Hachiman

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Hachiman
SkinArt Hachiman Default.jpg
Summary
Title: Lord of the Eight Banners
Pantheon: NewUI Pantheon Japanese.png Japanese
Type: Ranged,Physical
Class: NewUI Class Hunter.png Hunter
Pros: High Single Target Damage, High Mobility
Difficulty: Easy
Release date: September 13, 2017
Favor: 11,000 Favor.png
Gems: 200 Gems.png
Voicelines: Hachiman voicelines
Voice actor:
Stats
Health: 455 (+77)
Mana: 230 (+36)
Speed: 360 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+1.3%)
Basic Attack
Damage: 36 (+ 2.5)
+ 100% of Physical Power
Progression: None
Protection
Physical: 11 (+2.75)
Magical: 30 (+0.9)
Regen
HP5: 7 (+0.69)
MP5: 4.5 (+0.37)
*Numbers in parentheses are the amount gained at each level

Hachiman is one of the playable Gods in SMITE.

Lore[edit | edit source]

War. It is an inevitable truth of Gods and Men. Harbinger of death and misery, of orphans and widows, of safety. It can be brutal and bloody, lacking all mercy, stripping away humanity, leaving only violent souls. Some believe war is about more than victory, some believe it is how that victory is won. That a warrior can be honorable, can treat his enemies with respect, that he can retain his humanity. When there is war to be fought, this is the kind of warrior Hachiman teaches.

Pregnant with her unborn son, Hachiman, the Empress Jingu led a fierce campaign against the forces that slew her husband. Fearing her child's birth would slow the army's advance, she tied bandages about her belly and held him within for 3 years, until the war was done. Each day, she prayed she would not lose the child, that he would be born strong. That he would be a God. As 8 banners descended from heaven, heralding his birth, her prayers were answered.

Hachiman embodies all a warrior should be. Temperate but fearless. Deadly not ruthless. Respectful, to enemies and allies alike. He understands that war cannot be stopped, so he teaches how war should be.

Even in this, a war between Gods, Hachiman will retain his code. It is the humanity of the Gods that appeals to mortals, that makes them love and worship him. Should Hachiman lose even that, then he is no warrior. He is only war.

Abilities[edit | edit source]

Passive - Master of Arms
Hachiman grows stronger as he lands his blows. Hitting enemies with Basic Attacks energizes Hachiman, granting him a stack of MP5. Stacks up to 5 times, stacks last 8s. Notes:
 Bullet.png MP5: 2 + .3 per level  Bullet.png Max Stacks: 5
 Bullet.png Duration: 8s  Bullet.png Ability Type: Buff

Ability Video

1st Ability - Eagle Eye
When Hachiman toggles on this ability, instead of Basic Attacking he fires a series of arrows that do additional damage that falls off at long range. Each hit may trigger item effects for basic attacks, and can critical hit. Notes:
 Bullet.png Damage Within 55: 10/15/20/20/25  Bullet.png Damage Beyond 55: 0/5/10/10/15
 Bullet.png Ammo: 3/3/3/4/4  Bullet.png Ability Type: Buff
 Bullet.png Range: 80  Bullet.png Cooldown: 14s
 Bullet.png Cost: 50/60/70/80/90

Ability Video

2nd Ability - Heavenly Banner
Hachiman calls down sacred banners from heaven, damaging all enemies in range, granting himself Attack Speed, and leaving a banner which buffs his and allied Attack Speed while within range. Notes:
 Bullet.png Damage: 85/140/195/250/305 (+45% of your physical power)  Bullet.png Attack Speed: 5/7.5/10/12.5/15%
 Bullet.png Ability Type: Ground Target  Bullet.png Radius: 17.5
 Bullet.png Cooldown: 13s  Bullet.png Cost: 60/65/70/75/80

Ability Video

3rd Ability - Iaijutsu
Hachiman dashes forward, damaging and passing through enemies. Upon reaching his destination, Hachiman swings his blade in a full circle, hitting all enemies in range. If hit by both attacks, enemy Gods are stunned. Notes:
 Bullet.png Damage per Hit: 40/70/100/130/160 (+40% of your physical power)  Bullet.png Stun Duration: 1s
 Bullet.png Ability Type: Dash  Bullet.png Range: 35
 Bullet.png Cooldown: 18/18/17/17/16s  Bullet.png Cost: 70/75/80/85/90

Ability Video

Ultimate - Mounted Archery
Hachiman leaps on his horse and charges forward. While mounted, he is immune to Crowd Control and can aim separately from the direction of his horse. He may fire to launch an arrow at every Enemy God within a cone. Notes:
 Bullet.png Damage: 225/285/335/390/445 (+95% of your physical power)  Bullet.png Slow: 25/30/35/40/45%
 Bullet.png Ability Type: Dash
 Bullet.png Range: 85  Bullet.png Cooldown: 90s
 Bullet.png Cost: 80/90/100/110/120

Ability Video

Recommended Items[edit | edit source]

Starter

Purification Relic.png

Purification Beads

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Deathstoll.png

Death's Toll

Deathstoll.png Death's Toll
+10 Physical Power
+100 Health
Passive Effect
Hitting an enemy with a Basic Attack restores 8 Health and 4 Mana. Basic Attacks that hit all enemies in melee range restore 4 Health and 2 Mana on every enemy after the first.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

The Executioner.png

The Executioner

The Executioner.png The Executioner
+35 Physical Power
+25% Attack Speed
Passive Effect
Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

WindDemon T3.png

Wind Demon

WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Damage

Deathbringer T3.png

Deathbringer

Deathbringer T3.png Deathbringer
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
Critical Strike damage is increased by 40%.

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power
Passive Effect
You gain 33% Physical Penetration.

Malice T3.png

Malice

Malice T3.png Malice
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
When you deal a Critical Strike, you deal an additional +75% of your total Physical Power as Physical Damage over the next 3s. Additional crits refresh this effect.
Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+35 Physical Power
+15 Physical Protection
Passive Effect
While over 50% Health, you gain +35 Physical Power. While under 50% Health, you gain +35 Magical Protection and +35 Physical Protections.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Relic

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 30% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

SunderingSpear Relic.png

Sundering Spear

SunderingSpear Relic.png Sundering Spear
Active Effect
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 15% of the targets Current Health as True Damage.
Active Cooldown
140 seconds

Purification UpgradedRelic.png

Purification Beads Upgrade

Purification UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PhysicalPowerBuff 01.png

Potion of Physical Might

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

ElixirofPower T3.png

Elixir of Power

ElixirofPower T3.png Elixir of Power
Active Effect
This consumable increases your Magical and Physical Power by 25% for 5 minutes or until you are killed.
Core

P WarriorTabi.png

Warrior Tabi

P WarriorTabi.png Warrior Tabi
+40 Physical Power
+18% Movement Speed.

The Executioner.png

The Executioner

The Executioner.png The Executioner
+35 Physical Power
+25% Attack Speed
Passive Effect
Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

WindDemon T3.png

Wind Demon

WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Damage

Deathbringer T3.png

Deathbringer

Deathbringer T3.png Deathbringer
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
Critical Strike damage is increased by 40%.

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power
Passive Effect
You gain 33% Physical Penetration.

Malice T3.png

Malice

Malice T3.png Malice
+50 Physical Power
+20% Critical Strike Chance
Passive Effect
When you deal a Critical Strike, you deal an additional +75% of your total Physical Power as Physical Damage over the next 3s. Additional crits refresh this effect.
Defensive

MagisBlessing T3.png

Magi's Blessing

MagisBlessing T3.png Magi's Blessing
+15 Physical Protection
+15 Magical Protection
+350 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

ShapeShifterShield T3.png

Shifter's Shield

ShapeShifterShield T3.png Shifter's Shield
+35 Physical Power
+15 Physical Protection
Passive Effect
While over 50% Health, you gain +35 Physical Power. While under 50% Health, you gain +35 Magical Protection and +35 Physical Protections.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Relic

Purification Relic.png

Purification Beads

Purification Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 2s, preventing you from taking actions. You may still move.
Active Cooldown
160 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 30% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

Purification UpgradedRelic.png

Purification Beads Upgrade

Purification UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

PhysicalPowerBuff 01.png

Potion of Physical Might

PhysicalPowerBuff 01.png Potion of Physical Might
Active Effect
Unlocks at level 10.

This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

ElixirofPower T3.png

Elixir of Power

ElixirofPower T3.png Elixir of Power
Active Effect
This consumable increases your Magical and Physical Power by 25% for 5 minutes or until you are killed.

ElixirofDefense T3.png

Elixir of Defense

ElixirofDefense T3.png Elixir of Defense
Active Effect
This consumable increases your Magical and Physical Protections by 50 for 5 minutes or until you are killed.

Videos[edit | edit source]

God Reveal[edit | edit source]

Skins[edit | edit source]

Default
Default Skin card Release Date September 13, 2017
Type Standard
Cost Free
Requirements
Voicelines Hachiman voicelines
In Game Model
Extra Information
Shogun
Shogun Skin card Release Date September 13, 2017
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Hachiman voicelines
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 4.17.4316 (September 14, 2017)

  • Icons Hachiman Passive.png Master of Arms
  • Corrected Hachiman's passive meter numbers, and fixed an issue where Hachiman's passive didn't give per-level bonus MP5.
  • Icons Hachiman A01.png Eagle Eye
  • Fixed Hachiman's basic attacks using wrong FX after being stunned while toggling Eagle Eye.
  • Fixed UI - doesn't blink while toggled on.
  • Icons Hachiman A03.png Iaijutsu
  • Fixed Iaijutsu highlighting enemies way outside the targeter from certain angles.

SMITE Version 4.17.4314.3 (September 13, 2017)

  • Hachiman has been added to the game.

Pre-release

  • Icons Hachiman A02.png Heavenly Banner
  • Mana cost reduced from 70/75/80/85/90 to 60/65/70/75/80.


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