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When a player kills an enemy god they are awarded with: |
When a player kills an enemy god they are awarded with: |
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:Base Amount = (150 + (Gold Earned by Victim / 100)) |
:Base Amount = (150 + (Gold Earned by Victim / 100)) |
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β | :*needs edit: what is "gold earned by victim" |
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:Level Adjustment = ((enemy level - player level) * .1) |
:Level Adjustment = ((enemy level - player level) * .1) |
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::This is capped at +/- .6. |
::This is capped at +/- .6. |