Rage of the Gods

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Rage of the Gods
Aoeminiondamage.png
Details
Item Type: Active
Item Tier: Tier 2
Cost: 300
Total Cost: 600
Stats:
Active Effect: Using this item deals 480 damage, in a 15 unit radius, to a maximum of 2 enemy minions or jungle monsters. Target is always the one with the highest maximum health.
Passive Effect:
Active Cooldown: 60 seconds
Passive Cooldown:
Removal Date: February 2, 2016

Rage of the Gods was one of the Items in SMITE.

This item was removed from the game with SMITE Version 3.1.3217, the patch released on February 2, 2016.

Tiers[edit | edit source]

Item Cost /
Total Cost
Cooldown Active Effect
Hand of the Gods
Hand of the Gods
300 90 sec. Using this item deals 480 damage, in a 15 unit radius, to an enemy minion or Jungle monster. Target is always the one with the highest maximum health.
Aoeminiondamage.png
Rage of the Gods
300
(600)
60 sec. Using this item deals 480 damage, in a 15 unit radius, to a maximum of 2 enemy minions or jungle monsters. Target is always the one with the highest maximum health.
Aoeminiondamage.png
Wrath of the Gods
300
(900)
60 sec. Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or jungle monsters. Target is always the one with the highest maximum health. This item deals 1000 damage to jungle bosses. Subsequent effects from your team on the same target will deal 50% damage.

Item Cost /
Total Cost
Cooldown Active Effect
Hand of the Gods
Hand of the Gods
300 90 sec. Using this item deals 480 damage, in a 15 unit radius, to an enemy minion or Jungle monster. Target is always the one with the highest maximum health.
Aoeminiondamage.png
Rage of the Gods
300
(600)
60 sec. Using this item deals 480 damage, in a 15 unit radius, to a maximum of 2 enemy minions or jungle monsters. Target is always the one with the highest maximum health.
HandoftheGods Fist 01.png
Fist of the Gods
300
(900)
90 sec. Using this item deals 480 damage, in a 15 unit radius, to a maximum of 3 enemy minions or Jungle monsters. Objectives and Pets are always hit. Also, all enemies will be Stunned for 1s in the radius.