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SkinArt Cthulhu Default.jpg
Title: The Great Dreamer
Pantheon: NewUI Pantheon Great Old Ones.png Great Old Ones
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Area Damage
Difficulty: Average
Release date: June 16, 2020
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Cthulhu voicelines
Voice actor: Adin Rudd
Health: 500 (+95)
Mana: 210 (+38)
Speed: 370 (+0)
Range: 16 (+0)
Attack/Sec: 0.9 (+1.2%)
Basic Attack
Damage: 38 (+ 1.5)
+ 20% of Magical Power
Progression: 1/1/1x damage and swing time. Range of 16/20/20+AoE
Physical: 21 (+3.2)
Magical: 30 (+0.9)
HP5: 8 (+0.8)
MP5: 4.6 (+0.42)
*Numbers in parentheses are the amount gained at each level

"Inflict Torment on your enemies to slowly drive them Insane. Consume their Insanity for permanent benefits."

Cthulhu is one of the playable Gods in SMITE.

Lore[edit | edit source]

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah-nagl fhtagn.

In his house at R'lyeh, dread Cthulhu waits dreaming. For him the sleep of aeons is as but a momentary stillness, and in his dreams he speaks to those who would listen. He erodes the minds of the weak, and emboldens the mad. The wind gibbers with his voice, and the earth rumbles with his thoughts.

Iä! Iä! Cthulhu fhtagn!

He once ruled where the feeble gods of Earth rule now, and where they now rule he will rule again. For his hand is at their throats, and they see him not. After summer is winter, and after winter, summer. He waits patient and potent, for the stars to be right.

Iä! Iä! Cthulhu fhtagn!

Nor is he alone in his waiting, for there are those who would worship him, hidden in distant wastes and dark places. There they make ready for the time when they will liberate their master from his long sleep with their prayers. Great Cthulhu will awaken to bring the whole of the earth under his sway once more and to teach man new ways to shout and kill.

Iä! Iä! Cthulhu fhtagn!

Now, as the stars move into their foretold conjunctions, and the great tree withers, R'lyeh rises from the sea and great Cthulhu frenzies forth to reassert his ancient dominion. He plants seeds of madness in the minds of the dreamers, and calls to those who would serve him.

Iä! Iä! Cthulhu fhtagn!

The old gods will fall before him as he shatters the chains of reason, and commands lunacy to rush forth upon the world. Kings will be made mad, the mad will become kings and not even the dead will be spared his wrath.

Iä! Iä! Cthulhu fhtagn!

The stars are right. Cthulhu rises.

Iä! Iä! Cthulhu fhtagn!

Abilities[edit | edit source]

Passive - Prey on Fear
Cthulhu breaks down the mental fortitude of enemy gods, applying stacks of Torment with abilities and the final hit of his basic attack chain. On reaching 4 stacks of Torment, enemies are afflicted by Insanity. Additionally, Cthulhu gains Magical Power per nearby enemy god with Insanity. Notes:
 Bullet.png Torment Duration: 5s  Bullet.png Insanity Duration: 20s
 Bullet.png Magical Power: 25 per enemy with Insanity  Bullet.png Ability Type: Buff
 Bullet.png Range: 70

Ability Video

1st Ability - Sanity Break
Cthulhu sends out a terrifying blast of energy, dealing damage to all enemies hit and reducing their Attack Speed. Enemies hit by this ability also do reduced damage to Cthulhu for 6s.
This ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity.
Successfully consuming Insanity permanently increases the base mitigation of this ability.
 Bullet.png Damage: 90/135/180/225/270 (+40% of your Magical Power)  Bullet.png Attack Speed Slow: 10/15/20/25/30% for 3s
 Bullet.png Fear Duration: 1.5s  Bullet.png Damage Mitigation: 20% + 0.5% (Max 30%)
 Bullet.png Ability Type: Cone  Bullet.png Cost: 60 mana
 Bullet.png Cooldown: 10 seconds

Ability Video

2nd Ability - The Mire
Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. While Cthulhu channels, The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field.
The first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment. Cancelling the ability early stops The Mire from growing or the portal from firing additional shots.
 Bullet.png Can deal up to 100/190/280/370/460 (+60 of your magical power) damage.
 Bullet.png Damage per shot: 50/95/140/185/230 (+30% of your Magical Power)  Bullet.png Slow: 10%
 Bullet.png Corruption Slow: 35%  Bullet.png Corruption Slow/Root Duration: 1s
 Bullet.png Mire Duration: 3s after ability cancel/end  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 20-30  Bullet.png Cost: 50/55/60/65/70 mana
 Bullet.png Cooldown: 18/17/16/15/14 seconds

Ability Video

3rd Ability - Rushing Terror
Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit.

The projectiles follow at a slightly slower pace but travel further, damaging enemies as well.

Enemies hit by Cthulhu or the projectiles gain 1 stack of Torment.

 Bullet.png Cthulhu is knockback immune while dashing.
 Bullet.png Damage: 70/110/150/190/230 (+30% of your Magical Power)  Bullet.png Stun Duration: 0.4s
 Bullet.png Projectile Damage: 40/70/100/130/160 (+20% of your Magical Power)  Bullet.png Ability Type: Dash
 Bullet.png Range: 50  Bullet.png Cost: 60/65/70/75/80 mana
 Bullet.png Cooldown: 16 seconds

Ability Video

Ultimate - Descend into Madness
Cthulhu reveals his true form as he plunges the battlefield into R'lyeh while any enemies caught nearby are damaged. In this form Cthulhu gains increased Health, becomes immune to Crowd Control and gains access to new abilities. Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. Enemies also suffer the debuff effects of Sanity Break, causing them to deal less damage to Cthulhu.
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.
 Bullet.png Cannot use relics for the duration.
 Bullet.png Damage: 150/195/240/285/330 (+40% of your Magical Power)  Bullet.png Max Health: 30%
 Bullet.png Duration: 10/11/12/13/14s  Bullet.png Debuff Radius: 50
 Bullet.png Ability Type: Stim  Bullet.png Radius: 40
 Bullet.png Cost: 100 mana  Bullet.png Cooldown: 120 seconds

Ability Video

Alt. 1st Ability - Sever
Cthulhu swipes down at the ground beneath him, creating 3 large projectiles.

These projectiles damage enemies and apply a stacking Protection Reduction debuff.

This ability does not proc item effects.

 Bullet.png Basic attacking will cast this ability instead.
 Bullet.png Damage: 100/155/210/265/320 (+25% of your Magical Power)  Bullet.png Protection Reduction: 3% stacking up to 5 times
 Bullet.png Debuff Duration: 5s  Bullet.png Ability Type: Projectiles
 Bullet.png Range: 60  Bullet.png Cost: 0 mana
 Bullet.png Cooldown: 1 seconds

Ability Video

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Alt. 2nd Ability - Devastate
Cthulhu fires a devastating blast of psychic energy that damages and knocks up enemies. Notes:
 Bullet.png Damage: 140/175/210/245/280 (+20% of your Magical Power)  Bullet.png Ability Type: Area
 Bullet.png Range: 70  Bullet.png Cost: 60/65/70/75/80 mana
 Bullet.png Cooldown: 5 seconds

Ability Video

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Alt. 3rd Ability - Transfuse
Cthulhu transfuses his own life force into the area around him giving Allies Health, Movement Speed and Power. Enemies are also hit, taking more damage the closer they are to Cthulhu.

This ability damages Cthulhu for 6% of his Maximum Health. If Cthulhu is below 20% Health, this ability does not damage Cthulhu but all Ally effects are reduced by 50%.

 Bullet.png While below 20% HP, allies are healed for 4/4.5/5/5.5/6% of their Max. Health, receive 10% Move Speed, and 10/12.5/15/17.5/20 Power on activation.
 Bullet.png Damage: 120/140/160/180/200 (+20% of your Magical Power)  Bullet.png Ally Healing: 8/9/10/11/12% Max. Health
 Bullet.png Power: 20/25/30/35/40  Bullet.png Movement Speed: 20%
 Bullet.png Duration: 3s  Bullet.png Ability Type: Area
 Bullet.png Range: 60  Bullet.png Cost: 70 mana
 Bullet.png Cooldown: 6 seconds

Ability Video

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Videos[edit | edit source]

Teaser[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Cthulhu ShatteredMind.png
Shattered Mind
As Cthulhu reach full stacks of Sanity Break in a single match.
Achievement Combat Cthulhu WhispersOfTheOldGods.png
Whispers of the Old Gods
Drive each enemy god insane at least once during a single match.

Trivia[edit | edit source]

General[edit | edit source]

  • Cthulhu was the first Great Old One added to the game.
  • Cthulhu is the biggest playable god in SMITE.
  • The actor who voices Cthulhu, Adin Rudd, also voiced Merlin.
  • The achievement Whisper of the Old Gods is a reference to the Hearthstone expansion of the same name.

Skins[edit | edit source]

Default Skin card Release Date June 16, 2020
Type Standard
Cost Free
Voicelines Cthulhu voicelines
In Game Model
Extra Information

Cosmic Horror
Cosmic Horror Skin card Release Date June 16, 2020
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Voicelines Cthulhu voicelines
In Game Model
Extra Information

Season 7
Season 7 Skin card Release Date November 17, 2020
Type Exclusive
Cost None
Voicelines Cthulhu voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained by purchasing the Season 7 HRX Digital Loot Pack bundle before January 2021.

Ascended Skin card Release Date June 16, 2020
Type Limited
Cost None
Voicelines Cthulhu voicelines
In Game Model
Extra Information
 Bullet.png This skin is part of the Season Pass 2020.

Golden Skin card Release Date June 16, 2020
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary Skin card Release Date June 16, 2020
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond Skin card Release Date June 16, 2020
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 7.9.6189.8 (September 22, 2020)

  • Icons Cthulhu A01B.png Sever
  • Decreased Base Damage from 100/160/220/280/340 to 100/155/210/265/320
  • Decreased Magical Power Scaling from 30% to 25%

SMITE Version 7.8.6152.8 (August 25, 2020)

  • Icons Cthulhu A04.png Descend into Madness
  • Duration reduced from 12/13/14/15/16s to 10/11/12/13/14s

SMITE Version 7.7.6121.6 (July 28, 2020)

  • Icons Cthulhu A03.png Rushing Terror
  • Decreased Base Damage of the Dash from 80/120/160/200/240 to 70/110/150/190/230.
  • Decreased Base Damage of the Projectile from 50/80/110/140/170 to 40/70/100/130/160.
  • Icons Cthulhu A01B.png Sever
  • Decreased Base Damage from 120/175/230/285/340 to 100/160/220/280/340.

SMITE Version 7.7.6121.3 (July 14, 2020)

  • General
  • Fixed incorrect pantheon icon showing in match lobby.
  • Addressed an issue where Cthulhu would turn invisible until respawn.
  • Icons Cthulhu A02.png The Mire
  • Cleaned up some jitter issues with The Mire.
  • Icons Cthulhu A03.png Rushing Terror
  • Fixed Rushing Terror not consistently hitting God with end grapple damage.
  • Icons Cthulhu A04.png Descend into Madness
  • Cthulhu can no longer use relics while in his ultimate.
  • Fixed friendly Nox from not being able to leave Cthulhu while in Ultimate form.

SMITE Version 7.6.6084.6 (June 30, 2020)

  • Icons Cthulhu A04.png Descend into Madness
  • Increased Cooldown from 100 to 120s.
  • Removed Damage Mitigation during Intro.
  • Icons Cthulhu A03B.png Transfuse
  • Reduced ally healing from 10/11/12/13/14% Max. Health to 8/9/10/11/12% Max. Health.

SMITE Version 7.6.6084.5 (June 19, 2020)

  • Icons Cthulhu A04.png Descend into Madness
  • Fixed an issue with Cthulhu's Ultimate insta-killing the Arena Minotaur/Siege Monster.
  • Fixed an issue with Cthulhu's auto level turning off if leveling up during his Ultimate.

SMITE Version 7.6.6084.2 (June 16, 2020)

  • Cthulhu a has been added to the game.


  • Icons Cthulhu A03.png Rushing Terror
  • Reduced Magical Power scaling from 40% to 30%.
  • Icons Cthulhu A04.png Descend into Madness
  • Reduced initial hit damage from 160/205/250/295/340 (+50% of your magical power) to 150/195/240/285/330 (+40% of your magical power).
  • Icons Cthulhu A01B.png Sever
  • Reduced damage From 130/185/240/295/350 to 120/175/230/285/340.

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NewUI Pantheon Great Old Ones.png Great Old Ones Cthulhu
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