Bacchus

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Bacchus
SkinArt Bacchus Default V2.jpg
Summary
Title: God of Wine
Pantheon: NewUI Pantheon Roman.png Roman
Type: Melee,Magical
Class: NewUI Class Guardian.png Guardian
Pros: High Crowd Control, High Defense
Difficulty: Average
Release date: November 19, 2012
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Bacchus voicelines
Voice actor: Chris Rager
Stats
Health: 495 (+86)
Mana: 200 (+40)
Speed: 365 (+0)
Range: 12 (+0)
Attack/Sec: 0.88 (+1%)
Basic Attack
Damage: 37 (+ 1.5)
+ 20% of Magical Power
Progression: None
Protection
Physical: 19 (+3)
Magical: 30 (+0.9)
Regen
HP5: 8 (+0.8)
MP5: 4.8 (+0.4)
*Numbers in parentheses are the amount gained at each level

Bacchus is one of the playable Gods in SMITE.

Lore[edit | edit source]

Eat, drink, and be merry, for tomorrow you may die. None adhere more vigorously to this creed than Bacchus, the Roman God of Wine, lewd behavior, and madness.

After spending much of his formative years with his impressively intoxicated mentor Solinus, whom Bacchus loves like a father, the God of Wine is now a wanderer and teacher. He’s journeyed across all of Asia, through India, and finally back to Rome, spreading the “Mysteries of the Vine,” a ritual involving incredible amounts of wine to lower inhibitions, freeing one from social constraints, oppression of gender, sexual taboos, and the stresses of life. Quite the successful ritual, if ever there was one.

Much of this ritual seems to have come from Solinus, who is widely known to have vast, secret knowledge and the ability to predict the future, though only while completely drunk. The king Midas, covetous of this knowledge, captured Solinus, endeavoring to extract it by providing the scholar the finest food, drink, and entertainment he could muster. Bacchus finally tracked down his mentor in the court of Midas and discovered him well fed and cared for. Quickly, Midas lied, claiming Solinus had been lost and the king had taken him in. Seeing through the ruse, Bacchus offered the monarch a boon. Midas asked that anything he touched be turned to gold. Without hesitation, Bacchus granted this. He tested his new gift on a twig and stone and found them turned completely to gold. Elated, Midas called a feast, but found his food turned to gold in his hands and his daughter solidified at his touch. Starving and crazed, Midas begged Bacchus to remove the “gift.” Bacchus acquiesced, allowing the greedy king to wash his hands in the Pactolus river. As the golden touch left his hands, the river sands transformed to glittering gold.

Of course, the product of continuous overindulgence in alcohol and deviant behavior, Bacchus could simply be insane.

Abilities[edit | edit source]

Passive - Drunk-O-Meter
Bacchus loves the drink and as Bacchus drinks from his jug, he becomes more intoxicated, gaining Buffs when he gets Tipsy and Smashed. Bacchus Also celebrates when he kills an enemy god, giving him 10% on his meter. Notes:
 Bullet.png Tipsy: Gain 10 Magical Power and 7% Damage Mitigation  Bullet.png Smashed: Gain 30 Magical Power and 14% Damage Mitigation
 Bullet.png Ability Type: Buff

Ability Video

1st Ability - Chug
Bacchus takes a drink from his jug, giving him additional Buffs. Notes:
 Bullet.png Drunk-O-Meter: 33/35/37/39/41%  Bullet.png Protections: 15/20/25/30/35
 Bullet.png Duration: 6s  Bullet.png Ability Type: Buff
 Bullet.png Cooldown: 10 seconds  Bullet.png Cost: 40/45/50/55/60 mana

Ability Video

2nd Ability - Belly Flop
Bacchus jumps into the air and, not so gracefully, comes slamming to the ground belly first, knocking all enemies into the air and dealing damage. If he is Tipsy, all enemies are also Slowed after they land. Notes:
 Bullet.png Damage: 90/130/170/210/250 (+70% of your magical power)  Bullet.png Slow: 20%
 Bullet.png Slow Duration: 2s  Bullet.png Ability Type: Leap
 Bullet.png Radius: 15  Bullet.png Cooldown: 16 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

3rd Ability - Belch of the Gods
Bacchus lets out an obnoxiously loud belch, doing damage every .5s for 2s and Debuffing enemy healing. If he is Tipsy, enemies are Stunned for 1s. Bacchus is immune to knockback for the duration. Notes:
 Bullet.png It will also knock back enemy minions hit.
 Bullet.png Damage per Tick: 25/40/55/70/85 (+15% of your magical power)  Bullet.png Stun: 1s
 Bullet.png Healing Debuff: 50%  Bullet.png Healing Debuff Duration: 4s
 Bullet.png Ability Type: Cone  Bullet.png Cooldown: 14 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

Ultimate - Intoxicate
Bacchus smashes his jug of wine on the ground, intoxicating all nearby enemies and doing damage. If he is Smashed, Bacchus also gains a Magical Power Buff because of his anger over his lost wine! Notes:
 Bullet.png Damage: 250/325/400/475/550 (+70% of your magical power)  Bullet.png Intoxication Debuff Duration: 6s
 Bullet.png Magical Power Buff: 20/30/40/50/60  Bullet.png Buff Duration: 5s
 Bullet.png Ability Type: Area  Bullet.png Radius: 30
 Bullet.png Cooldown: 90 seconds  Bullet.png Cost: 95 mana

Ability Video

Recommended Items[edit | edit source]

Starter

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

GuardiansBlessing T1.png

Guardian's Blessing

GuardiansBlessing T1.png Guardian's Blessing
+100 Health
+5 Physical Protection and Magical Protection
+7 HP and Mana Restore per Lane Minion Assisted
+5 MP5
+3 Gold Per Minion Assisted
Passive Effect
ROLE QUEST: SUPPORT
Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining bonus 4 Gold Per 5s.

Container ChaliceofMana.png

Chalice of Mana

Container ChaliceofMana.png Chalice of Mana
Active Effect
This consumable heals 150 Mana over 25 seconds per use. Comes with 3 uses that are refilled if you enter the Fountain, sells for 0 gold

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.
Core

M ReinforcedGreaves.png

Reinforced Shoes

M ReinforcedGreaves.png Reinforced Shoes
+20 Magical Power
+100 Health
+20% Crowd Control Reduction
+18% Movement Speed
Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

GauntletofThebes T3.png

Gauntlet of Thebes

GauntletofThebes T3.png Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+250 Health
+45 Physical Protection
Passive Effect
Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+150 Health
+20 Magical Power
+60 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.
Relic

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Shell Relic.png

Magic Shell

Shell Relic.png Magic Shell
Active Effect
Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s.
Active Cooldown
150 seconds

Meditation UpgradedRelic.png

Meditation Cloak Upgrade

Meditation UpgradedRelic.png Meditation Cloak Upgrade
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Allies affected by Meditation Cloak have their abilities' mana cost reduced by 30% and their Ability Cooldowns reduced by 1s upon use.
Active Cooldown
120 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.

Core

M ReinforcedGreaves.png

Reinforced Shoes

M ReinforcedGreaves.png Reinforced Shoes
+20 Magical Power
+100 Health
+20% Crowd Control Reduction
+18% Movement Speed
Passive Effect
Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

GauntletofThebes T3.png

Gauntlet of Thebes

GauntletofThebes T3.png Gauntlet of Thebes
+200 Health
+15 HP5
Passive Effect
Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty T3.png

Sovereignty

Sovereignty T3.png Sovereignty
+250 Health
+45 Physical Protection
Passive Effect
Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.
Damage

VoidStone T3.png

Void Stone

VoidStone T3.png Void Stone
+150 Health
+20 Magical Power
+60 Magical Protection
Passive Effect
Enemy gods within 55 units have their Magical Protection reduced by 20.

SoulReaver T3.png

Soul Reaver

SoulReaver T3.png Soul Reaver
+130 Magical Power
+300 Mana
Passive Effect
Your abilities deal an additional 2% of the targets maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 8% Maximum Health damage at 2750 Health.

EtherealStaff T3.png

Ethereal Staff

EtherealStaff T3.png Ethereal Staff
+90 Magical Power
+200 Health
+20% Crowd Control Reduction
Passive Effect
Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.
Defensive

HeartwardAmulet T3.png

Heartward Amulet

HeartwardAmulet T3.png Heartward Amulet
+55 Magical Protection
+250 Health
Passive Effect
Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

SpiritRobe T3.png

Spirit Robe

SpiritRobe T3.png Spirit Robe
+40 Physical Protection
+40 Magical Protection
+10% Cooldown Reduction
+20% Crowd Control Reduction
Passive Effect
You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

CloakofUnrelentingSorrow T3.png

Mantle of Discord

CloakofUnrelentingSorrow T3.png Mantle of Discord
+60 Physical Protection
+60 Magical Protection
+10% Cooldown Reduction
Passive Effect
If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.
Relic

Meditation Relic.png

Meditation Cloak

Meditation Relic.png Meditation Cloak
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units.
Active Cooldown
120 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Meditation UpgradedRelic.png

Meditation Cloak Upgrade

Meditation UpgradedRelic.png Meditation Cloak Upgrade
Active Effect
Using this item restores 75 Health + 12 Health per level and 30% Mana to all Allied gods within 35 units. Allies affected by Meditation Cloak have their abilities' mana cost reduced by 30% and their Ability Cooldowns reduced by 1s upon use.
Active Cooldown
120 seconds
Consumable

PotionofMagicalMight.png

Potion of Magical Might

PotionofMagicalMight.png Potion of Magical Might
Active Effect
Unlocks at level 10.

This consumable increases your Magical Power by 60 and Cooldown Reduction by 10% for 5 minutes or until you are killed. Also, damaging enemy gods with an ability returns 3% of your maximum Mana. This effect can occur once for each god hit with the ability.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

Videos[edit | edit source]

God Reveal[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Bacchus BottomsUp.png
Bottoms Up
As Bacchus keep your Drunk-o-meter in smashed for Five minutes.
Achievement Combat Bacchus EverybodyGetTipsy.png
Everybody Getting Tipsy
As Bacchus intoxicate three or more enemy Gods at once.


Trivia[edit | edit source]

  • Bacchus's Father Chrishmash skin and Hel's Jingle Hel skin were the first holiday skins added to the game.
  • Bacchus's The King skin is a reference to the 20th century American singer Elvis Presley.

Skins[edit | edit source]

Default
Default Skin card Release Date November 19, 2012
Type Standard
Cost Free
Requirements
Voicelines Bacchus voicelines
In Game Model
Extra Information

Regal Reveler
Regal Reveler Skin card Release Date November 19, 2012
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Bacchus voicelines
In Game Model
Extra Information

Brynhildr
Brynhildr Skin card Release Date December 15, 2015
Type Standard
Cost 400 Gems.png
Requirements
Voicelines Brynhildr Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.

Father Chrishmash
Father Chrishmash Skin card Release Date December 21, 2012
Type Exclusive
Cost 400 Gems.png (Winter Holiday Chest)
Requirements
Voicelines Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

The King
The King Skin card Release Date September 10, 2014
Type Exclusive
Cost 200 Gems.png (Spectacular Chest)
Requirements
Voicelines The King Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Enemy
Enemy Skin card Release Date July 21, 2015
Type Exclusive
Cost 400 Gems.png (Enemy Bundle)
Requirements
Voicelines Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin could also be obtained as a rare roll from the Enemy Chest.

Hoot 'n Holler
Hoot 'n Holler Skin card Release Date August 30, 2016
Type Exclusive
Cost None
Requirements
Voicelines Hoot 'n Holler Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could be obtained by completing all quests from the Camp Lazy Day event.

Super Chill
Super Chill Skin card Release Date October 24, 2017
Type Exclusive
Cost None
Requirements
Voicelines Super Chill Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin could only be obtained by accumulating 42000 Odyssey points in the Odyssey 2018 event.

Evil Spirits
Evil Spirits Skin card Release Date June 26, 2018
Type Exclusive
Cost 400 Gems.png (Voodoo Chest)
Requirements
Voicelines Evil Spirits Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Divine Uprising event.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.

Bearly Buzzed
Bearly Buzzed Skin card Release Date August 29, 2017
Type Limited
Cost None
Requirements
Voicelines Bearly Buzzed Bacchus voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin has a unique special emote.
 Bullet.png This skin could only be obtained by unlocking all 8 items from the Summer of Smite 2017 event.

Golden
Golden Skin card Release Date July 17, 2013
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information

Legendary
Legendary Skin card Release Date July 17, 2013
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information

Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

Achievements Thumb Summary.png

SMITE Version 5.20.5103.3 (October 29, 2018)

  • General
  • Fixed Evil Spirits Bacchus having no audio for his Taunts and Jokes while drunk.

SMITE Version 5.7.4730 (April 24, 2018)

  • Icons Bachus A03.png Belch of the Gods
  • Increased Damage from 20/35/50/65/80 to 25/40/55/70/85.
  • Healing Reduction is now applied when Bacchus is at any level of his Drunk-O-Meter.
  • Increased duration of healing reduction from 3s to 4s.

SMITE Version 4.24.4493.1 (December 19, 2017)

  • Icons Bachus A01.png Chug
  • Decreased mana cost from 40/65/90/115/140 to 40/45/50/55/60.

SMITE Version 4.10.4119.1 (June 6, 2017)

  • General
  • Bacchus received a visual update.

SMITE Version 4.1.3883 (February 3, 2017)

  • Icons Bachus A02 Old.png Bellyflop
  • Fixed an issue where Bellyflop would not proc Stone of Binding.

SMITE Version 3.20.3702.3 (October 25, 2016)

  • Icons Bachus A03 Old.png Belch of the Gods
  • Healing Reduction debuff increased from 25% → 50%.

SMITE Version 3.14.3547.1 (August 2, 2016)

  • Icons Bachus A04 Old.png Intoxicate
  • Reduced Intoxicates debuff duration from 8s → 6s.

SMITE Version 3.2.3246 (February 16, 2016)

  • Icons Bachus A03 Old.png Belch of the Gods
  • The Screen Shake now only applies to Enemy Gods. Allies of Bacchus rejoice!

SMITE Version 2.14.2983.1 (September 22, 2015)

  • Icons Bachus A03 Old.png Belch of the Gods
  • Now pushes back minions while firing.

SMITE Version 2.12.2920.2 (August 18, 2015)

  • General
  • Fixed The King end of match lobby showing guitar floating.

SMITE Version 2.11.2891.1 (August 4, 2015)

  • General
  • Fixed some missing voice over lines when destroying objectives.

SMITE Version 2.7.2766 (June 2, 2015)

  • General
  • Fixed jump (spacebar) animation appearing twitchy on land.

SMITE Version 2.3.2660 (April 1, 2015)

  • Icons Bachus A03 Old.png Belch of the Gods
  • Fixed an old issue where players not in range of initial Burp would not have their screen shake. This affects allies and enemies.

SMITE Version 2.2.2636 (March 18, 2015)

  • Icons Bachus A01 Old.png Chug
  • Drunk-O-Meter gained increased from 22/28/34/40/46% to 33/35/37/39/41%.
  • Icons Bachus A03 Old.png Belch of the Gods
  • Bacchus is now knockback immune while channeling this ability.

SMITE Version 1.0.2379.3 (October 29, 2014)

  • Icons Bachus A02 Old.png Belly Flop
  • Fixed an issue that caused this to not deal damage if he landed in a cripple.

SMITE Version 1.0.2347.1 (October 15, 2014)

  • Icons Bachus Passive Old.png Drunk-O-Meter
  • Fixed an issue where Bacchus didn't receive 10% bonus Drunk-O-Meter if he gets kills within 2s of another kill.

SMITE Version 1.0.2215.6 (July 15, 2014)

  • General
  • Updated targeters for Father Chrismash

SMITE Version 1.0.2188.3 (June 24, 2014)

  • Icons Bachus A01 Old.png Chug
  • Mana cost reduced from 50/80/110/140/170 to 40/65/90/115/140.

SMITE Beta Version 0.1.2027.1 (March 12, 2014)

  • General
  • New loading screen card.

SMITE Beta Version 0.1.1948 (January 29, 2014)

  • Icons Bachus A04 Old.png Intoxicate
  • Post-Hit delay reduced from 0.5 to 0.1.

SMITE Beta Version 0.1.1868.3 (December 5, 2013)

  • Icons Bachus Passive Old.png Drunk-O-Meter
  • Fixed typo in the passive meter. We were a bit ‘Tipsy’.

SMITE Beta Version 0.1.1738 (September 18, 2013)

  • Icons Bachus Passive Old.png Drunk-O-Meter
  • The amount of damage mitigated ha s been increased from 5% to 7% when Tipsy and 10% to 14% when Smashed.

SMITE Beta Version 0.1.1705 (August 27, 2013)

  • General
  • Ground targeters have been customized

SMITE Beta Version 0.1.1666 (August 7, 2013)

  • General
  • Basic attacks switched from dealing/scaling physical damage to magical.
  • Icons Bachus Passive Old.png Drunk-O-Meter
  • The buff provided from the drunk state has changed from +5/15 Physical Power to +10/30 Magical Power.
  • Icons Bachus A04 Old.png Intoxicate
  • The buff provided by the ultimate has been changed from physical power to magical power.

SMITE Beta Version 0.1.1616.1 (July 10, 2013)

  • General
  • Some visual adjustments have been made to his model.

SMITE Beta Version 0.1.1556 (June 5, 2013)

  • Icons Bachus A02 Old.png Belly Flop
  • The amount of time between Bacchus jumping into the air and landing on the ground has been increased.


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NewUI Pantheon Egyptian.png Egyptian Anhur  Bullet.png  Anubis  Bullet.png  Bastet  Bullet.png  Geb  Bullet.png  Horus  Bullet.png  Isis  Bullet.png  Khepri  Bullet.png  Neith  Bullet.png  Osiris  Bullet.png  Ra  Bullet.png  Serqet  Bullet.png  Set  Bullet.png  Sobek  Bullet.png  Thoth
NewUI Pantheon Greek.png Greek Achilles  Bullet.png  Aphrodite  Bullet.png  Apollo  Bullet.png  Arachne  Bullet.png  Ares  Bullet.png  Artemis  Bullet.png  Athena  Bullet.png  Cerberus  Bullet.png  Chiron  Bullet.png  Chronos  Bullet.png  Hades  Bullet.png  Hera  Bullet.png  Medusa  Bullet.png  Nemesis  Bullet.png  Nike  Bullet.png  Poseidon  Bullet.png  Scylla  Bullet.png  Thanatos  Bullet.png  Zeus
NewUI Pantheon Hindu.png Hindu Agni  Bullet.png  Bakasura  Bullet.png  Ganesha  Bullet.png  Kali  Bullet.png  Kumbhakarna  Bullet.png  Rama  Bullet.png  Ravana  Bullet.png  Vamana
NewUI Pantheon Japanese.png Japanese Amaterasu  Bullet.png  Hachiman  Bullet.png  Izanami  Bullet.png  Kuzenbo  Bullet.png  Raijin  Bullet.png  Susano
NewUI Pantheon Mayan.png Mayan Ah Muzen Cab  Bullet.png  Ah Puch  Bullet.png  Awilix  Bullet.png  Cabrakan  Bullet.png  Camazotz  Bullet.png  Chaac  Bullet.png  Hun Batz  Bullet.png  Kukulkan  Bullet.png  Xbalanque
NewUI Pantheon Norse.png Norse Fafnir  Bullet.png  Fenrir  Bullet.png  Freya  Bullet.png  Hel  Bullet.png  Jormungandr  Bullet.png  Loki  Bullet.png  Odin  Bullet.png  Ratatoskr  Bullet.png  Skadi  Bullet.png  Sol  Bullet.png  Thor  Bullet.png  Tyr  Bullet.png  Ullr  Bullet.png  Ymir
NewUI Pantheon Polynesian.png Polynesian Pele
NewUI Pantheon Roman.png Roman Bacchus  Bullet.png  Bellona  Bullet.png  Cupid  Bullet.png  Discordia  Bullet.png  Hercules  Bullet.png  Janus  Bullet.png  Mercury  Bullet.png  Nox  Bullet.png  Sylvanus  Bullet.png  Terra  Bullet.png  Vulcan
NewUI Pantheon Slavic.png Slavic Chernobog
NewUI Pantheon Voodoo.png Voodoo Baron Samedi