Please take a moment to fill out this survey on your gaming habits!

Rama

From Smite Wiki
Jump to: navigation, search
Rama
SkinArt Rama Default.jpg
Summary
Title: Seventh Avatar of Vishnu
Pantheon: NewUI Pantheon Hindu.png Hindu
Type: Ranged,Physical
Class: NewUI Class Hunter.png Hunter
Pros: High Mobility, High Attack Speed
Difficulty: Average
Release date: June 24, 2014
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Rama voicelines
Voice actor: Nick Landis
Stats
Health: 460 (+76)
Mana: 205 (+34)
Speed: 370 (+0)
Range: 55 (+0)
Attack/Sec: 0.95 (+1.7%)
Basic Attack
Damage: 40 (+ 2.5)
+ 100% of Physical Power
Progression: None
Protection
Physical: 12 (+2.8)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.65)
MP5: 4.5 (+0.25)
*Numbers in parentheses are the amount gained at each level

"Pick up and fire piercing astral arrows, make each one count."

Rama is one of the playable Gods in SMITE.

Lore[edit | edit source]

Ravana's immortal reign subjugates the people. Shiva's boon grants the demon-king invulnerability against gods and beasts. Only mortal men stand a chance of defeating him, but Ravana's might is too potent for a mere man to overcome. All seems lost.

To save us, Vishnu took human form. Rama, prince of Ayodhya.

At age 16 he was already the perfect embodiment of man. Strong, humble, handsome, patient, devout; he is what mankind strives to be, yet, for all our flaws, can never reach.

When a neighboring kingdom, cursed by Ravana's magic, asked for aid, Rama answered, despite the misgivings of his father. With his brother Laksharma, Rama set out and slew a horde of demons. At the palace, Rama cleansed the curse by freeing the queen from stone. The city celebrated and Rama was invited to string Shiva's bow – with the prize princess Sita's hand in marriage. Shiva's bow could not be lifted by any man, let alone strung, but Rama broke the bow in half. He and Sita wed immediately.

Returning home, Rama was to be crown prince, but the jealousy of queen Kaikeyi forced Rama into exile, where he's remained these past fourteen years.

Yet Rama was recently seen on the field of battle. Word is, Ravana stole Rama's wife, and Rama left exile to embrace his destiny. He must defeat Ravana, free his wife, and set mankind on a path for peace, else darkness and evil will conquer all.

Abilities[edit | edit source]

Passive - Astral Quiver
Rama's Astral Quiver generates an Astral Arrow every 12s. Each Basic Attack hit reduces the time to generate an Astral Arrow by 2s. The first time a fired Astral Arrow hits an enemy it has a chance to drop to the ground. Picking up an Astral Arrow restores 10 Mana. Notes:
 Bullet.png Always starts the match and respawns with a full quiver.
 Bullet.png Drop Chance: 30% + 1% per Level

Ability Video

1st Ability - Astral Strike
Rama switches to a more powerful arrow that Pierces and Slows enemies. This ability consumes 1 of Rama's Astral Arrows and deals bonus damage with every shot. Damage from this ability is reduced to 75% for each enemy hit after the first. Rama cannot toggle this ability if he has no Astral Arrows.

The Slow can be Stacked up to 3 times.

Notes:
 Bullet.png Slow %: 10%  Bullet.png Time Slowed: 2s
 Bullet.png Bonus Damage: 10/20/30/40/50  Bullet.png Ability Type: Buff
 Bullet.png Cost: 20 mana + 1 arrow per shot

Ability Video

2nd Ability - Infinite Arrows
Rama focuses his mind and gains increased Attack Speed. While this buff is active, every 3rd successful hit on an enemy god will immediately generate an Astral Arrow. Notes:
 Bullet.png Attack Speed Increase: 30/35/40/45/50% for 5s.  Bullet.png Ability Type: Buff
 Bullet.png Cooldown: 15/14/13/12/11 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Rolling Assault
Rama performs a roll in the direction he is currently traveling. After performing a dodge roll, for 5s Rama's next Basic Attack will consume an Astral Arrow that Cripples the target and deals bonus damage. Rama incurs no movement penalty during this shot. Notes:
 Bullet.png Cripple Duration: 1/1.25/1.5/1.75/2s  Bullet.png Bonus Damage: 20/40/60/80/100 (+25% of your physical power)
 Bullet.png Ability Type: Dash  Bullet.png Cooldown: 11 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

Ultimate - Astral Barrage
Rama launches into the air and shoots 3 powerful arrows at the ground, each successive shot increasing in damage (70%, 85%, 100%) and decreasing in AoE size (15, 10, 7.5).

Every time Rama generates or picks up an Astral Arrow the cooldown of this ability is reduced by 0.4s.

Notes:
 Bullet.png Rama will fall down as soon as the 3 arrows have been used, or after 5s have passed.
 Bullet.png Rama is untargetable for the duration.
 Bullet.png Can deal up to 459/668/918/1147/1377 (+135% of your physical power) damage.
 Bullet.png Damage: 180/270/360/450/540 (+55% of your physical power)  Bullet.png Ability Type: AoE
 Bullet.png Radius: 15/10/7.5  Bullet.png Cooldown: 90 seconds
 Bullet.png Cost: 80 mana

Ability Video

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Rama ImaPro.png
I'm a Pro
As Rama kill two enemy gods while in your ultimate.
Achievement Combat Rama Ouch.png
Ouch!
As Rama cripple 3 or more enemy gods in a match using Rolling Assault.


Trivia[edit | edit source]

General[edit | edit source]

God Skins[edit | edit source]

  • T Rama WoodElf Icon.pngNature's Guardian
  • T Rama Scifi Icon.pngOrbital Strike
  • This skin was originally going to be called FutuRama to reference the TV series of the same name.
  • This skin was also voiced by Nick Landis.
  • One of this skin's joke lines "Why isn't my shield regenerating after I take damage?" is a reference to a mechaninc in shooters games.
  • One of this skin's joke lines "Do a barrel roll!" is a reference to the game Star Fox.
  • T Rama Esports Dignitas.pngDignitas
  • T Rama SuperheroArcher Icon.pngThe Marksman
  • T Rama NeonRebellion Icon.pngNeon Rebellion
  • This skin uniquely gives Rama a mask whenever he activates his Astral Strike and Astral Barrage abilities.
  • T Rama Milatary Icon.pngLast Commando

Skins[edit | edit source]

Default
Default Skin card Release Date June 24, 2014
Type Standard
Cost Free
Requirements
Voicelines Rama voicelines
In Game Model
Extra Information

Valiant One
Valiant One Skin card Release Date June 24, 2014
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Rama voicelines
In Game Model
Extra Information

Nature's Guardian
Nature's Guardian Skin card Release Date October 25, 2016
Type Standard
Cost 400 Gems.png
Requirements
Voicelines Nature's Guardian Rama voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.

Orbital Strike
Orbital Strike Skin card Release Date October 29, 2014
Type Exclusive
Cost 600 Gems.png
Requirements
Voicelines Orbital Strike Rama voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin was part of the Odyssey 2015 event.

Dignitas
Dignitas Skin card Release Date May 12, 2015
Type Exclusive
Cost 400 Gems.png (Dignitas Bundle)
Requirements
Voicelines Rama voicelines
In Game Model
Extra Information
 Bullet.png This skin could also be obtained as a rare roll from the Dignitas Chest.

The Marksman
The Marksman Skin card Release Date June 6, 2017
Type Exclusive
Cost 400 Gems.png (Superhero Chest)
Requirements
Voicelines The Marksman Rama voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Neon Rebellion
Neon Rebellion Skin card Release Date March 10, 2020
Type Exclusive
Cost 900 Gems.png (The Hero Emerges Bundle)
Requirements
Voicelines Neon Rebellion Rama voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Jade Corruption event.

Last Commando
Last Commando Skin card Release Date March 15, 2016
Type Limited
Cost None (Undying Chest)
Requirements
Voicelines Last Commando Rama voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained as a rare roll from certain Treasure Chests.

Golden
Golden Skin card Release Date August 19, 2014
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date August 19, 2014
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 7.5.6039 (May 19, 2020)

  • Icons Ram Passive.png Astral Quiver
  • This ability now includes
  • Every Astral Strike Arrow Rama lands has a percent chance that an Astral Arrow pickup will appear on the ground. Drop chance = 30% + (1*level)
  • Additionally, picking up an arrow heals 10 mana.
  • Icons Ram A02.png Pick Me Up Renamed to Infinite Arrows
  • Removed Drop chance for Arrow Pickup from this ability.
  • Added
  • While this buff is active, every 3rd successful hit on an enemy god will immediately generate an Astral Arrow.
  • Icons Ram A03.png Rolling Assault
  • You can cancel this ability after rolling.
  • Increased Physical Power Scaling of 25% to the arrow shot bonus damage.
  • Icons Ram A04.png Astral Barrage
  • Every time Rama generates or picks up an Astral Arrow, the cooldown of this ability is reduced by 0.2s. (includes passive regen + picked up deployables + generated arrows during stim)

Smite Version 7.2.5895.5 (February 25,2020)

  • Icons Ram A03.png Rolling Assault
  • Fixed an issue where Rama could not dash in other directions when landing from being hit by a King Arthur ultimate.

SMITE Version 7.1.5858.2 (January 28, 2020)

  • General
  • Base Movement Speed Increased from 365 to 370.
  • Icons Ram Passive.png Astral Quiver
  • Rama now starts the match and respawns from death with a full quiver of arrows.
  • Icons Ram A04.png Astral Barrage
  • Decreased Mana Cost from 100/110/120/130/140 mana to 80 at all ranks.

SMITE Version 6.8.5557.1 (July 24, 2019)

  • Icons Ram A04.png Astral Barrage
  • Shifted the damage each successive shot does from 50/75/100% to 70/85/100%.
  • Reduced damage from 200/300/400/500/600 (+60% of your physical power) to 180/270/360/450/540 (+55% of your physical power).
  • Note that this keeps the total damage from all 3 shots very close to before and after this change.

SMITE Version 6.4.5372.6 (April 2, 2019)

  • Icons Ram A02.png Pick Me Up
  • Decreased Mana Cost from 80/85/90/95/100 to 60/65/70/75/80.

SMITE Version 5.13.4890 (July 24, 2018)

  • Icons Ram A04.png Astral Barrage
  • Adjusted the FX for this targeter to help it remain visible to the player firing, while also conveying the amount of shots left.

SMITE Version 5.7.4730 (April 24, 2018)

  • General
  • Fixed an issue where Rama's Astral Arrows self buff could apply item effects that trigger off of abilities.

SMITE Version 4.18.4332 (September 26, 2017)

  • General
  • Fixed an issue where The Marksman would say the wrong “VBG” line.

SMITE Version 4.15.4255 (August 16, 2017)

  • Icons Ram A01.png Astral Strike
  • Decreased Bonus Damage from 15/25/35/45/55 → 10/20/30/40/50.

SMITE Version 4.8.4062.1 (May 9, 2017)

  • Icons Ram A04.png Astral Barrage
  • Updated the description of this Ability with the correct radius.

SMITE Version 4.1.3882 (February 1, 2017)

  • Icons Ram A03.png Rolling Assault
  • Cooldown increased from 12/11/10/9/8 → 11s at all ranks.

SMITE Version 3.13.3518 (July 19, 2016)

  • Icons Ram A01.png Astral Strike
  • Increased bonus damage from 10/20/30/40/50 → 15/25/35/45/55.
  • Increased Slow duration from 1s → 2s.

SMITE Version 3.4.3299 (March 15, 2016)

  • Icons Ram Passive.png Astral Quiver
  • Increased rate of Astral Arrow regeneration from one arrow every 15s → every 12s.
  • Icons Ram A01.png Astral Strike
  • Reduced mana cost per arrow from 25 → 20 per arrow.

SMITE Version 2.17.3071 (November 3, 2015)

  • General
  • Fixed Rama unable to use Basic Attacks if running out of Mana while Astral Strike is active.
  • Icons Ram A03.png Rolling Assault
  • Fixed bonus damage not applying if fired at point blank range.
  • Icons Ram A04.png Astral Barrage
  • Fixed an issue where Rama would become Knockup/back immune.

SMITE Version 2.7.2766 (June 2, 2015)

  • Icons Ram A01.png Astral Strike
  • Fixed the Piercing sound fx not playing.

SMITE Version 2.4.2684.1 (April 15, 2015)

  • Icons Ram A04.png Astral Barrage
  • Added timer on the ground targeter indicating when the ability will expire and Rama will be forced to land.

SMITE Version 2.2.2636 (March 18, 2015)

  • Icons Ram A02.png Pick Me Up
  • Added new sound and fx for when Rama picks up the dropped arrows.

SMITE Version 2.0.2573.3 (February 11, 2015)

  • General
  • Base Attack Speed increased from 0.92 to 0.95.
  • Attack Speed per level increased from 1.4% to 1.7%.
  • Icons Ram A01.png Astral Strike
  • Damage from this ability is now reduced to 75% for each enemy hit after the first.

SMITE Version 1.0.2418 (November 19, 2014)

  • Icons Ram A04.png Astral Strike
  • Fixed an issue where Astral Strike could be disabled during Astral Barrage.

SMITE Version 1.0.2347.1 (October 15, 2014)

  • General
  • Fixed Diamond card using default image background.
  • Icons Ram A03.png Rolling Assault
  • Fixed a condition where an Astral Arrow gained while using this ability would not deal bonus damage or cripple when consumed.
  • Icons Ram A04.png Astral Barrage
  • Reduced base damage from 250/350/450/550/650 to 200/300/400/500/600.
  • Reduced physical power scaling from 80% to 60%.

SMITE Version 1.0.2298.3 (September 10, 2014)

  • Icons Ram A04.png Astral Barrage
  • Fixed an issue that caused the camera to stay zoomed in after coming down from the sky.

SMITE Version 1.0.2247 (August 5, 2014)

  • General
  • Fixed an issue with his ability targeters starting out faint and loading in over a short time.
  • Icons Ram A01.png Astral Strike
  • Slow now stacks up to 3 times, changed from 20/25/30/35/40 to 10% at all ranks.
  • Now costs 25 mana per shot.

SMITE Version 1.0.2215.6 (July 15, 2014)

  • General
  • Fixed a number of icon, messaging, sound, and tooltip issues.
  • Basic attacks have had their effects updated to originate from his bow instead of his stomach.
  • Improved visual FX dropping and picking up Astral Arrows, and what Astral Arrows look like while firing.
  • Icons Ram A01.png Astral Strike
  • FX added to bow to indicate when Astral Strike is in toggled on state.
  • Icons Ram A04.png Astral Barrage
  • Fixed an issue with this ability dropping astral arrows.

SMITE Version 1.0.2189 (June 27, 2014)

  • Icons Ram A01.png Astral Strike
  • Fixed an issue where Rama would have infinite arrows.
  • Fixed an issue with ranks 1-4 slowing for 2s instead of 1s.
  • Fixed an issue where the ability can't be toggled with less than 9 mana.
  • Icons Ram A02.png Pick Me Up
  • Rama's allies can no longer pick up his arrows for him.
  • Icons Ram A04.png Astral Barrage
  • Fixed rank 2 applying a slow.

SMITE Version 1.0.2188.3 (June 24, 2014)

  • Rama has been added to the game.

Pre-release

  • General
  • Updated title to “Seventh” instead of “7th.”
  • Icons Ram A01.png Astral Strike
  • This ability now does item on-hit effects only for the first target hit. Items like Golden Bow will not trigger for every enemy in the line.
  • This ability now does 100% lifesteal on the first target hit.
  • Bonus damage now applies to objectives.
  • Icons Ram A02.png Pick Me Up
  • Rama’s teammates can now pick up drops of Astral Arrows for him.


Replaced abilities[edit | edit source]

Passive - Astral Quiver
Rama's Astral Quiver generates an Astral Arrow every 12s. Also, every basic attack that Rama lands will reduce the amount of time to generate an arrow by 2s. Astral Arrows are used with his other abilities. Notes:
 Bullet.png Always starts the match and respawns with a full quiver.

Ability Video

2nd Ability - Pick Me Up
Passive: Any time an enemy is hit by an Astral Arrow there is a % chance that an Astral Arrow pickup will appear on the ground (Only procs on the first enemy hit by Astral Strike). The pickup adds one Arrow to Rama's Astral Arrow count.

Active: Rama gains increased attack speed.

Notes:
 Bullet.png Drop chance for Arrow Pickup: 10/20/30/40/50%  Bullet.png Attack Speed Increase: 30/35/40/45/50% for 5s.
 Bullet.png Ability Type: Buff, Pickup  Bullet.png Cooldown: 15/14/13/12/11 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video


NewUI Pantheon Arthurian.png Arthurian King Arthur  Bullet.png  Merlin
NewUI Pantheon Celtic.png Celtic Artio  Bullet.png  Cernunnos  Bullet.png  Cu Chulainn  Bullet.png  The Morrigan
NewUI Pantheon Chinese.png Chinese Ao Kuang  Bullet.png  Chang'e  Bullet.png  Da Ji  Bullet.png  Erlang Shen  Bullet.png Guan Yu  Bullet.png  He Bo  Bullet.png  Hou Yi  Bullet.png  Jing Wei  Bullet.png  Mulan  Bullet.png  Ne Zha  Bullet.png  Nu Wa  Bullet.png  Sun Wukong  Bullet.png  Xing Tian  Bullet.png  Zhong Kui
NewUI Pantheon Egyptian.png Egyptian Anhur  Bullet.png  Anubis  Bullet.png  Bastet  Bullet.png  Geb  Bullet.png  Horus  Bullet.png  Isis  Bullet.png  Khepri  Bullet.png  Neith  Bullet.png  Osiris  Bullet.png  Ra  Bullet.png  Serqet  Bullet.png  Set  Bullet.png  Sobek  Bullet.png  Thoth
NewUI Class Unknown.png Great Old Ones Cthulhu
NewUI Pantheon Greek.png Greek Achilles  Bullet.png  Aphrodite  Bullet.png  Apollo  Bullet.png  Arachne  Bullet.png  Ares  Bullet.png  Artemis  Bullet.png  Athena  Bullet.png  Cerberus  Bullet.png  Chiron  Bullet.png  Chronos  Bullet.png  Hades  Bullet.png  Hera  Bullet.png  Medusa  Bullet.png  Nemesis  Bullet.png  Nike  Bullet.png  Persephone  Bullet.png  Poseidon  Bullet.png  Scylla  Bullet.png  Thanatos  Bullet.png  Zeus
NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Ganesha  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
NewUI Pantheon Japanese.png Japanese Amaterasu  Bullet.png  Hachiman  Bullet.png  Izanami  Bullet.png  Kuzenbo  Bullet.png  Raijin  Bullet.png  Susano
NewUI Pantheon Mayan.png Mayan Ah Muzen Cab  Bullet.png  Ah Puch  Bullet.png  Awilix  Bullet.png  Cabrakan  Bullet.png  Camazotz  Bullet.png  Chaac  Bullet.png  Hun Batz  Bullet.png  Kukulkan  Bullet.png  Xbalanque
NewUI Pantheon Norse.png Norse Fafnir  Bullet.png  Fenrir  Bullet.png  Freya  Bullet.png  Heimdallr  Bullet.png  Hel  Bullet.png  Jormungandr  Bullet.png  Loki  Bullet.png  Odin  Bullet.png  Ratatoskr  Bullet.png  Skadi  Bullet.png  Sol  Bullet.png  Thor  Bullet.png  Tyr  Bullet.png  Ullr  Bullet.png  Ymir
NewUI Pantheon Polynesian.png Polynesian Pele
NewUI Pantheon Roman.png Roman Bacchus  Bullet.png  Bellona  Bullet.png  Cupid  Bullet.png  Discordia  Bullet.png  Hercules  Bullet.png  Janus  Bullet.png  Mercury  Bullet.png  Nox  Bullet.png  Sylvanus  Bullet.png  Terra  Bullet.png  Vulcan
NewUI Pantheon Slavic.png Slavic Baba Yaga  Bullet.png  Chernobog
NewUI Pantheon Voodoo.png Voodoo Baron Samedi
NewUI Pantheon Yoruba.png Yoruba Olorun  Bullet.png  Yemoja