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Raijin

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Raijin
SkinArt Raijin Default.jpg
Summary
Title: Master of Thunder
Pantheon: NewUI Pantheon Japanese.png Japanese
Type: Ranged,Magical
Class: NewUI Class Mage.png Mage
Pros: Pusher, High Mobility
Difficulty: Average
Release date: February 16, 2016
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Raijin voicelines
Voice actor: Ray Hurd
Stats
Health: 385 (+80)
Mana: 255 (+43)
Speed: 355 (+0)
Range: 55 (+0)
Attack/Sec: 0.87 (+0.9%)
Basic Attack
Damage: 34 (+ 1.5)
+ 20% of Magical Power
Progression: None
Protection
Physical: 9 (+3.1)
Magical: 30 (+0.9)
Regen
HP5: 6 (+0.45)
MP5: 4.6 (+0.46)
*Numbers in parentheses are the amount gained at each level

"The drums beat thunder, and you beat the drums. Crash down a percussive storm."

Raijin is one of the playable Gods in SMITE.

Lore[edit | edit source]

Thunder is a terrifying element, trembling the very earth with its sound. Herald to storms, accomplice to lightning, thunder is primal, powerful and chaotic. Let this speak, then, of its master, the demon faced God, Raijin, who summons this force with the pounding of his great drums.

Ever in conflict with his equally fearsome brother, Fujin, Master of Wind, Raijin vies for control of the skies above the Realm of the Rising Sun. For mortals, their battles form dramatic storms and devastating tidal waves, but for the brothers, this is just friendly competition; an ongoing tournament to determine the strongest.

Though monstrous in appearance and intimidating in battle, Raijin is generous to his Faithful, clearing the detritus with lightning to leave rice fields all the more fertile. That doesn't stop parents from warning their children to hide when a storm comes, lest Raijin devour their bellies. Raijin no doubt finds this tale amusing but has yet to actually feast on any toddlers.

War has reached the distant shores of Raijin's island realm, and for the first time, he has encountered other Gods that claim dominion over lightning, thunder, and the sky itself. Relishing this opportunity to prove dominance, Raijin enters the fray, drums pounding, and his boisterous laugh indistinguishable from rolling thunder.

Abilities[edit | edit source]

Passive - Charged Tempo
For every 5 abilities cast, Raijin reduces the cooldown of all abilities currently on cooldown (including the one just cast) by 2s. Additionally, Raijin's Basic Attack have a wider radius (+2). Notes:
 Bullet.png Ability Type: Buff

Ability Video

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1st Ability - Percussive Storm
Raijin pounds his drums sending forth a peal of thunder in a line, then another, then two at once, each growing wider as it travels. The thunder deals Magical Damage to Enemies it hits. Notes:
 Bullet.png Has a shot radius of 4.5.
 Bullet.png Has a projectile speed of 115.
 Bullet.png Can deal up to 100/160/220/280/340 (+120% of your magical power) damage.
 Bullet.png Damage Per Shot: 25/40/55/70/85 (+30% of your magical power)  Bullet.png Ability Type: Line
 Bullet.png Range: 65  Bullet.png Cooldown: 10 seconds
 Bullet.png Cost: 50/55/60/65/70 mana

Ability Video

2nd Ability - Raiju
Raijin marks a target enemy by dismissing his ally Raiju, who hides in the enemy's navel. While asleep, Raiju slows and reveals the target to Raijin's team on the minimap. The next time Raijin damages the target, Raiju awakens and claws his way out, doubling the slow and damaging the target and 5 nearby enemies every .5s for 2.5s in his attempt to flee. Subsequent enemies hit take decreased damage. Notes:
 Bullet.png Reveals stealthed targets for the duration.
 Bullet.png Damage Pet Tick: 15/25/35/45/55 (+13% of your magical power)  Bullet.png Bounce Damage Pet Tick: 14/23/32/41/50 (+10% of your magical power)
 Bullet.png Mark Duration: 4/4.5/5/5.5/6s  Bullet.png Slow: 15%
 Bullet.png Ability Type: Debuff  Bullet.png Radius: 12.5
 Bullet.png Cooldown: 16/15/14/13/12 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Thunder Crash
Raijin sends a bolt of lightning crashing down at his ground target location damaging and mesmerizing enemies, while Raijin himself ascends into the sky. Shortly thereafter he crashing down at that location, doing a second burst of damage to all Enemies in the area. Notes:
 Bullet.png Raijin becomes briefly untargetable while in the sky.
 Bullet.png Deals a total of 60/75/90/105/120 (+40% of your magical power) damage.
 Bullet.png Lightning Damage: 20/25/30/35/40 (+20% of your magical power)  Bullet.png Thunder Damage: 40/50/60/70/80 (+20% of your magical power)
 Bullet.png Mesmerize Duration: .3s  Bullet.png Ability Type: Leap
 Bullet.png Radius: 15, 25  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

Ultimate - Taiko Drums
Raijin flies above the battlefield, beating his drum 4 times to summon peals of thunder. With each hit, he has a choice of three beats:

Beat one: 100% damage.

Beat two: Taunt and 30% Damage.

Beat three: Fear and 30% Damage.

While in the air, Raijin suffers a 20% Movement Speed Slow.

Notes:
 Bullet.png Has a projectile speed of 100.
 Bullet.png Will end as soon as the 4 peals have been used or after 7s have passed, whatever comes first.
 Bullet.png Damage Per Hit: 120/150/180/210/240 (+50% of your magical power)  Bullet.png Taunt Duration Per Hit: .5s
 Bullet.png Fear Duration Per Hit: .5s  Bullet.png Ability Type: Line
 Bullet.png Radius: 100  Bullet.png Cooldown: 100 seconds
 Bullet.png Cost: 90 mana

Ability Video

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Raijin DrumsintheDistance.png
Drums In The Distance
As Raijin hit an enemy at the max range in your Ultimate.
Achievement Combat Raijin GoMyFriend.png
Go My Friend
As Raijin do damage to three or more enemies with his minion Raiju.


Trivia[edit | edit source]

General[edit | edit source]

  • Raijin was the first mage in the Japanese Pantheon.
  • One of Raijin's lines for placing wards, "I will look for you. I will find you. And I will kill you.", is a quote from the movie Taken.
  • Raijin's Defeat Screen animation is a reference to a scene from the movie Whiplash.

God Skins[edit | edit source]

  • T Raijin HeavyMetal Icon.pngDevil Horns
  • T Raijin Monkey Icon.pngDrums Out
  • This skin was based on the classic arcade game Donkey Kong.
  • The name of the skin was based on the internet meme that came with the Killing of Harambe.
  • T Raijin Warchief Icon.pngWarchief

Skins[edit | edit source]

Default
Default Skin card Release Date February 16, 2016
Type Standard
Cost Free
Requirements
Voicelines Raijin voicelines
In Game Model
Extra Information

Nimbus
Nimbus Skin card Release Date February 16, 2016
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Raijin voicelines
In Game Model
Extra Information

Thunder's Roar
Thunder's Roar Skin card Release Date March 15, 2016
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Raijin voicelines
In Game Model
Extra Information

Devil Horns
Devil Horns Skin card Release Date March 1, 2016
Type Standard
Cost 400 Gems.png
Requirements
Voicelines Devil Horns Raijin voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.

Drums Out
Drums Out Skin card Release Date January 10, 2017
Type Exclusive
Cost 200 Gems.png (Mystic Arco Chest)
Requirements
Voicelines Drums Out Raijin voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Warchief
Warchief Skin card Release Date October 10, 2017
Type Exclusive
Cost 500 Gems.png
Requirements
Voicelines Warchief Raijin voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Odyssey 2018 event.

Golden
Golden Skin card Release Date May 10, 2016
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date May 10, 2016
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date May 10, 2016
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 6.11.5701.1 (October 15, 2019)

  • Icons Raijin A02.png Raiju
  • Increased Raiju's Base Bounce Damage Tick from 9/15/21/27/33 to 14/23/32/41/50.
  • Increased Raiju's Bounce Damage Tick scaling from 8% to 10%.

SMITE Version 5.1.4571.1 (January 30, 2018)

  • General
  • Now all mages have magic prot scalings of .9 per level.
  • Icons Raijin A01.png Percussive Storm
  • Reduced Base Damage from 30/45/60/75/90 to 25/40/55/70/85 per shot. (120/180/240/300/360 to 100/160/220/280/340 total).
  • Icons Raijin A02.png Raiju
  • Reduced damage to targets beyond the first to from 15/25/35/45/55 +13% scaling to 9/15/21/27/33 + 8% scaling per tick.
  • Icons Raijin A04.png Taiko Drums
  • Increased Cooldown from 90s to 100s.

SMITE Version 4.20.4385 (October 24, 2017)

  • General
  • Fixed an issue where Raijin's Warchief Skin's FX did not properly convey his Basic Attack size.
  • Icons Raijin A01.png Percussive Storm
  • Reduced Radius of Projectiles from 6 units to 4.5 units.
  • Updated the targeter visual FX to better convey the overlapping area for the projectiles on the double shot.
  • Icons Raijin A02.png Raiju
  • Players hit by Raiju will now have the hit visual FX travel to their god more quickly.
  • Fixed an issue where the ground hit visual FX would not display when a target was successfully hit.
  • Fixed an issue where all targets inside Raiju's targeter would be highlighted, rather than just the target closest to the center.

SMITE Version 4.19.4362 (October 10, 2017)

  • Icons Raijin A01.png Percussive Storm
  • Percussive Storm projectiles now have a radius of 6 units at all times, increased from 4.5 at maximum range. They no longer scale in size.
  • Decreased Base Damage from 35/50/65/80/95 to 30/45/60/75/90.
  • Icons Raijin A02.png Raiju
  • Increased projectile speed by ~20%.
  • Icons Raijin A03.png Thunder Crash
  • Players will now be able to move during the warm up of Thunder Crash.
  • Icons Raijin A04.png Taiko Drums
  • Added additional support to limit the times players can become stuck, unable to cast any shots of Taiko Drums.

SMITE Version 4.18.4332 (September 26, 2017)

  • General
  • Added description to his Passive to describe the larger than normal size of his Basic Attack hitbox.

SMITE Version 4.16.4283 (August 29, 2017)

  • Icons Raijin A02.png Raiju
  • Fixed an issue where early ranks of this ability were not slowing enemies properly.

SMITE Version 4.15.4255 (August 16, 2017)

  • Icons Raijin Passive.png Charged Tempo
  • Fixed an issue where the last ability cast would not receive the Cooldown Reduction.

SMITE Version 4.14.4227 (August 1, 2017)

  • Icons Raijin Passive.png Charged Tempo
  • Increased Cooldown Reduction from 1s → 2s.
  • Icons Raijin A01.png Percussive Storm
  • Percussive Storm now pierces enemy gods.
  • Icons Raijin A04.png Taiko Drums
  • Decreased self Slow from 40% → 20%.

SMITE Version 4.13.4202 (July 18, 2017)

  • Icons Raijin Passive.png New Passive - Charged Tempo
  • For every 5 abilities cast, Raijin reduces the cooldown of all abilities currently on cooldown (including the one just cast) by 1s.
  • Icons Raijin A01.png Percussive Storm
  • Adjusted first two shots to now travel down the center of the Targeter.
  • Adjusted the last two shots to be closer to the center of the Targeter.
  • Increased Shot Radius from 3 → 4.5.
  • Increased Range from 65 → 70.
  • Increased Damage for from 25/40/55/70/85 → 35/50/65/80/95 per Shot.
  • Decreased Scaling from 30% → 25% per Shot.
  • Decreased Cost from 80/85/90/95/100 → 50/55/60/65/70.
  • Icons Raijin A02.png Raiju
  • Now deals its Damage over time.
  • Increased Damage from a flat 60/100/140/180/220 → 15/25/35/45/55 every .5s for 2.5s.
  • Reduced Scaling from a flat 70% → 13% every .5s for 2.5s (total of 65%).
  • Now applies a 15% Slow to marked targets.
  • When Raiju is triggered the Slow and Damage are spread to nearby allies. The Slow is increased by 15% on the marked target for a 30% Slow.
  • Decreased Cost from 70/75/80/85/90 → 60/65/70/75/80.
  • Decreased Cooldown from 18s at all ranks → 16/15/14/13/12.
  • Icons Raijin A03.png Thunder Crash
  • Is now targetable until he fades away to his new location.
  • Icons Raijin A04.png Taiko Drums
  • Improved sounds and visuals to better distinguish which drum is being fired.
  • Projectile speed reduced from 120/s → 100/s.
  • Increased Fire Duration from 4.5s → 7s.
  • Reduced the Damage on Beat Two (Taunt) and Three (Fear) from 50% → 30%.

SMITE Version 4.6.4008.1 (April 12, 2017)

  • General
  • Fixed an issue where Raijin's passive would not be correctly consumed by Raiju.

SMITE Version 3.18.3651 (September 27, 2016)

  • Icons Raijin A02.png Raiju
  • Reduced Damage from 80/125/170/215/260 → 60/100/140/180/220.
  • Icons Raijin A03.png Thunder Crash
  • Reducing scaling on Thunder damage from 40% → 20%.

SMITE Version 3.12.3494 (July 6, 2016)

  • General
  • Increased base Magical Protection from 25 → 30.
  • Removed Magical Protection scaling.

SMITE Version 3.10.3438 (June 7, 2016)

  • Icons Raijin A03.png Thunder Crash
  • Lightning Damage reduced from 20/30/40/50/60 → 20/25/30/35/40.
  • Thunder Damage reduced from 40/60/80/100/120 → 40/50/60/70/80.

SMITE Version 3.9.3416 (June 1, 2016)

  • Icons Raijin A04.png Taiko Drums
  • Fixed an issue where some circumstances caused Raijin's ultimate to deal an incorrect amount of damage.

SMITE Version 3.8.3391.2 (May 10, 2016)

  • Icons Raijin A01.png Percussive Storm
  • Increased projectile speed from 100 → 115.
  • Fixed an issue where this ability would not stop upon being silenced.
  • Icons Raijin A03.png Thunder Crash
  • Removed Raijin's collision during his pre-fire. (while invisible)
  • Raijin will no longer be able to be stunned/silenced/etc. once he has become invisible.
  • Icons Raijin A04.png Taiko Drums
  • Time in air increased from 3s → 4.5s.
  • Reduce movement penalty from 75% → 40%.

SMITE Version 3.4.3299 (March 15, 2016)

  • Icons Raijin A01.png Percussive Storm
  • Fixed Raijin applying 2 procs of Soul Reaver with this ability under special conditions.

SMITE Version 3.3.3273 (March 1, 2016)

  • General
  • Added achievements ‘Drums In The Distance’ and ‘Go My Friend’.

SMITE Version 3.2.3246 (February 16, 2016)

  • Raijin has been added to the game.

Pre-release

  • Icons Raijin A02.png Raiju
  • Increased maximum number of targets from 4 to 5.


Replaced abilities[edit | edit source]

Passive - Static Crescendo
Raijin's drums gather static charges as he fires Basic Attacks and Abilities. When all four drums are charged, his next Ability does additional damage.

Basic Attacks grant one Charge.

Notes:
 Bullet.png Basic attacks and abilities do not need to hit a target to charge the drums.
 Bullet.png "Basic Attack Power" refers to the damage dealt with basic attacks.
 Bullet.png Damage: +100% of your Basic Attack Power  Bullet.png Ability Type: Buff

Ability Video


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