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When a player kills an enemy god they are awarded with:
 
When a player kills an enemy god they are awarded with:
 
:Base Amount = (150 + (Gold Earned by Victim / 100))
 
:Base Amount = (150 + (Gold Earned by Victim / 100))
βˆ’
:*needs edit: what is "gold earned by victim"
 
 
:Level Adjustment = ((enemy level - player level) * .1)
 
:Level Adjustment = ((enemy level - player level) * .1)
 
::This is capped at +/- .6.
 
::This is capped at +/- .6.
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