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SkinArt Olorun Default.jpg
Title: Ruler of the Heavens
Pantheon: NewUI Pantheon Yoruba.png Yoruba
Type: Ranged,Magical
Class: NewUI Class Mage.png Mage
Pros: High Attack Speed
Difficulty: Average
Release date: June 25, 2019
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Olorun voicelines
Voice actor: Bob Carter
Health: 450 (+75)
Mana: 240 (+58)
Speed: 370 (+0)
Range: 55 (+0)
Attack/Sec: 1.05 (+1.5%)
Basic Attack
Damage: 38 (+ 2.38)
+ 25% of Magical Power
Progression: None
Physical: 13 (+3)
Magical: 30 (+0.9)
HP5: 7 (+0.45)
MP5: 5 (+0.4)
*Numbers in parentheses are the amount gained at each level

"Empower yourself and build up charge for your inner sun. Take rule of the battlefield and time itself."

Olorun is one of the playable Gods in SMITE.

Lore[edit | edit source]

As the mountains and the seas have their gods, so too do the stars in the heavens. Greatest of their number is Olorun, God of the Sky and the Heavens, and supreme deity of the Yoruba pantheon. It was Olorun who kindled the spark that would become the sun, and at his command, the Orishas – the Yoruba gods – crafted the world and its inhabitants from the gathered dust of the cosmos.

But though Olorun is the greatest of the Orishas, he seeks no worshippers and asks for no offerings, yet entire nations follow his ideals. Like the stars, he is a remote deity, content to sit in quiet contemplation of the myriad wonders of creation. And he is powerful enough to ensure the sanctity of his solitude. Olorun commands the fundamental forces of the cosmos – even time itself.

Yet despite this power, Olorun is but one part of a greater whole. A tripartite being, Olorun possesses two other aspects – Olodumare, creator of the universe, and Olofi, the conduit between Earth and the Heavens. As befits a being of such might, Olorun is wise beyond measure, and rarely acts rashly or without some greater purpose in mind. Peaceful by nature, he will nonetheless fight when the need is great.

It is for that very reason that Olorun has chosen to break his long seclusion at last. Despite having held himself apart from the world, he has borne witness to the suffering of mortal and immortal alike. With his far-reaching gaze, he has seen that the thrones of the great pantheons are empty, and that god wars against god.

In his great wisdom, Olorun has realised that only a king can unite them.

And he will be that king.

Abilities[edit | edit source]

Passive - Touch of Fate
Upon reaching 150 Magical Power from Items, Olorun gains 15% Critical Hit Chance and a further 1% per 10 Magical Power from Items.
Olorun's Critical hits only deal 50% increased damage.
Additionally Olorun gains 5% extra scaling on his basic attacks.
 Bullet.png Critical Hit Chance: 1% per 10 Magical Power from Items  Bullet.png Critical Hit Chance Cap: 70%
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - Focused Light
Olorun charges an orb of pure energy for up to 2s before firing it in front of him. The longer he charges the farther the projectile goes, passing through and damaging Enemy minions but stopping on colliding with Enemy gods.

This ability can Critically Hit and can provide stacks of Overflowing Divinity.

 Bullet.png Damage: 110/155/200/245/290 (+55% of your Magical Power)  Bullet.png Ability Type: Growing Line
 Bullet.png Minimum Range: 45  Bullet.png Cost: 50/60/70/80/90 mana
 Bullet.png Cooldown: 12 seconds

Ability Video

2nd Ability - Overflowing Divinity
Olorun gains amplified Attack Speed. Every successful attack on an Enemy during the buff provides his inner Sun with energy, to a cap of 20 stacks.
During the buff or for 4s after, Olorun can refire this ability to conjure the Sun to damage Enemies in an area. The Sun emits projectiles faster and more randomly with higher ammo. Hitting the same Enemy deals 30% less damage each time, to a minimum of 90% reduction.
 Bullet.png Attack Speed: 40%  Bullet.png Duration: 4/4.5/5/5.5/6s
 Bullet.png Damage: 60/75/90/105/120 (+15% of your Magical Power)  Bullet.png Ability Type: Buff and Ground Target
 Bullet.png Range: 65  Bullet.png Cost: 60/65/70/75/80 mana
 Bullet.png Cooldown: 14 seconds

Ability Video

3rd Ability - Consecration
Olorun expends the light within himself knocking back and damaging nearby Enemies as well as slowing them for 2s.

Olorun and allies are bathed in the light, gaining a heal over time that ticks every second for 5s. For every ally healed, Olorun gains Physical and Magical protections.

 Bullet.png Heals a total of 60/90/120/150/180 (+30% of your Magical Power).
 Bullet.png Damage: 60/80/100/120/140 (+20% of your Magical Power)  Bullet.png Heal per Tick: 10/15/20/25/30 (+5% of your Magical Power)
 Bullet.png Protections: 8/10/12/14/16 per ally god healed  Bullet.png Slow: 30%
 Bullet.png Ability Type: Buff and AoE  Bullet.png Radius: 20
 Bullet.png Cost: 60/65/70/75/80 mana  Bullet.png Cooldown: 14 seconds

Ability Video

Ultimate - Sanctified Field
Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within.
All Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly.
Olorun himself benefits from the Sanctified Field in a similar way.
The strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables.
 Bullet.png Enemy Debuff: 40% slower  Bullet.png Self Buff: 30% faster
 Bullet.png Area Duration: 5s  Bullet.png Ability Type: Area
 Bullet.png Cost: 100 mana  Bullet.png Cooldown: 140/130/120/110/100 seconds

Ability Video

Videos[edit | edit source]

Teaser[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Olorun FabricatedDestiny.png
Fabricated Destiny
As Olorun, reach the maximum critical hit chance possible with Touch of Fate
Achievement Combat Olorun EternalRuler.png
Eternal Ruler
As Olorun, with a single ability use, kill two enemies within Sanctified Field

Trivia[edit | edit source]

General[edit | edit source]

  • Olorun was the first god of the Yoruba pantheon.
  • Olorun is currently the only god who deals magical damage that can deal Critical Damage, outside the effects of Fail-not's passive.
  • Olorun is the fourth mage ADC to join the roster. The last one being Sol released in October of 2015.
  • Olorun's death animation could be a reference to the movie Doctor Strange.
  • The actor who voiced Olorun, Bob Carter, also voiced Odin.

God Skins[edit | edit source]

  • T Olorun Astral Icon.pngInfinite Ruler
  • T Olorun MercilessMonarch Icon.pngMerciless Monarch
  • His "Quiet" voice line, "Silence! I kill you!" is a reference to the catch phrase of Jeff Dunham's puppet, Achmed.
  • T Olorun Interstellar Icon.pngInterstellar

Skins[edit | edit source]

Default Skin card Release Date June 25, 2019
Type Standard
Cost Free
Voicelines Olorun voicelines
In Game Model
Extra Information

Supreme Skin card Release Date June 25, 2019
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Voicelines Olorun voicelines
In Game Model
Extra Information

Infinite Ruler
Infinite Ruler Skin card Release Date August 20, 2019
Type Exclusive
Cost None
Voicelines Infinite Ruler Olorun voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained by unlocking all the contents of the Heavenly Ruler Chest from the Battle for Olympus event.

Merciless Monarch
Merciless Monarch Skin card Release Date February 11, 2020
Type Exclusive
Cost 900 Gems.png (Corrupting Jade Bundle)
Voicelines Merciless Monarch Olorun voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin is part of the Jade Corruption event.

Interstellar Skin card Release Date August 25, 2020
Type Exclusive
Cost 2400 Gems.png (Intergalactic Bundle)
Voicelines Interstellar Olorun voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could be obtained by purchasing the Intergalactic Bundle.

Golden Skin card Release Date June 25, 2019
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary Skin card Release Date June 25, 2019
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond Skin card Release Date June 25, 2019
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 7.8.6151.8 (August 25, 2020)

  • Icons Olorun Passive.png Touch of Fate
  • Decreased Bonus Damage of Olorun’s Critical Strikes from 60% to 50%

SMITE Version 7.7.6121.3 (July 14, 2020)

  • Icons Olorun A02.png Overflowing Divinity
  • Increased damage from 40/55/70/85/100 to 60/75/90/105/120.
  • Increased the damage decrease per shot from 20% to 30%.

SMITE Version 7.3.5945 (March 24, 2020)

  • Icons Olorun Passive.png Touch of Fate
  • Increased Olorun's Critical hits from 50% increased damage to 60%.
  • Icons Olorun A01.png Focused Light
  • Increased damage from 100/145/190/235/280 to 110/155/200/245/290.
  • Icons Olorun A03.png Consecration
  • Increased Slow from 20% to 30%.

SMITE Version 6.13.5787.6 (December 11, 2019)

  • General
  • Decreased Base Power from 40 to 38.

SMITE Version 6.10.5654.3 (September 17, 2019)

  • General
  • Increase his Base Power from 35 to 40.
  • Icons Olorun A02.png Overflowing Divinity
  • Increased Base Damage from 35/50/65/80/95 to 40/55/70/85/100.

SMITE Version 6.9.5607.4 (August 20, 2019)

  • General
  • Increased Base Health from 400 to 450.
  • Fixed Fail-not from not allowing Crit on target.
  • Icons Olorun A01.png Focused Light
  • Base Damage increased from 100/140/180/220/260 to 100/145/190/235/280.

SMITE Version 6.8.5557.1 (July 24, 2019)

  • Icons Olorun A02.png Overflowing Divinity
  • Fixed a bug where the damage falloff did not affect the Magical Power Scaling on this ability.
  • Increased base damage per shot from 30/40/50/60/70 to 35/50/65/80/95.
  • Increased Magical Power Scaling per shot from 10% to 15%.
  • Hitting the same Enemy with each shot now deals 20% less damage per shot, increased from 10%.
  • Decreased the minimum damage that each shot can do from 20% of total damage to 10%.
  • This will cause shots to more quickly decay in damage while lowering the lowest damage they can deal.
  • The projectiles now start randomizing the hit location from the 2nd projectile, increased from the 5th.

SMITE Version 6.7.5510.3 (June 25, 2019)

  • Olorun has been added to the game.

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