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|'''OP''' || Overpowered, or stronger than meant to be. |
|'''OP''' || Overpowered, or stronger than meant to be. |
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+ | |'''peel''' || Using CC and damage to force an enemy off an ally. Metaphor from peeling a banana. |
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|'''push''' || Pertaining to moving down a lane and attacking/destroying buildings. |
|'''push''' || Pertaining to moving down a lane and attacking/destroying buildings. |
Revision as of 12:07, 22 July 2014
This is a list of terms used in most MOBA games, including Smite.
Smite Glossary of Terms
Term | Definition |
---|---|
APAM | All Pick All Mid |
ARAM | All Random All Mid |
b | Back, meaning return or move back to the base. Retreat. |
Care | A request that someone or lane plays cautiously, usually when an enemy is in the jungle or missing. |
Creeps | Monsters that are not controlled by players. Normally refers to ones spawned at the Phoenix. |
CC | Crowd Control |
cd | Cooldown, usually in reference to a skill being on cooldown. |
def | Defend. |
d | Defend. |
farm | Pertaining to how quickly someone earns gold. "High farm" would refer to earning gold at a higher rate than other players. |
feed | When you die repeatedly to enemy players, "feeding" them gold and experience and giving them the upper hand. Getting "feed" means that one or more enemy players are giving you a lot of (generally easy) kills, giving you a great advantage over the rest. |
HoG | Hand of the Gods, ability used to damage neutral monsters and enemy minions. |
KS | Kill steal / Kill stolen / Kill secured |
LoS | Line of Sight, the area that others can see. |
MIA | Missing In Action. |
Miss | Missing from lane. |
OOM | Out of mana. |
HP | Health points. can be used to tell someone you are low on health or have no health to fight. |
OP | Overpowered, or stronger than meant to be. |
peel | Using CC and damage to force an enemy off an ally. Metaphor from peeling a banana. |
push | Pertaining to moving down a lane and attacking/destroying buildings. |
SS/MIA | An abbreviation of Missing. (From the ss in miSSing.) It can also mean "Stay Safe. An enemy is missing". MIA means "Missing in Action". |
re | Returned to lane. |
ult | Ultimate skill, 4th skill that is earned at level 5. |
UP | Underpowered, or weaker than meant to be. |
Stats
Term | Definition |
---|---|
PP/AD | Physical Power or Attack Damage, it's the main stat of Physical Gods. |
MP/AP | Magical Power or Ability Power, it's the main stat of Magical Gods. |
Basics
Term | Definition |
---|---|
Focus | Direct all attacks to a single target. |
Harass | Attacking enemy gods while in laning phase, in order to bring their health down to set up a kill or force them out of the lane. |
Juke | Dodging enemy attacks, and getting out of line of sight. |
Gank | To unexpectedly attack an enemy while they are off guard in hopes of getting a kill on them. Typically pertains to gods from other lanes or the jungler. |
Areas of the Map
Term | Definition |
---|---|
Mid | Middle Lane |
Left | Left Lane |
Right | Right Lane |
Short Lane | Lane with enemy and allied towers closest to each other |
Long Lane | Lane with enemy and allied towers furthest from each other |
Jungle | Area in between lanes that contains neutral monsters which grant buffs |