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SMITE Beta Version 0.1.1850
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SMITE Beta Version 0.1.1850
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__NOTOC__ [[Image:T Vulcan Default Card Old.png|300px|link=Vulcan|right]] == [[Image:T Vulcan Default Icon Old.png|75px|link=Vulcan]] Ability Makeover: Vulcan == === General === *New loading screen card. *Vulcan received some visual FX upgrades to his melee attacks and other miscellaneous areas. *Vulcan should no longer play his intro animation twice. === [[Image:Icons Vulcan A01.png|60px]] Backfire === *The backward dash movement on this device has been re-enabled. It will also now slide against angled walls and surfaces, rather than come to a complete stop. Note: The movement now acts like a traditional dash. He will no longer have invulnerability frames, or lose the point in Domination while moving. === [[Image:Icons Vulcan A02.png|60px]] Inferno Cannon === *The tooltip now indicates that this turret takes 50% additional damage from non-god sources. *The Inferno Cannon’s current target will also now have a targeting beam drawn to them, similar to those of Towers. === [[Image:Icons Vulcan A01b.png|60px]] [New #3] - Magma Bomb === *Vulcan returned to the workshop and re-emerged with a new gadget. His Thumper XVI has been replaced with the Magma Bomb. The Magma Bomb is a ground target projectile that explodes on impact, damaging nearby enemies, dealing magical damage, and stunning and knocking back enemies within the explosion radius. === [[Image:Icons Vulcan A04 Old.png|60px]] Volcanic Overdrive === *The bonus protections have been removed and replaced with 30% damage reduction across all ranks. *This ability now also grants CC immunity while active. == New Skins == {| class="wikitable" style="text-align:center" |- class="prettytable" ! style="width: 200px" | Golden Chronos ! style="width: 200px" | Golden Ares ! style="width: 200px" | Golden Athena |- | [[File:T Chronos Gold Card.png|200px| Golden Chronos]] | [[File:T Ares Gold Card.png|200px| Golden Ares]] | [[File:T Athena Gold Card Old.png|200px| Golden Athena]] |} == Voicepacks == *[[Image:T_HeBo_Default_Icon.png|20px|link=He Bo]] He Bo's voice has been updated. == General == *The free god rotation is now [[Image:T_Cupid_Default_Icon.png|20px|link=Cupid]] Cupid, [[Image:T_AoKuang_Default_Icon_Old.png|20px|link=Ao Kuang]] Ao Kuang, [[Image:T_Thanatos_Default_Icon.png|20px|link=Thanatos]] Thanatos, [[Image:T_SunWukong_Default_Icon.png|20px|link=Sun Wukong]] Sun Wukong, and [[Image:T_Ares_Default_Icon.png|20px|link=Ares]] Ares. *Implemented a possible fix to an intermittent issue in which players would load into a map without any devices or abilities. *Fixed an issue in Assault where towers range did not align properly with the ground indicator. *Fixed an issue in Conquest in which players could ping far outside of the map. *Fixed an issue in Joust in which jungle camp help volumes displayed the wrong information. *Wards should once again have a visible preview mesh in the targeter when being placed. *Wards are now team colored (red for enemy, blue for friendly). *Protected Recall and Aegis can no longer be used simultaneously. *Fixed a bug in which the end of match lobby was showing different stats than the in-match scoreboard. *Fixed a chat-related crash condition. == Spectator == *In Assisted mode, the camera height is now locked. Director mode however still allows for up/down camera movement. *Spectator minimap opacity is now set to 50% at all times. == League == *Added new loading screen frames to show League status. == Items == === [[Image:FrostBoundAmulet T3.png|40px|link=Frostbound Hammer]] Frostbound Amulet === *Reworded tooltip to be more clear that the slow only affects enemies damaged by your abilities. === [[Image:Hammer 01 Rank1.png|40px|link=Frostbound Hammer]] Frostbound Hammer === *Reworded tooltip to be more clear that the slow only affects enemies damaged by your basic attacks. === [[Image:HandoftheGods Fist 01.png|40px|link=Fist of the Gods]] Fist of the Gods === *Cooldown increased from 60s to 90s. *No longer grants the 10% instant kill on Fire Giant and Gold Fury that the Hand of the Gods ranks do. === [[Image:Shielded Recall 01.png|40px|link=Teleport to Towers]] Teleport to Towers === *Ranks 1 and 2 of this item will now properly be interrupted on damage taken, and also fixed an issue where hard crowd control was NOT interrupting. == Gods == === [[Image:T_AMC_Default_Icon.png|40px|link=Ah Muzen Cab]] Ah Muzen Cab === *[[Image:Icons AMC Passive.png|20px]] Bees! :*Reduced damage from 10 per tick to 5 per tick. :*Reduced physical power scaling from 15% to 5%. :*Bees cannot spread from minions to gods. *[[Image:Icons AMC A01.png|20px]] Hive :*Reduced the maximum number of deployed hives from 8 to 4. :*Increased the cooldown from 8s to 16s. === [[Image:T_Aphrodite_Default_Icon_Old.png|40px|link=Aphrodite]] Aphrodite === *[[Image:Icons Aphrodite A03 Old.png|20px]] Back Off! :*This ability will no longer originate from Soul Mates, instead always originating from Aphrodite herself for damage and knockback. === [[Image:T_Arachne_Default_Icon.png|40px|link=Arachne]] Arachne === *[[Image:Icons Arachne TangledWeb.png|20px]] Tangled Web :*The ground target for this ability should now highlight eligible targets. *[[Image:Icons Arachne Cocoon.png|20px]] Cocoon :*Increased stun duration from 1s to 1.5s. :*Increased projectile width from 3 to 5 ft. === [[Image:T_Ares_Default_Icon.png|40px|link=Ares]] Ares === *[[Image:Icons Ares A01.png|20px]] Shackles :*The Shackle damage and cripple is now removed from targets when he dies. :*Fixed an issue where sometimes firing another Shackle wouldn’t actually fire. :*Successive Shackles after the first can now be fired at twice the previous rate. :*The ground target now properly highlights only one god at a time. *[[Image:Icons Ares A02.png|20px]] Bolster Defenses :*Aura protections granted increased from 10/15/20/25/30 to 20/25/30/35/40 === [[Image:T_Athena_Default_Icon.png|40px|link=Athena]] Athena === *[[Image:Icons Athena A02.png|20px]] Defender of Olypmus :*Reduced damage from 350/500/650/800/950 +100% of your magical power to 350/450/550/650/750 +90% of your magical scaling. :*Reduced allied damage mitigation from 25% to 20%. === [[Image:T_Bakasura_Default_Icon Old.png|40px|link=Bakasura]] Bakasura === *[[Image:Icons Bakasura A02 Old.png|20px]] Eat Minion :*Minor animation adjustments. === [[Image:T_Bastet_Default_Icon_Old.png|40px|link=Bastet]] Bastet === *[[Image:Icons Bastet Passive Old2.png|20px]] Open Wound :*Additional damage against wounded targets increased from 15% to 20%. === [[Image:T_ChangE_Default_Icon.png|40px|link=Chang'e]] Chang'e === *[[Image:Icons ChangE A02.png|20px]] Moonlit Waltz :*The evasion now occurs 0.1s earlier to better match the animation. *[[Image:Icons ChangE A03.png|20px]] Moonflower Dance :*Now also deals 50/80/110/140/170 (+30% of magical power) magical damage to enemies within range :*The bonus healing to Chang’e for healing teammates has been removed === [[Image:T_Chronos_Default_Icon.png|40px|link=Chronos]] Chronos === *[[Image:Icons Chronos A02.png|20px]] Accelerate :*Increased cooldown from 15s to 17s. :*Decreased attack speed bonus from 20/25/30/35/40 to 15/20/25/30/35. === [[Image:T_Cupid_Default_Icon.png|40px|link=Cupid]] Cupid === *[[Image:Icons Cupid Bomb.png|20px]] Heart Bomb :*Cooldown reduced from 12 to 10s. *[[Image:Icons Cupid Flutter.png|20px]] Flutter :*Attack Speed increased from 5/10/15/20/25% to 10/15/20/25/30%. === [[Image:T_Fenrir_Default_Icon.png|40px|link=Fenrir]] Fenrir === *Added new basic attack hit fx. *[[Image:Icons Fenrir A03 Old.png|20px]] Brutalize :*Addressed issues with him leaping and getting stuck in map walls sending him up into the sky. *[[Image:Icons Fenrir A02 Old.png|20px]] Ragnarok :*Addressed an issue where sometimes he would shrink and end up stuck in a map wall. === [[Image:T_Freya_Default_Icon Old.png|40px|link=Freya]] Freya === *[[Image:Icons Freya A03.png|20px]] Banish :*Now interrupts active items when banishing. *[[Image:Icons Freya A04.png|20px]] Valkyrie’s Discretion :*Reduced magical scaling from 45% to 35%. :*The ground target for this ability should now highlight eligible targets. === [[Image:T_HeBo_Default_Icon.png|40px|link=He Bo]] He Bo === *Modified Default Voice Recordings. *Removed the two water spout animations during recall to avoid confusing players. === [[Image:T_Mercury_Default_Icon.png|40px|link=Mercury]] Mercury === *[[Image:Icons Mercury A01.png|20px]] Made you Look :*Now applies damage to all targets instantaneously. Note: This means golden bow will now only proc once per enemy hit by the ability, rather than a potentially unlimited number of times. *[[Image:Icons Mercury A03.png|20px]] Special Delivery :*Fixed an issue where targets would continue to be tossed if Mercury was silenced while spinning around the target. *[[Image:Icons Mercury A04.png|20px]] Sonic Boom :*Reduced physical damage scaling from 120% to 100%. === [[Image:T_Odin_Default_Icon.png|40px|link=Odin]] Odin === *[[Image:Icons Odin A02 Old.png|20px]] Odin’s Shout :*This ability now also grants Odin an additional 5/10/15/20/25 Physical Power passively. :*Duration of the attack speed buff decreased from 7s to 5s. === [[Image:T_Sobek_Default_Icon.png|40px|link=Sobek]] Sobek === *High Seas skin turned the lifetime of the mist particles to 1s down from 3s. === [[Image:T_Thanatos_Default_Icon.png|40px|link=Thanatos]] Thanatos === *[[Image:Icons Thanatos Passive.png|20px]] Harvester of Souls :*Now correctly indicates that this also grants 5s Cooldown Reduction when delivering the killing blow to enemy gods. *[[Image:Icons Thanatos A01.png|20px]] Death Scythe :*Adjusted the projectile FX to better fit the collision radius of the projectile. === [[Image:T_Tyr_Default_Icon.png|40px|link=Tyr]] Tyr === *[[Image:Icons Tyr A01.png|20px]][[Image:Icons Tyr A01 Stance2.png|20px]] Fearless :*Fixed a spelling error in the tooltip. === [[Image:T_Vamana_Default_Icon Old.png|40px|link=Vamana]] Vamana === *[[Image:Icons Vamana BigBaby Old.png|20px]] Colossal Fury :*The health regeneration while in giant form increased from 3% per second to 5% :*HUD now properly reflects what can and cannot be used during ability. :*Re-addressed him visually being stuck in big form. (hopefully fixed now) === [[Image:T_Ymir_Default_Icon Old.png|40px|link=Ymir]] Ymir === *New loading screen card. === [[Image:T_Zeus_Default_Icon Old.png|40px|link=Zeus]] Zeus === *New loading screen card. *[[Image:Icons Zeus DetonateCharge Old.png|20px]] Detonate Charge :*Reduced the magical damage scaling from 25% to 20%. *[[Image:Icons Zeus AegisShield Old2.png|20px]] Aegis Shield :*Movement speed bonus changed from 25% to 10/15/20/25/30% per rank. === [[Image:T_ZhongKui_Default_Icon.png|40px|link=Zhong Kui]] Zhong Kui === *[[Image:Icons ZhongKui Passive.png|20px]] Demon Bag :*Bonus protections granted for each captured demon reduced from 3 per demon to 2. *[[Image:Icons ZhongKui A04.png|20px]] Recall Demons :*This ability will no longer heal allied players. [http://www.hirezstudios.com/smitegame/home/sidebar/latest-news/view/smite-blog/2013/11/20/vulcan-emerges-from-his-workshop-the-gods-re-equip- Source] [[Category:Patch notes|0.1.1850]]
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