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Athena
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Athena
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==Abilities== {| |{{God ability |abilityname=Reach |abilityicon=Icons Athena Passive.png |abilityslot=Passive |abilitydesc=After using an ability Athena's next Basic Attack is ranged, passes through and hits all enemies, and deals 50% increased damage to the first enemy hit. Reach's damage will trigger Basic Attack Item Effects, but not Ability ones. |abilitymisc1={{*}}Ability Type: Ranged Basic, Buff |abilitymisc2={{*}}Range: 55 |abilityvideo=es3cJvSV0_k |abilityextra={{*}}The ranged basic attack counts as an AoE attack and thus only benefits from 33% of total Lifesteal.<br>{{*}}The ranged basic attack also doesn't incur the basic attack [[Movement penalty|movement penalty]].<br>{{*}}On-hit effects are only applied to the first enemy hit. }} {{God ability |abilityname=Preemptive Strike |abilityicon=Icons Athena A01.png |abilityslot=1st Ability |abilitydesc=Athena powers up for a dash. While dashing, Athena will pass through minions, stop and hit the first enemy god she encounters, dealing damage. If she hits an enemy, Athena gains one stack of Block (max 3), reducing the next source of Basic Attack damage from any enemy god that hits her. Athena may also gain these stacks by hitting an enemy god with Reach, once per attack. |abilitymisc1={{*}}Damage: 80/130/180/230/280 (+50% of your Magical Power) |abilitymisc2={{*}}Basic Attack Mitigation: 60% |abilitymisc3={{*}}Ability Type: Dash, Damage |abilitymisc4={{*}}Range: 55 |abilitymisc5={{*}}Cost: 60/70/80/90/100 mana |abilitymisc6={{*}}Cooldown: 14 seconds |abilityvideo=Mk1eqmxKJfA |abilityextra={{*}}Athena is knockback immune while dashing.<br>{{*}}Has a 1s delay time before bringing out the targeter.<br>{{*}}Basic Attacks against Athena with a block stack deal 40% damage. }} {{God ability |abilityname=Confound |abilityicon=Icons Athena A02.png |abilityslot=2nd Ability |abilitydesc=Athena releases a shockwave of power from her shield, Taunting enemy gods and decreasing their Attack Speed as she forces them to fight or chase her. |abilitymisc1={{*}}Taunt Duration: 1.0/1.25/1.5/1.75/2.0s |abilitymisc2={{*}}Damage: 40/65/90/115/140 (+20% of your Magical Power) |abilitymisc3={{*}}Attack Speed Slow: 20/22.5/25/27.5/30% |abilitymisc4={{*}}Ability Type: Cone, Taunt, Damage |abilitymisc5={{*}}Range: 35 |abilitymisc6={{*}}Cost: 60/65/70/75/80 mana |abilitymisc7={{*}}Cooldown: 18 seconds |abilityvideo=OpWh8S1IXUU |abilityextra= }} {{God ability |abilityname=Shield Wall |abilityicon=Icons Athena A03.png |abilityslot=3rd Ability |abilitydesc=Athena summons a group of Athenian warriors who do damage and Slow upon arrival, and after 2s strike for additional damage and Slowing. |abilitymisc1={{*}}Initial Damage: 70/110/150/190/230 (+50% of your Magical Power) |abilitymisc2={{*}}Secondary Damage: 70/135/200/265/330 (+50% of your Magical Power) |abilitymisc3={{*}}Slow: 15% |abilitymisc4={{*}}Ability Type: Circle, Damage |abilitymisc5={{*}}Radius: 15 |abilitymisc6={{*}}Cost: 60/65/70/75/80 mana |abilitymisc7={{*}}Cooldown: 14 seconds |abilityvideo=ZheP-nM8sH0 |abilityextra={{*}}Can deal up to 140/245/350/455/560 (+100% of your Magical Power) damage.<br>{{*}}The Slow refreshes per hit. }} {{God ability |abilityname=Defender of Olympus |abilityicon=Icons Athena A04.png |abilityslot=Ultimate |abilitydesc=Athena picks a single allied god anywhere in the world, and launches herself up into the air, landing next to that god 3.6 seconds later. During that 3.6 seconds, both Athena and the allied god gain Damage Mitigation, and the allied god gains Movement Speed. Enemies nearby when Athena lands take damage. |abilitymisc1={{*}}Damage: 340/415/490/565/640 (+90% of your Magical Power) |abilitymisc2={{*}}Mitigation: 10/12.5/15/17.5/20% |abilitymisc3={{*}}Movement Speed: 10/12.5/15/17.5/20% |abilitymisc4={{*}}Ability Type: Teleport, Buff, Damage |abilitymisc5={{*}}Radius: 20 |abilitymisc6={{*}}Cost: 80/90/100/110/120 mana |abilitymisc7={{*}}Cooldown: 120 seconds |abilityvideo=ty3xXtLMwG8 |abilityextra={{*}}If the target dies while channeling, Athena will land at her current location instead.<br>{{*}}Athena gains immunity from crowd control effects after she has selected a friendly god to fly to. The immunity ends after landing.<br>{{*}}If the selected god enters a state where they're either untargetable, banished or at an invalid location, Athena will land underneath or at the target's last valid location. }} |}
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