Improved Providence

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Improved Providence
ImprovedProvidence t2.png
Details
Item Type: Active
Item Tier: Tier 2
Cost: 300
Total Cost: 600
Stats:
Active Effect: This is an item that allows you to place a ward every 60 seconds, allowing you to see normal enemy movements where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.
Passive Effect:
Active Cooldown: 60 seconds
Passive Cooldown:
Removal Date: June 30, 2015

Improved Providence was one of the Items in SMITE.

This item was removed from the game with SMITE Version 2.9.2833.1, the patch released on June 30, 2015.

Tiers[edit | edit source]

Item Cost /
Total Cost
Cooldown Active Effect
EyeofProvidence T1.png
Eye of Providence
300 90 sec. This is an item that allows you to place a ward every 90 seconds, allowing you to see normal enemy movements where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.
ImprovedProvidence t2.png
Improved Providence
300
(600)
60 sec. This is an item that allows you to place a ward every 60 seconds, allowing you to see normal enemy movements where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.
GreaterProvidence T3.png
Greater Providence
300
(900)
60 sec. This is an item that allows you to place a sentry ward every 60 seconds, allowing you to see normal enemy movements and wards where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

Notes[edit | edit source]

  • Each player could only place up to 3 wards of any kind at a time, including Wards and Sentry Wards. Placing more than 3 wards will cause the oldest one to be destroyed.
  • Wards are invisible, but can be revealed by Sentry Wards and Greater Providence's Wards.
  • Visible Wards can be destroyed with 3 basic attacks.
  • This item was disabled in the Siege game mode.