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Conquest
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== Description == [[File:Queue Conquest S9.png|center|600px|link=]] Two teams of five players fight off in a three-laned map. Players are able to join this game mode from [[Player progression#Account level|account level]] 1. This is a typical MOBA mode with two bases at opposite sides of the map connected by three lanes. Each lane is protected by two [[Structures#Towers & Phoenixes|towers]] and a [[Structures#Towers & Phoenixes|Phoenix]]. Between these lanes is the [[Jungle|jungle]], which is a maze that connect the lanes and contains several neutral monster camps that provide different [[Jungle#Jungle Buffs|buffs]] and bonuses to the player that slays them. The main objective of this mode is for players to assault the enemy defenses and destroy the [[Structures#Titans|Titan]] at the center of their base, while preventing the enemy from destroying theirs. The first team to destroy the enemy Titan wins. The game starts after a brief setup time where players can spend their starting gold and roam the map to place wards or engage the enemy gods. There are no lane minions nor jungle creeps during this setup time. The lane minions spawn in each lane after the setup time. To advance and defeat the enemy Titan, players must destroy all of the structures in at least one lane. All of the structures in each lane are invulnerable until the one furthest out from the base is destroyed. The Titan cannot be attacked until at least one Phoenix has fallen, and is stronger with each structure still remaining to defend it. The Conquest map has a Greco-Roman theme, which bears a resemblance of previous maps. Namely the Open Beta and Season 2 Conquest maps both combined.
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