Rituals

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Rituals were powerful consumable items in SMITE designed to enhance the late game experience, providing more strategical options but at a very high cost, especially since they could only be used once per purchase.

These consumables were removed from the game with SMITE Version 4.5.3978.2, the patch released on March 28, 2017.

List of Rituals[edit | edit source]

Rituals Frenzied.png Frenzied Ritual (750)

Rituals Frenzied.png Frenzied Ritual
Active Effect
Unlocks at level 10.

Using this Ritual increases Attack Speed of all Allies within 55 by 20% as well as Damage done to all targets by 25% for 5s. Consumed on use.

Rituals Rallying.png Rallying Ritual (750)

Rituals Rallying.png Rallying Ritual
Active Effect
Unlocks at level 10.

Using this Ritual will teleport you to an allied god anywhere on the map after a 4s channel time. Hard CC can interrupt the channel and the ritual is lost. Consumed on Use.

Rituals Reveal.png Revealing Ritual (750)

Rituals Reveal.png Revealing Ritual
Active Effect
Unlocks at level 10.

Using this Ritual reveals enemy gods to your entire team and reveals all Enemy wards within 70 for 5s. Consumed on Use.

Rituals Flickering.png Flickering Ritual (1000)

Rituals Flickering.png Flickering Ritual
Active Effect
Unlocks at level 10.

Using this Ritual will allow you to teleport up to 40 units away, even when in combat. Consumed on Use