Baron Samedi

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Baron Samedi
SkinArt BaronSamedi Default.jpg
Summary
Title: God of Life and Death
Pantheon: NewUI Pantheon Voodoo.png Voodoo
Type: Ranged,Magical
Class: NewUI Class Mage.png Mage
Pros: High Crowd Control, High Sustain, Medium Area Damage
Difficulty: Hard
Release date: June 26, 2018
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Baron Samedi voicelines
Voice actor: Edward Bosco
Stats
Health: 380 (+80)
Mana: 250 (+44)
Speed: 360 (+0)
Range: 55 (+0)
Attack/Sec: 0.9 (+0.8%)
Basic Attack
Damage: 34 (+ 1.5)
+ 20% of Magical Power
Progression: None
Protection
Physical: 18 (+2.6)
Magical: 30 (+0.9)
Regen
HP5: 7 (+0.6)
MP5: 5 (+0.45)
*Numbers in parentheses are the amount gained at each level

Baron Samedi is one of the playable Gods in SMITE.

Lore[edit | edit source]

Death. If you think that it means the end, then allow me to introduce you to someone.

You thought it was all over, but Baron Samedi is going to change your mind. The only fire here is in the water, so share a drink with him. Let the sights and sounds entrance you. Join the celebration, feel your pulse pounding so hard you've forgotten your heart stopped beating.

Forget what you think you know. There is a life after death, and Baron Samedi will be your guide. So come along and let Baron Samedi show you the wonders of a whole new world, and that even a god of death can be the life of the party.

After all, what have you got to lose?

Abilities[edit | edit source]

Passive - Hysteria
Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 20% additional damage from Baron Samedi. Notes:
 Bullet.png Stacks up to 70.
 Bullet.png Applies 2 stacks per Basic Attack. Each ability applies a unique amount of stacks.
 Bullet.png For information on the consumable item see: Baron's Brew

Ability Video

1st Ability - Vivid Gaze
Baron Samedi animates two skulls, both which briefly warm up before firing two beams of voodoo magic that damage enemies. The beams crossover wherever Baron Samedi was aiming. Enemies hit by both beams take 15% damage on the second hit.

If the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced.

Notes:
 Bullet.png Applies up to 20 hysteria.
 Bullet.png Damage 60/105/150/195/240 (+60% of your magical power)  Bullet.png Power Reduction: 30%
 Bullet.png Attack Speed Reduction: 30%  Bullet.png Hysteria per Hit: 10
 Bullet.png Ability Type: Line  Bullet.png Range: 60
 Bullet.png Cooldown: 9 seconds  Bullet.png Cost: 55/60/65/70/75 mana

Ability Video

2nd Ability - Consign Spirits
Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly the from the area and heal allies near the explosion or by Baron Samedi.

If the enemy god hit is above 30 Hysteria the friendly spirit cleanses ally slow effects, and increases their Movement Speed.

Notes:
 Bullet.png Damage: 70/125/180/235/290 (+70% of your magical power)  Bullet.png Flat Heal 40/65/90/115/140 (+10% of your magical power)
 Bullet.png Missing Health Heal: 12.5%  Bullet.png Ground Speed: 25%
 Bullet.png Hysteria per Hit: 20  Bullet.png Ability Type: Ground Target
 Bullet.png Radius: 18  Bullet.png Cooldown: 15/14/13/12/11 seconds
 Bullet.png Cost: 60 mana

Ability Video

3rd Ability - Wrap It Up
Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 2.5s and applying a ramp to root.

If a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that ramp to root and deals the full damage over time immediately.

Notes:
 Bullet.png Applies up to 40 hysteria.
 Bullet.png Deals a total of 50/90/130/170/210 (+25% of your magical power).
 Bullet.png Damage per Tick: 10/18/26/34/42 (+5% of your magical power)  Bullet.png Slow Duration: 1.75s
 Bullet.png Root Duration: 0.75s  Bullet.png Hysteria per Hit: 5
 Bullet.png Ability Type: Line  Bullet.png Range: 60
 Bullet.png Cooldown: 14 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

Ultimate - Life of the Party
Baron Samedi pulls the souls of the living towards his Coffin, becoming CC Immune and taking 35% reduced damage. Enemy gods within range are pulled towards the Coffin and take damage every .33s. When an enemy god gets too close to the coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their total health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the coffin.

If targets being pulled are above 30 Hysteria, the pull strength is increased.

Notes:
 Bullet.png Applies up to 50 hysteria.
 Bullet.png Baron Samedi suffers a 60% Movement Speed Slow for the duration.
 Bullet.png Damage per Tick: 17/24/31/38/45 (+6% of your magical power)  Bullet.png Damage on Hit: 100/170/240/310/380 (+50% of your magical power)
 Bullet.png Total Health Damage: 15%  Bullet.png Stun: 1.5s
 Bullet.png Hysteria per Hit: 5  Bullet.png Ability Type: Cone
 Bullet.png Range: 60  Bullet.png Cooldown: 90 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

Recommended Items[edit | edit source]

Starter

MagesBlessing T1.png

Mage's Blessing

MagesBlessing T1.png Mage's Blessing
+10 Bonus Ability Damage
+10 Physical Power
+20 Magical Power
+2 MP5 Per 10% Missing Mana
Passive Effect
ROLE QUEST: MID
Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

BaronsBrew.png

Baron's Brew

BaronsBrew.png Baron's Brew
Active Effect
Rum from Baron Samedi's personal cabinet. This consumable heals 140 Health and 100 Mana over 20 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+55 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+90 Magical Power
+200 Health
+7% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.
Damage

ChronosPendant T3.png

Chronos' Pendant

ChronosPendant T3.png Chronos' Pendant
+90 Magical Power
+20 MP5
+20% Cooldown Reduction
Passive Effect
Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

BookoftheDead T3.png

Book of the Dead

BookoftheDead T3.png Book of the Dead
+100 Magical Power
+200 Mana
Passive Effect
If you drop below 40% Health, you gain a shield equal to 20% of your maximum Mana. The shield lasts 6s. This effect can only occur once every 90s.

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+150 Health
+20 Magical Power
+60 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.
Defensive

MagisBlessing T3.png

Magi's Cloak

MagisBlessing T3.png Magi's Cloak
+15 Physical Protection
+15 Magical Protection
+300 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Relic

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

Shell Relic.png

Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s.
Active Cooldown
150 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Core

M Shoes ofFocus.png

Shoes of Focus

M Shoes ofFocus.png Shoes of Focus
+55 Magical Power
+250 Mana
+10% Cooldown Reduction
+18% Movement Speed

RodofAscelpius T3.png

Rod of Asclepius

RodofAscelpius T3.png Rod of Asclepius
+90 Magical Power
+200 Health
+7% Movement Speed
Passive Effect
Allied gods within 70 units have their Healing increased by 10%. If you have taken or dealt damage in the last 5s, their Healing is increased by an additional 15%.

LotusCrown T3.png

Lotus Crown

LotusCrown T3.png Lotus Crown
+30 Magical Power
+60 Physical Protection
+20 MP5
Passive Effect
Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.
Damage

ChronosPendant T3.png

Chronos' Pendant

ChronosPendant T3.png Chronos' Pendant
+90 Magical Power
+20 MP5
+20% Cooldown Reduction
Passive Effect
Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

BookoftheDead T3.png

Book of the Dead

BookoftheDead T3.png Book of the Dead
+100 Magical Power
+200 Mana
Passive Effect
If you drop below 40% Health, you gain a shield equal to 20% of your maximum Mana. The shield lasts 6s. This effect can only occur once every 90s.

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+150 Health
+20 Magical Power
+60 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.
Defensive

MagisBlessing T3.png

Magi's Cloak

MagisBlessing T3.png Magi's Cloak
+15 Physical Protection
+15 Magical Protection
+300 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
Relic

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

PurificationBeads UpgradedRelic.png

Purification Beads Upgrade

PurificationBeads UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Videos[edit | edit source]

God Teaser[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Baron BrushwithDeath.png
Brush with Death
As Baron Samedi, heal yourself or an ally with Consign Spirits while they are below 5% of their HP.
Achievement Combat Baron SpreadtheFub.png
Spread the Fun
As Baron Samedi, cause 3 enemy gods to be above 30 Hysteria at the same time.


Skins[edit | edit source]

Default
Default Skin card Release Date June 26, 2018
Type Standard
Cost Free
Requirements
Voicelines Baron Samedi voicelines
In Game Model
Extra Information
Red Rum
Red Rum Skin card Release Date June 26, 2018
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Baron Samedi voicelines
In Game Model
Extra Information
Half-life
Half-life Skin card Release Date July 24, 2018
Type Exclusive
Cost None
Requirements
Voicelines Half-life Baron Samedi voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained by unlocking all the contents of the Voodoo Chest from the Divine Uprising event.
Golden
Golden Skin card Release Date June 26, 2018
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date June 26, 2018
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date June 26, 2018
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 5.18.5022.1 (October 1, 2018)

  • Icons Baron A03.png Wrap It Up
  • Increased Cooldown from 12s to 14s.
  • Icons Baron A04.png Life of the Party
  • Fixed an issue where he could do unintended amounts of damage if Khepri revived him while firing Life of the Party.

SMITE Version 5.16.4960.4 (September 4, 2018)

  • Icons Baron A02.png Consign Spirits
  • Decreased mana cost from 75 to 60.
  • This ability no longer provides slow immunity. (still cleanses slows on hit)
  • Reduced Movement Speed buff from 20/25/30/35/40% to 25% at all ranks.

SMITE Version 5.15.4934 (August 20, 2018)

  • Icons Baron A04.png Life of the Party
  • Decreased Hysteria per hit from 8 to 5.
  • Increased self slow while casting from 40% to 60%.

SMITE Version 5.13.4890 (July 24, 2018)

  • Icons Baron Passive.png Hysteria
  • The skull that appears to show a player is affected by Hysteria has now been offset to help players see while affected.
  • Icons Baron A01.png Vivid Gaze
  • Damage decreased from 80/130/180/230/280 to 60/105/150/195/240.
  • Scaling decreased from 70% to 60%.
  • Icons Baron A02.png Consign Spirits
  • Decreased Heal from +15% of a target's missing health to 12.5%.
  • Icons Baron A03.png Wrap It Up
  • Changed Slow to Root to a new CC term, Ramp to Root. The ramp up to the root is considered a root for all CC immunity purposes and if it is cleansed it will result in the full root not applying.
  • Decreased damage over time and Hysteria AoE duration from 4s to 2.5 to match the Ramp to Root FX.
  • This causes the overall damage this ability deals to go from 80/144/208/272/336 (+40% of your Magical Power) to 50/90/130/170/210 (+25% of your Magical Power).

SMITE Version 5.12.4860 (July 9, 2018)

  • Icons Baron Passive.png Hysteria
  • Fixed an issue where Baron Samedi gained an additional 10% of his Magical Power while consuming Baron's Brew.
  • Decreased bonus damage targets take while at max hysteria from 25% to 20%.
  • Icons Baron A01.png Vivid Gaze
  • Fixed an issue where the second beam hit did 30% of the first beam's damage, rather than the listed 15%.
  • Decreased Damage from 90/140/190/240/290 to 80/130/180/230/280.
  • Reduced Magical Power scaling from 80% to 70%.
  • Icons Baron A03.png Wrap It Up
  • Fixed an issue where targets with root immunity were still being rooted.
  • Icons Baron A04.png Life of the Party
  • Fixed an issue where Life of the Party couldn't be used while Crippled.
  • Decreased Base Damage on Hit from 140/210/280/350/420 to 100/170/240/310/380.
  • Reduced Damage mitigation from 50% to 35%.
  • Reduced Stun duration from 2s to 1.5s.

SMITE Version 5.11.4838 (June 26, 2018)

  • Baron Samedi has been added to the game.


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NewUI Pantheon Voodoo.png Voodoo Baron Samedi
Promotional Content