Hercules

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Hercules
SkinArt Hercules Default.jpg
Summary
Title: Champion of Rome
Pantheon: NewUI Pantheon Roman.png Roman
Type: Melee,Physical
Class: NewUI Class Warrior.png Warrior
Pros: High Single Target Damage, High Sustain
Difficulty: Easy
Release date: January 9, 2013
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Hercules voicelines
Voice actor: J. Michael Tatum
Stats
Health: 480 (+86)
Mana: 205 (+32)
Speed: 375 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+0.8%)
Basic Attack
Damage: 39 (+ 2)
+ 100% of Physical Power
Progression: 1/1/1.5x damage and swing time
Protection
Physical: 18 (+3)
Magical: 30 (+0.9)
Regen
HP5: 7 (+0.63)
MP5: 4.3 (+0.4)
*Numbers in parentheses are the amount gained at each level

Hercules is one of the playable Gods in SMITE.

Lore[edit | edit source]

Brave Hercules, a demigod son of Jupiter, born with impossible strength and force of will; for whom no task is insurmountable, no heroic deed unachievable. Yet, Like all of Jupiter's illegitimate children, Hercules once drew the ire of Juno, and though he is now known as a hero, his greatest achievements might never have been done without Juno's initial tragic involvement.

She struck Hercules mad, and he slew his own children.

Once recovered, grief stricken, Hercules sought penance for his crimes. An oracle of Jupiter advised he should pledge his service to the king Eurystheus, and so Hercules reluctantly did so. Jealous of the demigod, the king set him to twelve impossible tasks, expecting him to fail at the first, to slay the Nemean Lion and return with its hide.

The Nemean Lion captured women and devoured soldiers. Its fur was so thick no weapon could pierce it, and its claws so sharp, no armor could guard against them. Hercules tracked the lion to its mountain caves and drew it out, firing arrows that shattered against the beast's impenetrable coat. Agilely, he dodged as the lion leapt to maul him. In the end, Hercules aimed a powerful shot straight into the lion's roaring maw, a place the powerful fur did not protect, and slew it. Then, using the beasts own claws, he skinned the hide, wearing the mantle proudly as his new armor.

Eurystheus was aghast upon the hero's return. Immediately the legend of Hercules began to grow. Eleven more labours the confounded king set against him, but time after time, year after year, Hercules performed what could not be done, earning fame, glory, and the peace he so desperately sought.

Abilities[edit | edit source]

Passive - Strength From Pain
Every time Hercules takes damage from an enemy god he gains a stacking self buff that provides increased Physical Power. Notes:
 Bullet.png Physical Power Per Stack: 5 + 1 * your level  Bullet.png Duration: 5s
 Bullet.png Max Stacks: 3  Bullet.png Ability Type: Buff

Ability Video

1st Ability - Driving Strike
Hercules delivers a mighty strike, driving all enemies back, damaging and Stunning them. Hercules is immune to Knockback during the dash. Notes:
 Bullet.png Damage: 85/155/225/295/365 (+90% of your physical power)  Bullet.png Stun: 1.1/1.2/1.3/1.4/1.5s
 Bullet.png Ability Type: Dash  Bullet.png Cooldown: 14 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

2nd Ability - Earthbreaker
Hercules smashes the ground, sending a shockwave forward that does damage to all enemies in the path. Enemies at the end of the shockwave are thrown into the air towards Hercules. Notes:
 Bullet.png Damage: 80/125/170/215/260 (+50% of your physical power)  Bullet.png Ability Type: Line
 Bullet.png Cooldown: 14 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Mitigate Wounds
Hercules heals himself instantly and gains increased Magical and Physical Protections for the next 4s. A percentage of the damage taken during this time is returned to him as an additional heal that at the end of the duration. Notes:
 Bullet.png Initial Heal: 60/100/140/180/220  Bullet.png Damage Returned as Healing: 30/40/50/60/70%
 Bullet.png Protections Buff: 10/20/30/40/50  Bullet.png Ability Type: Buff and Heal
 Bullet.png Cooldown: 17 seconds  Bullet.png Cost: 60 mana

Ability Video

Ultimate - Excavate
Hercules rips a huge boulder from the ground. Throwing the boulder does damage where the boulder lands. The boulder continues rolling, doing the same damage to all enemies in its path. Subsequent hits on the same enemy do 50% less damage per hit. Hercules is immune to Crowd Control while casting. Notes:
 Bullet.png If the boulder hits a wall, it will bounce back.
 Bullet.png Damage: 300/425/550/675/800 (+100% of your physical power)  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 15  Bullet.png Cooldown: 90 seconds
 Bullet.png Cost: 100 mana

Ability Video

Recommended Items[edit | edit source]

Starter

TeleportGlyph Relic.png

Teleport Glyph

TeleportGlyph Relic.png Teleport Glyph
Active Effect
Using this item allows you to teleport to any allied tower while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control.
Active Cooldown
200 seconds

WarriorsBlessing T1.png

Warrior's Blessing

WarriorsBlessing T1.png Warrior's Blessing
+75 Health
+3 Reduction of All Damage Taken
+30 Health And Mana Restored Upon Damaging An Enemy God, 10s Cooldown
Passive Effect
ROLE QUEST: SOLO
Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +10 Physical and Magical Protection.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction

StoneofGaia T3.png

Stone of Gaia

StoneofGaia T3.png Stone of Gaia
+400 Health
+25 HP5
+15 MP5
Passive Effect
If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your maximum Health over the next 10 seconds. Can only occur once every 60s

Regenerates 0.3% of your max. Health every second.
Damage

JotunnsWrath T3.png

Jotunn's Wrath

JotunnsWrath T3.png Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction

VoidShield T3.png

Void Shield

VoidShield T3.png Void Shield
+20 Physical Power
+50 Physical Protection
+150 Health
Passive Effect
Enemy gods within 55 units have their Physical Protection reduced by 20.

Masamune T3.png

Masamune

Masamune T3.png Masamune
+50 Physical Power
+100 Health
+10% Movement Speed
Passive Effect
For each enemy god within 55 units of you, you gain a stacking buff that provides 7 Magical Protection and 7 Physical Protection. Stacks up to 5 times.
Defensive

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Pestilence T3.png

Pestilence

Pestilence T3.png Pestilence
+80 Magical Protection
+200 Health
Passive Effect
Enemy gods within 55 units have their healing reduced by 25%.

MysticalMail T3.png

Mystical Mail

MysticalMail T3.png Mystical Mail
+300 Health
+40 Physical Protection
+20% Crowd Control Reduction
Passive Effect
ALL enemies within 25 units are dealt 40 Magical Damage per second.
Relic

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

ShieldofThorns Relic.png

Shield of Thorns

ShieldofThorns Relic.png Shield of Thorns
Active Effect
Using this item reflects 40% of all damage you take, before mitigations, for the next 5s, back to its owner as Magical Damage. If you are dealt 150 * your level damage while this effect is active, the effect will end early.
Active Cooldown
120 seconds

BracerofUndoing Relic.png

Bracer of Undoing

BracerofUndoing Relic.png Bracer of Undoing
Active Effect
Using this item restores 40% Health and Mana lost within the last 5s.
Active Cooldown
120 seconds

TeleportGlyph UpgradedRelic.png

Teleport Glyph Upgrade

TeleportGlyph UpgradedRelic.png Teleport Glyph Upgrade
Active Effect
Using this item allows you to teleport to any allied tower or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control.
Active Cooldown
200 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PotionofPhysicalMight.png

Potion of Physical Might

PotionofPhysicalMight.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction

FrostboundHammer T3.png

Frostbound Hammer

FrostboundHammer T3.png Frostbound Hammer
+25 Physical Power
+300 Health
Passive Effect
Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 15% for 1.25 seconds.
Damage

JotunnsWrath T3.png

Jotunn's Wrath

JotunnsWrath T3.png Jotunn's Wrath
+40 Physical Power
+150 Mana
+10 Physical Penetration
+20% Cooldown Reduction

Masamune T3.png

Masamune

Masamune T3.png Masamune
+50 Physical Power
+100 Health
+10% Movement Speed
Passive Effect
For each enemy god within 55 units of you, you gain a stacking buff that provides 7 Magical Protection and 7 Physical Protection. Stacks up to 5 times.

VoidShield T3.png

Void Shield

VoidShield T3.png Void Shield
+20 Physical Power
+50 Physical Protection
+150 Health
Passive Effect
Enemy gods within 55 units have their Physical Protection reduced by 20.
Defensive

Pestilence T3.png

Pestilence

Pestilence T3.png Pestilence
+80 Magical Protection
+200 Health
Passive Effect
Enemy gods within 55 units have their healing reduced by 25%.

MagisBlessing T3.png

Magi's Cloak

MagisBlessing T3.png Magi's Cloak
+15 Physical Protection
+15 Magical Protection
+300 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

MysticalMail T3.png

Mystical Mail

MysticalMail T3.png Mystical Mail
+300 Health
+40 Physical Protection
+20% Crowd Control Reduction
Passive Effect
ALL enemies within 25 units are dealt 40 Magical Damage per second.
Relic

ShieldofThorns Relic.png

Shield of Thorns

ShieldofThorns Relic.png Shield of Thorns
Active Effect
Using this item reflects 40% of all damage you take, before mitigations, for the next 5s, back to its owner as Magical Damage. If you are dealt 150 * your level damage while this effect is active, the effect will end early.
Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

ShieldofThorns UpgradedRelic.png

Shield of Thorns Upgrade

ShieldofThorns UpgradedRelic.png Shield of Thorns Upgrade
Active Effect
Using this item reflects 40% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. If you are dealt 150 * your level damage while this effect is active, the effect will end early. While this is active enemies can only lifesteal from you for 50% of t
Active Cooldown
120 seconds
Consumable

PotionofPhysicalMight.png

Potion of Physical Might

PotionofPhysicalMight.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Hercules EarthBreaker.png
Earthbreaker
As Hercules knock an enemy up five times in a single match using earthbreaker.
Achievement Combat Hercules Ricochet.png
Ricochet
As Hercules Use excavate to hit an enemy god twice, in one use, and kill them on the second hit.


Trivia[edit | edit source]

  • Hercules was originally intended to be released between Bacchus and Xbalanque (likely in the week of December 3 to December 7 2012), however, Hi-Rez introduced the Focus system, and Hercules' original kit was created without said system in mind. As a result, he was postponed until after Xbalanque's release.
  • One of Hercules' jokes, "Do you even lift?", is a reference to the internet meme Do You Even Lift?.
  • One of Hercules' jokes, "A hero has got to be strong, got to be fast and.. er.. got to be fresh from the fight? Yeah.", is a reference to the song Holding Out for a Hero by the singer Bonnie Tyler.
  • Hercules' directed taunt towards Hades, "You should have learned by now Hades!", references the myth where Hercules wrestles and defeats Hades for the life of his friend's wife Alcestis.
  • Hercules' Retrocles skin is based of his original Default skin prior to his visual update. The skin is voiced by Kevin Sorbo, famous for starring in the Hercules: The Legendary Journeys television series.
  • Hercules' dance social emote is a reference to the music video for the song Gangnam Style, by PSY.

Skins[edit | edit source]

Default
Default Skin card Release Date January 9, 2013
Type Standard
Cost Free
Requirements
Voicelines Hercules voicelines
In Game Model
Extra Information
Lion of Olympus
Lion of Olympus Skin card Release Date January 9, 2013
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Hercules voicelines
In Game Model
Extra Information
Legion
Legion Skin card Release Date April 26, 2016
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Hercules voicelines
In Game Model
Extra Information
Grand Slam
Grand Slam Skin card Release Date March 13, 2013
Type Standard
Cost 400 Gems.png
Requirements
Voicelines Grand Slam Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
Derpules
Derpules Skin card Release Date August 7, 2014
Type Exclusive
Cost 200 Gems.png (Odyssey Chest)
Requirements
Voicelines Derpules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
La Roca
La Roca Skin card Release Date February 25, 2015
Type Exclusive
Cost 400 Gems.png (Colossal Chest)
Requirements
Voicelines La Roca Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Hunkules
Hunkules Skin card Release Date June 2, 2015
Type Exclusive
Cost 500 Gems.png
Requirements
Voicelines Hunkules Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Summer of Smite 2015 event.
Road Rebel
Road Rebel Skin card Release Date April 11, 2018
Type Exclusive
Cost 200 Gems.png (Wasteland Chest)
Requirements
Voicelines Road Rebel Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Retrocles
Retrocles Skin card Release Date June 29, 2015
Type Limited
Cost None
Requirements
Voicelines Retrocles Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was a special reward for any players that completed the 10 Million Celebration achievement (Win 10 matches during the 10 millionth player celebration) during August 2015. Completing this achievement also unlocked Hercules himself (if not owned), and his voice pack (if not owned).
Vanguard
Vanguard Skin card Release Date June 6, 2017
Type Limited
Cost 1000 Gems.png (Dungeon Bundle)
Requirements
Voicelines Vanguard Hercules voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained by purchasing the Dungeon Bundle from the Trials of King Hercules event.
Golden
Golden Skin card Release Date September 18, 2013
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date September 18, 2013
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 5.6.4707.1 (April 11, 2018)

  • Icons Hercules A01.png Driving Strike
  • Targets hit by Driving Strike no longer lose their hitbox while being pushed by Hercules and can be damaged.

SMITE Version 4.5.3978.2 (March 28, 2017)

  • Icons Hercules A03.png Mitigate Wounds
  • Increased Cooldown from 15s → 17s.

SMITE Version 4.1.3882 (February 1, 2017)

  • Icons Hercules Passive.png Strength From Pain
  • NEW: Everytime Hercules takes Damage from Gods, he gains 5 Physical Power +1 multiplied by your level, stacking up to 3 times and lasting 5s.
  • Icons Hercules A02.png Earthbreaker
  • Decreased Mana Cost from 70/75/80/85/90 → 60/65/70/75/80.
  • Icons Hercules A03.png Mitigate Wounds
  • NEW: When activated, Hercules heals himself instantly and then heals himself again for a % of damage taken after 4s. Also, Hercules gains Bonus Magical and Physical Protections for the duration.
  • Initial Heal 60/100/140/180/220.
  • Heals for 30/40/50/60/70% of damage taken after 4s.
  • Protections 10/20/30/40/50.
  • Decreased Cooldown from 17s → 15s.
  • Decreased Mana Cost from 60/65/70/75/80 → 60 at all ranks.

SMITE Version 3.14.3547.1 (August 2, 2016)

  • Icons Hercules A02.png Earthbreaker
  • Increased Damage from 60/110/160/210/260 → 80/125/170/215/260.

SMITE Version 3.4.3299 (March 15, 2016)

  • General
  • Increased base Movement Speed from 370 → 375.
  • Increased base Attack Damage from 35 → 39.
  • Icons Hercules Passive.png Strength From Pain
  • Increased Physical Power buff from 30 + 1 per level → 30 + 2 per level.
  • Icons Hercules A02.png Earthbreaker
  • Reduced cooldown from 15 → 14.

SMITE Version 2.18.3094 (November 17, 2015)

  • General
  • Fixed Retrocules skin showing a line down his body at low settings.
  • Icons Hercules A04.png Excavate
  • Fixed boulder not showing up at extreme distances.

SMITE Version 2.13.2948.1 (September 1, 2015)

  • Icons Hercules A02.png Earthbreaker
  • Fixed inaccuracies with ground targeter causing targets to not get knocked up.

SMITE Version 2.10.2868 (July 21, 2015)

  • lik= Excavate
  • Fixed an issue where Hercules could not pull targets over Medusa statues.

SMITE Version 2.9.2833.1 (June 30, 2015)

  • Icons Hercules A02.png Earthbreaker
  • Fixed not hitting if targets were partially in a wall.

SMITE Version 2.4.2684.1 (April 15, 2015)

  • General
  • Fixed Petrified statues always showing with a shrunken head.
  • Updated his basic attack hit fx.

SMITE Version 2.0.2573.3 (February 11, 2015)

  • General
  • Reduced base in-hand power from 39 to 35.
  • Reduced in-hand power per level from 2.25 to 2.
  • Icons Hercules Passive.png Strength From Pain
  • Reduced Physical Power gained from 30 (+3 * Level) to 30 (+1 * Level).

SMITE Version 1.0.2418 (November 19, 2014)

  • Icons Hercules A02.png Earthbreaker
  • Fixed a bug that created strange interactions with this ability and other knockbacks.

SMITE Version 1.0.2298.3 (September 10, 2014)

  • Icons Hercules A03.png Mitigate Wounds
  • Damage returned as healing reduced from 30/50/70/90/110% to 30/45/60/75/90%.

SMITE Version 1.0.2215.6 (July 15, 2014)

  • Icons Hercules A03.png Mitigate Wounds
  • Damage returned as healing reduced from 40/60/80/100/120 to 30/50/70/90/110.
  • Icons Hercules A04.png Excavate
  • This ability no longer causes Knockback on the initial hit.

SMITE Version 1.0.2188.3 (June 24, 2014)

  • Icons Hercules Passive.png Strength from Pain
  • Updated ability icon.

SMITE Version 1.0.2151.3 (May 28, 2014)

  • General
  • Attack Speed per level reduced from 1.26 to 0.8.
  • Icons Hercules A01.png Driving Strike
  • Casting time reduced from 0.233 to 0.1s.
  • Hercules is now immune to Knockback in Driving Strike. Note: This gives him precedence against other dashes not immune to knockback.
  • Icons Hercules A04.png Excavate
  • Hercules is now crowd control Immune during the casting time of this ability.

SMITE Beta Version 0.1.1988.3 (February 19, 2014)

  • Icons Hercules A04.png Excavate
  • Fixed highlighting issues.

SMITE Beta Version 0.1.1948 (January 29, 2014)

  • Icons Hercules A01.png Driving Strike
  • Post-Hit Delay reduced from 0.35 to 0.1.
  • Updated targeter for Grand Slam skin.
  • Icons Hercules A02.png Earthbreaker
  • Width increased from 5ft to 7ft.
  • Increased area for flip-back by 2ft.
  • Icons Hercules A03.png Mitigate Wounds
  • Post-Hit Delay reduced from 0.2 to 0.1.
  • Icons Hercules A04.png Excavate
  • Updated targeter for Grand Slam skin.

SMITE Beta Version 0.1.1918.2 (January 8, 2014)

  • Icons Hercules A01.png Driving Strike
  • Fixed an issue that could cause Hercules target to become permanently rooted.
  • Icons Hercules A04.png Excavate
  • Fix ground target so it now matches actual ability range.

SMITE Beta Version 0.1.1868.3 (December 5, 2013)

  • Icons Hercules A04.png Earthbreaker
  • Fixed an issue where targets could jump to avoid being tossed.

SMITE Beta Version 0.1.1774 (October 9, 2013)

  • Icons Hercules A04.png Excavate
  • Fixed a bug where he could momentarily go invisible when firing.

SMITE Beta Version 0.1.1738 (September 18, 2013)

  • General
  • New Ground Targeters.

SMITE Beta Version 0.1.1642 (July 31, 2013)

  • Icons Hercules A01.png Driving Strike
  • The health requirement of 50% or below has been removed from this ability. The stun will now always be applied.

SMITE Beta Version 0.1.1581 (June 20, 2013)

  • General
  • Hercules basic attacks have been changed to a melee progression, where his attacks scale at 1/1/1.5x.

SMITE Beta Version 0.1.1519.0 (May 17, 2013)

  • Icons Hercules A01.png Driving Strike
  • Fixed a couple bugs.
  • Icons Hercules A02.png Earthbreaker
  • Fixed an issue in which Earthbreaker would deal improper damage when playing local solo practice missions (did not affect regular matches).

SMITE Beta Version 0.1.1517 (May 15, 2013)

  • Icons Hercules A02.png Earthbreaker
  • The range of this ability has been increased from 40 ft to 45 ft.
  • Icons Hercules A03.png Mitigate Wounds
  • This ability now heals for 15/25/35/45/55 every second for 4 seconds when initiated.
  • The percentage damage done within the 4 seconds that is returned as healing has been changed from 30/55/80/105/130% (+1% for every 2% health missing) to 40/60/80/100/120% (without additional scaling).

SMITE Beta Version 0.1.1490 (May 1, 2013)

  • Icons Hercules Passive Old.png Strength From Pain
  • The amount of additional physical power based on a percentage of his missing health has been increased from 20 (+2 * your level) to 30 (+3 * your level).

SMITE Beta Version 0.1.1350 (February 20, 2013)

  • Icons Hercules A02.png Earthbreaker
  • The cooldown on this ability has been changed from 20s to 15s.
  • Icons Hercules A04.png Excavate
  • The base damage of this ability has been increased from 200/300/400/500/600 to 300/425/550/675/800.

SMITE Beta Version 0.1.1349 (February 13, 2013)

  • Icons Hercules A01.png Driving Strike
  • Stun for 1.1/1.2/1.3/1.4/1.5s.
  • Icons Hercules A02.png Earthbreaker
  • This ability now goes 40 ft instead of 55 ft.

SMITE Beta Version 0.1.1328.3 (February 1, 2013)

  • Icons Hercules A02.png Earthbreaker
  • Cooldown has been increased from 15s to 20s.

SMITE Beta Version 0.1.1328 (January 30, 2013)

  • Icons Hercules A03.png Mitigate Wounds
  • Cooldown has been increased from 12s to 17s.

SMITE Beta Version 0.1.1316 (January 24, 2013)

  • General
  • Fixed an (awesome) bug in which players would spawn as Hercules’ rock.
  • Icons Hercules A02.png Earthbreaker
  • Fixed an issue where the damage was applying instantly instead of when the rocks hit enemies.
  • Icons Hercules A04.png Excavate
  • The radius of the boulder has been increased by 50%.
  • The damage reduction from getting hit by the rolling boulder has been removed.

SMITE Closed Beta Version 0.1.1288 (January 9, 2013)

  • Hercules has been added to the game.


Replaced abilities[edit | edit source]

Passive - Strength From Pain
As Hercules takes damage, he gains Physical Power based on a percentage of his missing Health. Notes:
 Bullet.png Physical Power Buff: Up to 30 (+2 * your level)  Bullet.png Ability Type: Buff

Ability Video

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