Bumba's Dagger

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Bumba's Dagger
Starter BumbasDagger T1.png
Details
Item Type: Starter, Defensive, Utility
Item Tier: Tier 1
Cost: 600
Total Cost:
Stats: +50 Health
+50 Mana
Active Effect:
Passive Effect: Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Active Cooldown:
Passive Cooldown:

Bumba's Dagger is one of the Items in SMITE.

Tiers[edit | edit source]

Item Cost /
Total Cost
Stats Passive Effect
Starter BumbasDagger T1.png
Bumba's Dagger
600 +50 Health
+50 Mana
PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Starter BumbasSpear T2.png
Bumba's Spear
1500
(2100)
+60 Physical Power
+90 Magical Power
+200 Health
+200 Mana
Your Basic Attacks deal +50 True Damage and your Abilities deal +50% damage against Jungle Camps, Structures, and Jungle Bosses. When any of these die you are healed for 10% of their Health, 10% of your Mana, and are given 10 gold.

Item Cost /
Total Cost
Stats Passive Effect
Starter BumbasDagger T1.png
Bumba's Dagger
600 +50 Health
+50 Mana
PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Starter BumbasHammer T2.png
Bumba's Hammer
1500
(2100)
+300 Health
+200 Mana
+10% Penetration
+20% Cooldown Reduction
PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba's Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.