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[[File:Achievement Combat NoEscape.png|128px|right|top|link=]]
   
'''Damage-over-time Abilities''' (also know as DoTs) refer to a class of abilities that, as the name implies, do not inflict all of their damage in one burst, but instead over several seconds. Each instance of damage during this time is referred to as a 'tick', and the frequency of ticks varies from ability to ability. These abilities are divided into two general categories: "Persistent DoTs", and "Area DoTs", depending on whether the effect follows its target, or only affects an area. These abilities usually have low [[Statistics#Physical_and_Magical_Power|power]] scaling, because the power bonus is applied to each tick.
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'''Damage-over-time abilities''' (also know as DoTs) refer to a class of [[Gods|god]] abilities in [[SMITE]] that, instead of dealing their damage in one instant burst, apply it over a certain duration instead. Each instance of damage during this time is referred to as a 'tick', and the frequency of ticks varies from ability to ability. These abilities are divided into two general categories: "Persistent DoTs", and "Area DoTs", depending on whether the effect is attached to its target or if it only affects units as long as they are in the target area. These abilities usually have low [[Statistics#Physical and Magical Power|power]] scaling, because the power bonus is applied to each tick.
 
Below is a list with every [[Gods|god]] ability with a damage-over-time component, along with some relevant information, sorted by type.
 
 
== Persistent DoTs==
 
This type of damage-over-time abilities apply a debuff to units that will continue to damage the target until its time expires. Usually only damage immunity can stop this effect.
 
 
{| class="wikitable" style="text-align:center"
 
|- class="prettytable"
 
! style="width: 80px" | God
 
! style="width: 80px" | Ability
 
! style="width: 160px" | Tick Damage
 
! style="width: 100px" | Frequency and Duration
 
! style="width: 160px" | Maximum Damage
 
! style="width: 400px" | Notes
 
|-
 
| [[Agni]]
 
| Combustion
 
| 5 (+10% of your magical power)
 
| Every .5s for 3s
 
| 30 (+60% of your magical power)
 
| align="left" | This ability applies its effect to Flame Wave or Rain Fire after 4 successful basic attacks.
 
|-
 
| [[Agni]]
 
| Path of Flames
 
| 20/30/40/50/60 (+15% of your magical power)
 
| Every .5s for 2s
 
| 80/120/160/200/240 (+60% of your magical power)
 
| align="left" | The DoT is refreshed every time the flame trail is touched, potentially extending the duration to 5s.
 
|-
 
| [[Ah Muzen Cab]]
 
| Bees!
 
| 8 (+5% of your physical power)
 
| Every .5s for 2s
 
| 32 (+20% of your physical power)
 
| align="left" | The DoT is extended by 1s by successful basic attacks against the target.
 
|-
 
| [[Ah Puch]]
 
| Fleeting Breath
 
| 25/28/31/34/37 (+15% of your magical power)
 
| Every 1s for 5s
 
| 125/140/155/170/185 (+75% of your magical power)
 
| align="left" | Healing during this effect will incur an additional 20/30/40/50/60 (+10% of your magical power) per heal damage, up to 10 times.
 
|-
 
| [[Aphrodite]]
 
| Love Birds
 
| 15/25/35/45/55 (+15% of your magical power)
 
| Every .5s for 3s
 
| 90/150/210/270/330 (+90% of your magical power)
 
| align="left" |
 
|-
 
| [[Arachne]]
 
| Venomous Bite
 
| 10/20/30/40/50 (+10% of your physical power)
 
| Every .5s for 3s
 
| 60/120/180/240/300 (+60% of your physical power)
 
| align="left" | This ability also deals an initial 50/75/100/125/150 (+35% of your physical power) damage.
 
|-
 
| [[Ares]]
 
| Shackles
 
| 25/45/65/85/105 (+15% of your magical power)
 
| Every 1s for 4s
 
| 100/180/260/340/420 (+60% of your magical power)
 
| align="left" | The DoT can be refreshed by a second or third shackle potentially increasing its duration to 8s. This ability only damages minions for a single tick.
 
|-
 
| [[Artemis]]
 
| Transgressor's Fate
 
| 25/40/55/70/85 (+30% of your physical power)
 
| Every 1s for 3s
 
| 75/120/165/210/255 (+90% of your physical power)
 
| align="left" |
 
|-
 
| [[Bastet]]
 
| Razor Whip
 
| 25/45/65/85/105 (+25% of your physical power)
 
| Every 1s for 4s
 
| 100/180/260/340/420 (+100% of your physical power)
 
| align="left" | Bleeding units take an additional 15% damage.
 
|-
 
| [[Fafnir]]
 
| Cursed Strength
 
| 50/70/90/110/130 (+25% of your magical power)
 
| Every 1s for 3s
 
| 150/210/270/330/390 (+75% of your physical power)
 
| align="left" | This ability only deals damage over time when used in dragon form.
 
|-
 
| [[Fafnir]]
 
| Underhanded Tactics
 
| 40/60/80/100/120 (+30% of your magical power)
 
| Every 1s for 3s
 
| 120/180/240/300/360 (+90% of your physical power)
 
| align="left" | This ability only deals damage over time when used in dragon form.
 
|-
 
| [[Fafnir]]
 
| Draconic Corruption
 
| 80/100/120/140/160 (+40% of your magical power)
 
| Every 1s for 3s
 
| 240/300/360/420/480 (+120% of your physical power)
 
| align="left" |
 
|-
 
| [[Kali]]
 
| Lash
 
| 5/10/15/20/25 (+5% of your physical power)
 
| Every .5s for 3s
 
| 30/60/90/120/150 (+30% of your physical power)
 
| align="left" | This ability also deal an initial 35/45/55/65/75 (+20% of your physical power) damage up to 3 times.
 
|-
 
| [[Khepri]]
 
| Rising Dawn
 
| 12/15/18/21/24 (+5% of your magical power)
 
| Every .3s for 3s
 
| 120/150/180/210/240 (+50% of your magical power)
 
| align="left" |
 
|-
 
| [[Kukulkan]]
 
| Whirlwind
 
| 10/20/30/40/50 (+15% of your magical power)
 
| Every .5s for 2.5s
 
| 50/100/150/200/250 (+75% of your magical power)
 
| align="left" | The DoT is refreshed by touching the tornado, potentially extending its duration up to 6.5s.
 
|-
 
| [[Loki]]
 
| Vanish
 
| 30/45/60/75/90 (+25% of your physical power)
 
| Every .5s for 2s
 
| 120/180/240/300/360 (+100% of your physical power)
 
| align="left" | This ability only deals damage after making a successful basic attack.
 
|-
 
| [[Medusa]]
 
| Viper Shot
 
| 10/15/20/25/30 (+10% of your physical power)
 
| Every .5s for 1.5s
 
| 30/45/60/75/90 (+30% of your physical power)
 
| align="left" | This ability can deal its damage 3 times.
 
|-
 
| [[Nox]]
 
| Night Terror
 
| 20/25/30/35/40 (+5% of your magical power)
 
| Every 1s for 5s
 
| 300/375/450/525/600 (+85% of your magical power)
 
| align="left" | This ability also does an initial 200/250/300/350/400 (+60% of your magical power) damage.
 
|-
 
| [[Serqet]]
 
| Last Breath
 
| 38/57/76/95/114 True Damage
 
| Every 1s for 5s
 
| 228/342/456/570/684 True Damage
 
| align="left" | This ability also does an initial 38/57/76/95/114 true damage. If the target dies, the DoT is spread to nearby enemies.
 
|-
 
| [[Susano]]
 
| Jet Stream
 
| 20/35/50/65/80 (+30% of your physical power)
 
| Every .75s for 3s
 
| 80/140/200/260/320 (+120% of your physical power)
 
| align="left" | If this ability does not hit an enemy, it will remain as an Area DoT.
 
|-
 
| [[Sylvanus]]
 
| Wisps
 
| 10/15/20/25/30 (+10% of your magical power)
 
| Every 1s for 5s
 
| 50/75/100/125/150 (+50% of your magical power)
 
| align="left" | This ability only affects gods.
 
|-
 
| [[Sylvanus]]
 
| Wrath of Terra
 
| 60/70/80/90/100 (+25% of your magical power)
 
| Every 1s for 5s
 
| 300/350/400/450/500 (+125% of your magical power)
 
| align="left" |
 
|-
 
| [[Xbalanque]]
 
| Poison Darts
 
| 10/15/20/25/30 (+20% of your physical power)
 
| Every .5s for 3s
 
| 60/90/120/150/180 (+120% of your physical power)
 
| align="left" | This ability also deals an initial 30/50/70/90/110 (+40% of your physical power) damage per dart, up to 3, with the second and third doing 30% damage.
 
|-
 
| [[Xing Tian]]
 
| Furious Roar
 
| 3% of max health
 
| Every 1s for 1/2/3/4/4s
 
| 3/6/9/12/12% of max health
 
| align="left" | This ability also deals an initial 80/115/150/185/210 (+60% of your magical power) damage.
 
|}
 
 
== Area DoTs==
 
This type of damage-over-time abilities creates an area in which enemies are damaged. [Movement abilities#leaps|Leaping]] over, or leaving, the area will end damage. It is unknown if the first tick is applied when an enemy enters the area, or as part of a cycle that began when the ability was cast.
 
 
{| class="wikitable" style="text-align:center"
 
|- class="prettytable"
 
! style="width: 80px" | God
 
! style="width: 80px" | Ability
 
! style="width: 160px" | Tick Damage
 
! style="width: 100px" | Frequency and Duration
 
! style="width: 160px" | Maximum Damage
 
! style="width: 400px" | Notes
 
|-
 
| [[Agni]]
 
| Noxious Fumes
 
| 10/20/30/40/50 (+5% of your magical power)
 
| Every 1s for 10s
 
| 100/200/300/400/500 (+50% of your magical power)
 
| align="left" |
 
|-
 
| [[Anubis]]
 
| Plague of Locusts
 
| 35/50/65/80/95 (+40% of your magical power)
 
| Every .5s for 3s
 
| 210/300/390/480/570 (+240% of your magical power)
 
| align="left" |
 
|-
 
| [[Anubis]]
 
| Grasping Hands
 
| 25/40/55/70/85 (+35% of your magical power)
 
| Every .5s for 2s
 
| 100/160/220/280/340 (+140% of your magical power)
 
| align="left" |
 
|-
 
| [[Anubis]]
 
| Death Gaze
 
| 23/28/33/38/43 (+15% of your magical power)
 
| Every .1s for 3s
 
| 690/840/990/1140/1290 (+450% of your magical power)
 
| align="left" |
 
|-
 
| [[Apollo]]
 
| Across The Sky
 
| 70/95/120/145/170 (+30% of your physical power)
 
| Every .2s for .8s
 
| 280/380/480/580/680 (+120% of your physical power)
 
| align="left" |
 
|-
 
| [[Ares]]
 
| Searing Flesh
 
| 15/20/25/30/35 (+7% of your magical power)
 
| Every .5s for 4s
 
| 120/160/200/240/280 (+56% of your magical power)
 
| align="left" | This ability also deals 1/1/2/2/3% of the units maximum health as damage leading to an additional 8/8/16/16/24% damage.
 
|-
 
| [[Bacchus]]
 
| Belch of the Gods
 
| 20/35/50/65/80 (+15% of your magical power)
 
| Every .5s for 2s
 
| 80/140/200/260/320 (+60% of your magical power)
 
| align="left" |
 
|-
 
| [[Cabrakan]]
 
| Tremors
 
| 25/35/45/55/65 (+35% of your magical power)
 
| Every .5s for 10s
 
| 500/700/900/1100/1300 (+700% of your magical power)
 
| align="left" |
 
|-
 
| [[Guan Yu]]
 
| Taolu Assault
 
| 15/25/35/45/55 (+20% of your physical power)
 
| Every .3s for 3s
 
| 150/250/350/450/550 (+200% of your physical power)
 
| align="left" |
 
|-
 
| [[Hades]]
 
| Pillar of Agony
 
| 45/60/75/90/105 (+30% of your magical power)
 
| Every .5s for 4s
 
| 360/420/600/720/840 (+240% of your magical power)
 
| align="left" |
 
|-
 
| [[Hou Yi]]
 
| Sunbreaker
 
| 80/90/100/110/120 (+25% of your physical power)
 
| Every .5s for 4.5s
 
| 720/810/900/990/1080 (+225% of your physical power)
 
| align="left" |
 
|-
 
| [[Hun Batz]]
 
| Fear No Evil
 
| 30/35/40/45/50 (+15% of your physical power)
 
| Every .25s for 1/1.25/1.5/1.75/2s
 
| 120/175/240/315/400 (+60/75/90/105/120% of your physical power)
 
| align="left" |
 
|-
 
| [[Jing Wei]]
 
|Persistent Gust
 
| 10/20/30/40/50 (+5% of your physical power)
 
| Every 1s for 6s
 
| 60/120/180/240/300 (+30% of your physical power)
 
| align="left" | This ability also deals an initial 90/140/190/240/290 (+90% of your physical power) damage.
 
|-
 
| [[Kali]]
 
| Destruction
 
| 25/30/35/40/45 (+5% of your physical power)
 
| Every .5s for 4/4.25/4.5/4.75/5s
 
| 200/240/315/360/450 (+40/40/45/45/50% of your physical power)
 
| align="left" |
 
|-
 
| [[Mercury]]
 
| Special Delivery
 
| 10/15/20/25/30 (+15% of your physical power)
 
| Every .25s for 1s
 
| 40/60/80/100/120 (+60% of your physical power)
 
| align="left" | This ability also damages minions for 70/115/160/205/250 (+60% of your physical power).
 
|-
 
| [[Nox]]
 
| Shadow Lock
 
| 30/40/50/60/70 (+20% of your magical power)
 
| Every .5s for 2s
 
| 120/160/200/240/280 (+80% of your magical power)
 
| align="left" |
 
|-
 
| [[Nu Wa]]
 
| Mysterious Fog
 
| 10/20/30/40/50 (+10% of your magical power)
 
| Every 1s for 6s
 
| 60/120/180/240/300 (+60% of your magical power)
 
| align="left" | This ability also does an initial 50/75/100/125/150 (+50% of your magical power) damage.
 
|-
 
| [[Poseidon]]
 
| Whirlpool
 
| 15/25/35/45/55 (+15% of your magical power)
 
| Every .5s for 3s
 
| 90/150/210/270/330 (+90% of your magical power)
 
| align="left" |
 
|-
 
| [[Ra]]
 
| Solar Blessing
 
| 20/32/44/56/68 (+20% of your magical power)
 
| Every 1s for 6s
 
| 120/192/264/336/408 (+120% of your magical power)
 
| align="left" |
 
|-
 
| [[Skadi]]
 
| Permafrost
 
| 5/10/15/20/25 (+5% of your physical power)
 
| Every .5s for 5s
 
| 50/100/150/200/250 (+50% of your physical power)
 
| align="left" | This ability also does an initial 70/100/130/160/190 (+60% of your physical power) damage.
 
|-
 
| [[Skadi]]
 
| Winter's Grasp
 
| 10/20/30/40/50 (+5% of your physical power)
 
| Every .5s for 5s
 
| 100/200/300/400/500 (+50% of your physical power)
 
| align="left" | This ability also damages units around Kaldr, the Winter Wolf, potentially doubling its damage.
 
|-
 
| [[Sol]]
 
| Radiance
 
| 30/50/70/90/110 (+25% of your magical power)
 
| Every 1s for Xs
 
| Unknown
 
| align="left" |
 
|-
 
| [[Susano]]
 
| Jet Stream
 
| 20/35/50/65/80 (+30% of your physical power)
 
| Every .75s for 3s
 
| 80/140/200/260/320 (+120% of your physical power)
 
| align="left" | If this ability hits an enemy on its initial cast, it will become a Persistent DoT.
 
|-
 
 
| [[Thor]]
 
| Berserker Barrage
 
| 20/40/60/80/100 (+45% of your physical power)
 
| Every .4s for 2s
 
| 100/200/300/400/500 (+225% of your physical power)
 
| align="left" |
 
|-
 
| [[Zeus]]
 
| Lightning Storm
 
| 100/120/140/160/180 (+50% of your magical power)
 
| Every 1s for 5s
 
| 500/600/700/800/900 (+250% of your magical power)
 
| align="left" |
 
|-
 
| [[Zhong Kui]]
 
| Expose Evil
 
| 20/30/40/50/60 (+15% of your magical power)
 
| Every 1s for 5s
 
| 100/150/200/250/300 (+75% of your magical power)
 
| align="left" | If the DoT is removed early, 40% of the remaining damage is applied instantly.
 
|-
 
| [[Zhong Kui]]
 
| Recall Demons
 
| 80/95/110/125/140 (+20% of your magical power)
 
| Every 1s for 5s
 
| 400/475/550/625/700 (+100% of your magical power)
 
| align="left" | Demon Bag does not affect the damage of this ability.
 
|}
 
 
== Damage-over-time Items ==
 
There are some items that provide a damage-over-time effect.
 
===[[Image:BluestonePendant T1.png|30px|link=Bluestone Pendant]] [[Bluestone Pendant]]===
 
This starter item deals 30 Physical Damage over 2s to enemies hit by its owner's damaging abilities. Up to 2 of these effects can occur on an enemy simultaneously.
 
 
===[[Image:MysticalMail T3.png|30px|link=Mystical Mail]] [[Mystical Mail]]===
 
This aura item deals 40 Magical Damage per second to enemies within 25 units.
 
 
===[[Image:Malice T3.png|30px|link=Malice]] [[Malice]]===
 
This passive item deals 75% of its owner's Physical Power as Physical Damage over 3s, upon a successful Critical Strike.
 
   
 
[[Category:Ability types]]
 
[[Category:Ability types]]

Latest revision as of 20:19, 4 March 2019

Achievement Combat NoEscape

Damage-over-time abilities (also know as DoTs) refer to a class of god abilities in SMITE that, instead of dealing their damage in one instant burst, apply it over a certain duration instead. Each instance of damage during this time is referred to as a 'tick', and the frequency of ticks varies from ability to ability. These abilities are divided into two general categories: "Persistent DoTs", and "Area DoTs", depending on whether the effect is attached to its target or if it only affects units as long as they are in the target area. These abilities usually have low power scaling, because the power bonus is applied to each tick.