Heimdallr

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Heimdallr
SkinArt Heimdallr Default.jpg
Summary
Title: The Vigilant
Pantheon: NewUI Pantheon Norse.png Norse
Type: Ranged,Physical
Class: NewUI Class Hunter.png Hunter
Pros: High Single Target Damage
Difficulty: Hard
Release date: December 11, 2019
Favor: 11,000 Favor.png
Gems: 200 Gems.png
Voicelines: Heimdallr voicelines
Voice actor: Michael Schwalbe
Stats
Health: 480 (+80)
Mana: 230 (+34)
Speed: 365 (+0)
Range: 56.5 (+0)
Attack/Sec: 0.96 (+1.5%)
Basic Attack
Damage: 32 (+ 3)
+ 100% of Physical Power
Progression: 1.3/1.3/1.5x damage and swing time, hitting in a 7.5 AoE on the first 2 hits for 33% damage.
Protection
Physical: 16 (+3)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.8)
MP5: 4.5 (+0.4)
*Numbers in parentheses are the amount gained at each level

"With boundless vision and strength those who threaten the Bifrost will find themselves at the wrong end of his Axe."

Heimdallr is one of the playable Gods in SMITE.

Lore[edit | edit source]

All paths have their guardians. And no guardian is more steadfast in their duties than keen-eyed Heimdallr, sentinel of the Bifrost. The watchman of Asgard is a sentry without equal in the Nine Realms and he maintains his eternal watch where the rainbow bridge meets the sky. With sharp eyes and keen hearing, Heimdallr stands guard over the halls of the gods, alert for the approach of any enemy as well as the first stirrings of Ragnarok.

It is said that Heimdallr requires less sleep than a bird, and can see for hundreds of leagues. His hearing is so sharp that he can perceive the soft whisper of growing grass, and the murmur of the dead. His trumpet, Gjallarhorn, can be heard across the Nine Worlds when blown. But it is not only his senses which make Heimdallr a superb sentinel.

He also possesses the gift of foresight, allowing him to predict his opponent's moves before they occur and to sense the approach of inimical forces. As befitting one of the Aesir, he is a masterful combatant, and his foreknowledge gives him an edge over all but the most unpredictable – or skilled – of opponents.

Too, it is whispered that Heimdallr has some connection to Yggdrasil, the World Tree. Some insist he was fashioned whole from a splinter of the great ash tree, while others believe he is bound to it in some fashion, much like Ratatoskr. Whatever the case, it is known that Heimdallr takes a dim view of any who might threaten Yggdrasil.

Thus, when his keen gaze settled upon the creeping tendrils of Persephone's minions, drawing ever closer to the World Tree, Heimdallr moved instantly to confront them. Powerful as she was, even the Queen of the Underworld could not hide her intentions from the watchman of Asgard...

Abilities[edit | edit source]

Passive - The Vigilant
When Heimdallr gains vision of an enemy god he gains Physical Power, up to a maximum of 5 gods. When an enemy god would disappear from vision (including Stealth) Heimdallr continues to see them for 4s. Heimdallr's Critical Strikes only deal 70% bonus damage. Notes:
 Bullet.png Physical Power per Stack: 3%  Bullet.png Ability Type: Buff

Ability Video

1st Ability - Piercing Sight
Heimdallr throws his sword, Hofuð, into the air. It shines with brilliant light that reveals enemies within 120 units. Heimdallr can refire this ability to call the sword down, causing it to fly to the target location and damage enemies. Notes:
 Bullet.png Damage: 70/130/190/250/310 (+95% of your physical power)  Bullet.png Ability Type: Circle
 Bullet.png Radius: 15  Bullet.png Cooldown: 14 seconds
 Bullet.png Cost: 50/55/60/65/70 mana

Ability Video

2nd Ability - Gjallarhorn
Heimdallr blows the Gjallarhorn for 2s, causing enemies in front of him to lose Movement and Attack Speed while taking damage every .5s. While blowing his horn Heimdallr is immune to knockups and gains bonus protections. When Heimdallr ends this cast, either through cancelling it himself or after 2s, he raises the Gjallarhorn for a final blast. This blast damages enemies and knocks them away from Heimdallr. Notes:
 Bullet.png Damage Per Tick: 8/16/24/32/40 (+35% of your physical power)  Bullet.png Knockback Damage: 50/90/130/170/210 (+60% of your physical power)
 Bullet.png Protections: 16/22/28/34/40  Bullet.png Slow: 15/17.5/20/22.5/25%
 Bullet.png Slow Duration: 1.5s  Bullet.png Ability Type: Cone
 Bullet.png Range: 60  Bullet.png Cooldown: 14 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - The Bifrost
Heimdallr manifests a fragment of the Bifrost at his target location. When two fragments are placed they become linked, allowing Heimdallr to traverse the Bifrost. The greater the distance between the fragments the longer it takes to begin traversing and the longer it takes for it to be usable again. If Heimdallr places a third fragment down, the oldest fragment vanishes. Enemies that walk between two fragments are revealed to Heimdallr. Notes:
 Bullet.png Distance Scale: 85ft to 700 units  Bullet.png Warmup Scale: 0.5s to 3.5s
 Bullet.png Cooldown Scale: 14s to 210/180/150/120/90s  Bullet.png Ability Type: Circle
 Bullet.png Range: Unlimited  Bullet.png Cooldown: Variable
 Bullet.png Cost: 40 mana

Ability Video

Ultimate - Through the Realms
Heimdallr charges forward, axe ready. If Heimdallr hits an enemy god he stuns them before unleashing a devastating swing of his axe, launching his target into the sky. A Bifrost portal appears and Heimdallr sends the launched foe through the realms of Muspelheim and Niflheim before returning them back to the battleground at a random location in front of him. Muspelheim burns the enemy every .5s for 1.5s while Niflheim slows the enemy for 2.5s. Notes:
 Bullet.png Hit Damage: 150/240/330/420/510 (+110% of your physical power)  Bullet.png Muspelheim Damage: 25/35/45/55/65 (+15% of your physical power)
 Bullet.png Wall Hit Damage: 35/75/115/155/195 (+30% of your physical power)  Bullet.png Niflheim Slow: 25%
 Bullet.png Travel Duration: 4s  Bullet.png Ability Type: Dash
 Bullet.png Range: 55  Bullet.png Cooldown: 90 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

Videos[edit | edit source]

Teaser[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Heimdallr SightBeyondSight.png
Far Seeing Sight
As Heimdallr, hit an enemy with Piercing Sight after it has traveled more than 200 ft.
Achievement Combat Heimdallr JourneythroughtheRealms.png
Journey Through The Realms
As Heimdallr, kill 3 enemy gods by sending them through Muspelheim and Niflheim.


Trivia[edit | edit source]

  • Heimdallr was the last god released in 2019.

Skins[edit | edit source]

Default
Default Skin card Release Date December 11, 2019
Type Standard
Cost Free
Requirements
Voicelines Heimdallr voicelines
In Game Model
Extra Information

Night Watch
Night Watch Skin card Release Date December 11, 2019
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Heimdallr voicelines
In Game Model
Extra Information

Golden
Golden Skin card Release Date December 11, 2019
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date December 11, 2019
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date December 11, 2019
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 6.13.5787.6 (December 11, 2019)

  • Heimdallr has been added to the game.

Pre-release

  • Icons Heimdallr A01.png Piercing Sight
  • Reduced scaling from 105% to 95%.
  • Icons Heimdallr A04.png Through the Realms
  • Reduced wall hit scaling from 45% to 30%.


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