Benevolence
Benevolence is one of the Items in SMITE.
Tiers[edit | edit source]
Item | Cost / Total Cost |
Stats | Passive Effect |
---|---|---|---|
![]() Benevolence |
600 | +75 Health +10 MP5 +7 HP5 |
PASSIVE - You gain +2 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an ally is nearby you give the lost 10% to that ally. Can be upgraded at level 17. |
![]() Compassion |
1500 (2100) |
+40 Magical Protection +300 Health +30 HP5 +15 MP5 |
PASSIVE - Damage taken by nearby allies is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected. |
Item | Cost / Total Cost |
Stats | Passive Effect |
---|---|---|---|
![]() Benevolence |
600 | +75 Health +10 MP5 +7 HP5 |
PASSIVE - You gain +2 GP5 (+0.5 per level) and +1 XpP5 (+0.5 per level). Any time you would gain experience or gold from slain enemies you only gain 90% of the reward. If an ally is nearby you give the lost 10% to that ally. Can be upgraded at level 17. |
![]() Animosity |
1500 (2100) |
+400 Health +20 HP5 +20 MP5 |
PASSIVE - Your Basic Attack deals bonus damage equal to 4% of your Maximum Health as Magical Damage to enemies and structures. |