Rod of Healing

From Smite Wiki
Jump to: navigation, search
Rod of Healing
RodofHealing T2.png
Details
Item Type: Offensive, Defensive, Utility
Item Tier: Tier 2
Cost: 850
Total Cost: 1500
Stats: +45 Magical Power
+150 Health
+7% Movement Speed
Active Effect:
Passive Effect: Allied gods within 70 units have their Healing increased by 5%. If you are in combat, their Healing is increased by an additional 5%.
Active Cooldown:
Passive Cooldown:

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
Sash T1.png
Uncommon Sash
650 +15 Magical Power
+75 Health
None
RodofHealing T2.png
Rod of Healing
850
(1500)
+45 Magical Power
+150 Health
+7% Movement Speed
AURA - Allied gods within 70 units have their Healing increased by 5%. If you are in combat, their Healing is increased by an additional 5%.
RodofAscelpius T3.png
Rod of Asclepius
1100
(2600)
+75 Magical Power
+250 Health
+10% Movement Speed
AURA - Allied gods within 70 units have their Healing increased by 10%. If you are in combat, their Healing is increased by an additional 10%.

Notes[edit | edit source]

  • The auras from multiple Rods of Healing and Rods of Asclepius do not stack, with Rod of Asclepius' overriding Rod of Healing's.


Consumable items
HealthPotion.png Healing Potion ManaPotion.png Mana Potion MultiPotion.png Multi Potion Icons Wards Basic 01.png Ward
Icons Wards Consumable 01.png Sentry Ward Container ChaliceofHealing.png Chalice of Healing Container ChaliceofMana.png Chalice of Mana Container ChaliceoftheOracle.png Chalice of the Oracle
MagicPowerBuff 01.png Potion of Magical Might PhysicalPowerBuff 01.png Potion of Physical Might ElixirofDefense T3.png Elixir of Defense ElixirofPower T3.png Elixir of Power

Relics

Passive items