Behold the rumble from the deep, for it is the bellow of rock and stone. A titan of immortal ages has awoken from fitful slumber to crush all who tread upon his realm. A lumbering giant, patient, deliberate, unmovable; he is Geb, God of Earth.
When a mortal’s heart is weighed in the halls of Ma’at, Geb sits among the Gods in judgment. Those burdened with guilt and regret are claimed by Geb and dragged through the earthen crust to the underworld. Hearts free of such heaviness are taught words of power and ascend to the sky.
Ah, the sky.
It is but the one thing Geb longs for. In his eye, she is glorious sapphire, an unreachable object. But it was not always so. Once, the earth and sky were as one, Geb and Nut, Goddess of the Sky, locked in a lover’s embrace. Ra deemed their union unfit and sent Shu, God of Wind, between them. In his rage, Geb thundered and broke the earth, but for naught, Nut was now forever out of reach.
Though his desire has not weathered with the ages, Geb has rested peacefully for time immemorial, nurturing Mankind through bountiful harvest and stable ground for pyramids and palaces. It is the clash of Gods upon his surface that stirs him. He has risen to war, though his motives are unclear. Does he fight to prevent the destruction of his realm, or will he seize the chance to shatter the wind and reunite the earth and sky? Whatever the outcome, the earth will always remain.
Abilities
Passive -Hard as Rock
Crits only do +25% damage to Geb, rather than the normal +100%.
Notes: This ability changes the base critical strike multiplier; Effects like Deathbringer's passive will still increase it (in this case, from +25% to +65%).
Ability Type: Buff
Ability Video
1st Ability -Roll Out
Geb turns into a mass of rolling earth, damaging and Slowing enemies he encounters, stopping at the first god he hits. He increases speed as he travels, his damage scaling from 50% to maximum over 3s. Once at his top speed, Geb becomes CC immune, and will also Knockback enemy gods.
Notes: Geb has a slower turn rate while rolling. Deals 50/87.5/125/36162.55/200 (+25% of your magical power) damage at the start of this ability.
Damage: 100/175/250/325/400 (+50% of your magical power)
Slow: 30%
Slow Duration: 1/1.25/1.5/1.75/2s
Ability Type: Line
Cooldown: 14/13/12/11/10 seconds
Cost: 50/55/60/65/70 mana
Ability Video
2nd Ability -Shock Wave
Geb creates a shock wave, which ripples out from him in a cone, causing damage and Knockup to all enemies. The damage decreases the further the enemy is from Geb, down to 50% at the maximum range.
Notes:
Damage: 90/160/230/300/370 (+50% of your magical power)
Ability Type: Cone
Radius: 45
Cooldown: 15 seconds
Cost: 60/65/70/75/80 mana
Ability Video
3rd Ability -Stone Shield
Geb targets himself or an ally to put a Shield around. The Shield blocks all damage and lasts until its time expires or it takes enough damage to be destroyed. The Shield also cleanses any CC when applied.
Notes: This ability does not protect a god from being killed by an ability that executes under a health threshold. When Geb is at max level, this ability can provide a shield with 650 health.
Shield Health: 50/100/150/200/250 +20 per Geb's Level
Shield Duration: 3/3.5/4/4.5/5
Ability Type: Shield
Cooldown: 18 seconds
Cost: 60 mana
Ability Video
Ultimate -Cataclysm
Geb pulls apart the earth, dealing Magical damage to all enemy gods based on a percent of their current Health, and Stunning them.
Notes:
Damage: 15/20/25/30/35% of current target's Health
As Geb hit three or more enemy gods with Cataclysm.
I'll Protect You
As Geb cleanse a teammate using Stone Shield on an ally that is below 20% Health.
Trivia
The name of Geb's first ability, Roll Out, might be a reference to the Transformers franchise. It could also be a reference to the Rock-type move with the same name in Pokémon franchise.
Geb's G.E.B. 1 skin could also be a reference to Transformers and giant robots/Mechas.
One of G.E.B. 1's jokes, "Safety regulations require me to inform you that.. You know what? Nevermind.", is possibly a reference to GLaDOS from in the Portal videogame series.
This ability no longer scales off of Geb’s maximum health, instead providing 50/100/150/200/250 +20 Health per Geb’s level.
This provides a maximum of 650 health for the shield, and prevents Geb from ‘double-dipping’ when using the shield on himself, buying health items and also getting additional temporary health for it.
Cataclysm
Damage reduced from 30/35/40/45/50% to 15/20/25/30/35% of an enemies current health.