Olorun

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Olorun
SkinArt Olorun Default.jpg
Summary
Title: Ruler of the Heavens
Pantheon: NewUI Pantheon Yoruba.png Yoruba
Type: Ranged,Magical
Class: NewUI Class Mage.png Mage
Pros: High Attack Speed
Difficulty: Average
Release date: June 25, 2019
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Olorun voicelines
Voice actor: Bob Carter
Stats
Health: 450 (+75)
Mana: 240 (+58)
Speed: 370 (+0)
Range: 55 (+0)
Attack/Sec: 1.05 (+1.5%)
Basic Attack
Damage: 35 (+ 2.38)
+ 25% of Magical Power
Progression: None
Protection
Physical: 13 (+3)
Magical: 30 (+0.9)
Regen
HP5: 7 (+0.45)
MP5: 5 (+0.4)
*Numbers in parentheses are the amount gained at each level

"Empower yourself and build up charge for your inner sun. Take rule of the battlefield and time itself."

Olorun is one of the playable Gods in SMITE.

Lore[edit | edit source]

As the mountains and the seas have their gods, so too do the stars in the heavens. Greatest of their number is Olorun, God of the Sky and the Heavens, and supreme deity of the Yoruba pantheon. It was Olorun who kindled the spark that would become the sun, and at his command, the Orishas – the Yoruba gods – crafted the world and its inhabitants from the gathered dust of the cosmos.

But though Olorun is the greatest of the Orishas, he seeks no worshippers and asks for no offerings, yet entire nations follow his ideals. Like the stars, he is a remote deity, content to sit in quiet contemplation of the myriad wonders of creation. And he is powerful enough to ensure the sanctity of his solitude. Olorun commands the fundamental forces of the cosmos – even time itself.

Yet despite this power, Olorun is but one part of a greater whole. A tripartite being, Olorun possesses two other aspects – Olodumare, creator of the universe, and Olofi, the conduit between Earth and the Heavens. As befits a being of such might, Olorun is wise beyond measure, and rarely acts rashly or without some greater purpose in mind. Peaceful by nature, he will nonetheless fight when the need is great.

It is for that very reason that Olorun has chosen to break his long seclusion at last. Despite having held himself apart from the world, he has borne witness to the suffering of mortal and immortal alike. With his far-reaching gaze, he has seen that the thrones of the great pantheons are empty, and that god wars against god.

In his great wisdom, Olorun has realised that only a king can unite them.

And he will be that king.

Abilities[edit | edit source]

Passive - Touch of Fate
Upon reaching 150 Magical Power from Items, Olorun gains 15% Critical Hit Chance and a further 1% per 10 Magical Power from Items.

Olorun's Critical hits only deal 50% increased damage. Additionally Olorun gains 5% extra scaling on his basic attacks.

Notes:
 Bullet.png Critical Hit Chance: 1% per 10 Magical Power from Items  Bullet.png Critical Hit Chance Cap: 70%
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - Focused Light
Olorun charges an orb of pure energy for up to 2s. before firing it in front of him. The longer he charges the farther the projectile goes, passing through and damaging Enemy minions but stopping on colliding with Enemy gods.

This ability can Critically Hit and can provide stacks of Overflowing Divinity.

Notes:
 Bullet.png Damage: 100/140/180/220/260 (+55% of your magical power)  Bullet.png Ability Type: Growing Line
 Bullet.png Minimum Range: 45  Bullet.png Cooldown: 12 seconds
 Bullet.png Cost: 50/60/70/80/90 mana

Ability Video

2nd Ability - Overflowing Divinity
Olorun gains amplified Attack Speed. Every successful attack on an Enemy during the buff provides his inner Sun with energy, to a cap of 20 stacks.

During the buff or for 4s after, Olorun can refire this ability to conjure the Sun to damage Enemies in an area. The Sun emits projectiles faster and more randomly with higher ammo. Hitting the same Enemy deals 20% less damage each time, to a minimum of 90% reduction.

Notes:
 Bullet.png Attack Speed: 40%  Bullet.png Duration: 4/4.5/5/5.5/6s
 Bullet.png Damage: 30/40/50/60/70 (+10% of your magical power)  Bullet.png Ability Type: Buff and Ground Target
 Bullet.png Range: 65  Bullet.png Cooldown: 14 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Consecration
Olorun expends the light within himself knocking back and damaging nearby Enemies as well as slowing them for 2s.

Olorun and allies are bathed in the light, gaining a heal over time that ticks every second for 5s. For every ally healed, Olorun gains Physical and Magical protections.

Notes:
 Bullet.png Damage: 60/80/100/120/140 (+20% of your magical power)  Bullet.png Heal per Tick: 10/15/20/25/30 (+5% of your magical power)
 Bullet.png Protections: 8/10/12/14/16 per ally god healed  Bullet.png Slow: 20%
 Bullet.png Ability Type: Buff and AoE  Bullet.png Radius: 20
 Bullet.png Cooldown: 14 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

Ultimate - Sanctified Field
Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within. All Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly. Olorun himself benefits from the Sanctified Field in a similar way. The strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables. Notes:
 Bullet.png Enemy Debuff: 40% slower  Bullet.png Self Buff: 30% faster
 Bullet.png Area Duration: 5s  Bullet.png Ability Type: Area
 Bullet.png Cooldown: 140/130/120/110/100 seconds  Bullet.png Cost: 100 mana

Ability Video

Recommended Items[edit | edit source]

Starter

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

HuntersBlessing T1.png

Hunter's Blessing

HuntersBlessing T1.png Hunter's Blessing
+15 Basic Attack Damage
+10 MP5
Passive Effect
ROLE QUEST: CARRY
Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Core

M Shoes oftheMagi.png

Shoes of the Magi

M Shoes oftheMagi.png Shoes of the Magi
+55 Magical Power
+10 Magical Penetration
+18% Movement Speed

BancroftsTalon T3.png

Bancroft's Talon

BancroftsTalon T3.png Bancroft's Talon
+100 Magical Power
+15% Magical Lifesteal
+150 Mana
Passive Effect
You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

DemonicGrip T3.png

Demonic Grip

DemonicGrip T3.png Demonic Grip
+75 Magical Power
+30% Attack Speed
Passive Effect
Your Basic Attacks reduce your target's Magical Protection by 12% for 3s (max 3 Stacks).
Damage

HastenedRing T3.png

Hastened Ring

HastenedRing T3.png Hastened Ring
+50 Magical Power
+25% Attack Speed
+7% Movement Speed
Passive Effect
Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

ShamansRing T3.png

Shaman's Ring

ShamansRing T3.png Shaman's Ring
+110 Magical Power
+10% Cooldown Reduction
Passive Effect
Dealing 100 damage, after mitigations, to enemy gods gives you a stack. At 50 stacks Shaman's Ring evolves, gaining a new passive. This new passive makes your damaging abilities debuff enemies, causing them to take 10% additional damage from all your damage sources for 10s.

TelkhinesRing T3.png

Telkhines Ring

TelkhinesRing T3.png Telkhines Ring
+90 Magical Power
+25% Attack Speed
Passive Effect
Your Basic Attacks deal bonus damage equal to 10 + 15% of your Magical Power. This effect does not hit structures.
Defensive

MagisBlessing T3.png

Magi's Cloak

MagisBlessing T3.png Magi's Cloak
+15 Physical Protection
+15 Magical Protection
+300 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.
Relic

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

Frenzy Relic.png

Belt of Frenzy

Frenzy Relic.png Belt of Frenzy
Active Effect
Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 15% Attack Speed increase for 5 seconds.
Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

PurificationBeads UpgradedRelic.png

Purification Beads Upgrade

PurificationBeads UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.

Core

AttackersBlessing T1.png

Attacker's Blessing

AttackersBlessing T1.png Attacker's Blessing
+20 Physical Power
+25 Magical Power
Passive Effect
ROLE QUEST: DAMAGE
Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

M Shoes oftheMagi.png

Shoes of the Magi

M Shoes oftheMagi.png Shoes of the Magi
+55 Magical Power
+10 Magical Penetration
+18% Movement Speed

DemonicGrip T3.png

Demonic Grip

DemonicGrip T3.png Demonic Grip
+75 Magical Power
+30% Attack Speed
Passive Effect
Your Basic Attacks reduce your target's Magical Protection by 12% for 3s (max 3 Stacks).
Damage

BancroftsTalon T3.png

Bancroft's Talon

BancroftsTalon T3.png Bancroft's Talon
+100 Magical Power
+15% Magical Lifesteal
+150 Mana
Passive Effect
You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

HastenedRing T3.png

Hastened Ring

HastenedRing T3.png Hastened Ring
+50 Magical Power
+25% Attack Speed
+7% Movement Speed
Passive Effect
Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

TelkhinesRing T3.png

Telkhines Ring

TelkhinesRing T3.png Telkhines Ring
+90 Magical Power
+25% Attack Speed
Passive Effect
Your Basic Attacks deal bonus damage equal to 10 + 15% of your Magical Power. This effect does not hit structures.
Defensive

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

MagisBlessing T3.png

Magi's Cloak

MagisBlessing T3.png Magi's Cloak
+15 Physical Protection
+15 Magical Protection
+300 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.
Relic

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

PurificationBeads UpgradedRelic.png

Purification Beads Upgrade

PurificationBeads UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Videos[edit | edit source]

Teaser[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Olorun FabricatedDestiny.png
Fabricated Destiny
As Olorun, reach the maximum critical hit chance possible with Touch of Fate.
Achievement Combat Olorun EternalRuler.png
Eternal Ruler
As Olorun, with a single ability use, kill two enemies within Sanctified Field.


Trivia[edit | edit source]

  • Olorun was the first god of the Yoruba pantheon.
  • Olorun is currently the only god who deals magical damge that can deal Critical Damage.
  • Olorun is the fourth mage ADC to join the roster. The last one being Sol released in october of 2015.
  • Olorun's death animation could be a reference to the movie Doctor Strange.
  • The actor who voiced Olorun, Bob Carter, also voiced Odin.

Skins[edit | edit source]

Default
Default Skin card Release Date June 25, 2019
Type Standard
Cost Free
Requirements
Voicelines Olorun voicelines
In Game Model
Extra Information

Supreme
Supreme Skin card Release Date June 25, 2019
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Olorun voicelines
In Game Model
Extra Information

Infinite Ruler
Infinite Ruler Skin card Release Date August 20, 2019
Type Exclusive
Cost None
Requirements
Voicelines Infinite Ruler Olorun voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained by unlocking all the contents of the Heavenly Ruler Chest from the Battle for Olympus event.

Golden
Golden Skin card Release Date June 25, 2019
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date June 25, 2019
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date June 25, 2019
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 6.9.5607.4 (August 20, 2019)

  • Base Stats
  • Increased Base Health from 400 to 450
  • Icons Olorun A01.png Focused Light
  • Base Damage increased from 100/140/180/220/260 to 100/145/190/235/280

SMITE Version 6.8.5557.1 (July 24, 2019)

  • Icons Olorun A02.png Overflowing Divinity
  • Fixed a bug where the damage falloff did not affect the Magical Power Scaling on this ability.
  • Increased base damage per shot from 30/40/50/60/70 to 35/50/65/80/95
  • Increased Magical Power Scaling per shot from 10% to 15%
  • Hitting the same Enemy with each shot now deals 20% less damage per shot, increased from 10%
  • Decreased the minimum damage that each shot can do from 20% of total damage to 10%
  • This will cause shots to more quickly decay in damage while lowering the lowest damage they can deal.
  • The projectiles now start randomizing the hit location from the 2nd projectile, increased from the 5th

SMITE Version 6.7.5510.3 (June 25, 2019)

  • Olorun has been added to the game.


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NewUI Pantheon Yoruba.png Yoruba Olorun