*Numbers in parentheses are the amount gained at each level
Lore
Warrior, rebel, trickster, monk, Sun Wukong is known by many titles in the East, yet it was a Journey to the West that made him a hero.
In his youth, Sun Wukong gained leadership of the monkey tribes, learned secret arts and spells from a Taoist monk, and acquired the legendary Ruyi Jingu Bang from Ao Kuang, a staff that could change size according to his whim. He defied death itself by wiping his name from the Book of Life and Death, and united many of the other monster tribes who sought to ally with him, an act that garnered the attention of the Jade Emperor.
In an effort to better control the Monkey-King, the Jade Emperor awarded him a title, but when Sun Wukong discovered his new position was little more than “stable boy” he grew angry and declared himself “Great Sage, Equal of Heaven,” and waged war on the heavens. For this treasonous act, he was finally captured and imprisoned beneath a mountain for five centuries.
At long last, the humble monk Xuanzang was seeking disciples to protect him while on his legendary Journey to the West to collect the Indian Sutras. Sun Wukong gladly agreed to serve him, but the Buddha wrapped a golden circlet around the Monkey King’s head so that Xuanzang could control him. With three other disciples, they faced eighty one trials during their quest, and collected the sutras. For his service and strength, Sun Wukong was awarded Buddhahood, finally ascending to heaven and gaining immortality.
With an epic battle between Gods taking place, Sun Wukong’s presence is all but assured.
Abilities
Passive -Undefeated Body
When Sun Wukong is below 35% health, he gains +10% critical chance and +10 protections, plus another 1% critical chance and 1 protection for his current level.
Notes: At max level, Sun Wukong gains +30% Critical Chance and +30 Protections while under his passive's threshold.
Ability Type: Buff
Ability Video
1st Ability -The Magic Cudgel
Sun Wukong's Magic Cudgel grows in length, and he slams it down, damaging all enemies in front of him. Minions and Jungle Camps take an extra +25% damage.
Notes: While Sun Wukong winds this ability up, he can move and turn to change the area of effect. Deals 100/150/200/250/300 (+62% of your physical power) damage to minions and neutral camps. This ability has a range of 55.
Damage: 80/120/160/200/240 (+50% of your physical power)
Ability Type: Line
Cooldown: 10 seconds
Cost: 50/60/70/80/90 mana
Ability Video
2nd Ability -Master's Will
Sun Wukong strikes around him, damaging and slowing all enemies.
Notes:
Damage: 90/140/190/240/290 (+50% of your physical power)
Slow: 30% for 2s
Ability Type: Area
Cooldown: 10 seconds
Cost: 60 mana
Ability Video
3rd Ability -72 Transformations
Sun Wukong transforms into an Eagle, Tiger, or Ox, and charges forward. Eagle: Is the fastest of the three forms. Immune to Slow and Root effects. Tiger: Mauls the first enemy runs into, stunning and causing damage. Ox: Knocks aside all enemies in his path and causes damage. Immune to Slow, Root, and Knockup effects.
Notes: Sun Wukong has a slower turn rate while transformed.
Tiger Damage: 100/170/240/310/380 (+80% of your physical power)
Tiger Stun: 1.0/1.1/1.2/1.3/1.4s
Ox Damage: 50/90/130/170/210 (+60% of your physical power)
Ability Type: Dash
Cooldown: 18/17/16/15/14 seconds
Cost: 65/70/75/80/85 mana
Ability Video
Ultimate -Somersault Cloud
Sun Wukong leaps onto his cloud, leaving a decoy behind to fight. While on the cloud Sun Wukong is invisible, and regenerates health. He may leap off before the duration expires, dealing damage. The decoy inherits a percentage of Sun Wukong's current strength and defense. The decoy is killed instantly if hit by a hard Crowd Control excluding Banishes and Knockbacks. If the decoy dies, Sun Wukong is revealed on his cloud.
Notes: Sun Wukong can stay on his cloud for up to 5 seconds. Sun Wukong is immune to crowd control for the duration. Sun Wukong's decoy lasts for up to 10 seconds or until destroyed. The decoy is considered a god by enemy towers, who will continue to target it until it expires regardless of if Sun Wukong or an ally damage an enemy god inside its attack range.
Damage: 140/190/240/290/340 (+120% of your physical power)
On June 20, 2013 the original Sun Wukong received a major revamp that changed the character into Hun Batz, which gave way for the current Sun Wukong. One of his jokes references this change.
Sun Wukong was voiced by Sean Schemmel, who is famous for also voicing Son Goku in the Dragon Ball anime series. In the brasil and LATAM version of SMITE, he was also voiced by the local Son Goku's voiceactors.
One of Sun Wukong's jokes, "Don´t touch the tail!" is also a reference to Dragon Ball.
One of Dark Lord Sun Wukong's taunts, "You believe your wards are safe?! I WILL FIND THEM!", is a reference to a quote from the superhero film Man of Steel.