Arachne

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Arachne
SkinArt Arachne Default.jpg
Summary
Title: The Weaver
Pantheon: NewUI Pantheon Greek.png Greek
Type: Melee,Physical
Class: NewUI Class Assassin.png Assassin
Pros: High Single Target Damage, Great Jungler
Difficulty: Average
Release date: May 31, 2012
Favor: 5,500 Favor.png
Gems: 200 Gems.png
Voicelines: Arachne voicelines
Voice actor: Colleen Clinkenbeard
Stats
Health: 445 (+79)
Mana: 210 (+41)
Speed: 375 (+0)
Range: 12 (+0)
Attack/Sec: 1 (+2%)
Basic Attack
Damage: 38 (+ 2.2)
+ 100% of Physical Power
Progression: .5/1/1x
Protection
Physical: 13 (+3)
Magical: 30 (+0.9)
Regen
HP5: 9 (+0.67)
MP5: 4.8 (+0.46)
*Numbers in parentheses are the amount gained at each level

Arachne is one of the playable Gods in SMITE.

Lore[edit | edit source]

Once, a beautiful and talented weaver of cloth and fabric, a single prideful mistake made a monster of Arachne for all time.

With loom and thread, there were none more skilled than the mortal Arachne. Viewers traveled leagues just to see her art. So wondrous and majestic were her tapestries, it was said the spinner must have been instructed by the patron Goddess of Weavers herself, Athena. To this comparison, Arachne proudly scoffed, claiming not even the Gods rivaled her talent at weaving.

When Athena heard this, disguised as a crone, she visited Arachne and encouraged her to show proper respect to the Gods. Arachne dismissed the old woman and issued a challenge that no God, not even Athena, could weave better than she. Furious, Athena revealed herself and accepted the challenge.

They both set to the loom with fervor. Athena wove a glorious tapestry depicting her battle with Poseidon over the city of Athens. Her detail and imagery were exquisite. Yet Arachne's weavings depicted Zeus in his many infidelities with mortals. So flawless, so lifelike was her artistry, not even Athena could refute the skill, nor could she contain her anger at such a sleight. Violently, she tore Arachne's tapestry and pressed a finger to Arachne's forehead. Twisting in anguish, Arachne fell to the ground as additional legs grew from her body, screaming as she transformed into the first spider.

It was an act of anger and pity, a lesson and a curse, for spiders are the greatest of weavers, and Arachne, in particular, was to weave for all time, but none could doubt the consequence for Arachne's pride. Still, within her twisted heart, Arachne never forgave Athena, consumed by a dark hatred that can be sated only by the destruction of the Gods.

Abilities[edit | edit source]

Passive - Predator
Arachne's Basic Attacks gain 1.5% Physical damage for every 5% of a target's missing Health. Notes:

Ability Video

1st Ability - Venomous Bite
Upon activation, Arachne's next Basic Attack within 5s does additional damage and infects the target with Venom, dealing damage over time and healing Arachne every 0.5s for 3s. Notes:
 Bullet.png Deals a total of 110/195/280/365/450 (+95% of your physical power) damage and heals 60/120/180/240/300 (+60% of your physical power) health.
 Bullet.png Initial Damage: 50/75/100/125/150 (+35% of your physical power)  Bullet.png Damage per Tick: 10/20/30/40/50 (+10% of your physical power)
 Bullet.png Healing per Tick: 10/20/30/40/50 (+10% of your physical power)  Bullet.png Ability Type: Stim
 Bullet.png Cooldown: 15/14/13/12/11 seconds  Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

2nd Ability - Cocoon
Arachne spindles her webbing, and her next 3 successful Basic Attacks are executed with increased Attack Speed for 6s. If all 3 Basic Attacks hit the same target, that target is Stunned. Notes:
 Bullet.png Attack Speed: 30/40/50/60/70%  Bullet.png Stun Duration: 1/1.1/1.2/1.3/1.4s
 Bullet.png Ability Type: Stim  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 70 mana

Ability Video

3rd Ability - Web
Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 25%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Pet Broodlings. Arachne can only have 3 Web traps or projectiles active at a time and the Webs last 240s. Notes:
 Bullet.png Projectile stops at the first enemy hit and on contact with walls.
 Bullet.png Broodlings will follow their target even if they leave their sight range.
 Bullet.png The target will continue leaving a web trail even if they cleanse the slow.
 Bullet.png Slow Duration: 4/4.5/5/5.5/6s  Bullet.png Movement Speed: 40%
 Bullet.png Broodlings: 2  Bullet.png Broodling Damage: 20/30/40/50/60 per hit
 Bullet.png Web Lifetime: 240s  Bullet.png Ability Type: Projectile
 Bullet.png Cooldown: 16 seconds  Bullet.png Cost: 50/55/60/65/70 mana

Ability Video

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Ultimate - Night Crawler
Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area.

Arachne may activate Ability 1 and 2 while running on this web.

Notes:
 Bullet.png Arachne cannot move through walls while on her web but she can leap off through them.
 Bullet.png Damage: 150/250/350/450/550 (100% of your physical power)  Bullet.png Duration on Web: 5s
 Bullet.png Movement Speed: 40%  Bullet.png Ability Type: Channeled
 Bullet.png Radius: 15  Bullet.png Cooldown: 90/85/80/75/70 seconds
 Bullet.png Cost: 100 mana

Ability Video

Recommended Items[edit | edit source]

Starter

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

AssassinsBlessing T1.png

Assassin's Blessing

AssassinsBlessing T1.png Assassin's Blessing
+35% Bonus Damage vs. Jungle Monsters
+7% Health Restored on Killing a Jungle Monster
+20 Mana Restored On Killing a Jungle Monster
Passive Effect
ROLE QUEST: JUNGLE<br>Kill or Assist Jungle Monsters or Enemy Gods. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +10 Penetration.

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.
Core

P NinjaTabi.png

Ninja Tabi

P NinjaTabi.png Ninja Tabi
+20 Physical Power
+100 Mana
+20% Attack Speed
+18% Movement Speed.

Ichaival T3.png

Ichaival

Ichaival T3.png Ichaival
+25% Attack Speed
+10 Physical Penetration
Passive Effect
Every successful Basic Attack increases your Physical Power by 10, reduces your target's Physical Power from items by 7, and reduces your targets Magical Power from items by 15 for 3s. (Max. 3 Stacks)

Qins Sais.png

Qin's Sais

Qins Sais.png Qin's Sais
+40 Physical Power
+15% Attack Speed
Passive Effect
On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.
Damage

StoneCuttingSword T3.png

Stone Cutting Sword

StoneCuttingSword T3.png Stone Cutting Sword
+50 Physical Power
+10% Movement Speed
Passive Effect
Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power
Passive Effect
Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

WindDemon T3.png

Wind Demon

WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Defensive

MagisBlessing T3.png

Magi's Cloak

MagisBlessing T3.png Magi's Cloak
+15 Physical Protection
+15 Magical Protection
+300 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

BreastPlateofValor T3.png

Breastplate of Valor

BreastPlateofValor T3.png Breastplate of Valor
+65 Physical Protection
+300 Mana
+10 MP5
+20% Cooldown Reduction

BulwarkofHope T3.png

Bulwark of Hope

BulwarkofHope T3.png Bulwark of Hope
+60 Magical Protection
+200 Health
+20% Crowd Control Reduction
Passive Effect
When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Relic

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

SunderingSpear Relic.png

Sundering Spear

SunderingSpear Relic.png Sundering Spear
Active Effect
Using this item fires a bolt that travels 70 units, stopping on the first god hit, dealing 15% of the targets Current Health as True Damage.
Active Cooldown
140 seconds

Sprint Relic.png

Heavenly Wings

Sprint Relic.png Heavenly Wings
Active Effect
Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows.
Active Cooldown
140 seconds

PurificationBeads UpgradedRelic.png

Purification Beads Upgrade

PurificationBeads UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
PurificationBeads UpgradedRelic.png Purification Beads Upgrade
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
130 seconds
Consumable

Icons Wards Basic 01.png

Ward

Icons Wards Basic 01.png Ward
Active Effect
This is a ward that allows you to see normal enemy movements with 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed.

PotionofPhysicalMight.png

Potion of Physical Might

PotionofPhysicalMight.png Potion of Physical Might
Active Effect
Unlocks at level 10.<br><br>This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

Icons Wards Consumable 01.png

Sentry Ward

Icons Wards Consumable 01.png Sentry Ward
Active Effect
This is a ward that allows you to see enemy movements and other wards within 45 units. It does respect line of sight and can't see through walls or stealth. It remains for 3 minutes or until killed. Can only carry one at a time.
Core

P NinjaTabi.png

Ninja Tabi

P NinjaTabi.png Ninja Tabi
+20 Physical Power
+100 Mana
+20% Attack Speed
+18% Movement Speed.

Ichaival T3.png

Ichaival

Ichaival T3.png Ichaival
+25% Attack Speed
+10 Physical Penetration
Passive Effect
Every successful Basic Attack increases your Physical Power by 10, reduces your target's Physical Power from items by 7, and reduces your targets Magical Power from items by 15 for 3s. (Max. 3 Stacks)

Qins Sais.png

Qin's Sais

Qins Sais.png Qin's Sais
+40 Physical Power
+15% Attack Speed
Passive Effect
On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.
Damage

TitansBane T3.png

Titan's Bane

TitansBane T3.png Titan's Bane
+30 Physical Power
Passive Effect
Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

StoneCuttingSword T3.png

Stone Cutting Sword

StoneCuttingSword T3.png Stone Cutting Sword
+50 Physical Power
+10% Movement Speed
Passive Effect
Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

WindDemon T3.png

Wind Demon

WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
WindDemon T3.png Wind Demon
+30 Physical Power
+10% Attack Speed
+20% Critical Strike Chance
Passive Effect
Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
Defensive

MagisBlessing T3.png

Magi's Cloak

MagisBlessing T3.png Magi's Cloak
+15 Physical Protection
+15 Magical Protection
+300 Health
Passive Effect
Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

WingedBlade T3.png

Winged Blade

WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.
WingedBlade T3.png Winged Blade
+300 Health
+20% Crowd Control Reduction
+10% Movement Speed
Passive Effect
When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

BulwarkofHope T3.png

Bulwark of Hope

BulwarkofHope T3.png Bulwark of Hope
+60 Magical Protection
+200 Health
+20% Crowd Control Reduction
Passive Effect
When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.
Relic

PurificationBeads Relic.png

Purification Beads

PurificationBeads Relic.png Purification Beads
Active Effect
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s.
Active Cooldown
160 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds

Sanctuary Relic.png

Aegis Amulet

Sanctuary Relic.png Aegis Amulet
Active Effect
Using this item makes you invulnerable to damage and healing for 1.5s, preventing you from taking actions. You may still move.
Active Cooldown
180 seconds
Consumable

HealthPotion.png

Healing Potion

HealthPotion.png Healing Potion
Active Effect
This consumable heals 250 Health over 25 seconds.

ManaPotion.png

Mana Potion

ManaPotion.png Mana Potion
Active Effect
This consumable heals 150 Mana over 25 seconds.

PotionofPhysicalMight.png

Potion of Physical Might

PotionofPhysicalMight.png Potion of Physical Might
Active Effect
Unlocks at level 10.<br><br>This consumable increases your Physical Power by 30 for 5 minutes or until you are killed. Also, your abilities deal bonus damage of 15% of your Physical Power to gods. This effect can occur once for each god hit with the ability.

Videos[edit | edit source]

New Remodel[edit | edit source]

Achievements[edit | edit source]

Achievement Combat Arachne Arachnophobia.png
Arachnophobia
As Arachne, have your broodlings deliver the killing blow to an enemy.
Achievement Combat Arachne WrappedUp.png
Wrapped Up
As Arachne, successfully stun 3 or more enemy gods in a match with cocoon.


Trivia[edit | edit source]

  • Arachne received an overhaul of her abilities with SMITE Version 1.0.2298.3. For more information about the old kit, see Replaced abilities.
  • One of Arachne's taunts, "Oh what a tangled web we weave, when we want to suck the juicy bits out of our enemies!", is a reference to the 19th century poem Marmion written by Walter Scott.
  • One of Arachne's jokes, "I wouldn't call myself itsy bitsy if i were you.", is a reference to the famous children's song Itsy Bitsy Spider.

Skins[edit | edit source]

Default
Default Skin card Release Date May 31, 2012
Type Standard
Cost Free
Requirements
Voicelines Arachne voicelines
In Game Model
Extra Information
Toxic Caress
Toxic Caress Skin card Release Date September 10, 2014
Type Standard
Cost 100 Gems.png or 9500 Favor.png
Requirements
Voicelines Arachne voicelines
In Game Model
Extra Information
Black Widow
Black Widow Skin card Release Date May 31, 2012
Type Standard
Cost 250 Gems.png
Requirements
Voicelines Arachne voicelines
In Game Model
Extra Information
Grim Weaver
Grim Weaver Skin card Release Date April 26, 2016
Type Exclusive
Cost 400 Gems.png
Requirements
Voicelines Grim Weaver Arachne voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Escape from the Underworld event.
Tormentula
Tormentula Skin card Release Date October 25, 2016
Type Exclusive
Cost 400 Gems.png
Requirements
Voicelines Tormentula Arachne voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin was part of the Odyssey 2017 event.
Ma Chérie
Ma Chérie Skin card Release Date November 6, 2017
Type Exclusive
Cost 200 Gems.png (Gothic Chest)
Requirements
Voicelines Ma Chérie Arachne voicelines
In Game Model
Extra Information
 Bullet.png This skin comes with custom character animations and ability effects.
 Bullet.png This skin comes with a special emote.
 Bullet.png This skin can only be obtained as a rare roll from certain Treasure Chests.
Golden
Golden Skin card Release Date August 7, 2013
Type Standard
Cost 200 Gems.png or 9500 Favor.png
Requirements God Rank 1
Voicelines [[]]
In Game Model
Extra Information
Legendary
Legendary Skin card Release Date August 7, 2013
Type Standard
Cost 300 Gems.png or 12500 Favor.png
Requirements God Rank 5
Voicelines [[]]
In Game Model
Extra Information
Diamond
Diamond Skin card Release Date August 19, 2014
Type Standard
Cost 400 Gems.png or 15000 Favor.png
Requirements God Rank 10
Voicelines [[]]
In Game Model
Extra Information

Changelog[edit | edit source]

SMITE Version 5.3.4624.1 (February 27, 2018)

  • Icons Arachne A03.png Web
  • Reduced Cooldown from 18s to 16s.
  • Can now have 3 webs at once, up from 2.

SMITE Version 3.16.3599.1 (August 30, 2016)

  • General
  • Fixed the spiders on Arachne's web not showing their Mastery color.

SMITE Version 3.15.3572 (August 16, 2016)

  • Icons Arachne A03.png Web
  • Fixed some issues where the web could “stack” in unintended ways.

SMITE Version 3.12.3494 (July 6, 2016)

  • Icons Arachne A03.png Web
  • Now fires as a projectile of Web and Spiders!
  • Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 25%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Broodlings. Arachne can only have two Web traps active at a time and the Webs last 240s.

SMITE Version 3.7.3369 (April 26, 2016)

  • General
  • Arachne has undergone a visual upgrade. This means she now has a new model, textures, animations, FX treatments and new card art. Her mastery skins will be modeled in her new style.

SMITE Version 3.1.3217 (February 2, 2016)

  • Icons Arachne A03.png Web
  • Changed Bonus Movement Speed from 10/20/30/40/50% → 40% at all ranks.

SMITE Version 2.19.3115 (December 1, 2015)

  • Icons Arachne A03.png Web
  • Arachne no longer loses web trails when her target becomes CC immune.

SMITE Version 2.7.2766 (June 2, 2015)

  • Icons Arachne A03.png Web
  • Fixed Web fx disappearing too early.

SMITE Version 2.4.2684.1 (April 15, 2015)

  • Icons Arachne A04.png Night Crawler
  • Added timer on the ground targeter indicating when the ability will expire and Arachne will be forced to land.

SMITE Version 1.0.2476 (December 17, 2014)

  • General
  • VGS and Voice pack pickups lines have been added to the game.

SMITE Version 1.0.2418 (November 19, 2014)

  • Icons Arachne A04.png Night Crawler
  • Fixed a tooltip description error where it stated her duration on web was 7s instead of 5s.

SMITE Version 1.0.2348.1 (October 17, 2014)

  • Icons Arachne A03.png Web
  • Fixed an issue with Arachne's spiders.

SMITE Version 1.0.2347.1 (October 15, 2014)

  • Icons Arachne A03.png Web
  • Fixed an issue that was limiting the number of spiders she could have out to 2 at a time, even if both webs were broken.

SMITE Version 1.0.2326 (October 1, 2014)

  • General
  • Adjusted web FX for Night Crawler ability on Black Widow skin.
  • Fixed her basic attack stats to show her full damage instead of ½.

SMITE Version 1.0.2298.3 (September 10, 2014)

  • General
  • Arachne has had her kit redesigned, to better fulfill her role as an Assassin.

SMITE Version 1.0.2069 (April 2, 2014)

  • General
  • New loading screen card.

SMITE Beta Version 0.1.2044.1 (March 19, 2014)

  • Icons Arachne Broodlings.png Broodlings
  • Can no longer hide her eggs in towers.

SMITE Beta Version 0.1.2027.1 (March 12, 2014)

  • Black Widow Skin
  • New loading screen card.

SMITE Beta Version 0.1.2015.1 (March 5, 2014)

  • Icons Arachne Passive Old.png Poison Claws
  • Fixed issue where the debuff icon was not showing up on targets affected by the poison stacks.

SMITE Beta Version 0.1.1948 (January 29, 2014)

  • Icons Arachne Passive Old.png Poison Claws
  • Reduced scaling from 20% of physical power per tick to 16% per tick.
  • Icons Arachne DrainLife.png Drain Life
  • Duration changed from 3s to 2/2.25/2.5/2.75/3s.
  • Note, this now starts it at 80 damage +100 scaling and 80 healing +40% scaling, plus a 2s silence (rank 1). Please verify.
  • Icons Arachne TangledWeb.png Tangled Web
  • Post-Hit delay reduced from 0.5 to 0.1.
  • Icons Arachne Cocoon.png Cocoon
  • Post-Hit delay reduced from 0.3 to 0.1.

SMITE Beta Version 0.1.1930 (January 22, 2014)

  • Icons Arachne Passive Old.png Poison Claws
  • Modified damage per tick from 8 + 15% to 5 + 20%.

SMITE Beta Version 0.1.1928.2 (January 16, 2014)

  • Icons Arachne Broodlings.png Broodlings
  • Deployed eggs no longer act as wards. Spiders still have vision range that will reveal nearby targets once triggered.

SMITE Beta Version 0.1.1928.2 (December 18, 2013)

  • Icons Arachne Broodlings.png Broodlings
  • Max active egg count reduced from 5 at all ranks to 1/2/3/4/5.
  • Icons Arachne TangledWeb.png Tangled Web
  • Slow increased from 20/25/30/35/40% to 20/27/35/42/50%.

SMITE Beta Version 0.1.1868.3 (December 5, 2013)

  • General
  • Now gains 0.9 magical protections per level, to be consistent with all other Assassins.
  • Icons Arachne Broodlings.png Broodlings
  • Fixed an issue where sometimes the spiders would spawn underneath the map.

SMITE Beta Version 0.1.1850 (November 20, 2013)

  • Icons Arachne TangledWeb.png Tangled Web
  • The ground target for this ability should now highlight eligible targets.
  • Icons Arachne Cocoon.png Cocoon
  • Increased stun duration from 1s to 1.5s.
  • Increased projectile width from 3 to 5 ft.

SMITE Beta Version 0.1.1805 (October 23, 2013)

  • Icons Arachne Broodlings.png Broodlings
    • The camera is now rotatable during this ability.

SMITE Beta Version 0.1.1774 (October 9, 2013)

  • Icons Arachne Cocoon.png Cocoon
  • The range of this ability has been increased from 70 to 80 feet.

SMITE Beta Version 0.1.1764.2 (October 2, 2013)

  • General
  • New ground targeters.
  • Icons Arachne Cocoon.png Cocoon
  • This ability can now be fired through walls.

SMITE Beta Version 0.1.1738 (September 18, 2013)

  • Icons Arachne Broodlings.png Broodlings
  • The broodlings now start weaker with lower health pools and gain health later.
  • Before - 200 hp at all ranks.
  • Now - The hp scales per rank of the ability from 100/175/250/325/400.
  • Icons Arachne DrainLife.png Drain Life
  • The base damage and healing of this ability has been reduced from 30/40/50/60/70 to 20/30/40/50/60.
  • The physical power contribution of the damage on this ability has been increased from 15% to 25% per tick.
  • The physical power contribution of the healing on this ability has been increased from 5% to 10% per tick.
  • Fixed an issue where she could attach to Aphrodite at a great distance during her ultimate.
  • Icons Arachne TangledWeb.png Tangled Web
  • This ability no longer cripples her enemies.

SMITE Beta Version 0.1.1667.2 (August 9, 2013)

  • Icons Arachne Broodlings.png Broodlings
  • Fixed an issue in which Arachne’s spiders were dealing magical damage.

SMITE Beta Version 0.1.1666 (August 7, 2013)

  • Icons Arachne Broodlings.png Broodlings
  • The spiders are now correctly dealing physical damage instead of magical damage.

SMITE Beta Version 0.1.1640 (July 23, 2013)

  • Icons Arachne DrainLife.png Drain Life
  • If Arachne uses Drain Life on a minion, and it is hit by a basic attack, she will not be knocked off.
  • Arachne can use Drain Life on Fenrir while he uses Brutalize. The silence will interrupt Brutalize.

SMITE Beta Version 0.1.1459 (April 11, 2013)

  • Icons Arachne Broodlings.png Broodlings
  • If the eggs are broken by damage, 1 spiderling is spawned instead of 2.
  • The spiderlings will now attack enemy that caused the eggs to burst.
  • Icons Arachne TangledWeb.png Tangled Web
  • The radius of the web has been reduced from 25 to 20 ft.
  • The web now cripples enemies that are within its radius, preventing movement based abilies from being used.
  • The lifetime of the web has been changed from 7s at all ranks to 3/3.5/4/4.5/5s.
  • The speed at which the web is fired has been increased. The web will now deploy immediately if fired at her feet.

SMITE Beta Version 0.1.1434 (April 4, 2013)

  • Icons Arachne DrainLife.png Drain Life
  • Fixed issues with Arachne detaching from enemy.

SMITE Closed Beta Version 0.1.1350 (February 20, 2013)

  • Icons Arachne DrainLife.png Drain Life
  • Physical power contribution has been added to this ability, increasing by 5% of your physical power per tick.

SMITE Closed Beta Version 0.1.1349 (February 13, 2013)

  • Icons Arachne DrainLife.png Drain Life
  • Healing per tick no longer scales with additional stats.
  • Icons Arachne TangledWeb.png Tangled Web
  • Slow by 20/25/30/35/40% for 7 seconds.
  • Icons Arachne Cocoon.png Cocoon
  • Stuns for 1s at all ranks.

SMITE Closed Beta Version 0.1.1272.2 (January 1, 2013)

  • Icons Arachne TangledWeb.png Tangled Web
  • Base slow has been increased:
  • Old - 10/15/20/25/30%
  • New - 24/28/32/36/40%
  • Base lifetime has been changed:
  • Old - 5s
  • New - 3/4/5/6/7s

SMITE Closed Beta Version 0.1.1113.1 (October 18, 2012)

  • Icons Arachne Broodlings.png Broodlings
  • Broodling sacs no longer detect enemy wards.

SMITE Closed Beta Version 0.1.1069.0 (September 19, 2012)

  • Icons Arachne Passive Old.png Poison Claws
  • Base damage increased from 5 to 8.
  • Physical power contribution increased from 10% to 15%.
  • Icons Arachne DrainLife.png Drain Life
  • Arachne no longer falls off of enemies that jump when Arachne attaches.

SMITE Closed Beta Version 0.1.975.1 (July 20, 2012)

  • Icons Arachne DrainLife.png Drain Life
  • Arachne no longer gets stuck in place when using Drain Life on enemies that are performing their own movement abilities.

SMITE Closed Beta Version 0.1.934 (June 21, 2012)

  • Icons Arachne Broodlings.png Broodlings
  • The base damage the spiders do has been reduced from 25/35/45/55/65 to 20/30/40/50/60. Go ahead and consider this one a nerf.
  • Icons Arachne DrainLife.png Drain Life
  • The physical power contribution was intended to be 15% but was actually configured at 25%. This ability has now been properly set to 15%. Don’t consider this a nerf as much as “we fixed the glitch.”

SMITE Closed Beta Version 0.1.920.0 (June 15, 2012)

  • Icons Arachne DrainLife.png Drain Life
  • Description has been changed to indicate the silence on her enemies.

SMITE Closed Beta Version 0.1.907.0 (June 7, 2012)

  • Icons Arachne Cocoon.png Cocoon
  • Has been changed to deal physical damage.
  • Now scales off 50% of her physical power.


Replaced abilities[edit | edit source]

Passive - Poison Claws
Arachne applies poison on every physical attack that hits. The poison ticks every .5s for 3s. It stacks up to 3 times. Notes:
 Bullet.png Damage per Tick: 5 (+16% of your physical power)

Ability Video

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1st Ability - Broodlings
Arachne lays spider eggs. Enemies getting too close to the eggs cause them to hatch 2 spiders that attack the nearby enemy, slowing them and doing damage every second. Damaging the eggs causes 1 spider to hatch instead of 2. Notes:
 Bullet.png The broodlings have 100/175/250/325/400 health.
 Bullet.png Only 1/2/3/4/5 eggs can be deployed at a time.
 Bullet.png Damage per Attack: 20/30/40/50/60 (+17% of your physical power)  Bullet.png Slow: 20% for 1s
 Bullet.png Broodlings Lifetime: 10s  Bullet.png Cooldown: 15/14/13/12/11 seconds
 Bullet.png Cost: 60/65/70/75/80 mana

Ability Video

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2nd Ability - Drain Life
Arachne pounces on her melee target, silencing and damaging them while healing every .5s. Right clicking or being disabled (stun, fear or silence) will knock Arachne off. Notes:
 Bullet.png Damage per Tick: 20/30/40/50/60 (+25% of your physical power)  Bullet.png Healing per Tick: 20/30/40/50/60 (+10% of your physical power)
 Bullet.png Duration: 2/2.25/2.5/2.75/3s  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 65/70/75/80/85 mana

Ability Video

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3rd Ability - Tangled Web
Arachne spins an entangling web at her ground location, slowing her enemies within the radius. Notes:
 Bullet.png Slow: 20/27/35/42/50%  Bullet.png Lifetime: 3/3.5/4/4.5/5s
 Bullet.png Radius: 20  Bullet.png Cooldown: 15 seconds
 Bullet.png Cost: 70/75/80/85/90 mana

Ability Video

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3rd Ability - Web
Arachne spins a wall of web. Enemies who pass through the web are Slowed, revealed to Arachne, and leave a trail of web behind them that increases Arachne's movement speed and makes her immune to Slows.

Breaking the web also spawns Broodlings, which deal damage to nearby enemies. Arachne can only have 2 Webs active at a time. The Web(s) has a lifetime of 240s.

Notes:
 Bullet.png Broodlings will always follow their target, even if they're out of the spiders' sight range.
 Bullet.png The target will still leave a web trail behind them if they become CC immune.
 Bullet.png Slow: 4/4.5/5/5.5/6s at 25%  Bullet.png Movement Speed: 40%
 Bullet.png Broodlings: 2  Bullet.png Broodling Damage: 20/30/40/50/60 per hit
 Bullet.png Ability Type: Web  Bullet.png Cooldown: 18 seconds
 Bullet.png Cost: 50/55/60/65/70 mana

Ability Video

Ultimate - Cocoon
Arachne fires a web projectile towards her enemies. If the web hits an enemy god, it wraps them tightly doing damage and stunning them as Arachne pulls them to her. Notes:
 Bullet.png This ability can go and pull targets through walls.
 Bullet.png Damage: 100/150/200/250/300 (+50% of your physical power)  Bullet.png Stun: 1.5s
 Bullet.png Range: 80  Bullet.png Cooldown: 30 seconds
 Bullet.png Cost: 75 mana

Ability Video

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