SMITE Beta Version 0.1.1328

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T Vulcan Default Card Old.png


T Vulcan Default Icon Old.png New God: Vulcan[edit | edit source]

Icons Vulcan Passive.png Forge (Passive)[edit | edit source]

Vulcan transfers 30% of his protections and 15% of his health to his turrets. In addition, when Vulcan is within 30ft of his own deployables they regen 3% of their health every second because of their proximity to the Forge.


Icons Vulcan A01.png Backfire[edit | edit source]

Vulcan blasts a fireball out of his Forge, dealing 85/145/205/265/325 (+70% of your magical power) magical damage to all enemies in its path. The strength of the blast also knocks Vulcan 20ft back.

Cost: 65/70/75/80/85 mana.

Cooldown: 15s.


Icons Vulcan A02.png Inferno Cannon[edit | edit source]

Vulcan constructs an Inferno Cannon that shoots fireballs in a cone that deal 65/100/135/170/205 (+20% of your magical power) magical damage to the target every second. The Inferno Cannon lasts until destroyed or another is placed. This inherits Vulcan’s penetrations but does not apply on-hit effects.

Cost: 65/70/75/80/85 mana.

Cooldown: 15s.


Icons Vulcan A03.png Thumper XVI[edit | edit source]

Vulcan constructs a Thumper XVI that deals 15/20/25/30/35 (+10% of your magical power) magical damage every second and slows enemies hit by 5/10/15/20/25%, increasing with Focus up to 35%, for 2s. The Thumper XVI lasts until destroyed or another is placed. This inherits Vulcan’s penetrations but does not apply on-hit effects.

Cost: 70/75/80/85/90 mana.

Cooldown: 15s.


Icons Vulcan A04.png Volcanic Overdrive[edit | edit source]

When Volcanic Overdrive is activated, Vulcan gains 15/20/25/30/35% movement speed and 10/20/30/40/50 protections. All of Vulcan’s structures fire 50% faster and gain massive regeneration. The Inferno Cannon also fires in a 360 radius and auto targets gods while under the effects of Volcanic Overdrive.

Cost: 100 mana.

Cooldown: 90s.


New Skins[edit | edit source]

Vulcan: Ironsmith
Ironsmith Skin card

General[edit | edit source]

  • Clan tags may now be up to 5 characters. Existing clans will have an opportunity to change their tag once without a cooldown period.
  • Players Level 1 to 5 now have their own “Novice” Conquest queue (similar to an earlier implementation in Closed Beta). Players above Level 5 cannot join this queue, and players Level 1 to 5 cannot join the normal Conquest queue, even in a party. Arena and Domination do not have these restrictions.
  • Four and Five-person teams are allowed to queue the normal Conquest queue; however, the match-making logic has been changed to better ensure that teams of 4 and 5 play mostly with other large teams.
  • The login screen has undergone a visual makeover.
  • You can now view the profile of your friends and prospective friends from the FRIEND screen in the Social menu.
  • A better presentation has been implemented for swapping gods while in draft mode.
  • The Top Ranked Players listing now only shows players that have played a ranked match in the last 7 days. Previously it showed players that had played any type of match in the last 7 days (although your rating was still determined solely by your performance in Ranked Matches).
  • Fixed a bug in which the Stats link on the Team page was not working.
  • Fixed several conditions on the end of match lobby screen in which data was not populating correctly.
  • Fixed a bug in which Win status for some matches on the History screen was incorrect.
  • Several tweaks to the Solo Practice bot AI.
  • Fixed a bug with changing resolution.
  • Players can no longer rent or purchase gods in draft mode.
  • Fixed an issue that prevented some players from playing Ranked matches because of minimum required gods purchased.
  • Fixed issue in draft mode that your chosen god disappeared.
  • Fixed issue in EOML where your accolades were not represented correctly
  • Familiars (Vulcan’s turrets / Bastet’s cats / etc) now show with a minion icon on mini-map.
  • A player being damaged by a player pet now tags both the pet and the owning player as having recently attacked a player.
  • Fixed an issue that could cause database issues upon large numbers of concurrent logins.


Spectator Changes[edit | edit source]

  • Added a new sync feature to keep spectators that are partied in sync with the party leader. This feature is designed to allow for live multicasting while still allowing spectators to manipulate time.
  • Improved the resiliency of spectator to minor network glitches.
  • Fixed an issue in which players would have an issue getting into a match after having spectated a match.
  • Fixed a crash-causing issue after rewinding.
  • Color blind colors no longer show when spectating.
  • Added an indicator to the minimap to represent the spectator’s location and rotation.
  • Fixed an issue where the timeline would display the time incorrectly when the match went over an hour.
  • Fixed issue with match invites not appearing after watching a demo recording


Jungle Camps[edit | edit source]

CoolDownReduction 01.png Cooldown buff[edit | edit source]

  • +20 focus has been added to this buff.

Damage 01.png Damage buff[edit | edit source]

  • +10 magical power and +5 physical power has been added to this buff.

SpeedBuff 01.png Speed buff[edit | edit source]

  • +10% attack speed has been added to this buff.

Items[edit | edit source]

  • Many items have had their Focus removed and some of the items have been repriced.

ItemIcon ShieldHealth 01.png Bulwark of Hope[edit | edit source]

  • Shield duration has been reduced from 2s to 1s.

Deathstoll.png Death's Toll[edit | edit source]

  • Passive now also restores 1.5 mana per hit with a basic attack.

Hammer 02 Rank1.png Golden Bow[edit | edit source]

  • Radius of the additional damage has been increased from 10ft to 15ft.

Spellshield.png Magi's Blessing[edit | edit source]

  • The passive now absorbs an enemy spell every 30 seconds instead of every 45 seconds.

Vampiricshroud.png Vampiric Shroud[edit | edit source]

  • Base stats and passive has changed.
    • +10 Magical Power
    • +100 Health
    • +5 MP5
    • PASSIVE - Killing an enemy restores 10 health and mana.

MagicalSteamroll.png Warlock's Sash[edit | edit source]

  • Stacks now gain +2 health instead of +2 mana.

BootsPower 01 Rank1.png Boots of the Magi[edit | edit source]

  • Out of combat movement speed has been removed.
  • +12 Magical Penetration has been added to rank 3.

BootsArmored 01 Rank1.png Reinforced Boots[edit | edit source]

  • Out of combat movement speed has been added to these boots.

BootsDamage 01 Rank1.png Warrior Tabi[edit | edit source]

  • Out of combat movement speed has been removed.
  • +12 Physical Penetration has been added to rank 3.

DamageBuff 01.png Girdle of Might[edit | edit source]

  • Ability now also buffs magical and physical power by 10%.

ManaBuff 01.png Meditation[edit | edit source]

  • After using this ability, you now gain 15 MP5 for 15 seconds.

EnemyMovementDebuff 01.png Creeping Curse[edit | edit source]

  • Cooldown reduced from 150s to 120s.

Fatalis.png Fatalis[edit | edit source]

  • This item now provides Focus.
  • The passive has changed from movement speed and attack speed to movement speed and focus.
  • Maximum number of stacks has been changed from 3 to 4.

FocusEnergy 01.png Circlet of Focus[edit | edit source]

  • Item has changed significantly and is no longer a starter item.
  • Gives additional Focus on ability use.
  • Recommended items have replaced this item with Vampiric Shroud.


Gods[edit | edit source]

T Ares Default Icon Old.png Ares[edit | edit source]

Icons Ares A01.png Shackles
  • Movement speed buff and debuff has been increased from 10% to 15%.
  • Focus contribution has been increased from .1% to .15% per Focus.

T Freya Default Icon Old.png Freya[edit | edit source]

Icons Freya A01.png Irradiate
  • Damage has been increased from 40/55/70/85/100 to 50/70/90/110/130.
  • Magical power contribution has been increased from 30% to 35%.

T Hel Default Icon Old.png Hel[edit | edit source]

Icons Hel Decay.pngIcons Hel Restoration.png Decay/Restoration
  • Cooldown has been increased from 10s to 12s.
Icons Hel DarkSouls.pngIcons Hel SpellShield.png Hinder/Cleanse and Icons Hel Repulse.pngIcons Hel Inspire.png Repulse/Inspire
  • Cooldowns have been increased from 14/13/12/11/10s to 16/15/14/13/12s.

T Hercules Default Icon Old.png Hercules[edit | edit source]

Icons Hercules A03.png Mitigate Wounds
  • Cooldown has been increased from 12s to 17s.

T Odin Default Icon Old.png Odin[edit | edit source]

Icons Odin GugnirsMight Old.png Gungnir’s Might
  • The slow has been increased from 15% to 25% base.
  • Focus contribution on the slow has been increased from a max of 30% to 35%.
Icons Odin RingofSpears Old.png Ring of Spears
  • Base protection inside the ring has increased from 30 to 50.

T Loki Default Icon Old.png Loki[edit | edit source]

Icons Loki A04 Old.png Assassinate
  • No longer hits players that were not targeted.


Source