Cerberus

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Cerberus
SkinArt Cerberus Default.jpg
Summary
Title: Warden of the Underworld
Pantheon: NewUI Pantheon Greek.png Greek
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: Medium Crowd Control, Medium Area Damage
Difficulty: Easy
Release date: January 9, 2018
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Cerberus voicelines
Voice actor:
Stats
Health: 490 (+86)
Mana: 200 (+35)
Speed: 360 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+1%)
Basic Attack
Damage: 38 (+ 1.5)
+ 20% of Magical Power
Progression: 1/.8/.8x damage and swing time
Protection
Physical: 19 (+3)
Magical: 30 (+0.9)
Regen
HP5: 7 (+0.75)
MP5: 4.6 (+0.4)
*Numbers in parentheses are the amount gained at each level

Cerberus is one of the playable Gods in SMITE.

Lore[edit | edit source]

Do not pass the black expanse of the river Styx if blood still flows in your veins. For there, upon the opposing shore, stands guard a beast of impossible animosity. Three fanged wolf heads will be your welcome, hackles raised, eyes like embers, burning green with ghostly flame. A sinuous tail whips with a mind all its own, barbed with the head of a serpent, forked tongue tasting the air. Should your body still be warm with life's glow when you dare set foot upon the shore, Cerberus, Hound of Hell, will feast upon your flesh, consuming both body and soul.

No mercy resides in this creature. He is a monster, brought into this world by the Mother of Monsters, Echidna, for no other purpose than to guard the gates of hell. There he remains, eternally chained to the shrouded passage. None of the living may enter. None of the dead may leave.

Hades, master to Cerberus, has unbound his servant to the battlefield of the Gods. With his poisonous breath, his acidic spittle, his gaze that can turn flesh to stone, Cerberus now hunts freely in the world of the living, eager to drag everyone back down to hell.

Abilities[edit | edit source]

Passive - Spirit of Death
Any time an Enemy God within 40 units of Cerberus is healed, that healing is reduced by 20% and Cerberus receives 40% of the heal. Notes:
 Bullet.png Heal Steal: 40%  Bullet.png Ability Type: Buff

Ability Video

1st Ability - Paralyzing Spit
Cerberus's snake tail spits venom that passes through and damages Enemies. If Cerberus's dog heads are Alert, they then also spit venom when the ability is fired. Each head is alerted upon hitting an Enemy with a Basic Attack, and all are alerted after Ghastly Breath. Each projectile that hits the same target deals 20% less damage, but hitting an Enemy with all 4 Stuns them. Notes:
 Bullet.png Goes through walls.
 Bullet.png Damage: 50/80/110/140/170 (+20% of your magical power)  Bullet.png Stun Duration: 1/1.3/1.6/1.9/2.2s
 Bullet.png Ability Type: Projectile  Bullet.png Range: 50
 Bullet.png Cooldown: 16 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

2nd Ability - Ghastly Breath
Each of Cerberus's 3 heads releases a cone of noxious breath in front of them, damaging all enemies in range 7 times over 2.4s and reducing their Magical Protections up to three times. Enemies in the center of his breath are also Slowed up to three times. This attack immediately puts all three of Cerberus's heads on Alert for Paralyzing Spit. Notes:
 Bullet.png Damage Per Tick: 20/30/40/50/60 (+12.5% of your magical power)  Bullet.png Slow Per Tick: 8/9/10/11/12%
 Bullet.png Protection Reduction: 6/8/10/12/14  Bullet.png Slow Duration: 2s
 Bullet.png Max Stacks: 3  Bullet.png Ability Type: Cone
 Bullet.png Range: 35  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

3rd Ability - Soul Expulsion
Cerberus leaps a short distance forward, dealing damage on impact and severing the souls of Enemies. These souls will not block Cerberus's attacks, and killing the souls heals Cerberus. Notes:
 Bullet.png Has a range of 55.
 Bullet.png Damage: 60/100/140/180/220 (+60% of your magical power)  Bullet.png Soul Health: 95/130/165/200/235
 Bullet.png Heal Per Minion: 15/25/35/45/55 (+25% of your magical power)  Bullet.png Heal Per God: 30/50/70/90/110 (+25% of your magical power)
 Bullet.png Ability Type: Leap  Bullet.png Radius: 15
 Bullet.png Cooldown: 18 seconds  Bullet.png Cost: 55 mana

Ability Video

Ultimate - Stygian Torment
Cerberus's haunting wail summons below him the souls of the damned, which then knockup all Enemy Gods into the air while stretching the link between their bodies and souls, Damaging them. This knockup can be cleansed. A short time later, Cerberus uses this link to pull the Enemies to him. Notes:
 Bullet.png Has a postfire of 0.1s.
 Bullet.png Goes through walls.
 Bullet.png Cerberus is crippled but also becomes knockback/knockup immune for 1.2s after firing.
 Bullet.png Puts all heads on alert for Paralyzing Spit.
 Bullet.png Damage: 160/230/300/370/440 (+55% of your magical power)  Bullet.png Ability Type: Area
 Bullet.png Radius: 30  Bullet.png Cooldown: 115/110/105/100/95 seconds
 Bullet.png Cost: 90/95/100/105/110 mana

Ability Video

Recommended Items[edit | edit source]

Starter

Shell Relic.png

Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s.
Active Cooldown
150 seconds

GuardiansBlessing T1.png

Guardian's Blessing

GuardiansBlessing T1.png Guardian's Blessing
+100 Health
+5 Physical Protection and Magical Protection
+7 HP and Mana Restore per Lane Minion Assisted
+5 MP5
+3 Gold Per Minion Assisted
Passive Effect
ROLE QUEST: SUPPORT
Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining bonus 4 Gold Per 5s.

Container ChaliceofMana.png

Chalice of Mana

Container ChaliceofMana.png Chalice of Mana
Active Effect
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+55 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

GauntletofThebes T3.png

Gauntlet of Thebes

GauntletofThebes T3.png Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.
Damage

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+90 Magical Power
+200 Health
+7% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.
Relic

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

Shell UpgradedRelic.png

Magic Shell Upgrade

Shell UpgradedRelic.png Magic Shell Upgrade
Active Effect
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies receive 2 stacks of Block, absorbing the next 2 Basic Attacks.
Active Cooldown
150 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+55 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

GauntletofThebes T3.png

Gauntlet of Thebes

GauntletofThebes T3.png Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.
Damage

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+90 Magical Power
+200 Health
+7% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction
Relic

Shell Relic.png

Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s.
Active Cooldown
150 seconds

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

Shell UpgradedRelic.png

Magic Shell Upgrade

Shell UpgradedRelic.png Magic Shell Upgrade
Active Effect
Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies receive 2 stacks of Block, absorbing the next 2 Basic Attacks.
Active Cooldown
150 seconds
Consumable

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Videos[edit | edit source]

God Teaser[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Cerberus SoulExpulsion.png
Soul Expulsion
As Cerberus consume the souls of every enemy god in the game with the use of his Soul Expulsion Ability.
Achievement Combat Cerberus StygianTorment.png
Stygian Torment
As Cerberus hit every member of the enemy team with a single cast of your Stygian Torment ability.


Skins[edit | edit source]

Default
Default Skin card Release Date January 9, 2018
Type Standard
Cost Free
Requirements
Voicelines Cerberus voicelines
In Game Model
Extra Information
Hellwatch
Hellwatch Skin card Release Date January 9, 2018
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Cerberus voicelines
In Game Model
Extra Information
Oblivion Hound
Oblivion Hound Skin card Release Date February 13, 2018
Type Exclusive
Cost 750 Gems.png (Gold Fury Bundle)
Requirements
Voicelines Oblivion Hound Cerberus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Ragnarok event.
Pup Patrol
Pup Patrol Skin card Release Date July 24, 2018
Type Exclusive
Cost 400 Gems.png (Smitetropolis Chest)
Requirements
Voicelines Pup Patrol Cerberus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Convention 2019
Convention 2019 Skin card Release Date October 29, 2018
Type Exclusive
Cost Requires Skin code
Requirements
Voicelines Cerberus voicelines
In Game Model
Extra Information
 Bullet.png This skin can only be obtained by redeeming a 2019 convention skin code, or by purchasing the SWC 2019 Digital Loot Pack bundle before January 2019.
Golden
Golden Skin card Release Date February 13, 2018
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date February 13, 2018
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date February 13, 2018
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 5.18.5022.1 (October 1, 2018)

  • Icons Cerberus A01.png Paralyzing Spit
  • Fixed an issue where the Mana cost of this ability was not matching the description.

SMITE Version 5.6.4707.1 (April 11, 2018)

  • Icons Cerberus A01.png Paralyzing Spit
  • This ability now goes through walls.
  • This ability has had numerous adjustments to better reflect the targeter. Players should notice this ability feels more accurate to the FX and targeter.
  • The range has been increased from 45 to 50.
  • The radius of each projectile has been increased from 3 to 3.5.
  • The stun from this ability is now subject to diminishing returns.
  • Decreased stun duration from 1/1.3/1.6/1.9/2.2s to 1/1.2/1.4/1.6/1.8.
  • Reduced scaling from 25% to 20%.
  • Icons Cerberus A02.png Ghastly Breath
  • Reduced Penetration from 8/11/14/17/20 (24 to 60) to 6/8/10/12/14. (18 to 42).
  • Icons Cerberus A03.png Soul Expulsion
  • Increased range from 50 to 55.
  • Adjusted soul health from 33% to 95/130/165/200/235.
  • Icons Cerberus A04.png Stygian Torment
  • No longer requires Line of Sight to afflict enemies.

SMITE Version 5.3.4624.1 (February 27, 2018)

  • Icons Cerberus A02.png Ghastly Breath
  • Increase Damage per Tick from 15/25/35/45/55 to 20/30/40/50/60.
  • Icons Cerberus A03.png Soul Expulsion
  • Increases range from 40 to 50.
  • Icons Cerberus A04.png Stygian Torment
  • Decrease Post-Fire from 1.4 to 0.1.
  • Cerberus is now Crippled for 1.2s after firing this ability. He also is Knockback and Knockup Immune for 1.2s.
  • This ability now Auto-Activates all three heads.

SMITE Version 4.25.4533 (January 9, 2018)

  • Cerberus has been added to the game.


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