Leather Cowl

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Leather Cowl
Starter LeatherCowl T1.png
Details
Item Type: Starter, Offensive, Utility
Item Tier: Tier 1
Cost: 700
Total Cost:
Stats: +15 Physical Power
+10% Physical Lifesteal
+5% Attack Speed
Active Effect:
Passive Effect: While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Active Cooldown:
Passive Cooldown:

Leather Cowl is one of the Items in SMITE.

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
Starter LeatherCowl T1.png
Leather Cowl
700 +15 Physical Power
+10% Physical Lifesteal
+5% Attack Speed
PASSIVE - While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Starter HuntersCowl T2.png
Hunter's Cowl
1500
(2200)
+60 Physical Power
+15% Physical Lifesteal
+20% Attack Speed
PASSIVE - While you are near an allied god you gain 25% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Item Cost /
Total Cost
Stats Passive Effect
Starter LeatherCowl T1.png
Leather Cowl
700 +15 Physical Power
+10% Physical Lifesteal
+5% Attack Speed
PASSIVE - While you are near an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
Starter LeadersCowl T2.png
Leader's Cowl
1500
(2200)
+40 Physical Power
+300 Health
+15% Physical Lifesteal
PASSIVE - For each nearby friendly god you gain a stack of Outnumber. For each nearby enemy god you lose a stack of Outnumber. Each stack of Outnumber provides 3% increased Power to nearby allied gods.