Greater Providence | |
---|---|
Details | |
Item Type: | Active |
Item Tier: | Tier 3 |
Cost: | 300 |
Total Cost: | 900 |
Active Effect: | This is an item that allows you to place a sentry ward every 60 seconds, allowing you to see normal enemy movements and wards where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. |
Active Cooldown: | 60 seconds |
Removal Date: | June 30, 2015 |
Greater Providence was one of the Items in SMITE.
This item was removed from the game with SMITE Version 2.9.2833.1, the patch released on June 30, 2015.
Tiers[ | ]
Item | Cost / Total Cost |
Cooldown | Active Effect |
---|---|---|---|
Eye of Providence |
300 | 90 sec. | This is an item that allows you to place a ward every 90 seconds, allowing you to see normal enemy movements where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. |
Improved Providence |
300 (600) |
60 sec. | This is an item that allows you to place a ward every 60 seconds, allowing you to see normal enemy movements where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. |
Greater Providence |
300 (900) |
60 sec. | This is an item that allows you to place a sentry ward every 60 seconds, allowing you to see normal enemy movements and wards where you place it. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. |
Notes[ | ]
- Each player could only place up to 3 wards of any kind at a time, including Wards and Sentry Wards. Placing more than 3 wards will cause the oldest one to be destroyed.
- Sentry Wards are invisible, but can be revealed by other Sentry Wards and Greater Providence's Wards.
- Visible Wards can be destroyed with 3 basic attacks.
- Sentry wards do not reveal invisible gods nor units, only wards.
- This item was disabled in the Siege game mode.