers on the Gold Fury side of the map have been stationed further apart than those on the Fire Giant side lane.
    • Corrected an issue in the Fire Giant lair where players could hit the Fire Giant outside the range of it’s lava flow ability.
    • The middle Fury XP camps now have two large furies, rather than one large and two small, making them worth significantly more xp and gold.
    • Cooldown and Mana camps have design changes (see below).
    • You no longer get gold from minions that have taken damage from your tower.
  • Buff camps
    • The mana and cooldown camps have been combined and then multiplied, like a virus. The new camp provides:
      • Buff consolidation
        • Old camps
          • Mana = +7 mana per second
          • Cooldown = 15% cooldown reduction
        • New camps
          • Mana = +5 mana per second and 10% cooldown reduction<
          • There is now a combined mana/cooldown camp in each of the 4 corners of the map.


Items[edit | edit source]

Aura items[edit | edit source]

  • The radius of the aura items have been increased and now fall into 3 categories:
    • Buffs are 70 feet
      • Armor 01 Rank1.png Sovereignty, ItemIcon Bracer 01.png Bracer of Replenishment, Magic 01 Rank1.png Pythagorem's Piece, Sword 01 Rank1.png Soul Eater
    • Debuffs are 55 feet
      • MagicVoid 01.png Void Stone, PhysicalVoid 01.png Voidblade, NumbingAura.png Witch Stone
    • Damage is 25 feet
      • Helm 01 Rank1.png Mystical Mark

BumbasMask 128.png Bumba's Mask[edit | edit source]

  • The full XP reward bonus for not getting the last hit has been removed. You still get the full gold reward bonus when not getting the last hit.

ResettingMagicalSteamroll.png Doom Orb[edit | edit source]

  • You now gain 2 stacks for god kills.
  • On death, the item loses half its stacks.

GemofBinding T3.png Gem of Binding[edit | edit source]

  • This is a new 3rd tier item, built off of Staff 01 Rank1.png Gem of Isolation.
  • +70 Magical Power
  • +250 Health
  • +250 Mana
  • PASSIVE - Enemies hit by your basic attacks will move 25% slower for 2 seconds.

DamageBuff 01.png Girdle of Might[edit | edit source]

  • The ground target FX was properly changed to a 35 foot radius.instead of a 20 foot radius. The ability itself was unaffected by this change.

ResettingPhysicalSteamroll.png Heartseeker[edit | edit source]

  • You now gain 2 stacks for god kills.
  • On death, the item loses half its stacks.

Armor 03 Rank1.png Hide of the Nemean Lion[edit | edit source]

  • The percentage of damage reflected has been reduced from 30% to 20%.

Shield 01.png Shield[edit | edit source]

  • This is a new 3 tier item with 2 top tier branches:
RunicShield 01.png Runic Shield
  • +60 Magical Protection
  • +20 Physical Power
  • +15 HP5
  • PASSIVE - When you are damaged by an ability, your magical protection is increased by 30 for 8 seconds. Can only occur once every 30 seconds.
ShieldofRegrowth 01.png Shield of Regrowth
  • +60 Magical Protection
  • +20 Physical Power
  • +15 HP5
  • PASSIVE - When you are damaged by an ability, your HP5 is doubled for 8 seconds. Can only occur once every 30 seconds.

ShieldedRecall Teleport 01.png Shielded Teleport[edit | edit source]

  • This item is now usable on allied towers and wards.

Teleport 01.png Teleport[edit | edit source]

  • The price of this consumable has been reduced from 250 to 125 gold.
  • This consumable is now usable only on allied towers.

MagicVoid 01.png Void Stone[edit | edit source]

  • The magical protections of this item have been reduced from 20/40/60 to 10/30/50.
  • The protection debuff aura has been reduced from 25 to 15.
  • A new tier 3 option off of Void Stone:
VoidStone T3.png Focused Void Stone
  • +50 Magical Power
  • +50 Magical Protection
  • PASSIVE - You gain +25 magical penetration.

PhysicalVoid 01.png Voidblade[edit | edit source]

  • The physical protections of this item have been reduced from 20/40/60 to 10/30/50.
  • The protection debuff aura has been reduced from 25 to 15.
  • A new tier 3 option off of Voidblade
VoidBlade T3.png Focused Voidblade
  • +30 Physical Power
  • +50 Physical Protection
  • PASSIVE - You gain +25 physical penetration.

Starter Support 01.png Watcher's Gift[edit | edit source]

  • This item now also gives the owner an additional 1 gold every 5 seconds.

Icons Wards Basic 01.pngIcons Wards Consumable 01.png Wards[edit | edit source]

  • Fixed an issue where you couldn’t destroy a ward when the enemy team was channeling to teleport.
  • The range of both wards have been set to 55 feet.


Active Items[edit | edit source]

Shard 01.png New item - Shard[edit | edit source]

  • Tier 1
  • Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 180s.
  • Tier 2
  • Using this item gives you a heal equal to 3% of your maximum health, plus an additional 3% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
  • Tier 3
RestorationShard 01.png Restoration Shard
  • Using this item gives you a health and mana heal equal to 4% of your maximum health and mana, plus an additional 4% per charge. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.
StaticShard 01.png Static Shard
  • Using this item gives yourself a shield that reflects 2% of damage done to you back to the attacker, plus an additional 2% per charge for 6 seconds. Charges are gained when an enemy god uses an ability within 80 feet. Max. 9 charges. Cooldown - 120s.

Shell 01.png New Item - Shell[edit | edit source]

  • Tier 1
  • Using this item gives the owner and his allies a +15 protections buff for 5 seconds. Cooldown - 90s.
  • Tier 2
  • Using this item gives the owner and his allies a +30 protections buff for 5 seconds. Cooldown - 90s.
  • Tier 3
ShellofAbsorption 01.png Shell of Absorption
  • Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, all damage taken is reduced by 15%. Cooldown - 90s.
SpikedShell 01.png Spiked Shell
  • Using this item gives the owner and his allies a +45 protections buff for 5 seconds. Also, 10% of the damage taken is reflected back to the damaging god. Cooldown - 90s.

Gods[edit | edit source]

T Athena Default Icon.png Athena[edit | edit source]

  • Fixed an issue where her basic attack emotes from anywhere on the map could be heard in mid-lane.

T Isis Default Icon Old.png Isis[edit | edit source]

  • Fixed an issue with her passive remaining active at her origin of death.
Icons Isis A03.png Dispel Magic
  • The slow has been reduced from 35% to 20%.
Icons Isis A04.png Circle of Protection
  • The damage reduction of the ultimate has been reduced from 30% to 15%.
  • The cooldown of this ability has been increased from 60s to 90s.

T Vulcan Default Icon.png Vulcan[edit | edit source]

Icons Vulcan A01.png Backfire
  • This ability now marks the first god that is hit for 4 seconds, causing the Icons Vulcan A02.png Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target.


Source